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Thread: [Update KMS] Patch Available - KMS 1.2.208

  1. Default Patch Available - KMS 1.2.208


    Nexon posted a patch for KMS version 207 upgrade to version 208.
    You may download this patch from their official site and begin creating your pre-patcher now.
    Extractions and database updates will be forthcoming (if supported)!

    Size: 199574173 (bytes) (190.33 mb)
    Posted:

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  2. Default Re: Patch Available - KMS 1.2.208


    There's some extra skill changes in this patch :O

    Luminous' Absolute Kill: number of hits increased
    Dual Blade's Final Cut: delay after attacking decreased
    Demon Slayer's Demon Impact: extra Slow effect added, delay after attacking decreased
    Aran's Blessing Maha: attack buff now stacks with other buffs
    Aran's Final Toss: combo count required decreased
    Aran's Final Blow: number of hits increased, Combo Count required decreased
    Mechanic's Laser Blast: number of hits increased
    Mechanic's Overtuning: cooldown removed (I think)
     

  3. Default Re: Patch Available - KMS 1.2.208


    I believe it's overclocking in english. Man, I love that word. It sounds rad.
     

  4. Default Re: Patch Available - KMS 1.2.208


    No more TB buffs?

    Dammit
     

  5. Default Re: Patch Available - KMS 1.2.208


    Wait, what?

    He said extra.
     

  6. Default Re: Patch Available - KMS 1.2.208


    Number of hits for Luminous might be Ender? That or the duration of Equilibrium, I dunno.
    Are any hero/resistance classes blocked for creation after this patch?
     

  7. Default Re: Patch Available - KMS 1.2.208


    @Locked GET
     

  8. Default Re: Patch Available - KMS 1.2.208


    I know, I was referring to additional TB buffs on top of the ones given, which all in all were completely useless except for the Thunderbolt one.

    I find it stupid that they removed the cooldown on Mechs' Overclock but TBs' Arc Charger, which works the same way, still has a cooldown.
     

  9. Default Re: Patch Available - KMS 1.2.208


    Yeah, they really could use some buffs. I don't get why AC has a cooldown anyway.
     

  10. Default Re: Patch Available - KMS 1.2.208


    It seems to be for Absolute Kill/Ender from what I read over at Insoya. One problem though, is the attackCount cap not 15 anymore? Ender already hits 14 times (7 base, 7 from mode bonus).

    Seems like with every KMS patch that has a Lumi change, GMS Lumi just gets worse with the changed Equilibrium thing...
     

  11. Default Re: Patch Available - KMS 1.2.208


    Oops yeah it's Absolute Kill/Ender, not Equilibrium lol.

    Aran, Battle Mage, Wild Hunter, and Mechanic should be blocked for creation once the patch is over.
     

  12. Default Re: Patch Available - KMS 1.2.208


    Yeah, I was wondering the same about the attack count. Didn't they change some skills around because of this reason?
    Nexon gave us a big middle finger with our Equilibrium >.<
     

  13. Helium Atom Gay Male
    IGN: CoveralAran
    Server: Bera
    Level: 181
    Job: Zero
    Guild: Smite
    Alliance: LevelUP
    Farm: King's Landing
    netherlands

    Default Re: Patch Available - KMS 1.2.208


    I think they removed this system quite a long time ago. I may be wrong though, it's nexon we're talking about after all.
     

  14. Default Re: Patch Available - KMS 1.2.208


    Awesome, I'm still hoping Battle Mage gets the pre-RED revamp that was scrapped... maybe recoloured skills and less fists, but those staff blow skills were cool.
     

  15. Default Re: Patch Available - KMS 1.2.208


    A faster Demon Impact sounds nice, it always did feel a bit slow.
     

  16. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 225
    Job: Hero
    Guild: Matriarchy
    Alliance: Dominion

    Default Re: Patch Available - KMS 1.2.208


     

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