Results 1 to 12 of 12
  1. Default For Your Entertainment...



  2. Default Re: For Your Entertainment...


    Wut.

    Arrow Platter's arrows actually have collision variables? And obey physics?!?

  3. Default Re: For Your Entertainment...


    this is pretty nice actually xD

  4. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: For Your Entertainment...


    i'm more surprised that they gave xenon's shield the ability to bounce arrows off.

  5. Mercury Straight Male
    IGN: StacknStick
    Server: Windia
    Level: 200
    Job: Phantom
    Guild: Exist
    Alliance: DreamHome
    Farm: ButcherDen
    russia

    Default Re: For Your Entertainment...


    I could see a ton of xenon's trolling BMs with this

  6. Deluxe Refrigerator Straight Male
    IGN: Blackraven16
    Server: Khaini
    Level: 176
    Job: Fire/Posion
    Guild: Osomga
    usa

    Default Re: For Your Entertainment...


    I only have one question can that make the arrows hit the same target 2 times?

  7. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: For Your Entertainment...


    arrows don't pierce iirc, so if they touch a monster, there ends the arrow.

  8. Default Re: For Your Entertainment...


    Well, that is entertaining!

  9. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: For Your Entertainment...


    That's pretty hilarious.

  10. Default Re: For Your Entertainment...


    wait, why ?

  11. Default Re: For Your Entertainment...


    If I'm guessing correctly, this effect will apply to any summon that has a ball-type projectile - in this case Arrow Platter's bow is the summon, and the arrow is the ball. In contrast, for example, Frostprey/phoenix/Octopus/Ifrit are summons but have no ball-projectile for attacking, while attacks from you are not from summons therefore are not affected. I believe this is something KMS didn't foresee when coding, because I think they coded Xenon's Hologram to affect a summon's ball-projectile but here it affects all summons' ball-projectiles since it's not character/ID-tagged.

    Hadriel

  12. Default Re: For Your Entertainment...


    Could 2 Xenons put fields next to each other such that the ball is on top of a boss 100% of the time?

  13.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •