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  1. Default Re: KMST v1.2.495 - You & I (The Seed)


    MEEs would add like ~150atk on top of the regular enhancements by the 15th star. Take the bonuses on the level 150 table here and add them to bonus from each of the stars from a regular enhancement. (For example the first star from an MEE would add both 19 all stats because it's level 150, and ~11atk because it has between 500 and 549 attack, inclusive.

    It can have potential, as can the Liberated Kaiserium (which they gave a slot to in order for it to be able to have potential a while back, in kMS at least, and they should've given it to us in the corresponding patch which allowed you to upgrade a Cursed Kaiserium into a Liberated Kaiserium, before they added Easy Magnus, I believe).

  2. Default Re: KMST v1.2.495 - You & I (The Seed)


    It could actually be higher than that before MEEs because you can hammer it.

  3. Default Re: KMST v1.2.495 - You & I (The Seed)


    Alicia's Brilliance w/ one 10matt scroll
    Stat1 Star2 Star3 Star4 Star5 Star6 Star7 Star8 Star9 Star10 Star11 Star12 Star13 Star14 Star15 Star
    ATK/MATK+11+11+11+11+12+12+12+12+13+13+13+13+14+14+14

    Alicia's Brilliance w/ one 10matt scroll assuming MEE effects stack on the base weapon boosts for enhancements
    Stat1 Star2 Star3 Star4 Star5 Star6 Star7 Star8 Star9 Star10 Star11 Star12 Star13 Star14 Star15 Star
    ATK/MATK+11+11+11+11+12+21+22+24+25+27+29+32+34+36+39

    Don't feel like doing the 2 hammers 3 10atts atm. gonna bingo or something.

  4. Default Re: KMST v1.2.495 - You & I (The Seed)


    Didn't I already do this on the last page?

    Barring MEEs of course, whose additional bonuses are constant, so you could just add them.

  5. Default Re: KMST v1.2.495 - You & I (The Seed)


    The only thing about the mee's is that it can change the amount of base upgrade by getting the wep past those 50 benchmarks. I'll do it later and i was only doing mee's, but it's not a direct add. Putting it on w/ the one scroll made you get your first 13 1 star earlier and the first 14 2 stars, unless I'm counting wrong.

    Plus I want to do something before we get ddosed again.

  6. Default Re: KMST v1.2.495 - You & I (The Seed)


    I believe for weapons it works like so.

    Assume weapon is 500att.
    +9 matt scroll = 509matt
    11base
    1) 520matt (+11)
    2) 531matt (+11)
    3) 542matt (+11)
    4) 553matt (+11)
    12base
    5) 565matt (+12)
    6) 586matt(+21 (12+9))
    7) 608matt(+22 (12+10)
    13base
    8) 632matt(+24 (13+11)
    9) 657matt(+25 (13+12)
    14base
    10)684matt (+27 (14+13))
    11)713matt (+29 (14+15))
    15base
    12)745matt(+32 (15+17))
    13)779matt(+34 (15+19))
    16base
    14)816matt(+37 (16+21))
    17base
    15)856matt(+40 (17+23))


    I believe it works like normal eeing + eeing a superior item (assuming the staff is 150, haven't checked).

    I don't math well soo.

    Edit: HERP DERP FORGOT HAMMERS. ;~;

    Edit2:

    Assuming it's hammered and scrolled w/ 10matt scrolls.

    It ends up at 883matt w/ 15 stars using MEE.
    Last edited by Lexxy; 2014-01-13 at 03:05 PM. Reason: forgot hammers; considered hammers

  7. Default Re: KMST v1.2.495 - You & I (The Seed)


    What did I start?

  8. Default Re: KMST v1.2.495 - You & I (The Seed)


    Um, didnt they also change the way EE's/Aee/MEE work in You & I, i think i read soemwhere now that after so many, they always give a bonus attack? not sure if you are factoring that into the scrolling

  9. Default Re: KMST v1.2.495 - You & I (The Seed)


    Still 880's pretty insane. On a bam w/ nothing but that it'd be well over 1k matt b/c of whichever skill that is that works like matt %.

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