Page 4 of 4 FirstFirst ... 234
Results 61 to 77 of 77
  1. Default Re: GMS v141 - Cygnus Awakening


    Well, so far so good. They haven't decreased the timer on Evo world, the exp seems to be the same. I'll check Dimension Invade later.

  2. Default Re: GMS v141 - Cygnus Awakening


    I'm glad to see Von Bon fixed, although I got used to killing it without the annoying Physical Resistance. I'm hoping the 800m HP Disembodied clone is removed from the Normal Mode as well.

  3. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: GMS v141 - Cygnus Awakening


    It's actually gotten worse for me.

  4. Electron Male
    IGN: ImNotHomura
    Server: Mardia
    Level: 201
    Job: Xenon
    Guild: [L]ittle Busters
    Farm: HomuVille
    usa

    Default Re: GMS v141 - Cygnus Awakening


    Steins;gate? What's this doing here?

  5. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: GMS v141 - Cygnus Awakening


    Probably got accidentally brought over from JMS when they ported over the Fafnir Katana and Fan.

  6. Default Re: GMS v141 - Cygnus Awakening


    Gosh... do thunder breakers ever need a more responsive Ascension+Thunder rush.

    Also the new MPE is pretty crappy.

  7. Default Re: GMS v141 - Cygnus Awakening


    How is it?

  8. Deluxe Refrigerator Straight Male
    IGN: Blackraven16
    Server: Khaini
    Level: 176
    Job: Fire/Posion
    Guild: Osomga
    usa

    Default Re: GMS v141 - Cygnus Awakening


    the spawn is alot lower

  9. Default Re: GMS v141 - Cygnus Awakening


    EXP cut and spawns are a bit delayed/slower for many maps. The forgotten time map with the gatekeepers and grim phantom watches is still very good.


    Krexel drops doomday staves if anyone cares about a LUK requirement staff anymore. Also lots of Katana's and other assorted garbage tier weapons. Also both eyes now damage cancel weapon attack.
    Last edited by fodjgngf; 2013-09-05 at 06:50 PM.


  10. Default Re: GMS v141 - Cygnus Awakening


    I can confirm that, Krexel dropped a Doomsday staff for me on my first run today.

    Someone on my BL was saying their guildmate got a Stonetooth from Krexel, so I did a second run. Got a Skull Staff (Lv103 NX Staff) and 2 Unripe Onyx Apples that time.

  11. Default Re: GMS v141 - Cygnus Awakening


    Same, its much slower/laggier for me now.

  12. Default Re: GMS v141 - Cygnus Awakening


    ohay, seems zhelms lost their "One of a Kind" tag.

    Which means farming Charm just got a bit easier.
    Last edited by OrionTempest; 2013-09-09 at 09:22 AM.

  13. Default Re: GMS v141 - Cygnus Awakening


    Opinion time: I have a newly-made noblesse. Which of the three knights should I choose? Whats the consensus on Dawn Warrior?

  14. Brick Male
    IGN: ZeroCA
    Server: Windia
    Level: 21x
    Job: Zero
    Guild: EssentiaI
    Alliance: N/A
    Farm: ReneMule
    usa

    Default Re: GMS v141 - Cygnus Awakening


    If you don't lag, 4h job DW is great.

    If you do... don't bother.

    TBs are all around great. WAs are a bit monotonous.
    Last edited by tecul1; 2013-09-08 at 07:46 PM.

  15. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default GMS v141 - Cygnus Awakening


    I haven't played through all 3 yet but TB is so far amazing. I would main it if it didn't mean sacrificing my untradeables and such.

  16. Default Re: GMS v141 - Cygnus Awakening


    For a beginner's skill, Elemental Slash is very generous. Its fast, decently powerful (considering what levels its intended to be used at), and costs no MP. I find myself forgetting about my 1st job DW attack in favor of it sometimes because its so good.

  17.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •