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Thread: [GMS] GMS v143 - RED 1st Part

  1. Default GMS v143 - RED 1st Part


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    The data is huge. As a result it'll be split up a lot more than usual. Please don't post.

    Item

  2. Default Re: GMS v143 - RED 1st Part


    (PvE) Skill Changes

  3. Default Re: GMS v143 - RED 1st Part


    Mob

    Character

  4. Default Re: GMS v143 - RED 1st Part


    Map

    NPC

  5. Default Re: GMS v143 - RED 1st Part


    Mob (Changed)

    Mob

    Events (Maple December Event)

  6. Default Re: GMS v143 - RED 1st Part


    Character (Changed)


    Sorry. I messed up under the first Mob spoiler in the 2nd post.

    You guys can post now though.

  7. Proton Straight Male
    IGN: JustFezXD
    Server: Windia
    Level: 200
    Job: Battle Mage
    Guild: LunarKnightz
    Alliance: RegalKnightz
    Oklahoma

    Default Re: GMS v143 - RED 1st Part


    Goddess' Guard? Hmmm

  8. Default Re: GMS v143 - RED 1st Part


    I lol'ed


  9. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: GMS v143 - RED 1st Part


    Chaos bosses are so much easier now. :D

  10. Default Re: GMS v143 - RED 1st Part


    97 attack / 195 all stats with 4 pieces of Sweetwater?

    Well, I know I'm upgrading for sure now. Was planning on it anyway, since I'm terribly poor, but daaaaamn.

  11. Neutron Male
    IGN: FanMasher
    Server: Khaini
    Level: 1-2
    Job: Kannaspiracy
    Guild: Contagious
    Alliance: PityDaFool

    Default Re: GMS v143 - RED 1st Part


    told you, you were going to finish before the servers came up, good job.

  12. Default Re: GMS v143 - RED 1st Part


    Wow I didn't know that Chaos nerf was coming.

    Anyway to to know hard magnus' new HP?

  13. Default Re: GMS v143 - RED 1st Part


    The RED update included a lot of music. I know these aren't necessary "new", but they've finally reached GMS.

    A playlist of all the songs (this should help with the wait, >1 hr.).

    Personal favourite:


    All the tracks


  14. Default Re: GMS v143 - RED 1st Part


    Nexon translations are amazing as ever.

    I get my pomegranate done within a couple of hours of release of a new class. There's almost never any consistency mistakes, and any others are mechanics that haven't been explored yet or ambiguous wording on NexonKR's side that they fix in a later KMST patch or someone has to go test it to find out what it really does.

    Meanwhile, six months sitting at NexonAM headquarters and they can't even decide on a the same name for a bunch of their pomegranate.


    Anyways. Who wants to test if Gungnir's Descent actually scales with Max HP instead of Current HP%?

  15. Default Re: GMS v143 - RED 1st Part


    Did they just renamed Mist Eruption into Myst Eruption?

    Also, did that Bonus Potential said 3 lines or more, as if we could get 4 lines now?


  16. Default Re: GMS v143 - RED 1st Part


    What's with all these high level mobs from magatia, mu lung, etc? Did I miss something??

  17. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: GMS v143 - RED 1st Part


    i was planning to, and i think that as long as they finish before midnight PST, i should be able to check

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