Nexon posted a patch for KMST version 487 upgrade to version 488.
You may download this patch from their official site and begin creating your pre-patcher now.
Extractions and database updates will be forthcoming (if supported)!
On my phone so I can't copy much but here are the Korean notes
Spoiler
메이플스토리 클라이언트 Ver. 1.2.488 버전이 릴리즈 되었습니다.
이번 패치에서는 다음과 같은 사항이 추가되었습니다.
<게임 관련>
1. 보스 아레나가 추가되었습니다.
- 보스 아레나는 레벨 60이상의 전 직업이 참여할 수 있는 서버 통합 컨텐츠로 다른 서버의 유저와 함께
플레이 할 수 있는 컨텐츠입니다.
- 총 2라운드 진행되며 한 라운드는 보스를 조종하여 상대방과 대결하게 되며 나머지 라운드는 자신의
캐릭터로 상대방이 조종하는 보스와 대결하게 됩니다.
- 화면 좌측의 보스 아레나 알림을 통해 참가 신청을 할 수 있습니다. 매칭되는 상대방은 자신의
보스 아레나 점수와 비슷한 수준의 상대가 우선 매칭됩니다.
- 보스 아레나 맵에 입장 후 총 6종의 보스 중 자신이 조종할 보스를 선택하고 핸디캡, 공용 스킬을
고른 뒤 양쪽 모두 준비가 완료되면 본 경기가 시작됩니다.
- 한 라운드 당 5분의 제한 시간이 있고, 제한 시간 내에 보스의 체력이 다 소진되거나, 캐릭터의
데스 카운트가 모두 소진이 되면 즉시 해당 라운드가 종료 됩니다.
- 5분의 시간 동안 승부가 결정되지 않으면 보스의 남은 체력과 캐릭터의 남은 데스 카운트를
비교하여 승패를 결정하게 됩니다.
- 보스는 총 6종으로 모든 보스는 공격 3개와 스킬 3개를 가지고 있습니다. 여기에 선택한 공용 스킬 2개를
합하여 공격3개, 스킬 5개로 상대와 대결하게 됩니다. 공격의 경우 해당 키를 입력하면 즉시 발동이 되고,
스킬은 스킬 키를 누른 뒤 일정 시간 후에 사용이 됩니다.
- 캐릭터는 몇 가지 이동 스킬이 제약되는 대신 전 직업 공통으로 플래시 점프를 사용할 수 있습니다.
- 총 2라운드가 지난 후 이긴 라운드가 많은 쪽이 최종 승리하며 라운드 스코어가 1:1일 경우 경기 플레이
정보를 비교하여 승리자를 결정합니다.
- 경기가 끝난 후 퇴장 맵에서 보상을 획득할 수 있습니다. 경기의 승패 및 소모 시간에 따라 경험치를
지급받을 수 있습니다.
<스킬 관련>
1. 모험가 듀얼 블레이드 직업 군 스킬이 조정되었습니다.
[2차+ – 듀얼 마스터]
- 플래시 뱅: 해당 스킬의 효과와 지속 시간이 정상적으로 적용 됩니다.
[4차 – 듀얼 블레이더]
- 팬텀 블로우: 해당 스킬의 이펙트와 사정 거리가 조정 되었습니다.
- 용사의 의지: 해당 이펙트가 기존 모험가 군의 개편된 이펙트로 변경 되었습니다.
2. 모험가 캐논슈터 직업 군 스킬이 조정되었습니다.
[3차 – 캐논블래스터]
- 캐논 점프: 해당 스킬의 타격음이 정상적으로 출력 됩니다.
-
[4차 – 캐논마스터]
- 캐논 버스터: 해당 스킬의 공격 속도가 정상적으로 적용 됩니다.
- 용사의 의지: 해당 이펙트가 기존 모험가 군의 개편된 이펙트로 변경 되었습니다.
[하이퍼]
- 롤링 캐논 레인보우: 해당 스킬이 더 이상 공격력 반사 스킬에 영향을 받지 않습니다.
<퀘스트 관련>
1. 테마던전 <차원의 도서관>에 퀘스트가 추가되었습니다.
- 세 개의 에피소드를 모두 클리어하여 도서관장 탈레스에게 최종 보상을 수령하고 난 뒤, 추가 퀘스트인
‘[차원의 도서관] 이야기의 조각’을 진행할 수 있습니다.
- 책장 너머의 숲에서 몬스터를 사냥하고 ‘이야기의 조각’을 모아오면 도서관장 탈레스가
펜던트 추가슬롯의 사용 기한을 늘려줍니다.
- 본 퀘스트는 최대 3회까지 반복 가능하며, 매번 완료할 때마다 사용 기한이 연장됩니다.
- 책장 너머의 숲은 차원의 도서관의 우측 포탈로 입장할 수 있습니다.
From the loltranslation, It looks like cannon buster got it's regular attack speed back and cannon jump got nerfed? And i think Rolling Rainbow got ignore damage reflect.
loltranslation:
Spoiler
game-related 1.
Boss arena has been added.
- Boss arena is level 60 or more before it can participate in job Server Integration content with other users of the server
can play the content.
- a total of 2 round and round the boss to compete against each other, the other, and the rest of the rounds of the
other characters are competing with the boss.
- Screen left through the notifications for participation in the boss arena. The opponent is matching his
boss arena scores and a similar level of opponent is first of all matching.
- Boss arena map for its position after a total of six species of the boss of his boss manipulate to select and handicap, and the common skills
both men harden when it is ready to start this game.
- a round of five minutes per time-out and time-out, the boss's physical are exhausted, or the character
count for Desdemona all used up immediately if the round is shut down.
- 5 minutes of the time the game is not determined by the boss if the rest of the characters' physical strength and the rest of the death count
compares to that will determine the outcome.
- boss is a total of six species, all boss attacks and three of three. In addition, the common skill selected two
attacks combined three, five skill against the opponent. If the attack immediately by typing exercise, and
the skills of key is pressed after the time after use.
- the characters of several moving this constraint, instead of being a common job with Flash can be used to jump.
- a total of 2 round after round, many of the final victory, and round score is 1:1, the game
winner compares to determine information about the play.
- After the game, players can acquire map from the compensation. The outcome of the game and time consuming, depending on the experience
, they can receive.
'skill-related 1.
adventurer dual blade job skill is adjusted on the military.
[ second - Dual-master -
Flash Bang & Olufsen: the effect of the skill normally applied to the battery.
[ fourth - Dual-bliss, radar -
Phantom Joe Blow: the effect of the skill and range is adjusted.
- warrior's commitment: the effect of an existing adventurer reborn effect changed.
2. adventurer Canon shooter job skill is adjusted on the military.
[ third-canon Blaster -
Canon jump: the skill that is normal, the output of the blow.
-
fourth-canon Master -
Canon Buster: The skill of attack speed is normally applied.
- warrior's commitment: the effect of an existing adventurer reborn effect changed.
[ Hyper -
rolling Canon rainbow: the skill is no longer offensive skills reflected in are not affected.
<quest related >
1. The theme was "before the library > quest has been added.
- three episodes are all clear to the director of a library Thales for final compensation after receipt, quest, add
'dimension of the story of libraries ] pieces" to proceed.
- bookshelf across the monster hunting in the forests of the pieces of the story, "When the Library Director
of Thales, pendant add slot used to increase.
- The quest to Repeat three times the maximum possible, complete every time whenever a use will be extended.
- bookshelf across the forest on the right side of the library of the holders of tax evasion.
<map related >
1. The theme was "before the map library has been added.
Beyond the woods, El-shelf
bookcase in Beyond the woods, El-
beyond the pages of the calm forest 1
- Beyond the pages of the calm forest 2
From the loltranslation, It looks like cannon buster got it's regular attack speed back and cannon jump got nerfed? And i think Rolling Rainbow got ignore damage reflect.
loltranslation:
-snip-
Which translator did you use? o-o
Google Translate comes up as this for me:
Spoiler
MapleStory Client Ver. Version 1.2.488 has been released.
In this patch, the following has been added.
"Game Related>
1. Boss Arena has been added.
- 60 more than the level before the boss arena to join a job as a server integrated content with other users on the server
It is content that can be played.
- A total of two rounds will be held one round of confrontation with the other party to steer the boss, and the other round his
Character to steer the person will be a showdown with the boss.
- Boss Arena on the left side of the screen with the notification can apply to participate. Other matching their
Boss Arena, and a similar level opponent scores first will be matched.
- Boss Arena position on the map after the boss of a total of six to fly his boss to choose handicap, public skills
When you are ready to back both even, the match will start.
- A time limit of five minutes per round, and health of the boss within the time limit exhausted, or the character of the
When the death count is exhausted, the round will end immediately.
- 5 minutes of the hour boss fight is not determined by the strength and character of the remaining counts of the remaining Death
The winner will be determined by comparing.
- Boss of all bosses a total of six kinds of attacks have 3 dogs and 3 skill. Here the two selected public skills
3 combined attack, the skill will play against five opponents. In the case of an attack as soon as the key input to be activated,
Skills after a certain period of time after you press the skill key will be used.
- Move a few characters instead of the pre-vocational skills that are constrained to use flash jump is common.
- Total after two rounds wins the round and round many ways the final score wins the game if you play one one day
Compare the information to determine the winner.
- Sent off after the game, you can get compensation from the map. Time consuming, depending on the game winner, and experience
You can get paid.
<Skills Related>
1. Adventurer job Dual Blade skills have been adjusted group.
[2 Car + - Dual Master]
- Flash bang: the duration of the effect of the skill will be applied correctly.
[4 car - Dual Blader]
- Phantom Blow: The effect of the skill and the range was adjusted.
- The will of the mighty: the effect to the effect that the reorganization of the existing military adventurer has changed.
Two. Adventurer Canon shooter skill occupational groups was adjusted.
[3 tea-Cannon Blaster]
Canon Jump: the skill is the normal output of the tagyeokeum.
-
[4 car - Cannon Master]
- Buster Cannon: Attack of the skill is applied normally.
- The will of the mighty: the effect to the effect that the reorganization of the existing military adventurer has changed.
[Hyperlink]
Rolling Rainbow Canon: the skill damage is no longer reflective skills will not be affected.
<Quest Related>
1. Theme Dungeon <-dimensional library> has been added to the quest.
- To clear all three episodes Thales Librarian and I received the final reward after adding quest
"[D content of] a piece of the story" can proceed.
- Bookcases and monster hunting in the woods behind the story of a piece of 'the librarians come together with Thales
Add pendant helps prolong the expiration date of the slot.
- This quest can be repeated up to three times, and each time, when completed, will extend the expiration date for each.
- Library Bookcases beyond the level of the forest to the right of the portal are not allowed.
<Map-related>
1. Theme Dungeon <-dimensional library> has been added to the map.
- Elin Woods one of the shelves behind
- Bookcases beyond Elin Woods 2
- Beyond the tranquility of the forest of shelves 1
- Beyond the tranquility of the forest of shelves 2
Skill Changes: Dual Blade
Flash Bang - duration now applies correctly.
Phantom Blow - effect and range adjusted.
Hero's Will - effect adjusted to match adventurers.
Cannon Master
Cannon Jump - (not too sure about this one).
Cannon Barrage - attack speed changed/fixed(?).
Hero's Will - effect adjusted to match adventurers.
Rolling Rainbow Cannon - now ignores damage reflect.
Cannon Master
Cannon Jump - (not too sure about this one).
Cannon Barrage - attack speed changed/fixed(?).
Hero's Will - effect adjusted to match adventurers.
Rolling Rainbow Cannon - now ignores damage reflect.
I think what it's trying to say with cannon jump is that it works like it does now. It can't be used more than once in the air.
FAR LESS insane mobility as we saw in the video, but the insane horizontal is still there.
I think what it's trying to say with cannon jump is that it works like it does now. It can't be used more than once in the air.
FAR LESS insane mobility as we saw in the video, but the insane horizontal is still there.
Also, wooooooooo moar buffs.
Utilizing blast back, cannon jump, and hyper jump should be restricted to once each in one jump, IMO. that other mobility was too crazy, but as a cannoneer lover im OK with this new incarnation, if it works as I think it does (one of each jump allowed in one jump).
Also, I hope that cannon barrage change is a massive reduction in the delay. I have no idea why they increases the delay so much to begin with.
Utilizing blast back, cannon jump, and hyper jump should be restricted to once each in one jump, IMO. that other mobility was too crazy, but as a cannoneer lover im OK with this new incarnation, if it works as I think it does (one of each jump allowed in one jump).
This was my suggestion also, but i think the cannon jump change is all that is needed to fix that movement. You can't get the extra vertical push to execute more BB/MP which ultimately results in far less space traversed. You probably won't get more than 1 of each option off even if you could use BB/MP more than 1 time in a jump.
Wondering if they'll do the same DR thing for Arrow Platter.
They better T_T
Phantom Blow's range was nerfed a little bit. I am pretty sure they sped up Cannon Buster but I'm not too sure because I don't know where to see the delays in the wz files lol. Someone posted a video of it though so maybe someone with keen eyes can tell.
Just did a round of Boss Arena, it seemed pretty Wonky, but other than that it was pretty fun, Although I sense a ton of Balance issues in the future....
Phantom Blow's range was nerfed a little bit. I am pretty sure they sped up Cannon Buster but I'm not too sure because I don't know where to see the delays in the wz files lol. Someone posted a video of it though so maybe someone with keen eyes can tell.
So I found the one for Cannon Buster but it has delays for all 15 frames or whatever, would I have to add them together to find the total delay of the skill? And if so... some of the delay values are negative, do I subtract those? :S
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