you may know that from wz...
The delay class associated with Phantom Blow consists of 9 frames at 90ms each. According to the data from this patch, the first 7 frames are 90ms each as before, while the 8th frame has been reduced to 60ms and the 9th frame has been reduced from to 30ms, a total reduction of 90ms from 810ms, leading to a delay of 720ms.
At Normal(6), the delay reduction itself is a 12.5% (810ms -> 720ms) damage increase, but because of how delay rounding works, at the speed cap, the increase should be about 16.7% (630ms -> 540ms).
DBs are just super.
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