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  1. Default v.141 - Cygnus Awakening Update Notes


    http://maplestory.nexon.net/news/upd...e-notes/00H6x/



  2. Default Re: v.141 - Cygnus Awakening Update Notes


    This is going to make a lot of people happy..

  3. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: v.141 - Cygnus Awakening Update Notes


    Widescreen resolution makes my Kanna extremely happy. all dem hotkeys

  4. Neon Atom Straight Male
    IGN: Omnicolor
    Server: El Nido
    Level: 200
    Job: Rainbow Paladin
    Guild: LegacyReborn
    Farm: Erictopia
    usa

    Default Re: v.141 - Cygnus Awakening Update Notes


    No bug fixes at all it seems. Well, we'll see I guess.

    That widescreen support alone makes me fairly happy enough to ignore some of the bugs... for now.

  5. Default Re: v.141 - Cygnus Awakening Update Notes


    Interesting.

  6. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: v.141 - Cygnus Awakening Update Notes



    But NexonNA, KMS only have 12 classes with link skills, so this is not an actual limit for them.
    We have 3 classes more (JETT, Kanna, and Hayato), which means 3 more link skills. Please raise our limit to 15?

    Bug fixes are usually posted separate from the Update Notes. We shall see.

  7. Default Re: v.141 - Cygnus Awakening Update Notes


    This is good news. No more being restricted into killing golems in perion for exp to level.
    But I wonder now with that... Would evolving world (being setup with monster max HP and population cores) be better training/hunting than anywhere else? Killing grandpa boss and krexel daily would net quite a bit of exp too.

  8. Default Re: v.141 - Cygnus Awakening Update Notes


    on EXP penalty removal - does that extend to drops?

    on CWKPQ and Alter PQ - people remember to say you like both equally, or else I get a feeling they will cut one.

    on monster Gems quest - yay - at last, I can start to prepare to expand farm to max size. anyway they were supposed to be available from daily giftbox. probably noone bought from CS

    eye of fire for 80 ML coins - is it worth it?

  9. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: v.141 - Cygnus Awakening Update Notes


    Probably not, or they'd say so. Then again, maybe they just don't know it's changed too.

    Someone posted that they got a Gem in the daily box. But it's so rare as to be useless. I, too, would be glad to be able to expand my farm further. Remains to be seen what this repeatable quest for a Gem entails.

    Eye of Fire - I think they sell for about 5m meso in FM. Up to you whether you find that easier to earn than 80 ML coins. (Considering Krexel quests give 7.5m meso a day... OTOH, the update notes say something about Krexel's skills being updated. Might actually become hard to kill?)

    What?
    Not that I mind a free 1.5x coupon and other stuff, but this makes even less sense than the Peru Independence Day.
    Apparently it's supposed to be Nexon's way of showing support to the beleaguered Syrian people ("Levant" is somewhat synonymous to "Near East"), but it's so random. Soccer Cleats???

  10. Default Re: v.141 - Cygnus Awakening Update Notes


    So..
    Notable events are;

    Attendance Check Event - 2 50% Unique Pot Scrolls(?),2 Lucky Day Scrolls(?), 2 5Star EE Scrolls(?)
    Spoiler


    Maple Special Week - Unique Pot Scroll 50%
    Spoiler


    Crown Stacking - CoG 50%, Lucky Day, Bonus Pot Scroll 60%(Gives 3lines?)
    Spoiler

  11. Default Re: v.141 - Cygnus Awakening Update Notes


    Are mages supposed to be able to jump cast? Looks like they can now.

    Also there's a glitch with client side damage for Soul Arrow + no arrows left.

  12. Default Re: v.141 - Cygnus Awakening Update Notes


    Owowow...
    Superconnector (Title): A title given to those who loooove to Maple Chat. Increases the probability of ‘bro-ing down’ and ‘finding homies’.
    That kinda hurt.

  13. Default Re: v.141 - Cygnus Awakening Update Notes


    Lovin' the widescreen. The Cygnus Knights update seems lackluster, though.

  14. Default Re: v.141 - Cygnus Awakening Update Notes


    Eww, more attendance events with no make up days.

  15. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: v.141 - Cygnus Awakening Update Notes


    I thought it would suck but the delay between alt tabbing is instant now, so wide/full screen is AWEEEEEEESOMEEEEE.

    Ew, saving 30-$50+ per unique pot success.

  16. Brick Male
    IGN: ZeroCA
    Server: Windia
    Level: 21x
    Job: Zero
    Guild: EssentiaI
    Alliance: N/A
    Farm: ReneMule
    usa

    Default Re: v.141 - Cygnus Awakening Update Notes


    Are attendance events once per acc?

    That's a huge burden off my shoulders :]

  17. Default Re: v.141 - Cygnus Awakening Update Notes


    And of course, warrior grounds doesn't drop any of the event items

  18. Default Re: v.141 - Cygnus Awakening Update Notes


    Looks like that BG leeching is dead thanks to that lv41 party member difference

  19. Default Re: v.141 - Cygnus Awakening Update Notes


    Won't be here for Hot Time. Hmm... /:

  20. Default Re: v.141 - Cygnus Awakening Update Notes


    Event UI says Picnic gives 1% no-boom clean slates. The site and quest text say 10%, but there's no data on what it would actually reward, I don't think.

    This has happened before, except last time the site said 1%.

    Not sure what to make of this, but if they were actually 1%, it'd be pretty disappointing.

    Guess all I can do is wait and see next week.

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