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Thread: [Event Discussion] Two Island Mafia - Discussion Thread

  1. Default Re: Two Island Mafia


    I'm hurrr. Was expecting it to start today :P

  2. Default Re: Two Island Mafia


    I wonder who will be lynched first. ..

  3. Default Re: Two Island Mafia


    Corn, most likely. Used to be a running joke that he'd inevitably get lynched in the first day or two.

  4. Default Re: Two Island Mafia


    Well, that's just sad.

  5. Default Re: Two Island Mafia


    Most people have been asleep, though, me thinks.

  6. Default Re: Two Island Mafia - Discussion Thread


    Hopefully the game picks up pace.
    Tonight I'll come prod people more heavily, it's no game if people won't play (and the mafia will just win).
    Last edited by Shidoshi; 2014-05-20 at 02:30 PM.

  7. Default Re: Two Island Mafia - Discussion Thread


    I might not be able to be here to close the Day and the thread today at 7pm PST, if possible, it would be nice to have a mod close the thread at 7pm and I'll come back to do the reveal and etc. later.

  8. Default Re: Two Island Mafia - Discussion Thread


    Small clues tend to help things move along if there doesn't seem to be much discussion - it gives players something to focus on

  9. Default Re: Two Island Mafia - Discussion Thread


    I don't like giving clues, that comes out as me being partial to one of the factions, when I'm not really wanting to favor either.
    Town has to be able to stir up discussion on its own and catch scum being scummy without clues or PRs, otherwise it will lose.

  10. Default Re: Two Island Mafia - Discussion Thread


    Hmmmmm. Serious? That looks like a hint. It kinda ruins the conspiracy theory I just posted :(

  11. Default Re: Two Island Mafia - Discussion Thread


    I think SP's main problem is that people try and use PRs as too much of a crutch in lieu of scumhunting.

  12. Default Re: Two Island Mafia - Discussion Thread


    It is. Shidoshi said earlier that he might not be here to close the thread for the night, which was supposed to end like an hour and some minutes ago, that's why it's still open and we kept going. I wonder if he just posted that instead of actually going to a mod...

  13. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: Two Island Mafia - Discussion Thread


    Ah gotcha.

  14. Default Re: Two Island Mafia - Discussion Thread


    Yeah. In theory any conversation taking place past the cutoff should at the least be considered void.

  15. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: Two Island Mafia - Discussion Thread


    @Shidoshi; Can just delete it all then. RIP Words.

  16. Default Re: Two Island Mafia - Discussion Thread


    Welp, at least you pointed out the rules and I'm glad that it'll be just me. Posting here no more.

  17. Default Re: Two Island Mafia - Discussion Thread


    Can't you guys open/close your own threads here if they're tagged properly?

  18. Default Re: Two Island Mafia - Discussion Thread


    I think the issue was that he was going to be away at the day's close.

  19. Default Re: Two Island Mafia - Discussion Thread


    TS can, the rest I don't know. Shidoshi did so Day 1 of the game, the problem is that he isn't here atm.
    Or did I not understand your question? Or was it me wording what you quoted poorly? I meant that he wouldn't be here at the time the day was supposed to end, which 2 hours ago now.

  20. Default Re: Two Island Mafia - Discussion Thread


    I was just making sure that worked. Carry on. :P

  21.  

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