It does take ignore def nebulites into account.
Sucks about the attack stat, that was useful to know.
I really don't like the new equip window. Item locations make very little sense. Some things seems to have been moved just for the sake of moving them. Also the totems are in exile again.
So is anyone able to actually DO Boss Arena? It just disconnects me whenever I'm getting transported to the entry map....
The UI sucks in every way aside from the stats window actually showing true PDR, status resist and min/max crit damage. Everything is just way too small and cluttered.
Can't access Cross-world PQ area.
I don't think I'll play for now (aside from looking for bugs). LF> USC.
What? Is it just that skin or can a Zero not use any damage skin?Party Quest Damage Skin
Changes to hardcore PQ player Damage Skin. Cannot be used by the Zero class. Untradeable.
Well that's pomegranate, i should follow KMS updates more closely i never knew that. Surely it can't be that hard to implement them with the tag system.
Is it me or can't we use gollux scrolls on gollux stuff with the new UI? :S
I tried to scroll a solid pendant with the basic gollux scroll and it gave me the message "You can only use applicable scrolls to upgrade your equipment." :|
oh hello there Krexel. We meet again. And YAY cannoneer revamp!
I HATE the new UI. Not only can i not open every single window i need with one button, your range is uselessly repeated twice, critical chance is a massively huge bar that could EASILY be shortened to put the w/m.att bar back in, and i have to move around my items because everything is in different spots now.
Do not even get me started on the equipment window. Holy s'hit Nexon it's terrible. There is absolutely no rhyme or reason to where most of the slots are placed. Items with no potential are scattered (medal/pocket/book are in complete opposite sides of each other), weapon potentials are scattered, accessories are scattered except for rings, the cape slot is in the most random place out of all of them, and potential rank is harder to determine just by looking...this s'hit is going to take FOREVER to get used to.
Last edited by Takebacker; 2014-03-26 at 03:39 PM. Reason: typo lul
it's AWFUL.
1. Funded or you can just afk until timer runs out.
2. Empress is by far the best pick. double heals lololol and cc. Tornados hit before you see graphic.
3. Xenon's bind isn't allwed to be used but Idk about other classes. I know kanna can use theirs.
4. Boss skills are super sluggish.
5. If you die you keep buffs. You get 15 deaths.
The way Explorer's Critical Ring's bonus is applied is wonky.
Only played around with it on my Wild Hunter so far, but it seems like:
-There's a cap on minimum/maximum critical damage (50%/80% respectively). If this already exists, my apologies for not knowing.
-The ring's bonus applies to both, minimum and maximum. I capped my minimum and my maximum also went up, but by 9% instead (50%-->59%).
-When I cast Sharp Eyes (without the ring), I hit 49%/80%, which is basically capped. When I equip the ring, my minimum goes up to 59% and my maximum stays unchanged.
Looks like Sharp Eyes allows you to break the minimum cap, but I didn't test if the effect is only visual.
Gonna play around a bit more with this on my other characters and with Decent Sharp Eyes.
LF> Zero to be banned from Boss Arena. Tagging is stupidly overpowered, and their teleport isn't restricted.
@ChronosXIII Might be class specific? My Angelic Buster is at 83% minimum/112% maximum.
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