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Thread: [GMS] GMS v138 - Xenon

  1. Default Re: GMS v138 - Xenon


    What about mages who aren't a battle mage, weapon speed doesn't matter to them, right?

  2. Default Re: GMS v138 - Xenon


    Nexon hates pirates? No... Nexon hates Kanna.

  3. Default Re: GMS v138 - Xenon


    Nexon needs to take a step back, raise the speed on all the weapons and then create an armor set to go with it, and have that armor set come with eye acc, face acc, maybe a nice pendant, earrings, shoulderpad and ring all tradeable and pottable. . .


    ;-;


    I can dream, right?

  4. Default Re: GMS v138 - Xenon


    nexon should have just made a terminus accessory set to go along with Root Abyss and Tyrant. Would have been perfect, and sales would have shot through the freaking roof.

  5. Default Re: GMS v138 - Xenon


    Which extractions are the Beryl Android and Heart in? I can't find it here. I'm expecting it to be untradable, but I'd love to be pleasantly surprised and see if it's tradable until equip so I can save I for a future character.

  6. Default Re: GMS v138 - Xenon


    Dunno when it was added, but they are equip tradeblock.

  7. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
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    panama

    Default Re: GMS v138 - Xenon


    no they're not, a few are, but others have quite the benefits. a 160 polearm can be used with arans without losing any speed, and can still be traded to a DrK for use, a 2H sword would mean you lose 1 speed, but you'd be able to train your hero, paladin, dawn warrior and kaiser with it. and so on.

  8. Default Re: GMS v138 - Xenon


    REALLY??? Wow, I'll be sure to gather extras and save them!

  9. Default Re: GMS v138 - Xenon


    Being tradeable is almost literally the only benefit to them. The majority of them have such unreasonable speeds that they're not even worth looking at... not just a few of them. And fafnir set bonus outshines these by quite a bit for such a minimal attack boost.

  10. Orbital Bee Cannon Straight Male
    IGN: Haséo
    Server: Korgath
    Level: 110
    Job: Rogue
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    Colorado

    Default Re: GMS v138 - Xenon


    Terminus gear almost seems like their sole purpose would be Anvil if you liked the looks of it.
    Not really sure what they were thinking with the weapon speeds.

  11. Default Re: GMS v138 - Xenon


    I have no problems with the Terminus weapons since the slow weapon speed won't affect me at all.

  12. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: GMS v138 - Xenon


    some people still prefer tradeable gear ._.

  13. Default Re: GMS v138 - Xenon


    I love the voice that they gave to Gelimer xD kind of Dr Robotnik-y.

  14. Default Re: GMS v138 - Xenon


    Are those nerfs on Xenon weapons in KMS too? If they aren't, then we're getting pre-nerf Xenon with nerfed weapons.

    Edit: Nevermind, they are.

  15. Polar Bear Gay Male
    IGN: danielcatu
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    chile

    Default Re: GMS v138 - Xenon


    is angelic buster's voice actor is the same as the little thing on the video?

  16. Default Re: GMS v138 - Xenon


    Is the Berylroid tradeable?

  17. Default Re: GMS v138 - Xenon


    It is not.

  18. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 225
    Job: Hero
    Guild: Matriarchy
    Alliance: Dominion

    Default Re: GMS v138 - Xenon


    Bah. 1 speed less is what, 10% less DPS? Plus these don't have the Fafnir's boss damage and ignore def. That's quite a lot to give up for tradeability. Maybe I'm biased because I don't have multiple characters over 160 that I'm actively training. Certainly not multiple sword warriors. I don't know how many people do, except @Stereo;

  19. Default Re: GMS v138 - Xenon


    Slower weapons?



    I don't know what that is.

  20. Default Re: GMS v138 - Xenon


    That's kind of disappointing.

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