So can WHs Jag Jump backwards or what?
So can WHs Jag Jump backwards or what?
According to Max's blog, PQs are now world-merged. Me gusta.
Laugh starting from 1:10 is not permitted, guys
Yeah, it looks awkward, but I could totally see it being useful in things like Boss-battles and such =o
That phantom buff... really?
IMO the ability for archers with a hurricane-style attack to move back and forth shouldn't be a WH-only thing.
Besides it'd look a lot less awkward if a bowmaster or wind archer were back pedaling while firing arrows.
Its still a really neat addition though.
That triple jump seems pointless it doesn't really travel you far, but cool to get a diagonal skill like Xenon that's really useful. Facing forwards while walking backwards is interesting.
Wow that server merge for PQ's is great. Every time I pop in to see if there is any one in the PQ map it is empty.
What does that 4th job new BaM skill actually do?
Looking at this http://tvpot.daum.net/v/v2e9fmM1OG11mMM0rkreei6 doesnt seem like 30.
And 30 is pretty crazy imo. 300 matt on a BaM, that, and ADA is like 600% of your matt if it works the same as GMS and adds a % of your matt to your range.
Some other notes:
Strike Dualshot's level 20 damage is higher than Advanced Strike Dualshot's damage. This is likely an oversight, either buffing Strike Dualshot too much and wanting to have Advanced Strike Dualshot be 200%, or forgetting to buff Advanced altogether.
I don't believe anything indicates that Big Crunch Aura is a party skill. It's basically just a buffed version of Body Boost, changing from 2x to 3x, as far as I can tell. They misprint it to say 30x, when the x = 30 is referenced to ABA's damage reduction effect. I believe it cancels ADA's DOT though since it doesn't mention boosting its effect and it removes your current auras.
Evan's Earthquake and Flame Wheel are extremely close in DPS now. At maxed level, Earthquake is only 40%/s weaker. tl;dr Flame Wheel would be pretty pomegranatety if it weren't a gigantic laz0r with high alpha.
Hyper Dark Chain -> Battle Spurt -> Finish Blow can't possibly be beneficial to DPS, but it improves ease of use and utility.
Wild Hunter's Enduring Fire got a massive buff. Assuming you max Wild Arrow Blast before Advanced Final Attack, you'll need level 18 Wild Arrow Blast to outDPS maxed Enduring Fire with 1 AFA.
http://www.insoya.com/bbs/zboard.php...page=1&no=1019
Someone posted screenshots of his range with different buffs if you wanna try to see if you can find something out.
Alpha means what in this case?
And yeah if those screenshots mean anything ADA is 25% of the Matt added, ADA+BB = 50% or 60% and BC = 75%
Put the wrong %'s sorry
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