Originally Posted by
Grey
I'm not sure how to explain it exactly, because I guess it's hard to say that they're the same, but also different; basically, all the total damage things which are strictly total damage (the ones that apply to all your skills), are always factored into range (since RED), like Kanna, DA, AB Links, Total Damage potentials, Kaiser's Transfig, Kaiser's Catalyze, Demon Slayer's Dark Meta, Paly's Void Elemental, etc. Also, most skills that claim they're % Attack are actually % Total Damage, which is... confusing.
Honestly, it makes your range "fake", as some people around here have called it, because in order to calculate your damage, it has to divide all that stuff out and add it to your hypers, boss damage, etc, before multiplying it all with your real range.
Oh, except for DoT, that's calculated off the "fake" range.
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