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  1. Helium Atom Gay Male
    IGN: CoveralAran
    Server: Bera
    Level: 181
    Job: Zero
    Guild: Smite
    Alliance: LevelUP
    Farm: King's Landing
    netherlands

    Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Maybe they'll add them in a later patch. As you can see on Spadow's map, there are arrows at the lower corners which point down. Maybe they are meant to be portals and it will lead you to another map with his legs?

  2. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    For those who can't see Spadow's link.

    http://i.imgur.com/a6jJKM0.jpg

  3. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Thanks. For some reason when I click it, it shows people shaking their butts.

  4. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    It's because you can't hotlink his image.

  5. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    One time a gachabox event would be worth it. Hopefully we get the same one.

  6. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Or maybe it was his plan all along

    So it seems that StopInHundreds is the regular Critias town BGM and StopInEnds is used if an invasion occurs/you fail to defend against an invasion?

  7. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Just realized something very important:
    If maplers fail to repel the commanders attack, the black mage could take over right? So then they might possibly have the black mage become a boss.... and @Fiel; Would have to eat his shirt!

  8. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    That would be version based content though. If KMS could repel the commanders and GMS cannot, black mage wouldn't be able to be a boss in one of those versions.

  9. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Is it possible that someone could give me the link to the orignal post where I said that? I need to update my sig.

    EDIT: Nvm, found it.

  10. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Getting nervous, are we?

  11. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Nervous? No. More like brazen confidence.

  12. Lazy Mathematician Female
    IGN: MsJudith
    Server: Windia
    Level: 130
    Job: aran
    Guild: n/a
    Alliance: n/a
    California

    Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Just to clarify for the rest of us... @Fiel; what do you consider as "killing" the black mage.
    1)Just being able to fight him?
    2)Being able to fight him and get his hp to 0?
    3)hp to 0 and storyline quest about how the black mage is now dead?

    I really dont see 3 ever happening though. Cause we "kill" hilla every day. And I'm gonna guess that's not what you mean by it.

  13. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    #2

    And I mean the ACTUAL blackmage. Not some crappy dreamworld where you kill someone that looks like him. I'm talking the real deal. You fight him; you kill him. It's not happening.

  14. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    They could pull something like someone higher than the Black Mage was controlling the Black Mage all along :)

  15. Lazy Mathematician Female
    IGN: MsJudith
    Server: Windia
    Level: 130
    Job: aran
    Guild: n/a
    Alliance: n/a
    California

    Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    This. I'm actually expecting Rhinne to be behind it all along for god knows what reason.

  16. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Spiegelmann.

  17. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    I think so too. This looks like the top half of the boss only. They're splitting the boss into two maps to reduce the lag.

  18. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Yo-a Darmoa.

  19. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    it'd be funny if, storywise, when we're about to kill the black mage, some bigger bad swoops in, deals the final strike, steals it's powers, mocks us about fiel's shirt and flies away.

  20. Default Re: KMST 1.2.484 - Master Piece, Bosses, etc


    Hahahaha actually I would laugh a lot if GMS decides to change the dialogues to include references to a shirt. Or just some useless Southperry shirt that drops from Black Mage would make my day.

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