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  1. Default Re: v.141 - Cygnus Awakening Update Highlights


    I would drop AB for classes with naturally high % Total Damage buffs, like Xenon, Kaiser, or Demon Slayer. Factoring in everything, with the level 2 link, I'd gain ~2% damage on normal monsters, and like ~1.3% damage on boss monsters, and that's if I remember to cast it every 90 seconds exactly. I don't even have an AB high enough for the link in the first place. It's too much of a hassle, for me, to be worth it compared to a passive link like Jett's. Though, as Xenon or Demon Slayer, I'd just drop Mikhail since I have 100% stance anyway.

  2. Default Re: v.141 - Cygnus Awakening Update Highlights




    Lol at that guy dressing up like a blaze wizard.

  3. Default Re: v.141 - Cygnus Awakening Update Highlights


    My Jett Link Skill is 25 ATK 18 DEX.

  4. Default Re: v.141 - Cygnus Awakening Update Highlights


    I'm thinking I'll cut off mihile/hayato :( I think my jett link is pretty much the same, maybe 24 att 16 dex? I just extended it for like 4 months a few days ago

  5. Default Re: v.141 - Cygnus Awakening Update Highlights


    How good is Monster Park Extreme for 100-120 (compared to, like, Evo)?

  6. Default Re: v.141 - Cygnus Awakening Update Highlights


    Attendance....event...again. Holy crap.

    But at least Monster Park Extreme is coming back. Huzzah easy modo, link skill mules again.



    My Hayato is ready. Hopefully I can get at least one Pendant this time around...

  7. Flatpanel TV
    IGN: HarbingerLey
    Server: Mardia
    Level: 203
    Job: Demon Slayer
    Guild: [L]ittleBusters
    Farm: Dominion
    usa

    Default Re: v.141 - Cygnus Awakening Update Highlights


    the better mobber you are, the better the exp. spawn never really seems to disapear. at 1x, I think around 80-100, a 10 minute run is a bit more than a level(if i recall)

  8. Default Re: v.141 - Cygnus Awakening Update Highlights


    The new MPE is like... half as good as the original sadly :( I mean it's still good, but if you were hoping super easy levels like before you will be sorely disappointed.

  9. Default Re: v.141 - Cygnus Awakening Update Highlights


    3/5 knights at once.

    Not bad. Hyped for this patch now.

  10. AFK at Ch 18 Leafre Straight Male
    Nion's Avatar [Jr. Event Coordinator]

    IGN: GreenTeaSip
    Server: Scania
    Job: Hero
    Guild: Symbolism
    Alliance: Lore
    Farm: Symbolism
    California

    Default Re: v.141 - Cygnus Awakening Update Highlights


    I just died a bit inside because... I don't have any more character slots nor do I want to delete any of my guys right now.

    Damn it.

  11. Default Re: v.141 - Cygnus Awakening Update Highlights


    oh my god maybe with the link limit i can finally feel not obligated to lock my Jett's thing every week. IT HASNT GONE GREEN IN LIKE A THOUSAnd dusts and agh i give up

    Also I cannot wait for Aikido's hair and eyes to be available for royal or whatever. So purdy.

  12. Default Re: v.141 - Cygnus Awakening Update Highlights


    Have to wait for the Update Notes to see if we're getting a free slot or not.

    @schwer; You have to use the CS cubes if you want it to rank up.

  13. Default Re: v.141 - Cygnus Awakening Update Highlights


    oh man we're getting all three at once

    my dw isn't ready for this

  14. Default Re: v.141 - Cygnus Awakening Update Highlights


    So glad I made my Wind Archer and Night Walker in advance lol

  15. Default Re: v.141 - Cygnus Awakening Update Highlights


    Why? The WA will be much easier to train now, and the NW will just sit there gathering dust for like a year more.

  16. Default Re: v.141 - Cygnus Awakening Update Highlights


    Because I had the funds to make them and right now I really don't.

  17. Default Re: v.141 - Cygnus Awakening Update Highlights


    I'm fairly certain the dusts that drop from monsters can at least rank the core up to the second tier, and can just as easily drop it back down, akin to event Occult Cubes and potential. I'm a bit too cheap to spring for both the CS dusts and solidifiers, so the free ones will have to do. :-(

  18. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: v.141 - Cygnus Awakening Update Highlights


    I ranked mine up once using star dusts. Never got it to rank up again though

  19. Default Re: v.141 - Cygnus Awakening Update Highlights


    I hope for you guys they dont remove the old cwkpq pq and replace it by the citadel in elnath.

  20. ᗧ · · · ᗣ · · · ᗣ ᗣ Straight Male
    IGN: Helsinki
    Server: MYBCKN
    Level: 220
    Job: Aran
    Guild: Friends
    Alliance: Unbreakable
    finland

    Default Re: v.141 - Cygnus Awakening Update Highlights


    "Screw you half of the Cygnus Knights, you're getting NOTHING, no revamp, no new buffs, and oh, you're still going to sit at lvl120 to cry forever and ever until the end of time."
    - Nexon

    Pretty sure we're getting kMS CWKPQ seperately from our own Masteria? They said they're still working on the "real" Masteria update.

  21.  

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