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Thread: [Event Discussion] Bad Apple Mafia Discussion

  1. Default Re: Bad Apple Mafia


    Can't wait 'till we start :) It was really fun reading the two islands mafia game, haha :P

    Edit: How are we meant to vote on day one when we've only confirmed that we're there?
    Last edited by Kyrastri; 2014-06-11 at 08:58 AM. Reason: Added a question

  2. Default Re: Bad Apple Mafia


    @MasPan; In the future you should make cut-offs at like noon PST so west coasters have a bit more of a chance for end of the day discussions.

  3. Default Re: Bad Apple Mafia


    I can adjust it, sure. Had the time picked because originally I had something going on today and I didn't want to leave the thread hanging.

  4. Default Re: Bad Apple Mafia


    I somehow missed this thread till today... Don't know if there was much of a point with the apple theme though, as it doesn't really come up excluding the lynching. Mafia is srs business here.

  5. Default Re: Bad Apple Mafia


    Note - be aware that surviving players posting "reactions" to someone's death can be considered game information and is highly frowned upon.

  6. Default Re: Bad Apple Mafia


    Yeah, I unfortunately didn't have a chance to respond cus I was stuck in training :(. Sh`it.

  7. Default Re: Bad Apple Mafia


    The game is more about gameplay than roleplay, flavor is there for just that, sprinkling some flavor.

  8. Default Re: Bad Apple Mafia


    I like apple flavored things :(

  9. Default Re: Bad Apple Mafia


    Ah crap I slept in, forgot the day ended so early. I'm used to the evening end times ._.

  10. Default Re: Bad Apple Mafia


    same, didn't have a chance to respond. Oh well.

  11. Default Re: Bad Apple Mafia


    I'd also like a later time, if possible. I was planning on actually voting but I didn't have any free time to check the thread this morning.

  12. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: Bad Apple Mafia


    Wow I wasn't paying attention to the end time either. Good thing you people decided not to lynch me afterall.

  13. Default Re: Bad Apple Mafia


    If it's not asking too much, @MasPan;, could you do something like Shidoshi did in his game and a couple hours before the day ended post a chart with votes and ending time?
    I thought it was useful and tbh I forgot the ending time too... expected it to be at night but... yeah. I should just pay more attention.

  14. Default Re: Bad Apple Mafia


    I feel that it's better to have players keep track of that - I know it's useful, but it's something players should be paying attention to anyway.

  15. Default Re: Bad Apple Mafia


    Vote counts + reminders of the end time/date are always useful.
    If you want I have an excel sheet that makes vote counts easier.

  16. Default Re: Bad Apple Mafia


    I have one, I just don't like having the host compile information for people. More interesting things tend to happen when players do it.

  17. Default Re: Bad Apple Mafia


    Eh, I have no problem if it doesn't happen. I'll just write down the time to keep it in mind and not let this happen again.

  18. Default Re: Bad Apple Mafia


    And the town starts by killing off the one guy I could substitute for. Wee.

    I don't have much to say about the game that doesn't involve opinions and such, except that I'm used to more fast-paced games :v

  19. Default Re: Bad Apple Mafia


    Look at the previous game, this looks like super fast paced compared to the last one.
    And I think it was ok, considering it's a forum and days last 48 hours...

  20. Default Re: Bad Apple Mafia


    Yea 12 est is kinda rough for a lot of people I think =/. Also what happened to "if you aren't gonna participate because youre really busy dont sign up" thing?

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