Magnus's green attack is finally fixed! Hallelujah!
Am I the only one who finds these funny? That's what happens when bugs stay on the list so long that design changes make them irrelevant... but nobody tells the coders assigned to fix them.
(Cassandra and Gaga are still present in Kampung Village, btw)
Confirming Magnus' attack being fixed
time to solo, rip cape prices (especially if those tickets work)
Oh my god I can finally buy potions there.
If only they did this to Ereve and Rien. ;;
magnus's sword dash has a really really really messed up hit detection
Blade Clone is still broken >__> and Nexon managed to somehow merge the old Bloody Storm animation with the new one instead of replacing it, it looks really stupid now:
I thought they completely fixed town lag in a previous patch?
Just killed him and not sure what you're talking about. It works like it always has for me.
Messing around on hard magnus he would charge up his sword and right as he'd dash i'd get hit.
It's been like that for ages. Sometimes it works like it should, sometimes it doesn't.
Sounds like more of an annoyance than something fatal
Well ya it's much better than instant loludead lightning. Just never happened to me before.
That's what it said then, yeah!
However, I still get it. Granted it's not as bad as it was a year ago or so. I still lag like hell in Rien though, lol...
The Sweetwater Archer weapons do have the right base stats, but my Sweetwater DBG still has 95 LUK instead of STR.
On another note, Commerci solo Trade Voyages seemed to be ninja-fixed. Grosso Polpo only has one area where it can be hit now, as opposed to the 2 to 3 that were there before.
I'm not sure if it was the Monster Farm issue stated, but visiting multiple farms no longer accumulates memory (via memory leak?) such that one can hit 1.5GB+ and eventually disconnect. Although some farms still cause memory spikes, it gets released relatively quickly.
hmm i never noticed this.
haha this. I think when i played it when it came out i saw that it only fired 2 and i thought it was intentional. but that skill is never used anyway...
but for them to only notice it now and fix it like years later, hahaha funny
as for town lag, its only partly fixed. there seem to be different stages of badness of town lag. like half way through red it began to affect me, but that problem was resolved. i suppose other people are still unable to access those maps though
That's because the change only effects newly obtained ones. Any ones existing from before the patch still give DEX/LUK instead of STR/DEX, you'll have to Innocence it to restore the stats or get a new one.
Eh, 50 STR isn't worth the pain of scrolling a new Empress DBG and transposing again. Just thought it was a point of interest, since my DBG shows (45+8) STR and (0+95) LUK now.
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