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(PvE) Skill ChangesDragon Warrior (I)Galactic Might
New Skill
New - Name (Galactic Might)
New - Description (Increases the body's reflexes by drawing on cosmic powers.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Attack Speed: +2)
New - Max level (15)
New - Delay (ke_rapidFist - 900 ms)
New - Info (type = 10)
New - mpCon (35) (20+level)
New - time (180) (30+10*level)
New - x (-2) (-2)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Vortex Jump
New Skill
New - Name (Vortex Jump)
New - Description (Focuses your power on warping forward and smashing your target. If no enemies are ahead, you'll simply teleport forward. You can use this skill without delay when using it with another skill.)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. When no enemies are around, you'll be teleported forward #range.)
New - Max level (5)
New - Delay (ke_speedAttack - 990 ms)
New - Hitbox (450%)
New - Info (type = 12, morph = 1, areaAttack = 1, pvp = 0)
New - damage (200) (175+5*level)
New - attackCount (1) (1)
New - mobCount (4) (4)
New - range (300) (300)
New - lt2/x (-250) (-250)
New - lt2/y (-150) (-150)
New - rb2/x (-50) (-50)
New - rb2/y (150) (150)
New - lt3/x (-450) (-450)
New - lt3/y (-150) (-150)
New - rb3/x (-50) (-50)
New - rb3/y (150) (150)
New - lt4/x (-220) (-220)
New - lt4/y (-100) (-100)
New - rb4/x (0) (0)
New - rb4/y (30) (30)
New - mpCon (15) (3*level)
New - cooltime (1) (1)
New - Animation (ball.0)
New - Animation (ball.front)
New - Animation (effect)
New - Animation (effect2)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Starline One
New Skill
New - Name ( Starline One)
New - Description (Use the attack key to deal 3 quick hits to nearby enemies. Continue pressing the attack key after these hits to follow up with additional devastating moves.\r\nThey can also be used individually.)
New - Level readout (Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\r\Hit the attack key multiple times to activate the attacks without delays.)
New - Max level (20)
New - Delay (ke_fourthAttack1 - 810 ms)
New - Hitbox (158%)
New - Info (type = 52, areaAttack = 1, commandSkillType = attack)
New - damage (125) (105+level)
New - damageTW2 (220) (120+5*level)
New - damageTW3 (260) (220+2*level)
New - damageTW4 (400) (300+5*level)
New - mobCount (8) (8)
New - attackCount (3) (3)
New - x (5) (5)
New - mpCon (0) (0)
New - s (6) (6)
New - u (80) (60+level)
New - v (3) (3)
New - w (6) (6)
New - y (80) (60+level)
New - z (3) (3)
New - Animation (CharLevel.100.effect)
New - Animation (CharLevel.100.hit.0)
New - Animation (effect)
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Tutorial Skill
New Skill
New - Name (Tutorial Skill)
New - Description (Tutorial skill.)
New - Max level (10)
New - Delay (ke_panda - 1080 ms)
New - Hitbox (341%)
New - Info (type = 1, areaAttack = 1)
New - mpCon (0) (0)
New - damage (250) (200+5*level)
New - mobCount (8) (8)
New - x (1) (1)
New - y (50) (50)
New - Animation (effect)
New - Animation (effect0)
New - Animation (effect1)
New - Animation (effect2)
New - Animation (effect3)
New - Animation (effect4)
New - Animation (effect5)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Tutorial Skill
Changed - Master Level (10 --> 30)
Changed - Delay (fusillade - 1410 ms --> rapidfire - 120 ms)
New - Pre-requisite (Level 5 Volt Barrage)
Removed - Hitbox
New - Combat orders (1)
Changed - Info (type = 1, areaAttack = 1, knockbackLimit = 100 --> type = 2, rapidAttack = 1, knockbackLimit = 90)
New - mpCon (0) (0)
Changed - damage (590 --> 270) (470+4*level --> 180+3*level)
New - range (400) (400)
Removed - attackCount
Removed - mobCount
New - Animation (afterimage.gun.shot.1)
New - Animation (hit.0)
New - Animation (keydown)
New - Animation (keydown0)
New - Animation (keydownend)
New - Animation (keydownend0)
New - Animation (prepare)
Tutorial Skill
Changed - Max level (10 --> 5)
New - Animation (effect)
New - Animation (effect2)
Space Walk
Changed - Name (Glide Blast --> Space Walk)
Changed - Description (Move forward during a jump by tumbling. Movement distance increases as the skill level increases. --> Use the arrow keys to tumble while jumping. Press jump and the arrow key again to tumble once more in the selected direction.)
Changed - Level readout (MP Cost: #mpCon, jumps a certain distance --> Jump distance increases with level. Press the jump and any arrow key in the air to jump again.)
Changed - Max level (10 --> 5)
Changed - mpCon (20 --> 5) (10+level --> 7-roundDown(level/2)
)
New - Animation (effect)
New - Animation (effect2)
Blaster Barrage
Changed - Name (Double Shot --> Blaster Barrage)
Changed - Description (Fires two consecutive shots at the enemy. --> Fires a pair of shots straight ahead. Hold down the skill key for continuous fire. You can move left and right while attacking. )
Changed - Max level (20 --> 10)
Changed - Delay (doublefire - 450 ms --> ke_doubleFire - 120 ms)
New - Combat orders (1)
Changed - Info (type = 2 --> type = 2, rapidAttack = 1, knockbackLimit = 90)
Changed - mpCon (7 --> 8) (4+roundDown(level/6) --> 3+roundDown(level/2))
Changed - damage (165 --> 120) (125+2*level --> 100+2*level)
Changed - range (380 --> 300) (380 --> 300)
Removed - bulletCount
New - Animation (afterimage.gun.shot.1)
New - Animation (ball)
New - Animation (hit.0)
New - Animation (keydown)
New - Animation (keydown0)
New - Animation (keydownend)
New - Animation (keydownend0)
New - Animation (prepare)
Seasoned Hunter
New Skill
New - Name (Seasoned Hunter)
New - Description (Become proficient in the bounty hunting fundamentals. Increases Accuracy, Avoidability, Movement Speed, and Max Movement Speed. )
New - Level readout (Accuracy +#acc, Avoidability +#eva, Range +#range, Movement Speed +#speed, Max Movement Speed Increased to #u)
New - Max level (10)
New - Info (type = 50)
New - acc (150) (15*level)
New - eva (150) (15*level)
New - range (80) (8*level)
New - speed (20) (2*level)
New - speedMax (15) (5+level)
New - u (155) (145+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Quick Motion
Removed Skill
Shadow Heart
Removed Skill
Tornado Uppercut
Removed Skill
Dragon Warrior (II)Bounty Chaser
New Skill
New - Name (Bounty Chaser)
New - Description (Pulls out all the stops to help you take down your target. Enhances your physical strength and increases your Attack Power.)
New - Level readout ([Active Effect] MP Cost: #mpCon, Critical Rate: +#indieCr%, Attack Power for all skills: +#indieDamR%. \n[Passive Effect] STR: +#strX, DEX: +#dexX)
New - Max level (20)
New - Delay (ke_reinforceBody - 990 ms)
New - Info (type = 50)
New - mpCon (10) (30-level)
New - indieCr (20) (level)
New - time (180) (80+5*level)
New - indieDamR (20) (level)
New - strX (20) (level)
New - dexX (20) (level)
New - Animation (effect)
New - Animation (effect2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Vortex Cross
New Skill
New - Name (Vortex Cross)
New - Description (Strike enemies as you warp past them.\r\nYou will move upwards while pressing the Up arrow key.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount\r\nYou will move upwards while pressing the Up arrow key.)
New - Max level (10)
New - Delay (ke_fastmove - 840 ms)
New - Hitbox (414%)
New - Info (type = 1, casterMove = 1)
New - mpCon (25) (20+roundDown(level/2))
New - damage (130) (100+3*level)
New - attackCount (1) (1)
New - mobCount (8) (8)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Starline Two
New Skill
New - Name (Starline Two)
New - Description (Unleash beams of energy on multiple enemies. Has a chance to stun enemies. \r\nContinue pressing the attack key after these hits to follow up with additional devastating moves.\r\nThey can also be used individually.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #hcProp%, Stun Duration: #hcTime)
New - Max level (20)
New - Delay (ke_fourthAttack2 - 1090 ms)
New - Pre-requisite (Level 20 Starline One)
New - Hitbox (260%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1, mes = stun)
New - damage (220) (120+5*level)
New - damageTW3 (260) (220+2*level)
New - damageTW4 (400) (300+5*level)
New - mpCon (35) (15+level)
New - prop (100) (100)
New - mobCount (8) (8)
New - time (12) (2+roundUp(level/2))
New - hcCooltime (5) (5)
New - hcTime (1) (1)
New - hcProp (5) (5)
New - x (300) (300)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Volt Barrage
New Skill
New - Name (Volt Barrage)
New - Level readout (Blaster Barrage Damage: +#damage%)
New - Max level (5)
New - Delay (ke_doubleFire - 120 ms)
New - Pre-requisite (Level 10 Blaster Barrage)
New - Final attack (Gun)
New - Combat orders (1)
New - Info (type = 2, rapidAttack = 1, knockbackLimit = 90)
New - mpCon (9) (4+level)
New - damage (145) (120+5*level)
New - range (300) (300)
New - Animation (afterimage.gun.shot.1)
New - Animation (ball)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (keydown)
New - Animation (keydown0)
New - Animation (keydownend)
New - Animation (keydownend0)
New - Animation (prepare)
Cosmic Shield
New Skill
New - Name (Cosmic Shield)
New - Description (Permanently enhances STR, DEX and HP through physical training. Has a chance to activate additional Power Stance effects.)
New - Level readout (Permanently increase STR: +#strX, DEX: +#dexX, Power Stance Chance: +#stanceProp%, Max HP: +#mhpR%, Max MP: +#mmpR%)
New - Max level (15)
New - Info (type = 50)
New - strX (45) (3*level)
New - dexX (45) (3*level)
New - stanceProp (20) (5+level)
New - mhpR (45) (3*level)
New - mmpR (30) (2*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Gun Mastery
Changed - Max level (10 --> 15)
Changed - mastery (50 --> 60) (10+4*level --> 15+3*level)
Changed - x (120 --> 180) (12*level --> 12*level)
Changed - y (200 --> 300) (20*level --> 20*level)
Stellar Impact
Changed - Name (Shockwave --> Stellar Impact)
Changed - Description (Pounds the ground to create a shockwave that damages multiple enemies. --> Smashes a spacecraft into the ground, creating devastating shockwaves. The shockwaves penetrate multiple enemies and launch them into the air.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Enemies hit will be launched into the air.)
Changed - Max level (20 --> 10)
Changed - Delay (shockwave - 1075 ms --> ke_panda - 1080 ms)
Changed - Hitbox (330% --> 341%)
Changed - mpCon (30 --> 14) (18+2*roundDown(level/3) --> 4+level)
Changed - damage (550 --> 250) (450+5*level --> 200+5*level)
Changed - mobCount (6 --> 8) (6 --> 8)
New - x (1) (1)
New - y (50) (50)
New - Animation (effect)
New - Animation (effect0)
New - Animation (effect1)
New - Animation (effect2)
New - Animation (effect3)
New - Animation (effect4)
New - Animation (effect5)
New - Animation (hit.0)
Gun Booster
Removed Skill
Dark Clarity
Removed Skill
Perseverance
Removed Skill
Triple Fire
Removed Skill
Physical Training
Removed Skill
Dragon Warrior (III)Spacial Shift
New Skill
New - Name (Spacial Shift)
New - Description (When learned, you can use Vortex Cross in the air to move. Can move forward/upward/downward depending on the key.)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.\r\nPress the Up arrow key to move forward+upward, and press the Down arrow key to move to the forward+downward.)
New - Max level (10)
New - Delay (ke_fastmove1st_forward - 900 ms)
New - Hitbox (414%)
New - Info (type = 1, casterMove = 1)
New - mpCon (32) (27+roundDown(level/2))
New - attackCount (2) (2)
New - mobCount (8) (8)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Clairvoyant
New Skill
New - Name (Clairvoyant)
New - Description (Enhances vision to permanently determine weaknesses, and grants the ability to predict attacks.)
New - Level readout (Monster Weapon DEF Ignored: #ignoreMobpdpR%, Accuracy: +#accX, Avoidability: + #evaX, Total Damage: + #damR%)
New - Max level (20)
New - Info (type = 50)
New - accX (25) (5+level)
New - evaX (20) (level)
New - damR (15) (5+roundDown(level/2))
New - ignoreMobpdpR (25) (5+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blaster Overdrive
New Skill
New - Name (Blaster Overdrive)
New - Description (Removes all safeties from your weapons, granting them ridiculous Critical Rate and Weapon ATT bonuses.)
New - Level readout (Critical Rate: +#cr%, Weapon ATT: +#padR%)
New - Max level (20)
New - Info (type = 50)
New - cr (15) (5+roundDown(level/2))
New - padR (20) (10+roundDown(level/2))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Turret Deployment
Changed - mpCon (18 --> 25) (10+8*roundDown(level/8) --> 5+2*level)
Changed - damage (140 --> 200) (80+6*level --> 150+5*level)
Changed - cooltime (10 --> 22) (30-2*level --> 30-2*roundUp(level/3))
New - Animation (hit.0)
New - Animation (summon.attack1)
New - Animation (summon.attack1.info.ball)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Slipstream Suit
New Skill
New - Name (Slipstream Suit)
New - Description (Changes the flow of cosmic energies to increase swiftness and accuracy.)
New - Level readout (MP Cost: #mpCon, DEX: +#x%, Accuracy: +#y%, Additional Avoidability: +#prop%, Max HP: +#indieMhpR%, Duration: #time sec. )
New - Max level (20)
New - Master Level (20)
New - Delay (ke_reinforceMind - 1080 ms)
New - Combat orders (1)
New - Info (type = 10)
New - mpCon (68) (40+4*roundUp(level/3))
New - time (150) (50+5*level)
New - x (8) (2+roundDown(level/3))
New - y (20) (level)
New - prop (20) (level)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Cosmic Upheaval
New Skill
New - Name (Cosmic Upheaval)
New - Description (Explode the ground beneath nearby enemies and draw them in.)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Number of Enemies Pulled After Attack: #mobCount)
New - Max level (10)
New - Delay (ke_birdCatch - 1440 ms)
New - Hitbox (400%)
New - Info (type = 2, piercing = 1, piercingBouns = 1, mes = stun)
New - mpCon (25) (5+2*level)
New - damage (100) (80+2*level)
New - mobCount (10) (10)
New - attackCount (1) (1)
New - prop (55) (15+4*level)
New - Animation (chEffect)
New - Animation (chEffect2)
New - Animation (effect)
New - Animation (effect2)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Falling Stars
New Skill
New - Name (Falling Stars)
New - Description (Leap into the air and blast multiple enemies below you. Hold the key down to keep attacking. )
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount. Aerial Attack Duration with key held down: #time)
New - Max level (20)
New - Delay (ke_airShot - 540 ms)
New - Hitbox (480%)
New - Info (type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 80)
New - mpCon (25) (5+level)
New - damage (160) (100+3*level)
New - attackCount (1) (1)
New - mobCount (8) (8)
New - gauge (155) (155)
New - x (60) (60)
New - y (45) (45)
New - range (530) (530)
New - v (36) (36)
New - cooltime (3) (3)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (prepare)
Starline Three
New Skill
New - Name (Starline Three)
New - Description (Force your way through multiple enemies to blast them. \r\nContinue pressing the attack key after these hits to follow up with additional devastating moves.\r\nThey can also be used individually.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount.\r\nPress the attack key multiple times to activate the 4th move without delay.)
New - Max level (20)
New - Delay (ke_fourthAttack3 - 1320 ms)
New - Pre-requisite (Level 20 Starline Two)
New - Hitbox (500%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1)
New - damage (260) (220+2*level)
New - damageTW4 (400) (300+5*level)
New - mpCon (75) (15+3*level)
New - attackCount (3) (3)
New - mobCount (8) (8)
New - Animation (effect)
New - Animation (effect0)
New - Animation (effect1)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Cutting Edge
Removed Skill
Roll of the Dice
Removed Skill
Solar Array
Removed Skill
High Life
Removed Skill
Gamma Missile
Removed Skill
Drone Blast
Removed Skill
Dragon Warrior (IV)Strikeforce Showdown
New Skill
New - Name (Strikeforce Showdown)
New - Description (Summons armored allies to blast your foes to pieces.
)
New - Level readout (Activation chance during Starforce Salvo: #u%, MP Cost: #mpCon, Damage: #damage%, Number of Additional Attacks: #attackCount)
New - Max level (1)
New - Master Level (1)
New - Delay (doubleBarrel - 1080 ms)
New - Hitbox (450%)
New - Info (type = 1)
New - mpCon (0) (0)
New - damage (355) (350+5*level)
New - attackCount (10) (10)
New - mobCount (1) (1)
New - time (100) (100)
New - subTime (40) (40)
New - u (2) (2*level)
New - expR (1) (level)
New - prop (100) (100)
New - x (500) (500)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Invincibility
New Skill
New - Name (Invincibility)
New - Description (Enhances the body to permanently enhance all contents required for defense. Significantly enhances internal strength to increase Attack Power.)
New - Level readout (Damage: +#damR%, Max HP: +#mhpR%, Weapon DEF: +#pddR%, Magic DEF: +#mddR%, Abnormal Status Resistance: +#asrR%, All Elemental Resistances: +#terR%)
New - Max level (20)
New - Master Level (20)
New - Info (type = 50)
New - asrR (20) (level)
New - terR (20) (level)
New - damR (11) (1+roundDown(level/2))
New - mhpR (30) (10+level)
New - pddR (20) (level)
New - mddR (20) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Singularity Shock
Changed - Name (Airframe Beacon --> Singularity Shock)
Changed - Description (Summons an aircraft to drop bombs --> Focus the Core's power into a single point of pure destruction, which explodes and knocks enemies back.)
Changed - Level readout (MP Cost: #mpCon, Max monsters hit: #mobCount, Damage: #damage%, Number of hits: #attackCount. Buff effect upon use: Max damage: +#x Duration: #time sec. Stacks 3 times.\nCooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount\t\t)
Changed - Delay (HY512unityOfPower - 1440 ms --> ke_balkyung - 3150 ms)
Changed - Hitbox (450% --> 171%)
New - Final attack (Gun)
Changed - attackCount (5 --> 15) (5 --> 15)
Changed - mobCount (8 --> 1) (8 --> 1)
Changed - cooltime (8 --> 7) (8 --> 7)
New - cr (100) (100)
New - Animation (effect)
New - Animation (hit.0)
New - Animation (screen)
New - Animation (screen2)
Bionic Maximizer
New - Animation (effect)
New - Animation (effect0)
Giga Blaster
New Skill
New - Name (Giga Blaster)
New - Description (Upgrades your arsenal to the biggest, baddest blasters in the universe. Increases the min and max damage of your critical hits.)
New - Level readout (Mastery: +#mastery%, Min Critical Damage: +#criticaldamageMin%, Max Critical Damage: +#criticaldamageMax%)
New - Max level (20)
New - Master Level (20)
New - Pre-requisite (Level 15 Gun Mastery)
New - mastery (70) (60+roundUp(level/2))
New - criticaldamageMin (30) (10+level)
New - criticaldamageMax (30) (10+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hero's Will
Removed - Master Level
Starforce Salvo
Changed - Name (Rapid Fire --> Starforce Salvo)
Changed - Description (Fires bullets very quickly. Hold down the skill key to shoot longer.\nRequired Skill: #cTriple Fire Lv. 20# --> Fires a hail of energy bolts. Hold down the skill key to keep shooting. You can move left and right while attacking.\nRequired Skill: #cVolt Barrage Lv. 5#)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% per shot --> MP Cost: #mpCon, Damage per Shot: #damage%. \nWhile pressing the skill key, use the #carrow keys# to #cmove#)
Changed - Master Level (10 --> 30)
Changed - Pre-requisite (Level 20 Triple Fire --> Level 5 Volt Barrage)
Changed - mpCon (9 --> 18) (6+roundDown(level/10) --> 15+roundDown(level/10)
)
Changed - damage (330 --> 270) (240+3*level --> 180+3*level)
New - Animation (hit.0)
New - Animation (keydown)
New - Animation (keydown0)
New - Animation (keydownend)
New - Animation (keydownend0)
New - Animation (prepare)
Starforce Salvo - Range
Changed - Name (Rapid Fire - Range --> Starforce Salvo - Range)
Changed - Description (Increases Rapid Fire's range. --> Increases Starforce Salvo's range.)
Starfall
Changed - Max level (30 --> 10)
Changed - mpCon (350 --> 450) (350 --> 350+10*level)
Changed - damage (520 --> 820) (400+4*level --> 520+30*level)
Changed - cooltime (30 --> 60) (60-2*roundDown(level/2) --> 90-3*level)
New - Animation (effect)
New - Animation (hit.0)
New - Animation (screen)
New - Animation (special)
Planet Buster
New Skill
New - Name (Planet Buster)
New - Description (Concentrates enough force to crack a planet.)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount.)
New - Max level (10)
New - Master Level (10)
New - Delay (ke_tongBe - 1080 ms)
New - Hitbox (373%)
New - Info (type = 1, areaAttack = 1)
New - mpCon (26) (20+2*roundDown(level/3))
New - damage (800) (700+10*level)
New - attackCount (3) (1+roundUp(level/9))
New - mobCount (10) (10)
New - cooltime (5) (10-roundUp(level/2))
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Animation (hit.1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Starforce Salvo - Boss Rush
Changed - Name (Rapid Fire - Boss Rush --> Starforce Salvo - Boss Rush)
Changed - Description (Increases Rapid Fire Boss Attack. --> Increases Starforce Salvo Boss Attack.)
Starforce Salvo - Reinforce
Changed - Name (Rapid Fire - Reinforce --> Starforce Salvo - Reinforce)
Changed - Description (Increases Rapid Fire's damage. --> Increases Starforce Salvo's damage.)
Planet Buster - Extra Strike
Changed - Name (Suborbital Bombardier - Extra Strike --> Planet Buster - Extra Strike)
Changed - Description (Increases Suborbital Bombardier's attack count. --> Increases Planet Buster's attack count.)
Changed - Image (icon --> icon)
Changed - Image (iconMouseOver --> iconMouseOver)
High Gravity
New Skill
New - Name (High Gravity)
New - Description (Increases your mass, preventing you from being knocked back and increasing Attack Power and Boss ATT greatly.)
New - Level readout (MP Cost: #mpCon, Duration: #time, All Stats: #indieAllStat, Critical Rate: #indieCr%, Stance Chance: +#prop% \n\n[Passive Effect ] Boss ATT: +#bdR %)
New - Max level (20)
New - Master Level (20)
New - Combat orders (1)
New - Info (type = 10)
New - mpCon (40) (80-2*level)
New - time (180) (80+5*level)
New - indieAllStat (20) (level)
New - indieCr (20) (level)
New - prop (50) (10+2*level)
New - bdR (20) (level)
New - Animation (effect)
New - Animation (effect2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Backup Beatdown
New Skill
New - Name (Backup Beatdown)
New - Description (Launches a flurry of attacks with your bounty hunter allies. This attack can be used while moving.)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount\nWhile pressing the skill key, use the #carrow keys# to #cmove#\nBonus attacks will be activated automatically.)
New - Max level (30)
New - Master Level (30)
New - Delay (ke_dragonAttack - 450 ms)
New - Hitbox (170%)
New - Info (type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 90, condition = attack)
New - mpCon (9) (3+roundDown(level/5)
)
New - damage (200) (80+4*level)
New - y (840) (540+10*level)
New - mobCount (8) (8)
New - attackCount (2) (2)
New - x (120) (120)
New - time (8) (8)
New - lt2/x (-330) (-330)
New - lt2/y (-60) (-60)
New - rb2/x (0) (0)
New - rb2/y (1) (1)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (prepare)
New - Animation (special)
Starline Four
New Skill
New - Name (Starline Four)
New - Description (Attack multiple enemies while forcing your way through the crowd.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
New - Max level (20)
New - Master Level (20)
New - Delay (ke_fourthAttack4 - 1170 ms)
New - Pre-requisite (Level 20 Starline Three)
New - Hitbox (500%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, mes = slow)
New - mpCon (95) (15+4*level)
New - mobCount (8) (8)
New - damage (300) (200+level*5)
New - attackCount (3) (3)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Backup Beatdown - Reinforce
Changed - Name (Drone Blast - Reinforce --> Backup Beatdown - Reinforce)
Changed - Description (Increases Drone Blast's damage. --> Increases Backup Beatdown's damage.)
Backup Beatdown - Extra Strike
Changed - Name (Drone Blast - Extra Strike --> Backup Beatdown - Extra Strike)
Changed - Description (Increases Drone Blast's attack count. --> Increases Backup Beatdown's attack count.)
Backup Beatdown - Spread
Changed - Name (Drone Blast - Boss Rush --> Backup Beatdown - Spread)
Changed - Description (Increases Drone Blast's Boss Attack. --> Increases number of monsters hit by Backup Beatdown.)
Changed - Level readout (#bdR% additional damage against bosses --> Monsters Hit: +#targetPlus)
New - targetPlus (1) (1)
Removed - bdR
Planet Buster - Guardbreak
Changed - Name (Suborbital Bombardier - Spread --> Planet Buster - Guardbreak)
Changed - Description (Increases number of monsters hit by Suborbital Bombardier. --> Ignore some monster Defense.)
Changed - Level readout (Monsters Hit: +#targetPlus --> Monster Defense Ignored: +#ignoreMobpdpR%)
New - ignoreMobpdpR (20) (20)
Removed - targetPlus
Planet Buster - Critical Chance
Changed - Name (Suborbital Bombardier - Reinforce --> Planet Buster - Critical Chance)
Changed - Description (Increases Suborbital Bombardier's damage. --> Increases the critical chance bonus of Planet Buster.)
Changed - Level readout (Damage: +#damR% --> Critical Rate: +#cr%)
New - cr (20) (20)
Removed - damR
Hero's Will
Removed Skill
Counterattack
Removed Skill
Mighty Meteor
Removed Skill
Brain Scrambler
Removed Skill
Suborbital Bombardier
Removed Skill
Collateral Damage
Removed Skill
Double Down
Removed Skill
Relentless
Removed Skill
ItemConsume
2 x EXP Coupon (30 min)
Double-click to receive a 2 x EXP ticket (30 minutes).
Time: 1,800,000
Scroll for Bounty Rookie's Sunglasses for ATT
Chance: 15%, Weapon ATT: +2, Magic ATT: +2
Weapon Attack: 2
Magic Attack: 2
Items per slot: 1
Success rate%: 15
Required Items
Bounty Rookie's Sunglasses
Scroll for Bounty Rookie's Sunglasses for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Rookie's Sunglasses
Potential Scroll for Bounty Rookie's Sunglasses
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Rookie's Sunglasses
Scroll for Bounty Hunter's Sunglasses for ATT
Chance: 15%, Weapon ATT: +2, Magic ATT: +2
Weapon Attack: 2
Magic Attack: 2
Items per slot: 1
Success rate%: 15
Required Items
Bounty Hunter's Sunglasses
Scroll for Bounty Hunter's Sunglasses for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Hunter's Sunglasses
Potential Scroll for Bounty Hunter's Sunglasses
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Hunter's Sunglasses
Potential Scroll for Bounty Veteran's Sunglasses for ATT
Chance: 15%, Weapon ATT: +3, Magic ATT: +3
Weapon Attack: 3
Magic Attack: 3
Items per slot: 1
Success rate%: 15
Required Items
Bounty Veteran's Sunglasses
Scroll for Bounty Veteran's Sunglasses for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Veteran's Sunglasses
Potential Scroll for Bounty Veteran's Sunglasses
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Veteran's Sunglasses
Scroll for Bounty Master's Sunglasses for ATT
Chance: 15%, Weapon ATT: +3, Magic ATT: +3
Weapon Attack: 3
Magic Attack: 3
Items per slot: 1
Success rate%: 15
Required Items
Bounty Master's Sunglasses
Scroll for Bounty Master's Sunglasses for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Master's Sunglasses
Potential Scroll for Bounty Master's Sunglasses
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Master's Sunglasses
Scroll for Bounty Legend's Sunglasses for ATT
Chance: 15%, Weapon ATT: +4, Magic ATT: +4
Weapon Attack: 4
Magic Attack: 4
Items per slot: 1
Success rate%: 15
Required Items
Bounty Legend's Sunglasses
Scroll for Bounty Legend's Sunglasses for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Legend's Sunglasses
Potential Scroll for Bounty Legend's Sunglasses
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Legend's Sunglasses
Scroll for Bounty Rookie's Earrings for ATT
Chance: 15%, Weapon ATT: +2, Magic ATT: +2
Weapon Attack: 2
Magic Attack: 2
Items per slot: 1
Success rate%: 15
Required Items
Bounty Rookie's Earrings
Scroll for Bounty Rookie's Earrings for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Rookie's Earrings
Potential Scroll for Bounty Rookie's Earrings
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Rookie's Earrings
Scroll for Bounty Hunter's Earrings for ATT
Chance: 15%, Weapon ATT: +2, Magic ATT: +2
Weapon Attack: 2
Magic Attack: 2
Items per slot: 1
Success rate%: 15
Required Items
Bounty Hunter's Earrings
Scroll for Bounty Hunter's Earrings for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Hunter's Earrings
Potential Scroll for Bounty Hunter's Earrings
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Hunter's Earrings
Scroll for Bounty Veteran's Earrings for ATT
Chance: 15%, Weapon ATT: +3, Magic ATT: +3
Weapon Attack: 3
Magic Attack: 3
Items per slot: 1
Success rate%: 15
Required Items
Bounty Veteran's Earrings
Scroll for Bounty Veteran's Earrings for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Veteran's Earrings
Potential Scroll for Bounty Veteran's Earrings
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Veteran's Earrings
Scroll for Bounty Master's Earrings for ATT
Chance: 15%, Weapon ATT: +3, Magic ATT: +3
Weapon Attack: 3
Magic Attack: 3
Items per slot: 1
Success rate%: 15
Required Items
Bounty Master's Earrings
Scroll for Bounty Master's Earrings for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Master's Earrings
Potential Scroll for Bounty Master's Earrings
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Master's Earrings
Scroll for Bounty Legend's Earrings for ATT
Chance: 15%, Weapon ATT: +4, Magic ATT: +4
Weapon Attack: 4
Magic Attack: 4
Items per slot: 1
Success rate%: 15
Required Items
Bounty Legend's Earrings
Scroll for Bounty Legend's Earrings for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Legend's Earrings
Potential Scroll for Bounty Legend's Earrings
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Legend's Earrings
Scroll for Bounty Rookie's Ring for ATT
Chance: 15%, Weapon ATT: +2, Magic ATT: +2
Weapon Attack: 2
Magic Attack: 2
Items per slot: 1
Success rate%: 15
Required Items
Bounty Rookie's Ring
Scroll for Bounty Rookie's Ring for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Rookie's Ring
Potential Scroll for Bounty Rookie's Ring
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Rookie's Ring
Scroll for Bounty Hunter's Ring for ATT
Chance: 15%, Weapon ATT: +2, Magic ATT: +2
Weapon Attack: 2
Magic Attack: 2
Items per slot: 1
Success rate%: 15
Required Items
Bounty Hunter's Ring
Scroll for Bounty Hunter's Ring for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Hunter's Ring
Potential Scroll for Bounty Hunter's Ring
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Hunter's Ring
Scroll for Bounty Veteran's Ring for ATT
Chance: 15%, Weapon ATT: +3, Magic ATT: +3
Weapon Attack: 3
Magic Attack: 3
Items per slot: 1
Success rate%: 15
Required Items
Bounty Veteran's Ring
Scroll for Bounty Veteran's Ring for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Veteran's Ring
Potential Scroll for Bounty Veteran's Ring
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Veteran's Ring
Scroll for Bounty Master's Ring for ATT
Chance: 15%, Weapon ATT: +3, Magic ATT: +3
Weapon Attack: 3
Magic Attack: 3
Items per slot: 1
Success rate%: 15
Required Items
Bounty Master's Ring
Scroll for Bounty Master's Ring for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Master's Ring
Potential Scroll for Bounty Master's Ring
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Master's Ring
Scroll for Bounty Legend's Ring for ATT
Chance: 15%, Weapon ATT: +4, Magic ATT: +4
Weapon Attack: 4
Magic Attack: 4
Items per slot: 1
Success rate%: 15
Required Items
Bounty Legend's Ring
Scroll for Bounty Legend's Ring for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Legend's Ring
Potential Scroll for Bounty Legend's Ring
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Legend's Ring
Scroll for Bounty Rookie's Necklace for ATT
Chance: 15%, Weapon ATT: +2, Magic ATT: +2
Weapon Attack: 2
Magic Attack: 2
Items per slot: 1
Success rate%: 15
Required Items
Bounty Rookie's Necklace
Scroll for Bounty Rookie's Necklace for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Rookie's Necklace
Potential Scroll for Bounty Rookie's Necklace
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Rookie's Necklace
Scroll for Bounty Hunter's Necklace for ATT
Chance: 15%, Weapon ATT: +2, Magic ATT: +2
Weapon Attack: 2
Magic Attack: 2
Items per slot: 1
Success rate%: 15
Required Items
Bounty Hunter's Necklace
Scroll for Bounty Hunter's Necklace for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Hunter's Necklace
Potential Scroll for Bounty Hunter's Necklace
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Hunter's Necklace
Scroll for Bounty Veteran's Necklace for ATT
Chance: 15%, Weapon ATT: +3, Magic ATT: +3
Weapon Attack: 3
Magic Attack: 3
Items per slot: 1
Success rate%: 15
Required Items
Bounty Veteran's Necklace
Scroll for Bounty Veteran's Necklace for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Veteran's Necklace
Potential Scroll for Bounty Veteran's Necklace
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Veteran's Necklace
Scroll for Bounty Master's Necklace for ATT
Chance: 15%, Weapon ATT: +3, Magic ATT: +3
Weapon Attack: 3
Magic Attack: 3
Items per slot: 1
Success rate%: 15
Required Items
Bounty Master's Necklace
Scroll for Bounty Master's Necklace for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Master's Necklace
Potential Scroll for Bounty Master's Necklace
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Master's Necklace
Scroll for Bounty Legend's Necklace for ATT
Chance: 15%, Weapon ATT: +4, Magic ATT: +4
Weapon Attack: 4
Magic Attack: 4
Items per slot: 1
Success rate%: 15
Required Items
Bounty Legend's Necklace
Scroll for Bounty Legend's Necklace for ATT
Chance: 100%, Weapon ATT: +1, Magic ATT: +1
Weapon Attack: 1
Magic Attack: 1
Items per slot: 1
Success rate%: 100
Tradeblock
Required Items
Bounty Legend's Necklace
Potential Scroll for Bounty Legend's Necklace
Has a 100% chance to add potential. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Legend's Necklace
Scroll for Bonus Stats for Bounty Hunter's Sunglasses
Has a 100% chance to give bonus stats to Bounty Hunter Sunglasses. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Rookie's Sunglasses
Bounty Hunter's Sunglasses
Bounty Veteran's Sunglasses
Bounty Master's Sunglasses
Bounty Legend's Sunglasses
Scroll for Bonus Stats for Bounty Hunter's Earrings
Has a 100% chance to give bonus stats to Bounty Hunter Earrings. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Rookie's Earrings
Bounty Hunter's Earrings
Bounty Veteran's Earrings
Bounty Master's Earrings
Bounty Legend's Earrings
Scroll for Bonus Stats for Bounty Hunter's Necklace
Has a 100% chance to give bonus stats to a Bounty Hunter Necklace. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Rookie's Necklace
Bounty Hunter's Necklace
Bounty Veteran's Necklace
Bounty Master's Necklace
Bounty Legend's Necklace
Scroll for Bonus Stats for Bounty Hunter's Ring
Has a 100% chance to give bonus stats to a Bounty Hunter Ring. Cannot destroy the item.
Items per slot: 1
Success rate%: 100
Required Items
Bounty Rookie's Ring
Bounty Hunter's Ring
Bounty Veteran's Ring
Bounty Master's Ring
Bounty Legend's Ring
Bonus Potential Scroll
Has a 100% chance to add Bonus Potential to equipment items.
Items per slot: 1
Success rate%: 100
Time Limited
Wanted Monster Clue
Gives you a hint for catching wanted monsters.
Tradeblock
Special Metamorph Potion
This potion lets you transform into Hayato, Kanna, or Ayame from before they arrived in Maple World.
Items per slot: 1
Tradeblock
Cannot resell to merchants
Princess No's Copper Jewel Box
A copper jewel box that you got for eliminating Princess No.
Tradeblock
Cannot resell to merchants
Princess No's Silver Jewel Box
A silver jewel box that you got for eliminating Princess No.
Tradeblock
Cannot resell to merchants
Princess No's Gold Jewel Box
A gold jewel box that you got for eliminating Princess No.
Tradeblock
Cannot resell to merchants
Cyan & Black Hayato SS Coupon
Double-click to get one random type of Cyan & Black Hayato Skill Skin.
Cannot resell to merchants
Blue & Black Kanna SS Coupon
Double-click to get one random type of Blue & Black Kanna Skill Skin.
Cannot resell to merchants
Princess No Effect Coupon
Exchange this coupon to get an effect with Princess No.
Cannot resell to merchants
Princess No Damage Skin (30-Days)
Changes to Princess No's Damage Skin. Cannot be used by Zero.\r\n#cOnce used, it will be permanently applied until another skin is applied.
Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
Princess No Damage Skin (Permanent)
Changes to Princess No's Damage Skin. Cannot be used by Zero.\r\n#cOnce used, it will be permanently applied until another skin is applied.
Items per slot: 1
Tradeblock
Cannot resell to merchants
Princess No's Dragon Essence Upgrade Coupon
Upgrades #cKaiser's# Secondary Weapon to #cPrincess No's Dragon Essence#.\r\nAny Potentials on your secondary equip will be reset and set as Rare. Your secondary equip will also lose any Bonus Potentials and Nebulites that are applied to it.
Items per slot: 1
Cannot resell to merchants
Princess No's Soul Ring Upgrade Coupon
Upgrades #cAngelic Buster's# Secondary Weapon to #cPrincess No's Soul Ring#.\r\nAny Potentials on your secondary equip will be reset and set as Rare. Your secondary equip will also lose any Bonus Potentials and Nebulites that are applied to it.
Items per slot: 1
Cannot resell to merchants
Princess No's Accursed Shield Upgrade Coupon
Upgrades #cDemon Slayer's# Secondary Weapon to #cPrincess No's Accursed Shield#.\r\nAny Potentials on your secondary equip will be reset and set as Rare. Your secondary equip will also lose any Bonus Potentials and Nebulites that are applied to it.
Items per slot: 1
Cannot resell to merchants
Princess No's Accursed Shield Upgrade Coupon
Upgrades #cDemon Avenger's# Secondary Weapon to #cPrincess No's Accursed Shield#.\r\nAny Potentials on your secondary equip will be reset and set as Rare. Your secondary equip will also lose any Bonus Potentials and Nebulites that are applied to it.
Items per slot: 1
Cannot resell to merchants
30 Level Gift Box
A box prepared for Jett.\n#cDouble-click to open.
Items per slot: 1
Tradeblock
Time Limited
50 Level Gift Box
A box prepared for Jett.\n#cDouble-click to open.
Items per slot: 1
Tradeblock
Time Limited
70 Level Gift Box
A box prepared for Jett.\n#cDouble-click to open.
Items per slot: 1
Tradeblock
Time Limited
90 Level Gift Box
A box prepared for Jett.\n#cDouble-click to open.
Items per slot: 1
Tradeblock
Time Limited
110 Level Gift Box
A box prepared for Jett.\n#cDouble-click to open.
Items per slot: 1
Tradeblock
Time Limited
Monster Purge Gift Box
Contains a random gift.\n#cDouble-click to open.#
Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
Jett Damage Skin
A Jett theme damage skin. Cannot be used by Zero.\r\n#cOnce used, it will be permanently applied until another skin is applied.
Cannot resell to merchants
Water Scooter Mount Permanent Coupon
Double-click to use the [Water Scooter Mount] mount skill permanently.
Items per slot: 1
Cannot resell to merchants
Bounty Hunter Special Item Box
Bounty Hunter Reward
Items per slot: 1
Tradeblock
Time Limited
Bounty Hunter Eye Accessory Scroll Box
Bounty Hunter Reward
Items per slot: 1
Tradeblock
Time Limited
Bounty Hunter Earring Scroll Box
Bounty Hunter Reward
Items per slot: 1
Tradeblock
Time Limited
Bounty Hunter Ring Scroll Box
Bounty Hunter Reward
Items per slot: 1
Tradeblock
Time Limited
Bounty Hunter Necklace Scroll Box
Bounty Hunter Reward
Items per slot: 1
Tradeblock
Time Limited
Princess No's Magnum Upgrade Coupon
Upgrades Mechanic's Secondary Weapon to Princess No's Magnum.\r\nAny Potentials on your secondary equip will be reset and set as Rare. Your secondary equip will also lose any Bonus Potentials and Nebulites that are applied to it.
Items per slot: 1
Cannot resell to merchants
Princess No's Soul Shield Upgrade Coupon
Upgrades Mihile's Secondary Weapon to Princess No's Soul Shield.\r\nAny Potentials on your secondary equip will be reset and set as Rare. Your secondary equip will also lose any Bonus Potentials and Nebulites that are applied to it.
Items per slot: 1
Cannot resell to merchants
Golden Hammer
A hammer that provides you a 50% chance to apply one additional scroll to your equipment item. Can be used only twice per item, and any failed attempts will cost 1 upgrade slot.
Success rate%: 50
Time Limited
Occult Cube
This Miracle Cube supposedly brings out the hidden potential in equipment, but... it emits a dark energy. Rumors say it might even #cLOWER# the potential tier... Is that really true? \n#cCan only be used on items from Rare to Unique# \n#cMax Result: Unique #
Items per slot: 100
Tradeblock
Master Craftsman's Cube
A mysterious cube, said to bring out the hidden potential of equipment.
Items per slot: 1
Time Limited
Unique Familiar Skill
Boosts your STR, DEX, INX, and LUK when you summon a monster.
STR: 4
DEX: 4
INT: 4
LUK: 4
Tradeblock
Cannot resell to merchants
Unique Familiar Skill
Boosts your STR, DEX, INX, and LUK when you summon a monster.
STR: 2
DEX: 2
INT: 2
LUK: 2
Tradeblock
Cannot resell to merchants
Unique Familiar Skill
Boosts your STR, DEX, INX, and LUK while summoned.
STR: 1
DEX: 1
INT: 1
LUK: 1
Tradeblock
Cannot resell to merchants
Princess No Familiar
Items per slot: 1
Oura Shogun Familiar
Items per slot: 1
Renka Familiar
Items per slot: 1
Mikagami Familiar
Items per slot: 1
Miroku Familiar
Items per slot: 1
Oda Swordsman Familiar
Items per slot: 1
Oda Swordsman Familiar
Items per slot: 1
Oda Swordsman Familiar
Items per slot: 1
Oda Swordsman Familiar
Items per slot: 1
Oda Swordsman Familiar
Items per slot: 1
Oda Spirit Walker Familiar
Items per slot: 1
Oda Spirit Walker Familiar
Items per slot: 1
Oda Spirit Walker Familiar
Items per slot: 1
Oda Spirit Walker Familiar
Items per slot: 1
Oda Spirit Walker Familiar
Items per slot: 1
Etc
Contaminated Goblin Detritus
Contaminated goblins leave the weirdest stuff behind.
Items per slot: 200
Hieizan Temple Key
The key to Hieizan Temple, where Princess No is hiding.
Items per slot: 200
Cannot resell to merchants
検出されたナノウェーブ
「ドン・おネエ」から検出されたナノウェーブ。微量ではあるが、カブキ町の人々からもナノウェーブが検出さ れた。これを手掛かりにカブキ町に隠れているネイトロジーの決戦兵器を見つけられそうだ。
Items per slot: 200
Fish Bait
Fish bait that Princess Sakuno gave you. Drop it on the floor.
Items per slot: 100
Cannot resell to merchants
One-of-a-kind
Maple Leaf High Regular Class Key
Use this to take classes once a day at Maple Leaf High School.
Tradeblock
Cannot resell to merchants
Time Limited
100 Spells for the Serious Soldier
One of the spellbooks distributed to Oda soldiers. These guys are multi-talented!
Items per slot: 30
Tradeblock
Cannot resell to merchants
Quest item
Contaminated Goblin's Soul
A contaminated soul from contaminated goblins. Not sure why you would test spells on something so messed up.
Items per slot: 300
Cannot resell to merchants
Bitter Resurrection Herb
An herb for the new warrior. It is said that it tastes so bad, it can shock bodies back to life. Yikes!
Items per slot: 3
Tradeblock
Cannot resell to merchants
Quest item
Mega Bitter Medicine
Bitter medicine made from the most bitter of herbs. Just looking at it tastes bad. Seriously!
Tradeblock
Quest item
Matsuyama Family Mirror
A mirror handed down through the Matsuyama family. Legends say that it will help you in times of great need.
Tradeblock
Cannot resell to merchants
Quest item
Lost Sack
A sack that the boy at Hieizan asked you to find. The floral prints are...well, they're hideous.
Tradeblock
Cannot resell to merchants
Quest item
Princess No's Orders
Written instructions taken from the Oda Spirit Walkers. It reads: 'Brainwash as many alliance soldiers as possible to add to our own forces'.
Tradeblock
Quest item
Red Jar
A red jar that the Oda Spirit Walkers carry with them. You can gather innocent souls in here.
Tradeblock
Quest item
Blue Jar
A blue jar that the Oda Spirit Walkers carry with them. You can gather innocent souls in here.
Tradeblock
Quest item
Yellow Jar
A yellow jar that the Oda Spirit Walkers carry with them. You can gather innocent souls in here.
Tradeblock
Quest item
Wrapped Jars
The boy wrapped the jars with the cloth from his bag. It still doesn't look any less hideous.
Tradeblock
Quest item
Lunar Sand
This sand sparkles with the moon's energy. It shines even when it's not under any light.
Tradeblock
Quest item
Scrap Metal
A lump of scrap metal that supposedly contains the energy of Venus.
Tradeblock
Quest item
Golden Family Plaque
An ancient family plaque made with the energy of Venus. It shines with golden light.
Tradeblock
Quest item
Blue Cane
A cane filled with the energy of Mercury. There is a blue orb on top.
Tradeblock
Quest item
Warrior Soul Spear
This spear is brimming with the energy of Mars. The red part of its grip is faded from age.
One-of-a-kind
Ancient Rosary
A rosary obtained from the evil sorcerer. A clear energy seeps out of it, unlike its owner.
Tradeblock
Princess No's Orders
Written instructions taken from the Oda Spirit Walkers. It reads: 'Brainwash as many alliance soldiers as possible to add to our own forces'.
Tradeblock
Quest item
Red Jar
A red jar that the Oda Spirit Walkers carry with them. You can gather innocent souls in here.
Tradeblock
Quest item
Blue Jar
A blue jar that the Oda Spirit Walkers carry with them. You can gather innocent souls in here.
Tradeblock
Quest item
Yellow Jar
A yellow jar that the Oda Spirit Walkers carry with them. You can gather innocent souls in here.
Tradeblock
Quest item
Princess No's Orders
Written instructions taken from the Oda Spirit Walkers. It reads: 'Brainwash as many alliance soldiers as possible to add to our own forces'.
Tradeblock
Quest item
Red Jar
A red jar that the Oda Spirit Walkers carry with them. You can gather innocent souls in here.
Tradeblock
Quest item
Blue Jar
A blue jar that the Oda Spirit Walkers carry with them. You can gather innocent souls in here.
Tradeblock
Quest item
Yellow Jar
A yellow jar that the Oda Spirit Walkers carry with them. You can gather innocent souls in here.
Tradeblock
Quest item
Lost Sack
A sack that the boy at Hieizan asked you to find. The floral prints are...well, they're hideous.
Tradeblock
Cannot resell to merchants
Quest item
Lost Sack
A sack that the boy at Hieizan asked you to find. The floral prints are...well, they're hideous.
Tradeblock
Cannot resell to merchants
Quest item
Pet Command Guide: Lil Moonbeam
A guide that contains all the commands for your Lil Moonbeam pet.\n#cDouble-click on the item to open the guide.#
Items per slot: 1
Pet Command Guide: Abel/Axel/Adel
A guide that contains all the commands for Abel, Axel, and Adel.\n#cDouble-click on the item to open the guide.#
Items per slot: 1
Model Student Candy
A reward that Mr. Schrodinger only gives to exemplary students. You can use the Lockers at Maple Leaf High with these candies.
Items per slot: 1000
Tradeblock
Cannot resell to merchants
Cash
Princess No Effect
Summons a floating Princess No to follow you wherever you go! Will she approve of your antics?
Raw Liver
#cLil Moonbeams# love raw liver. It's a delicacy! Recovers Fullness completely and #cincreases Closeness by 100#.
Items per slot: 200
Maple Leaf High Special Class Key
Use this to take special classes at any time at Maple Leaf High School.
Items per slot: 100
Pet
Abel
Abel, a noble and graceful chihuahua. \r\n#cSkills: Meso Magnet, Item Pouch#
Preview
Axel
Axel, a gentle and well-behaved chihuahua. \r\n#cSkills: Meso Magnet, Item Pouch#
Preview
Sassy Snake
Look at his fat little face! You can't be scared of this little snake.\n#cSkill: Meso Magnet, Item Pouch#
Preview
Lil Moonbeam
An adorable pet that looks like Moonbeam from Fox Point Village.
Preview
Adel
Adel, a noble and graceful chihuahua. \r\n#cSkills: Meso Magnet, Item Pouch#
Preview
Lil Moonbeam
A charming Lil Moonbeam.\nEquip this pet to obtain the #cLil Moonbeam's Blessing# skill. \n#cSkill: Meso Magnet, Item Pouch#
Preview
Install
Princess No Chair
Legends say Princess No sat in this chair. I wonder why they say such things? Recovers 100 HP and MP every 10 seconds.
Items per slot: 1
Recovery HP: 100
Recovery MP: 100
Tradeblock
Cannot resell to merchants
Cat Bench
Restores 50 HP and 50 MP every 10 seconds.
Items per slot: 1
Recovery HP: 50
Recovery MP: 50
Thorny Chair
Restores 50 HP and 50 MP every 10 seconds.
Items per slot: 1
Recovery HP: 50
Recovery MP: 50
Baby Cradle Chair
Designed by Chinese Mapler Xiao Shu. Restores 100 HP and 100 MP every 10 seconds.
Items per slot: 1
Recovery HP: 100
Recovery MP: 100
Experiment Chair
Experiment progress will differ each time you sit. Restores 100 HP and 100 MP every 10 seconds.
Items per slot: 1
Recovery HP: 100
Recovery MP: 100
Cannot resell to merchants
Moon Light Angel Chair
Restores 50 HP every 10 seconds.
Items per slot: 1
Recovery HP: 50
Bookshelf Chair
Sitting on this chair makes you read a book automatically. Recovers 70 HP and 40 MP every 10 seconds.
Items per slot: 1
Recovery HP: 70
Recovery MP: 40
Cannot resell to merchants
Bookmarks