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Thread: [KMST] KMS 1.2.208 - The Seed

  1. Default KMS 1.2.208 - The Seed


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    (PvE) Skill Changes

    Character

    Item
    Last edited by Locked; 2014-01-15 at 09:38 PM.

  2. Default Re: KMS 1.2.208 - The Seed


    Mob

    Mob (Changed)

    Map

    NPC


  3. Default Re: KMS 1.2.208 - The Seed


    Donate to help Danny buy a new HDD.

  4. Default Re: KMS 1.2.208 - The Seed


    Yeah wasnt expecting the Xenon change to reach the offical server without some serious tweaking. The first nerf was needed and if it went up to 560% it would be like the nerf never happen. Unless you hit 50m dmg on vellum etc already ofc.

  5. Default Re: KMS 1.2.208 - The Seed


    Changed - Delay (demonImpact - 1200 ms --> demonImpact - 990 ms)

    Hoof. That's a pretty large delay decrease.

    Oh wait i see what you mean. It's only a minor buff instead of an insane one.

  6. Default Re: KMS 1.2.208 - The Seed


    I guess I'll have to wait for someone to translate....

    I don't understand the "defense of the second time" (Dear Google Translate, why oh why?).

  7. Default Re: KMS 1.2.208 - The Seed


    Very nice medal, +10 all stats and +10 ATT/MATT, something to do with The Seed. Not time limited either.

  8. Default Re: KMS 1.2.208 - The Seed


    I'm severely disappointed that Dorothy doesn't have a single attack where she clacks her shoes together.

  9. Default Re: KMS 1.2.208 - The Seed


    It's the one you get for beating all 50 floors.

  10. Default Re: KMS 1.2.208 - The Seed


    Aka no one gets it ever

  11. Default Re: KMS 1.2.208 - The Seed


    Unless you busted your bank account.


    Also, I see FB will now do 5 hits w/ Hypers.

  12. Default Re: KMS 1.2.208 - The Seed


    Unless MEEs :(

  13. Default Re: KMS 1.2.208 - The Seed


    It's, .. for #time seconds, reduce target's defense by y% .. where #time is the variable for duration.

  14. Default Re: KMS 1.2.208 - The Seed


    I'm looking at Spikes Royale... and x should be the ignore def variable...

    y is a new variable?

  15. Default Re: KMS 1.2.208 - The Seed


    I would assume X would be an internal value, and the level readout displays Y. I'm not sure why they changed it though.

  16. Default Re: KMS 1.2.208 - The Seed


    They often have dummy variables so that the values can appear positive in the description while the actual effect is based on a negative number, for example x is how much DEF is ignored, y is |x|. Using y allows the description to state something like "Reduced by 30%" rather than "Reduced by -30%".

  17. Default Re: KMS 1.2.208 - The Seed


    Ooh okay thanks for clarification! (Thanks to @PeePeeAyeDeeKay; as well)

  18. Default Re: KMS 1.2.208 - The Seed


    Quite a few tweaks to the previous updates.

    I'm liking the Angelic Buster changes. Trinity should have a 100% recharge rate with the Hyper Skills if I'm not mistaken. Also it looks like they changed Trinity - Bonus Attack to apply to all 3 hits in exchange for lowering the damage to 950%.

  19. Flatpanel TV
    IGN: HarbingerLey
    Server: Mardia
    Level: 203
    Job: Demon Slayer
    Guild: [L]ittleBusters
    Farm: Dominion
    usa

    Default Re: KMS 1.2.208 - The Seed


    increased damage Demon Impact, lower delay and slow effect(which means no more reliance on other skills to cause status effects to get Insult to Injury's 15% damage bonus), Delicious

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