Originally Posted by
Kabanaw
Assuming that I'm also not just looking at it through nostalgia goggles, I think that they lost some of the feel of the old maps when they made new, more streamlined versions. The old maps were huge and cool, but on the other hand god damn they took so long to get across. They had a pretty massive usability hurdle. I don't know actually know if this is true, but I feel like they focused too much on the streamlining without keeping in mind what people like about the area.
Another example for me is Ellinia. So much of the focus on that map was its massive vertical scale. This had the same problem as the ant tunnel - getting around Ellinia could be a hassle because of how much space it had. The size reduction solved that problem, but I feel like that map is so squished now. There's no sprawling feeling to it because they tightly packed everything together. I thought a really neat part of the original design was Grendel's library at the top of the map, far above everything else. In the remodel, they moved it down into the middle of the town. It made it easier to get to and locate, definitely, but I also felt it removed the grandeur and reverence of a grand library in the trees. I think overall remodeling was a good decision, but I think there could have been more done to retain the core feel of an area.
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