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Thread: [Update JMS] Patch Available - JMS 3.28

  1. Default Patch Available - JMS 3.28


    Nexon posted a patch for JMS version 327 upgrade to version 328.
    You may download this patch from their official site and begin creating your pre-patcher now.
    Extractions and database updates will be forthcoming (if supported)!

    Size: 319160967 (bytes) (304.38 mb)
    Posted:

    Want quick and easy notification of just patches & updates? Follow PatchWatcher on twitter, or visit http://www.PatchWatcher.net/ and monitor just the patches you're interested in.

  2. Default Re: Patch Available - JMS 3.28


    That... that's quite big! What's in store for our old Japanese friends, eh?

  3. Default Re: Patch Available - JMS 3.28


    New (sengoku) class and revamps please.

    ...Said no one in response to a new KMS patch ever

  4. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: Patch Available - JMS 3.28


    Kanna buffs plox

  5. Default Re: Patch Available - JMS 3.28


    I wish it were kanna buffs or sengoku anything, but I think its just you and I stuff


  6. Default Re: Patch Available - JMS 3.28


    It's the You and I patch Part I. (Basically what we received in v150).

    ....and might include a cash item that allows sex change (the same one CMS has).
    Last edited by Liable; 2014-07-15 at 07:30 PM. Reason: more info

  7. Default Re: Patch Available - JMS 3.28


    Not surprised to see Japan get it...

  8. Default Re: Patch Available - JMS 3.28


    Oh I didn't check back to see the skill updates but it looks like Hayato and Kanna both received minor buffs...

  9. Default Re: Patch Available - JMS 3.28


    Didn't takebacker shown a buff earlier?

  10. Default Re: Patch Available - JMS 3.28


    Please, enlighten us! My Hayato is looking quite dusty these days.

  11. Default Re: Patch Available - JMS 3.28


    @Arrol; Oh? I must've been completely blind then. I'll edit this post later(at work teehee) and list the changes if no one already has when I get home.

  12. Default Re: Patch Available - JMS 3.28


    Someone posted a thread trying to translate the Hayato changes.
    http://www.basilmarket.com/forum/2831481/

    It really is minor.

  13. Default Re: Patch Available - JMS 3.28


    Yeah it is. I'll add my comments to his post and correct where necessary (makes my life so much easier).

  14. Default Re: Patch Available - JMS 3.28


    Wowow, minor to the extreme, JMS. Literally the definition of minor.

  15. Default Re: Patch Available - JMS 3.28


    Looks like you're right. Uni's blog post says it's the Holy Elixir (costs 1000 cash, or 1000 yen), which changes your gender and sets your hair to the default.
    Can't be used on married players, as well as Hayato, Kanna, Angelic Buster, and Zero characters (lol they forgot about the gender locked Mihile).

  16. Default Re: Patch Available - JMS 3.28


    Oh, wow. I never saw those notes on Uni's site. I'm blind.

    Hayato :

    New Beginner skill :
    心刀 (Heart of the Blade?)
    Deals 120% damage to 1 target 1 time.

    1st Job :
    三連斬・疾 (Sanrenzan)
    MP consumption : 3+2*u(x/5) → 1+2*u(x/5)
    1st Attack : Damage 50+x% → 40+x%
    2nd Attack : Damage 60+x% → 50+x%
    3rd Attack : Damage 70+x% → 80+x%

    連刃斬 (Surging Blade)
    MP consumption : 20-2*u(x/3) → 18-2*u(x/3)
    Damage : 55+3*x% → 30+3*x%

    2nd Job :
    三連斬・風 (Sanrenzan...whatever GMS calls it)
    MP Consumption : 10+2*u(x/5) → 1+2*u(x/5)
    1st Attack : 80+x% → 90+x%
    2nd Attack : 100+x% → 110+x%
    3rd Attack : 120+x% → 130+x%

    3rd Job :
    三連斬・迅 (Sanrenzan GMS #3)
    MP Consumption : 16+2*u(x/5) → 14+2*u(x/5)

    4th Job :
    三連斬・雷 (Sanrenzan GMS#4)
    MP Consumption : 20+2*u(x/5) → 19+2*u(x/5)

    鷹爪閃 (Falcon Dive)
    Damage : 150+2*x% → 150+3*x%

    (Moved Skill) 疾風五月雨刃 (Whatever GMS calls this one...)
    Master Level : 1 → 10
    MP Consumption : 50 → 80+2*x%
    Damage : 500% → 1300+20*x%
    Cooldown Time : 600 seconds → 300 seconds

    先の先 (Whater this is in GMS)
    This was changed to a toggle buff.

    TL;DR : Nerfs early game, buffs mid/late game. Overall, poorly done, IMO. He needs a better rework.


    Kanna

    1st Job :
    ハクの気持ち (Haku's Feelings... New skill?)
    Movement Speed : 5

    2nd Job :
    紫扇仰波・焔 (I don't know GMS names for Kanna... Shisen Gyouha fire guy)
    Master Level : 15 → 20
    Duration : 270+30*x% seconds → 280+22*x seconds

    Third Attack :
    Activation Rate : 10+2*x% → 20+x%
    Effect Duration : 3+u(x/5) seconds → 2+u(x/5) seconds
    Damage : 60+3*x% → 65+2*x%

    妖雲召還 (I give up...)
    Mastery Level : 20 → 15
    Spiritual Power Consumption : 60 → 50
    Damage : 60+2*x% → 70+2*x%

    Cloud :
    Duration : 10+3*u(x/2) seconds → 10+4*(x/2) seconds
    Damage over time duration : 3+d(x/10) seconds → 3+d(x/6) seconds
    Damage over time : 100+4*x% → 105+5*x%
    Cool down time : 60 seconds → 50 seconds

    影朋・ハク (Hakuthingymahjiggy)
    Haku Recovery :
    Recovers of 10+4*x% of Max HP → Recovers x% Max HP
    Cool down time : 45-x seconds → 40-x seconds

    3rd Job Skills
    紫扇仰波・零 (ice shisen gyouha thing)
    Master Level : 15 → 20 (Prerequisite 紫扇仰波・焔 level 15 → 20)
    Duration : 270+30*x seconds → 400+16*x seconds
    Third Attack :
    Activation Rate : 10+2*x% → 10+3*u(x/2)%
    Damage : 250+4*x% → 250+3*x%

    砂かけ婆 (Old hag sand landy thing skill stuff)
    Master Level : 15 → 10
    Damage : 180+6*x% → 180+9*x%
    Cool down time : 40-4*d(x/3) seconds → 35-4*(x/2) seconds

    吸生纏気 (Kyuusei Tenki thingguystuff)
    Added effect where it heals up to 12*x% of HP when fighting a boss monster.
    Cool down time : 4 seconds

    4th Job Skills :
    紫扇仰波・烈 (Final Shisen Gyouha guy)
    Master Level : 15 → 20 [Prerequisite Shisen Gyouha Rei level 15 → 20]
    Duration : 270+30*x seconds → 270+25*x seconds
    Third Attack :
    Damage : 60+6*x% → 65+5*x%
    Buff Effect : Passive additional damage for Shisen Gyouha 95% → 115% (Total 210% → 230%)

    結界・桔梗 (Boss damage barrier thing)
    Master Level : 20 → 15
    Duration : 60+6*x seconds → 60+8*x seconds
    Boss Damage Increase : 5+x% → 5+4*d(x/3)%

    幻醒・ハク (Haku buff thing)
    Master Level : 20 → 15
    Duration : 300+15*x second → 300+20*x seconds
    幽玄の息吹 : Changed to a party-wide buff.
    Activation rate : 40+2*x% → 35+3*x%
    Monster Defense Ignore : 20+2*u(x/2) → 25+x%
    ハクの回復 : Changed to a party-wide healing buff.
    Heals 50+5*u(x/2)% of HP → 55+6*(x/2)%
    花炎の結界
    Duration : 40+x → 45+x
    Fox Fire Count : 1+d(x/10) → 1+d(x/6)
    Magic Cancelling Rate : 20+3*u(x/2)% → 20+4*(x/2)%
    Reflected Damage : 800+40*x% → 850+50*x%
    Cool down time : 35-u(x/2) seconds → 50-u(x/2) seconds
    ハクの祝福 : Changed to a party-wide buff.
    Defense Increase : 200+10*x → 205+13*x
    Haku's Equipped Fan : Turns 20+3*u(x/2) of Attack into Magic Attack → 20+4(x/2)% of Attack into Magic Attack

    (Moved Skill) 紫扇白狐 (Beginner Ult thingy)
    Spiritual Power Consumption : 50 → 60
    Damage : 500% → 550+35*x%
    Target Count : 15 → 5+x
    Additional Damage buff : 15% → 20%
    Cool down time : 600 seconds → 600-20*u(x/2)



    I don't know what to make of these Kanna changes. More party oriented, due to the Haku changes.

    JMS never received Mihile.


  17. Default Re: Patch Available - JMS 3.28


    Def top-tier, son.

  18. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: Patch Available - JMS 3.28


    Holy pomegranate, Kanna's buffs are actually pretty damn substantial.

    Highlights:
    • Lifeblood Ritual (skill that restores some HP when killing enemies) can now also proc against boss monsters when attacking, restoring 12% HP and can activate every 4 seconds.
    • Breath of the Unseen (Haku Buff that gives 40% Defense Ignore and 50% Stance) now affects the whole party (!!!!)
    • Haku's Gift (Haku Healing skill) now heals the whole party when it activates
    • Haku's Blessing (Buff that contributes the most to Kanna's damage range. Gives 50% of the Magic Attack of Haku's Fan) now affects the whole party (!?!?!)
    • Nine Tailed Fury was also moved to Fourth Job and the damage buff it gives is now 20%. as well as some cooldown changes.
    All i'm going to say is: Holy crap, do want.

    Also:
    lol :D

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