Not sure if this should be in the mechanics are even bugs section...
But as of this patch, the stat window now shows min and max crit. This new functionality is quite wonky in some cases, where the min crit is shown in the window to cap at 150 and any other crit dmg mods would affect max crit instead.
Here you may post any screenshots illustrating such cases. I will supply my own if my characters are affected by this, which I will figure out tomorrow.
Is this visual only? If not, has this kind of thing existed before? Is this a good or bad thing? (well ofc it's neutral unless you capped with your previous mincrit and now you don't, but more of a personal question)
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