I was just wondering what content is upcoming aimed at high level players which will move people out of mindlessly clearing waves at Hall of Honor or the Warrior Grounds.
I'm aware of "Kritias", the area which was planned for some patches ago, and some of what it offers, but I'm unclear on whether it will offer any daily activities or training grounds that will move people out of the old areas for good... or if people will get what they need from Kritias, then head back to their usual routine.
I know that the "You & I" patch is set to revamp party EXP & distribution, but I'm unclear on whether new training areas will be coming along with that.
tl;dr : When will HoH 4-5 leecher, 1-2 attacker parties die? Are they adding high level dungeons/PQs for powerful players where everyone has to help, or training grounds where everyone has to be actively paying attention to be rewarded?
There is not many challenges for high levels at this point. Besides those horribly designed wimpy bosses that they buffed to 100000000% HP and gave them %-based attacks to encourage cube sales. Are they going to add in any group dungeons, PQs for people level 180+, 200+? Group activities with objectives where you can't just borderline AFK while your cubed 4m damage range steamrolls any gameplay elements?
(Sorry, this post is kind of all over the place.)
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