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  1. Default KMST 1.2.489 - Skill Changes.. ... again


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    Sorry for taking so long~

    (PvE) Skill Changes

    Item

    NPC

  2. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Character

    Character (Changed)

  3. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Map

    Mob

    Mob (Changed)

  4. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    FIRST

  5. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Wow, Mechs are SOOOOO overpowered now...

  6. Proton Straight Male
    IGN: JustFezXD
    Server: Windia
    Level: 200
    Job: Battle Mage
    Guild: LunarKnightz
    Alliance: RegalKnightz
    Oklahoma

    Default Re: KMST 1.2.489 - Skill Changes.. ... again


    southperry nazis.. they deleted my post.. >_> <rage>
    Last edited by hilced7; 2013-09-05 at 10:30 PM. Reason: Raged too hard F3

  7. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Did you by any chance post it before all 3 posts were taken?

  8. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Quality revamp!

  9. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Hmm, so from the looks of it, Battle Spurt is similar to Dark Thrust from Demon Slayer?
    Kind of like a Rush Skill, but with a delayed push. I think I'd be okay with that, it's awkward sometimes trying to help push mobs to one side when I can't actually do that without just pulling while facing backwards lol
    Having a way to actually push would be neat (assuming that's what it is).

    I still don't quite get what Aura thing is, the one that can't be used during Body Boost.

    Oh, and it looks like Wild Hunters got a skill similar to Xenon's diagonal jump thing, that's neat! That's pretty much the only thing I wanted on a WH, the ability to get onto a higher platform without climbing a rope/ladder.

  10. Water
    IGN: DrkLilith
    Server: GAZED
    Level: 210
    Job: DarkCryokinesis
    Guild: TheAura
    Alliance: Aura
    Farm: FIareon (dead)

    Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Feels like a cycle of revamps.

  11. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Hah, I am laughing quite a lot at this. Go go 1% damage boost!

  12. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    You just felt this now?

  13. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Ehh...small percentage increases here and there. And of course, MOAR damage lines!

    What's with all these bosses getting their speed increased by 233%?

  14. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Those are the Boss PVP versions.

  15. Default Re: KMST 1.2.489 - Skill Changes.. ... again




    Tch.

  16. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    It's normal that the first several posts are reserved for the extractor for the sake of being organized. It's nothing aimed at you at all, just uniform procedure. I hope you don't take it personally

  17. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    Came across this video showcasing some of the new WH changes.

  18. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    DAT PHANTOM BUFF
    GET HYPE

  19. Default Re: KMST 1.2.489 - Skill Changes.. ... again


    I believe they forgot to put the prerequisite for Mechanic's Hovering or the stats for it don't do anything. If the stats listed do something, it should require maxed Missile Tank. Otherwise, you could just leave that at level 1 and when you learn Hovering, you'll have the same damage as maxed Missile Tank/Siege Mode. I believe they forgot Laser Blast's attack speed buff.

    Armored Crimson looks like it has its own effects, so you lose Stance for Damage Absorb and Status Resistance. Draw Back says it's a toggle ON/OFF skill, so if it's ON, it might do the retreating automagically.

    Battle Mage's Big Crunch Aura uses the x variable for "increases aura effects by #x times" but I believe it should use y. Otherwise, it increases aura effects by 30x.

  20. Neutron Male
    IGN: Konfus
    Server: Culverin
    Level: 145
    Job: Shiny
    Guild: something
    Alliance: something else
    Illinois

    Default Re: KMST 1.2.489 - Skill Changes.. ... again


    I don't know what Big Crunch Aura does exactly but hot damn, that skill effect.

  21.  

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