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Thread: [Update KMS] Patch Available - KMST 1.2.488

  1. Default Patch Available - KMST 1.2.488


    Nexon posted a patch for KMST version 487 upgrade to version 488.
    You may download this patch from their official site and begin creating your pre-patcher now.
    Extractions and database updates will be forthcoming (if supported)!

    Size: 19432774 (bytes) (18.53 mb)
    Posted:

    Want quick and easy notification of just patches & updates? Follow PatchWatcher on twitter, or visit http://www.PatchWatcher.net/ and monitor just the patches you're interested in.

  2. Default Re: Patch Available - KMST 1.2.488


    #patchhypeincoming
    Probably just adjustments.

  3. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: Patch Available - KMST 1.2.488


    Cannoneers now able to fly, dash and teleport too.

    Most mobile class ever!

    Spoiler

  4. Default Re: Patch Available - KMST 1.2.488


    Meanwhile, Night walkers are being forgotten...

  5. Default Re: Patch Available - KMST 1.2.488


    /OMG PATCH
    /meh, too small to be of much importance

  6. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: Patch Available - KMST 1.2.488


    Skill changes need not take up too much room at all. It's a patch a day or two after the last one...that's fairly quick.

  7. Default Re: Patch Available - KMST 1.2.488


    On my phone so I can't copy much but here are the Korean notes

    Spoiler


    Few minor DB and Cannoneer changes (PB animation, something with flash bang and idk the other skill), and some new boss related thing I have no idea

  8. Default Re: Patch Available - KMST 1.2.488


    From the loltranslation, It looks like cannon buster got it's regular attack speed back and cannon jump got nerfed? And i think Rolling Rainbow got ignore damage reflect.

    loltranslation:
    Spoiler

  9. Default Re: Patch Available - KMST 1.2.488


    Finally, I've been waiting for the Boss Arena.

  10. Default Re: Patch Available - KMST 1.2.488


    Which translator did you use? o-o

    Google Translate comes up as this for me:
    Spoiler


    Skill Changes:
    Dual Blade
    Flash Bang - duration now applies correctly.
    Phantom Blow - effect and range adjusted.
    Hero's Will - effect adjusted to match adventurers.

    Cannon Master
    Cannon Jump - (not too sure about this one).
    Cannon Barrage - attack speed changed/fixed(?).
    Hero's Will - effect adjusted to match adventurers.
    Rolling Rainbow Cannon - now ignores damage reflect.

  11. Default Re: Patch Available - KMST 1.2.488


    The Boss Arena should be interesting but being an eternal pessimist i'm not expecting much.

    Indeed.

  12. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: Patch Available - KMST 1.2.488


    I think what it's trying to say with cannon jump is that it works like it does now. It can't be used more than once in the air.

    FAR LESS insane mobility as we saw in the video, but the insane horizontal is still there.

    Also, wooooooooo moar buffs.

  13. Default Re: Patch Available - KMST 1.2.488


    Utilizing blast back, cannon jump, and hyper jump should be restricted to once each in one jump, IMO. that other mobility was too crazy, but as a cannoneer lover im OK with this new incarnation, if it works as I think it does (one of each jump allowed in one jump).

    Also, I hope that cannon barrage change is a massive reduction in the delay. I have no idea why they increases the delay so much to begin with.

  14. Default Re: Patch Available - KMST 1.2.488


    Used freetranslation.com :P Google sometimes has gobly gook, but turns out all translators that are free online are pretty pomegranatety.

  15. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: Patch Available - KMST 1.2.488


    This was my suggestion also, but i think the cannon jump change is all that is needed to fix that movement. You can't get the extra vertical push to execute more BB/MP which ultimately results in far less space traversed. You probably won't get more than 1 of each option off even if you could use BB/MP more than 1 time in a jump.

  16. Default Re: Patch Available - KMST 1.2.488


    Wondering if they'll do the same DR thing for Arrow Platter.

  17. Default Re: Patch Available - KMST 1.2.488


    They better T_T


    Phantom Blow's range was nerfed a little bit. I am pretty sure they sped up Cannon Buster but I'm not too sure because I don't know where to see the delays in the wz files lol. Someone posted a video of it though so maybe someone with keen eyes can tell.

  18. Default Re: Patch Available - KMST 1.2.488


    Just did a round of Boss Arena, it seemed pretty Wonky, but other than that it was pretty fun, Although I sense a ton of Balance issues in the future....

    Spoiler

  19. Idiot. Male
    IGN: Enfris
    Server: Reboot GMS
    Level: 173
    Job: Evan
    Guild: Forever alone.jpg
    Alliance: Forever alone.jpg
    California

    Default Re: Patch Available - KMST 1.2.488


    It's in Character.wz.

  20. Default Re: Patch Available - KMST 1.2.488


    So I found the one for Cannon Buster but it has delays for all 15 frames or whatever, would I have to add them together to find the total delay of the skill? And if so... some of the delay values are negative, do I subtract those? :S

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