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  1. Default KMST 1.2.502 - New Mushroom Kingdom


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    (PvE) Skill Changes

    Character

    Item

    NPC

  2. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    Mob

    Mob (Changed)

    Map

  3. Idiot. Male
    IGN: Enfris
    Server: Reboot GMS
    Level: 173
    Job: Evan
    Guild: Forever alone.jpg
    Alliance: Forever alone.jpg
    California

    Default Re: KMST 1.2.502 - New Mushroom Kingdom


    http://imgur.com/a/2KvEQ
    The 11th Anniversary shop as of right now, will probably change once it hits KMS though.
    Especially the prices, look how cheap everything is. 50 Maple Leaves = 1 11th Anniv Coin

  4. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    Yeah all items are set to 10 coins at the moment for testing purposes

  5. Water Straight Male
    IGN: Pybo
    Server: Scania
    Level: 211
    Job: Shade
    Guild: Reconcile
    Alliance: Intersection
    Farm: Mordor

    Default Re: KMST 1.2.502 - New Mushroom Kingdom


    No weapon scrolls?
    Also, are those updated weapon delays nerfs or buffs?

  6. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    I honestly don't get Nexon Korea's logic in keeping old Cygnus Knight skills hidden in the data instead of just deleting them.

  7. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: KMST 1.2.502 - New Mushroom Kingdom


    Never know when you'll want something old.

  8. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    Damn hoarders.

    Anyway, doesn't any one else think the new NW is way too OP at the moment?

  9. Meme Oppressor Bi Transgender - Female to Male
    IGN: AyakoChan
    Server: E. Luna
    Level: 209
    Job: Shadower
    Guild: Labyrinth
    Alliance: Labylicious
    Farm: Youjo
    uk

    Default Re: KMST 1.2.502 - New Mushroom Kingdom



    Is that Ana from Frozen

  10. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: KMST 1.2.502 - New Mushroom Kingdom


    No, that's Olaf. Duh.

  11. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    Yeah, I honestly still prefer the old Fire Pillar and Fire Strike rather than the copy-pasted Flame Bite (similar to Hilla, Bloody Queen and Mutant Stumpy's attack) and Flame Vortex (exactly the same with Thunder Breaker's). I'm still unsatisfied with their new skill sets, so much clones with current in-game properties. Oh ya, and also the Orbital Flame, it works like Lucky Seven after all, increase one ball/star each job advancement. Do you seriously lack of idea, Nexon??

    WB was also OP at first, but Nexon nerfed their trifling wind arrow (the root of OPness?) half year later.

  12. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    How does "New - attackDelay" work? Anyone?

  13. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    I'd love to see a video of the new NW.

  14. Default Re: KMST 1.2.502 - New Mushroom Kingdom



  15. Water Straight Male
    IGN: Pybo
    Server: Scania
    Level: 211
    Job: Shade
    Guild: Reconcile
    Alliance: Intersection
    Farm: Mordor

    Default Re: KMST 1.2.502 - New Mushroom Kingdom


    That speed is bound to dc for hack reason in gMS

    I think it's safe to say NW's will be the new DB's.

  16. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    Princess Violetta without her veil, from a video courtesy of @Spadow.

    MAPLESTORY SPOILERS YOU ARE NOT READY FOR


    I live for this.

  17. Default Re: KMST 1.2.502 - New Mushroom Kingdom



    @Locked; can you find a way to show these stats in the extractions? The lines at the bottom that add a certain amount of stats per level and what level it is treated as if scrolled/enhanced. I feel like there's going to be more items like this in the future.

  18. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    Coins come from the anniversary boxes pretty often.



    Koreans seemed to really enjoy that movie


  19. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    They don't honestly seem that OP, I hit less damage but get better times as a bowmaster currently in dojo compared to the video. They seem to be built around the 17k%/s theme, I won't lie their hyper skills are very amazing at bursting. They don't appear to have any good status resist either(Cygnus links dont stack together for some reason), amazing drain abilities.

  20. Default Re: KMST 1.2.502 - New Mushroom Kingdom


    That anni shop looks sooo good

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