1:Speed/DPS. My hero may not be the best DPS-wise, but at least he isn't slow like a tortise.
2:Defense. As long as I don't get 1-shot by anything but a 1/1 attack, I'm cool with it.
3:Likability.
1:Speed/DPS. My hero may not be the best DPS-wise, but at least he isn't slow like a tortise.
2:Defense. As long as I don't get 1-shot by anything but a 1/1 attack, I'm cool with it.
3:Likability.
I make it to try it out but the factor that decides if I stay on it is if it's fun.
Believe it or not I didn't choose Kaiser for it's bossing potential. Heck, I didn't even know they were good at bossing until a bit after I reached 200.
Also this video pretty much made me go the second I saw a Kaiser in action
Spoiler
I mained Aran because of the feel. The big polearm, the great mobbing, the big numbers, the combo system. It tied together to make to make a great experience.
I mained kaiser after that because I liked gigas wave and transfigure, and my most favorite was being able to ignore attack reflection for most of a fight.
I mostly just look for something to keep me engaged in the fame. That's why I liked the old-school buccaneer and the skill chaining iFrames. This is similar to why I like Hayato (but because I'm a pirate die-hard, I'm not into hayato as much). This is probably why I'd enjoy the new thunder breaker. I was kinda hoping that the RED revamp would give buccaneers something similar, but to no avail. At the least we got a mobility skill that doesn't involve walking.
I'm also one of those people who likes playing the not played classes cause people think they're weak on the game damage charts. Underrated stuff is always fun to play because then people know you're weak and dont expect much from you.
Anyone who doesn't die in 5 hits.
I've always been quite fond of magical users, so that inclines me towards them. I also very much like support classes so that influences me further. I'd rather be the player that others rely on to complete whatever goal. I also love classes that have very elegant skills that have some sort of air of godness? So yes, obviously my main is a Bishop :)
Fun and mobility.
I absolutely loved Mercedes the day it came out, same with Angelic Buster. Might be cliche, but Limgoon's videos sold Angelic Buster for me.
- 1. Fun.
- 2. Mobility.
- 3. Decent Damage.
- 4. Status Resist.
- 5. Defense.
- 6. Avoid.
Is it an I/L?
Yes -> Main it
No -> Don't main
In all seriousness, I preferred magic classes in MS. Extra points if they weren't support oriented. Outside of MS it's almost always a stealth class.
The vibe playing it gives off in general.
I didn't intend on quitting my Bishop at first, but my Brawler was so much fun that I switched my main.
Cannoneer gave a similar feeling, but I didn't end up maining that.
Perhaps I have a bias for pirates as I also enjoyed Xenon and Gunslinger, just not to the point of maining them.
Liked my DS for its bossing capabilities and variety.
Switched to Xenon cause damage = fun. Hate the low survivability compared to DS though.
I...don't really know.
Mainly some kind of defense, I absolutely hate being squishy.
I usually just play a class and then end up playing it or hating it.
I love Paladin but hate Kaiser, I love Bishops but don't like I/Ls.
So far my most liked classes are Battle Mage, Paladin and Cannoneer.
I like thieves because they have good mobility and evasion. For me to main a class they must have good mobility, high evade or 100% stance, low reliance on potions with an HP/MP familiar, and decent mobbing. Xenon has pretty much all of these and some of my favorite moves in the game, so I doubt I'll be switching mains.
The other classes I'm interested in are Phantom, Shadower, Wild Hunter, Battle Mage, Wind Archer, Hayato, and Demon Avenger.
Fun factor
Mobility
Status Resistance
Mobbing capability
Something that's a warrior
Demon Slayer and Hayato are the funnest Warrior classes I've played to date. Zero looks to be up there in the fun factor.
Fun factor
Sword user
Survivability
Interesting skills concept.
Fun but i enjoy a lot of classes so thats an easy one for me
Viable in party bossing and solo bossing
Not squishy aka have a decent amount of status resist or dodge rate
Flashy skills are definitely a plus
|
Bookmarks