I don't know if I should post it here... or post it in the the Hayato hyper skill thread.
So these SS are from TMS Kanna post hyper (do not know range and this is before the legendary earring):
I have also asked them, some of them said they believe Kanna's hyper bind doesn't belong to any existing group of bind, but this need to be tested when we have it. At least they didn't messed up to be the same group of her own bind.
Alright, now, she looks pretty strong, however, these are Kanna's hyper skills' bugs:
Yup.... +0INT and +0LUK, you read it right.
According to TMS player, this skill only apply the debuff for
2 seconds
It will be gone by the time your MANA regen, not sure if this is bug or not as it did not list under the bug report in TMS
With 0 CD, bellflower can now be place all over the map!
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