Originally Posted by Corn
Apparently there's a class called Scythe in the TW server.
The first new class we'll be getting is Katar (Rogue, of course) though.
And I heard something about some kind of archer class...
What I like about this game is that you can literally subclass anything. A magic-slinging Duelist? Why not? A gun-toting Guardian? Sure, no problem!
Certain class combinations give you special combo skills though (well, they're just bonus skills to add to your list), but of course they're not always the most effective combinations so you're still encouraged to mix and match. Besides, those skills have atrociously long cooltimes anyway.
Some interesting combinations being thrown around are Guardian/Bard (essentially a Paladin-esque class; a healing tank) and Gunslinger/Sorcerer (putting enemies to sleep while chipping away at their HP with DoTs while setting up traps!).
As a Sorc/Bard, I'm a hybrid DPS-Support, boosting my team's damage (Demon Seal increases damage received by its victim) while piling on the DoTs (I have what, 6 of them?), and I can even heal and buff when necessary. Sorcerer has a pretty potent attack buff (which sadly consumes a particular item), and one of my combo skills is a large-scale speed buff (in this game, "speed" boosts attack speed and reduces cooltime).