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Thread: [Event Discussion] Insane Asylum Mafia Discussion.

  1. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: Insane Asylum Mafia.



  2. Default Re: Insane Asylum Mafia.


    Trying to decide how badly I want to torment you all. I'll dole out rolepm's and other such jazz in the morning (in america).

  3. Default Re: Insane Asylum Mafia.


    One of the few things I'll admit before the game is over. I wanted to put a jester in this game, really badly, but at the same time I felt like I would have pissed off everyone if the jester ended up winning.

  4. Default Re: Insane Asylum Mafia Discussion.


    It's frustrating for the guy playing it as well as everyone else, specially if you ended the game when it happened.


  5. Default Re: Insane Asylum Mafia Discussion.


    It's like everyone is MetaSeraphim.

  6. Default Re: Insane Asylum Mafia Discussion.


    2 hours and 35 minutes.

  7. Default Re: Insane Asylum Mafia Discussion.


    Hm, I decided to make it more clear but y'all are aware I changed some of the rules for this game before it started, right? Y'all did read the rules, right?

  8. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: Insane Asylum Mafia Discussion.


    I read the rules. I'm definitely still confused.

  9. Default Re: Insane Asylum Mafia Discussion.


    I confess that I skimmed and only caught the ending. :c

  10. Default Re: Insane Asylum Mafia Discussion.


    So much for "you will be informed." Should've realized it did not say "in a timely manner." Anything sooner might've affected voting, though...

  11. Default Re: Insane Asylum Mafia Discussion.


    I was sure I'd read them and didn't catch that difference in the voting. I personally don't like it, but oh well. Seems weird that when torn between killing A or B, we could end up killing none of them, specially by a well-planned mafia vote.

  12. Default Re: Insane Asylum Mafia Discussion.


    hello?? idk if this will go through. southperry isnt loading/taking flipping forever to get through. and its not my internet if thats wat ur thinking...fanfiction loads just fine >.>
    had this tab up so hopefully this goes through

  13. Default Re: Insane Asylum Mafia Discussion.


    I started a new job Friday, and had to work the past 3 days. Sorry I haven't been posting too much, but yes, I've been keeping up with everybody's posts.

  14. Default Re: Insane Asylum Mafia Discussion.


    Oh good, I was beginning to wonder if people could actually die in this game :<

  15. Default Re: Insane Asylum Mafia Discussion.


    Would be a hilarious mafia variant indeed.

  16. Default Re: Insane Asylum Mafia Discussion.


    How would it even work? ._."

  17. Default Re: Insane Asylum Mafia Discussion.


    Some sort of hidden goal / mystery I suppose.

  18. Default Re: Insane Asylum Mafia Discussion.


    Don't get the hilarious mafia..

  19. Default Re: Insane Asylum Mafia Discussion.


    I think it would be kind of funny to watch everyone scramble to find out how to win (from an observer's perspective).

  20.  

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