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  1. Default KMS - New damage effect




    + Rune showcasing. The rune in this video gave me 100% extra EXP. I kinda like the new damage effect.
    I just don't like the fact that Zero characters cannot 'equip' the damage skins.

  2. Default Re: KMS - New damage effect


    They also changed the level up effect when I got on as well.

    Apparently, those runes have cooldowns.

  3. Default Re: KMS - New damage effect


    They did? I'm going to check it out right now. And runes have a cooldown of 15 minutes.

    EDIT: Oh, they did. It looks pretty.

  4. Default Re: KMS - New damage effect


    I misleaded the title as "the new dmg reflect" and was all excited about nothing :c

  5. Default Re: KMS - New damage effect


    It's pretty but it's like it has some weird "in your face" feel to it

  6. Default Re: KMS - New damage effect


    I'm not sure how I feel about this. It's pretty distracting and just seems unnecessary.

  7. Default Re: KMS - New damage effect


    It sorta hurts my eyes for now...

    And like the other person said it does feel like it's a "in your face feeling."

  8. Default Re: KMS - New damage effect


    I kind of like it! I think the only reason it is so distracting is because the numbers are huge on the screen (I want them much smaller). I feel like if I had this, I wouldn't be so focused on seeing huge numbers in the wall-o-numbahs and could focus more on the gameplay.

  9. Default Re: KMS - New damage effect


    Yeah, if they were way smaller I think it would be a cool update.

  10. Default Re: KMS - New damage effect


    I honestly prefer the neat way numbers stack up currently :s

    Even if the new numbers were smaller I wouldn't like it, but would probably suck it up anyway and get used to it.

  11. Default Re: KMS - New damage effect




    Ahh, Spadow animated it.

  12. Default Re: KMS - New damage effect


    You can turn off the new damage effect in settings, I believe.

  13. Default Re: KMS - New damage effect


    Yep, it was stated earlier that you are able to change them. Pick your poison, kids.

  14. Default Re: KMS - New damage effect


    I'm just glad it's optional. I am not a fan myself.

    The new level up animation is sweet though.

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