Magician
Magic Armor
Description: Combine magic into your armor, increasing your Weapon Defense by a portion of your Magic Defense.
Info: type = 5
Pre-requisite: Level 3 Magic Guard
Maximum Level: 10
1 Convert 6% Magic DEF to Weapon DEF 2 Convert 7% Magic DEF to Weapon DEF 3 Convert 8% Magic DEF to Weapon DEF 4 Convert 9% Magic DEF to Weapon DEF 5 Convert 10% Magic DEF to Weapon DEF 6 Convert 11% Magic DEF to Weapon DEF 7 Convert 12% Magic DEF to Weapon DEF 8 Convert 13% Magic DEF to Weapon DEF 9 Convert 14% Magic DEF to Weapon DEF 10 Convert 15% Magic DEF to Weapon DEF
MP Boost
Description: Permanently increases your Max MP, as well as increase it based on your level.
Info: type = 5
Maximum Level: 20
1 Max MP: +1%, MP Per Level: +25 2 Max MP: +2%, MP Per Level: +30 3 Max MP: +3%, MP Per Level: +35 4 Max MP: +4%, MP Per Level: +40 5 Max MP: +5%, MP Per Level: +45 6 Max MP: +6%, MP Per Level: +50 7 Max MP: +7%, MP Per Level: +55 8 Max MP: +8%, MP Per Level: +60 9 Max MP: +9%, MP Per Level: +65 10 Max MP: +10%, MP Per Level: +70 11 Max MP: +11%, MP Per Level: +75 12 Max MP: +12%, MP Per Level: +80 13 Max MP: +13%, MP Per Level: +85 14 Max MP: +14%, MP Per Level: +90 15 Max MP: +15%, MP Per Level: +95 16 Max MP: +16%, MP Per Level: +100 17 Max MP: +17%, MP Per Level: +105 18 Max MP: +18%, MP Per Level: +110 19 Max MP: +19%, MP Per Level: +115 20 Max MP: +20%, MP Per Level: +120
Elemental Weaken
Description: Gain a chance to weaken enemies when you attack. Weakened enemies take additional damage from magic.
Info: type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1
Animations: mob
Maximum Level: 1
15% chance to weaken for 5 sec. Weakened enemies take an additional 20% damage from magic.
Energy Bolt
Description: Consume MP to fire a ball of energy that explodes upon contacting an enemy.
Info: type = 2, rectBasedOnTarget = 1
Delays: energyBolt - 840 ms
Range: 100%
Animations: effect, ball, hit.0
Maximum Level: 20
1 MP Cost: 16, Damage: 157%, Max Enemies Hit: 4 2 MP Cost: 16, Damage: 165%, Max Enemies Hit: 4 3 MP Cost: 16, Damage: 173%, Max Enemies Hit: 4 4 MP Cost: 16, Damage: 181%, Max Enemies Hit: 4 5 MP Cost: 18, Damage: 189%, Max Enemies Hit: 4 6 MP Cost: 18, Damage: 197%, Max Enemies Hit: 4 7 MP Cost: 18, Damage: 205%, Max Enemies Hit: 4 8 MP Cost: 18, Damage: 213%, Max Enemies Hit: 4 9 MP Cost: 18, Damage: 221%, Max Enemies Hit: 4 10 MP Cost: 20, Damage: 229%, Max Enemies Hit: 4 11 MP Cost: 20, Damage: 237%, Max Enemies Hit: 4 12 MP Cost: 20, Damage: 245%, Max Enemies Hit: 4 13 MP Cost: 20, Damage: 253%, Max Enemies Hit: 4 14 MP Cost: 20, Damage: 261%, Max Enemies Hit: 4 15 MP Cost: 22, Damage: 269%, Max Enemies Hit: 4 16 MP Cost: 22, Damage: 277%, Max Enemies Hit: 4 17 MP Cost: 22, Damage: 285%, Max Enemies Hit: 4 18 MP Cost: 22, Damage: 293%, Max Enemies Hit: 4 19 MP Cost: 22, Damage: 301%, Max Enemies Hit: 4 20 MP Cost: 24, Damage: 309%, Max Enemies Hit: 4
Teleport
Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Info: type = 41, casterMove = 1
Maximum Level: 5
1 MP Cost: 28, Horizontal Range: 116, Vertical Range: 255 2 MP Cost: 26, Horizontal Range: 122, Vertical Range: 260 3 MP Cost: 24, Horizontal Range: 128, Vertical Range: 265 4 MP Cost: 22, Horizontal Range: 134, Vertical Range: 270 5 MP Cost: 20, Horizontal Range: 140, Vertical Range: 275
Magic Guard
Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.
Info: type = 11, switchDamtoMP = 1
Delays: alert2 - 600 ms
Animations: effect, effect0
Maximum Level: 10
1 MP Cost: 9, Duration: 114 sec, Damage Taken Converted to MP Damage: 22% / 300 2 MP Cost: 9, Duration: 168 sec, Damage Taken Converted to MP Damage: 29% / 300 3 MP Cost: 10, Duration: 222 sec, Damage Taken Converted to MP Damage: 36% / 300 4 MP Cost: 10, Duration: 276 sec, Damage Taken Converted to MP Damage: 43% / 300 5 MP Cost: 11, Duration: 330 sec, Damage Taken Converted to MP Damage: 50% / 300 6 MP Cost: 11, Duration: 384 sec, Damage Taken Converted to MP Damage: 57% / 300 7 MP Cost: 12, Duration: 438 sec, Damage Taken Converted to MP Damage: 64% / 300 8 MP Cost: 12, Duration: 492 sec, Damage Taken Converted to MP Damage: 71% / 300 9 MP Cost: 13, Duration: 546 sec, Damage Taken Converted to MP Damage: 78% / 300 10 MP Cost: 13, Duration: 600 sec, Damage Taken Converted to MP Damage: 85% / 300 F/P Wizard
High Wisdom
Description: Permanently increase Intelligence through mental discipline.
Info: type = 50
Maximum Level: 5
1 Intelligence: +8 2 Intelligence: +16 3 Intelligence: +24 4 Intelligence: +32 5 Intelligence: +40
MP Eater
Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.
Info: type = 51, mpSteal = 1, condition = attack
Pre-requisite: Level 5 Spell Mastery
Animations: effect
Maximum Level: 10
1 Activation Rate: 2%, MP Absorbed: 1% 2 Activation Rate: 4%, MP Absorbed: 2% 3 Activation Rate: 6%, MP Absorbed: 3% 4 Activation Rate: 8%, MP Absorbed: 4% 5 Activation Rate: 10%, MP Absorbed: 5% 6 Activation Rate: 12%, MP Absorbed: 6% 7 Activation Rate: 14%, MP Absorbed: 7% 8 Activation Rate: 16%, MP Absorbed: 8% 9 Activation Rate: 18%, MP Absorbed: 9% 10 Activation Rate: 20%, MP Absorbed: 10%
Spell Mastery
Description: Increases Magic Mastery and Magic Attack.
Info: type = 50
Maximum Level: 10
1 Magic Mastery: +14%, Magic ATT: +1 2 Magic Mastery: +18%, Magic ATT: +2 3 Magic Mastery: +22%, Magic ATT: +3 4 Magic Mastery: +26%, Magic ATT: +4 5 Magic Mastery: +30%, Magic ATT: +5 6 Magic Mastery: +34%, Magic ATT: +6 7 Magic Mastery: +38%, Magic ATT: +7 8 Magic Mastery: +42%, Magic ATT: +8 9 Magic Mastery: +46%, Magic ATT: +9 10 Magic Mastery: +50%, Magic ATT: +10
Magic Booster
Description: Increases the attack speed of your spells.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 56, Duration: 20 sec, Attack Speed: -2 2 MP Cost: 52, Duration: 40 sec, Attack Speed: -2 3 MP Cost: 48, Duration: 60 sec, Attack Speed: -2 4 MP Cost: 44, Duration: 80 sec, Attack Speed: -2 5 MP Cost: 40, Duration: 100 sec, Attack Speed: -2 6 MP Cost: 36, Duration: 120 sec, Attack Speed: -2 7 MP Cost: 32, Duration: 140 sec, Attack Speed: -2 8 MP Cost: 28, Duration: 160 sec, Attack Speed: -2 9 MP Cost: 24, Duration: 180 sec, Attack Speed: -2 10 MP Cost: 20, Duration: 200 sec, Attack Speed: -2
Poison Breath
Description: Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time.
Info: type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom
Delays: swingO3 - 800 ms
Range: 150%
Element: Poison
Animations: effect, ball, hit.0, mob
Maximum Level: 10
1 MP Cost: 11, Damage: 135%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 22% damage every 1 sec for 6 seconds 2 MP Cost: 11, Damage: 140%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 24% damage every 1 sec for 6 seconds 3 MP Cost: 11, Damage: 145%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 26% damage every 1 sec for 6 seconds 4 MP Cost: 14, Damage: 150%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 28% damage every 1 sec for 7 seconds 5 MP Cost: 14, Damage: 155%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 30% damage every 1 sec for 7 seconds 6 MP Cost: 14, Damage: 160%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 32% damage every 1 sec for 7 seconds 7 MP Cost: 14, Damage: 165%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 34% damage every 1 sec for 7 seconds 8 MP Cost: 17, Damage: 170%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 36% damage every 1 sec for 8 seconds 9 MP Cost: 17, Damage: 175%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 38% damage every 1 sec for 8 seconds 10 MP Cost: 17, Damage: 180%, Max Enemies Hit: 6, Range: 420, Damage Over Time: 40% damage every 1 sec for 8 seconds
Flame Orb
Description: Creates an orb of fire and shoot it to hit multiple enemies. Especially effective against Ice Attribute monsters.
Info: type = 2, magicDamage = 1, piercing = 1
Delays: flameArrow - 960 ms
Element: Fire
Animations: effect, ball, hit.0
Maximum Level: 20
1 MP Cost: 12, Damage: 149%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 2 MP Cost: 12, Damage: 157%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 3 MP Cost: 12, Damage: 165%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 4 MP Cost: 14, Damage: 173%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 5 MP Cost: 14, Damage: 181%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 6 MP Cost: 14, Damage: 189%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 7 MP Cost: 14, Damage: 197%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 8 MP Cost: 16, Damage: 205%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 9 MP Cost: 16, Damage: 213%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 10 MP Cost: 16, Damage: 221%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 11 MP Cost: 16, Damage: 229%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 12 MP Cost: 18, Damage: 237%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 13 MP Cost: 18, Damage: 245%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 14 MP Cost: 18, Damage: 253%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 15 MP Cost: 18, Damage: 261%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 16 MP Cost: 20, Damage: 269%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 17 MP Cost: 20, Damage: 277%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 18 MP Cost: 20, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 19 MP Cost: 20, Damage: 293%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420 20 MP Cost: 22, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 6, Range: 420
Elemental Drain
Description: [Specialized Skill] Improves your damage against nearby targets that you have afflicted with damage over time.
Info: type = 50
Maximum Level: 1
For each Damage Over Time effect - Total Damage: +3%, Maximum 5 times, Range: 400
Meditation
Description: Temporarily enhances the Magic Attack of all party members nearby through meditation.
Info: type = 10, massSpell = 1
Delays: alert2 - 600 ms
Range: 300%
Pre-requisite: Level 3 MP Eater
Animations: effect, affected
Maximum Level: 20
1 MP Cost: 10, Duration: 28 sec, Magic ATT: +11 2 MP Cost: 10, Duration: 36 sec, Magic ATT: +12 3 MP Cost: 11, Duration: 44 sec, Magic ATT: +13 4 MP Cost: 11, Duration: 52 sec, Magic ATT: +14 5 MP Cost: 11, Duration: 60 sec, Magic ATT: +15 6 MP Cost: 12, Duration: 68 sec, Magic ATT: +16 7 MP Cost: 12, Duration: 76 sec, Magic ATT: +17 8 MP Cost: 12, Duration: 84 sec, Magic ATT: +18 9 MP Cost: 13, Duration: 92 sec, Magic ATT: +19 10 MP Cost: 13, Duration: 100 sec, Magic ATT: +20 11 MP Cost: 13, Duration: 108 sec, Magic ATT: +21 12 MP Cost: 14, Duration: 116 sec, Magic ATT: +22 13 MP Cost: 14, Duration: 124 sec, Magic ATT: +23 14 MP Cost: 14, Duration: 132 sec, Magic ATT: +24 15 MP Cost: 15, Duration: 140 sec, Magic ATT: +25 16 MP Cost: 15, Duration: 148 sec, Magic ATT: +26 17 MP Cost: 15, Duration: 156 sec, Magic ATT: +27 18 MP Cost: 16, Duration: 164 sec, Magic ATT: +28 19 MP Cost: 16, Duration: 172 sec, Magic ATT: +29 20 MP Cost: 16, Duration: 180 sec, Magic ATT: +30
Ignite
Description: Have a chance to create a wall of fire around enemies when using [Fire Magic], burning them severely.
Info: type = 4, areaAttack = 1
Range: 40%
Element: Fire
Animations: tile.0, tile.1, tile.2, hit.0
Maximum Level: 10
1 Activation Rate: 14%, Duration: 4 sec, Damage: 65%, Max Enemies Hit: 8, Attack Speed: 1500 ms 2 Activation Rate: 18%, Duration: 4 sec, Damage: 70%, Max Enemies Hit: 8, Attack Speed: 1500 ms 3 Activation Rate: 22%, Duration: 4 sec, Damage: 75%, Max Enemies Hit: 8, Attack Speed: 1500 ms 4 Activation Rate: 26%, Duration: 5 sec, Damage: 80%, Max Enemies Hit: 8, Attack Speed: 1500 ms 5 Activation Rate: 30%, Duration: 5 sec, Damage: 85%, Max Enemies Hit: 8, Attack Speed: 1500 ms 6 Activation Rate: 34%, Duration: 5 sec, Damage: 90%, Max Enemies Hit: 8, Attack Speed: 1500 ms 7 Activation Rate: 38%, Duration: 5 sec, Damage: 95%, Max Enemies Hit: 8, Attack Speed: 1500 ms 8 Activation Rate: 42%, Duration: 6 sec, Damage: 100%, Max Enemies Hit: 8, Attack Speed: 1500 ms 9 Activation Rate: 46%, Duration: 6 sec, Damage: 105%, Max Enemies Hit: 8, Attack Speed: 1500 ms 10 Activation Rate: 50%, Duration: 6 sec, Damage: 110%, Max Enemies Hit: 8, Attack Speed: 1500 ms F/P Mage
Mana Burn
Description: When using [Fire Magic], have a chance to burn enemy's MP, cutting past defenses and dealing extra damage. Will not activate if target's MP is too low.
Info: type = 50
Maximum Level: 10
1 Activation Rate: 1%, Enemy MP: 1%, Damage: +5%, Minimum Enemy MP: 20% 2 Activation Rate: 2%, Enemy MP: 1%, Damage: +10%, Minimum Enemy MP: 20% 3 Activation Rate: 3%, Enemy MP: 1%, Damage: +15%, Minimum Enemy MP: 20% 4 Activation Rate: 4%, Enemy MP: 1%, Damage: +20%, Minimum Enemy MP: 20% 5 Activation Rate: 5%, Enemy MP: 1%, Damage: +25%, Minimum Enemy MP: 20% 6 Activation Rate: 6%, Enemy MP: 1%, Damage: +30%, Minimum Enemy MP: 20% 7 Activation Rate: 7%, Enemy MP: 1%, Damage: +35%, Minimum Enemy MP: 20% 8 Activation Rate: 8%, Enemy MP: 1%, Damage: +40%, Minimum Enemy MP: 20% 9 Activation Rate: 9%, Enemy MP: 1%, Damage: +45%, Minimum Enemy MP: 20% 10 Activation Rate: 10%, Enemy MP: 1%, Damage: +50%, Minimum Enemy MP: 20%
Slime Virus
Description: Summon a Slime created from lethal poisons. The Slime will cling to enemies, dealing damage over time, splitting in two if the enemy dies.
Info: type = 33, condition = attack, summonMinion = 1, pvp = 0
Delays: viciousSlime - 1680 ms
Element: Poison
Summon Range: attack1 = 114%
Summon Mob Count: attack1 = 1
Animations: summon.summoned, summon.stand, summon.move, summon.attack1, summon.die, effect, special.0, special.1, special.2, special.3, special.4, special.5, hit
Maximum Level: 10
1 MP Cost: 20, Damage Over Time: 88% damage every 1 sec for 10 seconds, Slime Duration: 42 sec, Maximum Divisions: 10 - Cooldown Time: 78 sec 2 MP Cost: 20, Damage Over Time: 96% damage every 1 sec for 10 seconds, Slime Duration: 44 sec, Maximum Divisions: 10 - Cooldown Time: 76 sec 3 MP Cost: 20, Damage Over Time: 104% damage every 1 sec for 10 seconds, Slime Duration: 46 sec, Maximum Divisions: 10 - Cooldown Time: 74 sec 4 MP Cost: 20, Damage Over Time: 112% damage every 1 sec for 10 seconds, Slime Duration: 48 sec, Maximum Divisions: 10 - Cooldown Time: 72 sec 5 MP Cost: 30, Damage Over Time: 120% damage every 1 sec for 10 seconds, Slime Duration: 50 sec, Maximum Divisions: 10 - Cooldown Time: 70 sec 6 MP Cost: 30, Damage Over Time: 128% damage every 1 sec for 10 seconds, Slime Duration: 52 sec, Maximum Divisions: 10 - Cooldown Time: 68 sec 7 MP Cost: 30, Damage Over Time: 136% damage every 1 sec for 10 seconds, Slime Duration: 54 sec, Maximum Divisions: 10 - Cooldown Time: 66 sec 8 MP Cost: 30, Damage Over Time: 144% damage every 1 sec for 10 seconds, Slime Duration: 56 sec, Maximum Divisions: 10 - Cooldown Time: 64 sec 9 MP Cost: 30, Damage Over Time: 152% damage every 1 sec for 10 seconds, Slime Duration: 58 sec, Maximum Divisions: 10 - Cooldown Time: 62 sec 10 MP Cost: 40, Damage Over Time: 160% damage every 1 sec for 10 seconds, Slime Duration: 60 sec, Maximum Divisions: 10 - Cooldown Time: 60 sec
Magic Critical
Description: Permanently increase your critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 10
1 Critical Hit Rate: +12%, Minimum Critical Damage: +7% 2 Critical Hit Rate: +14%, Minimum Critical Damage: +9% 3 Critical Hit Rate: +16%, Minimum Critical Damage: +11% 4 Critical Hit Rate: +18%, Minimum Critical Damage: +13% 5 Critical Hit Rate: +20%, Minimum Critical Damage: +15% 6 Critical Hit Rate: +22%, Minimum Critical Damage: +17% 7 Critical Hit Rate: +24%, Minimum Critical Damage: +19% 8 Critical Hit Rate: +26%, Minimum Critical Damage: +21% 9 Critical Hit Rate: +28%, Minimum Critical Damage: +23% 10 Critical Hit Rate: +30%, Minimum Critical Damage: +25%
Element Amplification
Description: Increases the MP cost and the Magic Attack of your magic skills.
Info: type = 50
Maximum Level: 10
1 MP Cost: 5%, Magic Damage: 5% 2 MP Cost: 10%, Magic Damage: 10% 3 MP Cost: 15%, Magic Damage: 15% 4 MP Cost: 20%, Magic Damage: 20% 5 MP Cost: 25%, Magic Damage: 25% 6 MP Cost: 30%, Magic Damage: 30% 7 MP Cost: 35%, Magic Damage: 35% 8 MP Cost: 40%, Magic Damage: 40% 9 MP Cost: 45%, Magic Damage: 45% 10 MP Cost: 50%, Magic Damage: 50%
Elemental Decrease
Description: Temporarily decreases the magic attributes of all attacks that you use.
Info: type = 10, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 14, Duration: 120 sec, Elemental Attributes: -10% 2 MP Cost: 18, Duration: 140 sec, Elemental Attributes: -20% 3 MP Cost: 22, Duration: 160 sec, Elemental Attributes: -30% 4 MP Cost: 26, Duration: 180 sec, Elemental Attributes: -40% 5 MP Cost: 30, Duration: 200 sec, Elemental Attributes: -50% 6 MP Cost: 34, Duration: 220 sec, Elemental Attributes: -60% 7 MP Cost: 38, Duration: 240 sec, Elemental Attributes: -70% 8 MP Cost: 42, Duration: 260 sec, Elemental Attributes: -80% 9 MP Cost: 46, Duration: 280 sec, Elemental Attributes: -90% 10 MP Cost: 50, Duration: 300 sec, Elemental Attributes: -100%
Burning Magic
Description: All of your damage over time durations and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.
Info: type = 50
Maximum Level: 10
1 Damage Over Time Duration: +5 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2% 2 Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4% 3 Damage Over Time Duration: +6 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6% 4 Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8% 5 Damage Over Time Duration: +7 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10% 6 Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12% 7 Damage Over Time Duration: +8 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14% 8 Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16% 9 Damage Over Time Duration: +9 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18% 10 Damage Over Time Duration: +10 sec, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%
Explosion
Description: Creates a Fire explosion around you that hits nearby enemies.
Info: type = 1, magicDamage = 1, areaAttack = 1
Delays: magic6 - 720 ms
Range: 250%
Element: Fire
Animations: prepare, effect, special.0, special.1, special.2
Maximum Level: 20
1 MP Cost: 40, Damage: 253%, Number of Hits: 2, Max Enemies Hit: 8 2 MP Cost: 40, Damage: 261%, Number of Hits: 2, Max Enemies Hit: 8 3 MP Cost: 40, Damage: 269%, Number of Hits: 2, Max Enemies Hit: 8 4 MP Cost: 40, Damage: 277%, Number of Hits: 2, Max Enemies Hit: 8 5 MP Cost: 44, Damage: 285%, Number of Hits: 2, Max Enemies Hit: 8 6 MP Cost: 44, Damage: 293%, Number of Hits: 2, Max Enemies Hit: 8 7 MP Cost: 44, Damage: 301%, Number of Hits: 2, Max Enemies Hit: 8 8 MP Cost: 44, Damage: 309%, Number of Hits: 2, Max Enemies Hit: 8 9 MP Cost: 44, Damage: 317%, Number of Hits: 2, Max Enemies Hit: 8 10 MP Cost: 48, Damage: 325%, Number of Hits: 2, Max Enemies Hit: 8 11 MP Cost: 48, Damage: 333%, Number of Hits: 2, Max Enemies Hit: 8 12 MP Cost: 48, Damage: 341%, Number of Hits: 2, Max Enemies Hit: 8 13 MP Cost: 48, Damage: 349%, Number of Hits: 2, Max Enemies Hit: 8 14 MP Cost: 48, Damage: 357%, Number of Hits: 2, Max Enemies Hit: 8 15 MP Cost: 52, Damage: 365%, Number of Hits: 2, Max Enemies Hit: 8 16 MP Cost: 52, Damage: 373%, Number of Hits: 2, Max Enemies Hit: 8 17 MP Cost: 52, Damage: 381%, Number of Hits: 2, Max Enemies Hit: 8 18 MP Cost: 52, Damage: 389%, Number of Hits: 2, Max Enemies Hit: 8 19 MP Cost: 52, Damage: 397%, Number of Hits: 2, Max Enemies Hit: 8 20 MP Cost: 56, Damage: 405%, Number of Hits: 2, Max Enemies Hit: 8
Poison Mist
Description: Temporarily creates a poisonous fog around you that deals damage to all enemies nearby.
Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom
Delays: poisonMist - 1500 ms
Range: 200%
Element: Poison
Animations: effect, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, mob
Maximum Level: 20
1 MP Cost: 30, Damage: 194%, Duration: 4 sec, Damage Over Time: 104% damage every 1 sec for 8 seconds 2 MP Cost: 30, Damage: 198%, Duration: 4 sec, Damage Over Time: 108% damage every 1 sec for 8 seconds 3 MP Cost: 30, Damage: 202%, Duration: 8 sec, Damage Over Time: 112% damage every 1 sec for 8 seconds 4 MP Cost: 35, Damage: 206%, Duration: 8 sec, Damage Over Time: 116% damage every 1 sec for 8 seconds 5 MP Cost: 35, Damage: 210%, Duration: 12 sec, Damage Over Time: 120% damage every 1 sec for 9 seconds 6 MP Cost: 35, Damage: 214%, Duration: 12 sec, Damage Over Time: 124% damage every 1 sec for 9 seconds 7 MP Cost: 35, Damage: 218%, Duration: 16 sec, Damage Over Time: 128% damage every 1 sec for 9 seconds 8 MP Cost: 40, Damage: 222%, Duration: 16 sec, Damage Over Time: 132% damage every 1 sec for 9 seconds 9 MP Cost: 40, Damage: 226%, Duration: 20 sec, Damage Over Time: 136% damage every 1 sec for 9 seconds 10 MP Cost: 40, Damage: 230%, Duration: 20 sec, Damage Over Time: 140% damage every 1 sec for 10 seconds 11 MP Cost: 40, Damage: 234%, Duration: 24 sec, Damage Over Time: 144% damage every 1 sec for 10 seconds 12 MP Cost: 45, Damage: 238%, Duration: 24 sec, Damage Over Time: 148% damage every 1 sec for 10 seconds 13 MP Cost: 45, Damage: 242%, Duration: 28 sec, Damage Over Time: 152% damage every 1 sec for 10 seconds 14 MP Cost: 45, Damage: 246%, Duration: 28 sec, Damage Over Time: 156% damage every 1 sec for 10 seconds 15 MP Cost: 45, Damage: 250%, Duration: 32 sec, Damage Over Time: 160% damage every 1 sec for 11 seconds 16 MP Cost: 50, Damage: 254%, Duration: 32 sec, Damage Over Time: 164% damage every 1 sec for 11 seconds 17 MP Cost: 50, Damage: 258%, Duration: 36 sec, Damage Over Time: 168% damage every 1 sec for 11 seconds 18 MP Cost: 50, Damage: 262%, Duration: 36 sec, Damage Over Time: 172% damage every 1 sec for 11 seconds 19 MP Cost: 50, Damage: 266%, Duration: 40 sec, Damage Over Time: 176% damage every 1 sec for 11 seconds 20 MP Cost: 55, Damage: 270%, Duration: 40 sec, Damage Over Time: 180% damage every 1 sec for 12 seconds
Elemental Adapting (Fire, Poison)
Description: Create a barrier of poison that consumes MP to protect against fatal status ailments. Enters cooldown upon a certain number of successful defenses or a single failure.
Info: type = 10, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect, effect0, special, special0
Maximum Level: 20
1 MP Cost: 25, Fatal Status Effect: 23% chance to consume 12% MP to shield up to 5 times- Cooldown Time: 582 sec, Passive Effect - Status Effect and Elemental Resistance: +1% 2 MP Cost: 25, Fatal Status Effect: 26% chance to consume 11% MP to shield up to 5 times- Cooldown Time: 564 sec, Passive Effect - Status Effect and Elemental Resistance: +2% 3 MP Cost: 25, Fatal Status Effect: 29% chance to consume 11% MP to shield up to 5 times- Cooldown Time: 546 sec, Passive Effect - Status Effect and Elemental Resistance: +3% 4 MP Cost: 25, Fatal Status Effect: 32% chance to consume 10% MP to shield up to 5 times- Cooldown Time: 528 sec, Passive Effect - Status Effect and Elemental Resistance: +4% 5 MP Cost: 25, Fatal Status Effect: 35% chance to consume 10% MP to shield up to 5 times- Cooldown Time: 510 sec, Passive Effect - Status Effect and Elemental Resistance: +5% 6 MP Cost: 25, Fatal Status Effect: 38% chance to consume 9% MP to shield up to 5 times- Cooldown Time: 492 sec, Passive Effect - Status Effect and Elemental Resistance: +6% 7 MP Cost: 25, Fatal Status Effect: 41% chance to consume 9% MP to shield up to 5 times- Cooldown Time: 474 sec, Passive Effect - Status Effect and Elemental Resistance: +7% 8 MP Cost: 30, Fatal Status Effect: 44% chance to consume 8% MP to shield up to 5 times- Cooldown Time: 456 sec, Passive Effect - Status Effect and Elemental Resistance: +8% 9 MP Cost: 30, Fatal Status Effect: 47% chance to consume 8% MP to shield up to 5 times- Cooldown Time: 438 sec, Passive Effect - Status Effect and Elemental Resistance: +9% 10 MP Cost: 30, Fatal Status Effect: 50% chance to consume 7% MP to shield up to 5 times- Cooldown Time: 420 sec, Passive Effect - Status Effect and Elemental Resistance: +10% 11 MP Cost: 30, Fatal Status Effect: 53% chance to consume 7% MP to shield up to 5 times- Cooldown Time: 402 sec, Passive Effect - Status Effect and Elemental Resistance: +11% 12 MP Cost: 30, Fatal Status Effect: 56% chance to consume 6% MP to shield up to 5 times- Cooldown Time: 384 sec, Passive Effect - Status Effect and Elemental Resistance: +12% 13 MP Cost: 30, Fatal Status Effect: 59% chance to consume 6% MP to shield up to 5 times- Cooldown Time: 366 sec, Passive Effect - Status Effect and Elemental Resistance: +13% 14 MP Cost: 30, Fatal Status Effect: 62% chance to consume 5% MP to shield up to 5 times- Cooldown Time: 348 sec, Passive Effect - Status Effect and Elemental Resistance: +14% 15 MP Cost: 35, Fatal Status Effect: 65% chance to consume 5% MP to shield up to 5 times- Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +15% 16 MP Cost: 35, Fatal Status Effect: 68% chance to consume 4% MP to shield up to 5 times- Cooldown Time: 312 sec, Passive Effect - Status Effect and Elemental Resistance: +16% 17 MP Cost: 35, Fatal Status Effect: 71% chance to consume 4% MP to shield up to 5 times- Cooldown Time: 294 sec, Passive Effect - Status Effect and Elemental Resistance: +17% 18 MP Cost: 35, Fatal Status Effect: 74% chance to consume 3% MP to shield up to 5 times- Cooldown Time: 276 sec, Passive Effect - Status Effect and Elemental Resistance: +18% 19 MP Cost: 35, Fatal Status Effect: 77% chance to consume 3% MP to shield up to 5 times- Cooldown Time: 258 sec, Passive Effect - Status Effect and Elemental Resistance: +19% 20 MP Cost: 35, Fatal Status Effect: 80% chance to consume 2% MP to shield up to 5 times- Cooldown Time: 240 sec, Passive Effect - Status Effect and Elemental Resistance: +20%
Teleport Mastery
Description: When activated, enemies at the teleport location will take damage and become Stunned, taking damage over time. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.
Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1
Delays: alert2 - 600 ms
Range: 120%
Pre-requisite: Level 5 Teleport
Animations: effect, hit.0, mob
Maximum Level: 10
1 Damage: 200%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Damage Over Time: 71% every 2 sec for 4 sec, Teleport Distance: +2 2 Damage: 208%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Damage Over Time: 74% every 2 sec for 4 sec, Teleport Distance: +4 3 Damage: 216%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Damage Over Time: 77% every 2 sec for 4 sec, Teleport Distance: +6 4 Damage: 224%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Damage Over Time: 80% every 2 sec for 4 sec, Teleport Distance: +8 5 Damage: 232%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Damage Over Time: 83% every 2 sec for 4 sec, Teleport Distance: +10 6 Damage: 240%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Damage Over Time: 86% every 2 sec for 4 sec, Teleport Distance: +12 7 Damage: 248%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Damage Over Time: 89% every 2 sec for 4 sec, Teleport Distance: +14 8 Damage: 256%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Damage Over Time: 92% every 2 sec for 4 sec, Teleport Distance: +16 9 Damage: 264%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Damage Over Time: 95% every 2 sec for 4 sec, Teleport Distance: +18 10 Damage: 272%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Damage Over Time: 98% every 2 sec for 4 sec, Teleport Distance: +20 F/P Archmage
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec 6 MP Cost: 30, Cooldown: 300 sec 7 MP Cost: 30, Cooldown: 240 sec 8 MP Cost: 30, Cooldown: 180 sec
Mist Eruption
Description: Permanently improves the damage over time done by Poison Mist. When used, Mist Eruption will cause nearby Poison Mist clouds to explode, dealing massive damage to enemies. In addition to this, enemies taking damage over time will receive extra damage. You cannot explode Poison Mists cast by other people. The damage over time bonus can be stacked up to 5 times. Upon exploding, Flame Haze's cooldown is reset.
Note: The damage bonus from damage over time applies as a multiplier for each damage over time effect?
Info: type = 1, magicDamage = 1, splash = 1, trembling = 1
Delays: mistEruption - 1480 ms
Range: 500%
Element: Poison
Pre-requisite: Level 20 Poison Mist
Animations: effect, effect2, hit.0
Maximum Level: 30
1 Active Effect - MP Cost: 40, Damage: 200%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 11%, For each damage over time effect after 2, Damage: +6%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 182% 2 Active Effect - MP Cost: 40, Damage: 205%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 12%, For each damage over time effect after 2, Damage: +7%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 184% 3 Active Effect - MP Cost: 40, Damage: 210%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 13%, For each damage over time effect after 2, Damage: +8%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 186% 4 Active Effect - MP Cost: 40, Damage: 215%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 14%, For each damage over time effect after 2, Damage: +9%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 188% 5 Active Effect - MP Cost: 50, Damage: 220%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 15%, For each damage over time effect after 2, Damage: +10%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 190% 6 Active Effect - MP Cost: 50, Damage: 225%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 16%, For each damage over time effect after 2, Damage: +11%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 192% 7 Active Effect - MP Cost: 50, Damage: 230%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 17%, For each damage over time effect after 2, Damage: +12%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 194% 8 Active Effect - MP Cost: 50, Damage: 235%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 18%, For each damage over time effect after 2, Damage: +13%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 196% 9 Active Effect - MP Cost: 50, Damage: 240%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 19%, For each damage over time effect after 2, Damage: +14%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 198% 10 Active Effect - MP Cost: 60, Damage: 245%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 20%, For each damage over time effect after 2, Damage: +15%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 200% 11 Active Effect - MP Cost: 60, Damage: 250%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 21%, For each damage over time effect after 2, Damage: +16%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 202% 12 Active Effect - MP Cost: 60, Damage: 255%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 22%, For each damage over time effect after 2, Damage: +17%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 204% 13 Active Effect - MP Cost: 60, Damage: 260%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 23%, For each damage over time effect after 2, Damage: +18%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 206% 14 Active Effect - MP Cost: 60, Damage: 265%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 24%, For each damage over time effect after 2, Damage: +19%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 208% 15 Active Effect - MP Cost: 70, Damage: 270%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 25%, For each damage over time effect after 2, Damage: +20%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 210% 16 Active Effect - MP Cost: 70, Damage: 275%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 26%, For each damage over time effect after 2, Damage: +21%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 212% 17 Active Effect - MP Cost: 70, Damage: 280%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 27%, For each damage over time effect after 2, Damage: +22%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 214% 18 Active Effect - MP Cost: 70, Damage: 285%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 28%, For each damage over time effect after 2, Damage: +23%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 216% 19 Active Effect - MP Cost: 70, Damage: 290%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 29%, For each damage over time effect after 2, Damage: +24%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 218% 20 Active Effect - MP Cost: 80, Damage: 295%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 30%, For each damage over time effect after 2, Damage: +25%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 220% 21 Active Effect - MP Cost: 80, Damage: 300%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 31%, For each damage over time effect after 2, Damage: +26%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 222% 22 Active Effect - MP Cost: 80, Damage: 305%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 32%, For each damage over time effect after 2, Damage: +27%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 224% 23 Active Effect - MP Cost: 80, Damage: 310%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 33%, For each damage over time effect after 2, Damage: +28%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 226% 24 Active Effect - MP Cost: 80, Damage: 315%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 34%, For each damage over time effect after 2, Damage: +29%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 228% 25 Active Effect - MP Cost: 90, Damage: 320%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 35%, For each damage over time effect after 2, Damage: +30%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 230% 26 Active Effect - MP Cost: 90, Damage: 325%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 36%, For each damage over time effect after 2, Damage: +31%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 232% 27 Active Effect - MP Cost: 90, Damage: 330%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 37%, For each damage over time effect after 2, Damage: +32%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 234% 28 Active Effect - MP Cost: 90, Damage: 335%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 38%, For each damage over time effect after 2, Damage: +33%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 236% 29 Active Effect - MP Cost: 90, Damage: 340%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 39%, For each damage over time effect after 2, Damage: +34%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 238% 30 Active Effect - MP Cost: 100, Damage: 345%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 40%, For each damage over time effect after 2, Damage: +35%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 240% 31 Active Effect - MP Cost: 100, Damage: 350%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 41%, For each damage over time effect after 2, Damage: +36%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 242% 32 Active Effect - MP Cost: 100, Damage: 355%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 42%, For each damage over time effect after 2, Damage: +37%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 244% 33 Active Effect - MP Cost: 100, Damage: 360%, Number of Hits: 8, Max Enemies Hit: 12, Defense Ignored: 43%, For each damage over time effect after 2, Damage: +38%, Max Number of Poison Mists: 6 - Cooldown Time: 10 sec, Passive Effect - Poison Mist Damage Over Time: 246%
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, Duration: 30 sec, All Stats: +1% 2 MP Cost: 10, Duration: 60 sec, All Stats: +1% 3 MP Cost: 10, Duration: 90 sec, All Stats: +2% 4 MP Cost: 10, Duration: 120 sec, All Stats: +2% 5 MP Cost: 20, Duration: 150 sec, All Stats: +3% 6 MP Cost: 20, Duration: 180 sec, All Stats: +3% 7 MP Cost: 20, Duration: 210 sec, All Stats: +4% 8 MP Cost: 20, Duration: 240 sec, All Stats: +4% 9 MP Cost: 20, Duration: 270 sec, All Stats: +5% 10 MP Cost: 30, Duration: 300 sec, All Stats: +5% 11 MP Cost: 30, Duration: 330 sec, All Stats: +6% 12 MP Cost: 30, Duration: 360 sec, All Stats: +6% 13 MP Cost: 30, Duration: 390 sec, All Stats: +7% 14 MP Cost: 30, Duration: 420 sec, All Stats: +7% 15 MP Cost: 40, Duration: 450 sec, All Stats: +8% 16 MP Cost: 40, Duration: 480 sec, All Stats: +8% 17 MP Cost: 40, Duration: 510 sec, All Stats: +9% 18 MP Cost: 40, Duration: 540 sec, All Stats: +9% 19 MP Cost: 40, Duration: 570 sec, All Stats: +10% 20 MP Cost: 50, Duration: 600 sec, All Stats: +10% 21 MP Cost: 50, Duration: 630 sec, All Stats: +11% 22 MP Cost: 50, Duration: 660 sec, All Stats: +11% 23 MP Cost: 50, Duration: 690 sec, All Stats: +12% 24 MP Cost: 50, Duration: 720 sec, All Stats: +12% 25 MP Cost: 60, Duration: 750 sec, All Stats: +13% 26 MP Cost: 60, Duration: 780 sec, All Stats: +13% 27 MP Cost: 60, Duration: 810 sec, All Stats: +14% 28 MP Cost: 60, Duration: 840 sec, All Stats: +14% 29 MP Cost: 60, Duration: 870 sec, All Stats: +15% 30 MP Cost: 70, Duration: 900 sec, All Stats: +15% 31 MP Cost: 70, Duration: 930 sec, All Stats: +16% 32 MP Cost: 70, Duration: 960 sec, All Stats: +16% 33 MP Cost: 70, Duration: 990 sec, All Stats: +17%
Meteor Shower
Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. While Meteor Shower is on cooldown, attacks have a chance to drop a meteorite on enemies.
Info: type = 1, magicDamage = 1, areaAttack = 1
Delays: meteorNew - 1800 ms
Range: 400%
Element: Fire
Animations: effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8
Maximum Level: 30
1 MP Cost: 358, Damage: 645%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 2%, Meteorite Damage: 104% 2 MP Cost: 356, Damage: 655%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 4%, Meteorite Damage: 108% 3 MP Cost: 354, Damage: 665%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 6%, Meteorite Damage: 112% 4 MP Cost: 352, Damage: 675%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 8%, Meteorite Damage: 116% 5 MP Cost: 350, Damage: 685%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 10%, Meteorite Damage: 120% 6 MP Cost: 348, Damage: 695%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 12%, Meteorite Damage: 124% 7 MP Cost: 346, Damage: 705%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 14%, Meteorite Damage: 128% 8 MP Cost: 344, Damage: 715%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 16%, Meteorite Damage: 132% 9 MP Cost: 342, Damage: 725%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 18%, Meteorite Damage: 136% 10 MP Cost: 340, Damage: 735%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 20%, Meteorite Damage: 140% 11 MP Cost: 338, Damage: 745%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 22%, Meteorite Damage: 144% 12 MP Cost: 336, Damage: 755%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 24%, Meteorite Damage: 148% 13 MP Cost: 334, Damage: 765%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 26%, Meteorite Damage: 152% 14 MP Cost: 332, Damage: 775%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 28%, Meteorite Damage: 156% 15 MP Cost: 330, Damage: 785%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 30%, Meteorite Damage: 160% 16 MP Cost: 328, Damage: 795%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 32%, Meteorite Damage: 164% 17 MP Cost: 326, Damage: 805%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 34%, Meteorite Damage: 168% 18 MP Cost: 324, Damage: 815%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 36%, Meteorite Damage: 172% 19 MP Cost: 322, Damage: 825%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 38%, Meteorite Damage: 176% 20 MP Cost: 320, Damage: 835%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 40%, Meteorite Damage: 180% 21 MP Cost: 318, Damage: 845%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 42%, Meteorite Damage: 184% 22 MP Cost: 316, Damage: 855%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 44%, Meteorite Damage: 188% 23 MP Cost: 314, Damage: 865%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 46%, Meteorite Damage: 192% 24 MP Cost: 312, Damage: 875%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 48%, Meteorite Damage: 196% 25 MP Cost: 310, Damage: 885%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 50%, Meteorite Damage: 200% 26 MP Cost: 308, Damage: 895%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 52%, Meteorite Damage: 204% 27 MP Cost: 306, Damage: 905%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 54%, Meteorite Damage: 208% 28 MP Cost: 304, Damage: 915%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 56%, Meteorite Damage: 212% 29 MP Cost: 302, Damage: 925%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 58%, Meteorite Damage: 216% 30 MP Cost: 300, Damage: 935%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 60%, Meteorite Damage: 220% 31 MP Cost: 298, Damage: 945%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 62%, Meteorite Damage: 224% 32 MP Cost: 296, Damage: 955%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 64%, Meteorite Damage: 228% 33 MP Cost: 294, Damage: 965%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 66%, Meteorite Damage: 232%
Paralyze
Description: Wrap your enemies in flames, temporarily paralyzing them while inflicting great damage. Paralyzed enemies take damage over time.
Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = paralyze
Delays: paralyze - 800 ms
Range: 400%
Element: Fire
Animations: hit.0, effect, mob
Maximum Level: 30
1 MP Cost: 16, Damage: 145%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec for 4 seconds 2 MP Cost: 16, Damage: 149%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec for 4 seconds 3 MP Cost: 16, Damage: 153%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec for 4 seconds 4 MP Cost: 16, Damage: 157%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec for 4 seconds 5 MP Cost: 16, Damage: 161%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec for 5 seconds 6 MP Cost: 16, Damage: 165%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec for 5 seconds 7 MP Cost: 22, Damage: 169%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec for 5 seconds 8 MP Cost: 22, Damage: 173%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec for 5 seconds 9 MP Cost: 22, Damage: 177%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec for 5 seconds 10 MP Cost: 22, Damage: 181%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec for 6 seconds 11 MP Cost: 22, Damage: 185%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec for 6 seconds 12 MP Cost: 22, Damage: 189%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec for 6 seconds 13 MP Cost: 22, Damage: 193%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec for 6 seconds 14 MP Cost: 28, Damage: 197%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec for 6 seconds 15 MP Cost: 28, Damage: 201%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec for 7 seconds 16 MP Cost: 28, Damage: 205%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec for 7 seconds 17 MP Cost: 28, Damage: 209%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec for 7 seconds 18 MP Cost: 28, Damage: 213%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec for 7 seconds 19 MP Cost: 28, Damage: 217%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec for 7 seconds 20 MP Cost: 28, Damage: 221%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec for 8 seconds 21 MP Cost: 34, Damage: 225%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec for 8 seconds 22 MP Cost: 34, Damage: 229%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec for 8 seconds 23 MP Cost: 34, Damage: 233%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec for 8 seconds 24 MP Cost: 34, Damage: 237%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec for 8 seconds 25 MP Cost: 34, Damage: 241%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec for 9 seconds 26 MP Cost: 34, Damage: 245%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec for 9 seconds 27 MP Cost: 34, Damage: 249%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec for 9 seconds 28 MP Cost: 40, Damage: 253%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec for 9 seconds 29 MP Cost: 40, Damage: 257%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec for 9 seconds 30 MP Cost: 40, Damage: 261%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec for 10 seconds 31 MP Cost: 40, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec for 10 seconds 32 MP Cost: 40, Damage: 269%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec for 10 seconds 33 MP Cost: 40, Damage: 273%, Number of Hits: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 186% damage every 1 sec for 10 seconds
Ifrit
Description: Summons Ifrit to deal Fire damage to monsters. Permanently increases your mastery over magic.
Info: type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Element: Fire
Summon Range: attack1 = 300%
Summon Mob Count: attack1 = 3
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 30
1 MP Cost: 33, Duration: 15 sec, Damage: 276%, Max Enemies Hit: 3, Passive Effect - Mastery: 56% 2 MP Cost: 36, Duration: 20 sec, Damage: 282%, Max Enemies Hit: 3, Passive Effect - Mastery: 56% 3 MP Cost: 39, Duration: 25 sec, Damage: 288%, Max Enemies Hit: 3, Passive Effect - Mastery: 57% 4 MP Cost: 42, Duration: 30 sec, Damage: 294%, Max Enemies Hit: 3, Passive Effect - Mastery: 57% 5 MP Cost: 45, Duration: 35 sec, Damage: 300%, Max Enemies Hit: 3, Passive Effect - Mastery: 58% 6 MP Cost: 48, Duration: 40 sec, Damage: 306%, Max Enemies Hit: 3, Passive Effect - Mastery: 58% 7 MP Cost: 51, Duration: 45 sec, Damage: 312%, Max Enemies Hit: 3, Passive Effect - Mastery: 59% 8 MP Cost: 54, Duration: 50 sec, Damage: 318%, Max Enemies Hit: 3, Passive Effect - Mastery: 59% 9 MP Cost: 57, Duration: 55 sec, Damage: 324%, Max Enemies Hit: 3, Passive Effect - Mastery: 60% 10 MP Cost: 60, Duration: 60 sec, Damage: 330%, Max Enemies Hit: 3, Passive Effect - Mastery: 60% 11 MP Cost: 63, Duration: 65 sec, Damage: 336%, Max Enemies Hit: 3, Passive Effect - Mastery: 61% 12 MP Cost: 66, Duration: 70 sec, Damage: 342%, Max Enemies Hit: 3, Passive Effect - Mastery: 61% 13 MP Cost: 69, Duration: 75 sec, Damage: 348%, Max Enemies Hit: 3, Passive Effect - Mastery: 62% 14 MP Cost: 72, Duration: 80 sec, Damage: 354%, Max Enemies Hit: 3, Passive Effect - Mastery: 62% 15 MP Cost: 75, Duration: 85 sec, Damage: 360%, Max Enemies Hit: 3, Passive Effect - Mastery: 63% 16 MP Cost: 78, Duration: 90 sec, Damage: 366%, Max Enemies Hit: 3, Passive Effect - Mastery: 63% 17 MP Cost: 81, Duration: 95 sec, Damage: 372%, Max Enemies Hit: 3, Passive Effect - Mastery: 64% 18 MP Cost: 84, Duration: 100 sec, Damage: 378%, Max Enemies Hit: 3, Passive Effect - Mastery: 64% 19 MP Cost: 87, Duration: 105 sec, Damage: 384%, Max Enemies Hit: 3, Passive Effect - Mastery: 65% 20 MP Cost: 90, Duration: 110 sec, Damage: 390%, Max Enemies Hit: 3, Passive Effect - Mastery: 65% 21 MP Cost: 93, Duration: 115 sec, Damage: 396%, Max Enemies Hit: 3, Passive Effect - Mastery: 66% 22 MP Cost: 96, Duration: 120 sec, Damage: 402%, Max Enemies Hit: 3, Passive Effect - Mastery: 66% 23 MP Cost: 99, Duration: 125 sec, Damage: 408%, Max Enemies Hit: 3, Passive Effect - Mastery: 67% 24 MP Cost: 102, Duration: 130 sec, Damage: 414%, Max Enemies Hit: 3, Passive Effect - Mastery: 67% 25 MP Cost: 105, Duration: 135 sec, Damage: 420%, Max Enemies Hit: 3, Passive Effect - Mastery: 68% 26 MP Cost: 108, Duration: 140 sec, Damage: 426%, Max Enemies Hit: 3, Passive Effect - Mastery: 68% 27 MP Cost: 111, Duration: 145 sec, Damage: 432%, Max Enemies Hit: 3, Passive Effect - Mastery: 69% 28 MP Cost: 114, Duration: 150 sec, Damage: 438%, Max Enemies Hit: 3, Passive Effect - Mastery: 69% 29 MP Cost: 117, Duration: 155 sec, Damage: 444%, Max Enemies Hit: 3, Passive Effect - Mastery: 70% 30 MP Cost: 120, Duration: 160 sec, Damage: 450%, Max Enemies Hit: 3, Passive Effect - Mastery: 70% 31 MP Cost: 123, Duration: 165 sec, Damage: 456%, Max Enemies Hit: 3, Passive Effect - Mastery: 71% 32 MP Cost: 126, Duration: 170 sec, Damage: 462%, Max Enemies Hit: 3, Passive Effect - Mastery: 71% 33 MP Cost: 129, Duration: 175 sec, Damage: 468%, Max Enemies Hit: 3, Passive Effect - Mastery: 72%
Infinity
Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min]
Info: type = 10
Delays: alert2 - 600 ms
Animations: effect, effect0, special
Maximum Level: 30
1 MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +41% 2 MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +42% 3 MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +43% 4 MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +44% 5 MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +45% 6 MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +46% 7 MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +47% 8 MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +48% 9 MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +49% 10 MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +50% 11 MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +51% 12 MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +52% 13 MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +53% 14 MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +54% 15 MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +55% 16 MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +56% 17 MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +57% 18 MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +58% 19 MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +59% 20 MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +60% 21 MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +61% 22 MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +62% 23 MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +63% 24 MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +64% 25 MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +65% 26 MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +66% 27 MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +67% 28 MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +68% 29 MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +69% 30 MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +70% 31 MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +71% 32 MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +72% 33 MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +73%
Flame Haze
Description: Set enemies ablaze, dealing damage over time to enemies and incapacitating those under the effect of Poison Mist. Upon striking an enemy, a Poison Mist will be left behind where they are standing; in the case of the monster dying, the mist will spawn where you are standing.
Note: Incapacitate is the status effect that prevents monsters from dealing touch damage.
Info: type = 1, magicDamage = 1, mes = stun
Delays: flameHaze - 1440 ms
Element: Fire
Animations: effect, hit.0, ball, mob, special.0, special.1, special.2, special.3, special.4
Maximum Level: 30
1 MP Cost: 28, Damage: 272%, Number of Hits: 6, Range: 450, Activation Rate: 42%, Damage Over Time: 103% damage every 1 sec for 7 seconds, Incapacitate, Slow: -21% - Cooldown Time: 20 sec 2 MP Cost: 28, Damage: 280%, Number of Hits: 6, Range: 450, Activation Rate: 44%, Damage Over Time: 106% damage every 1 sec for 7 seconds, Incapacitate, Slow: -22% - Cooldown Time: 20 sec 3 MP Cost: 31, Damage: 288%, Number of Hits: 6, Range: 450, Activation Rate: 46%, Damage Over Time: 109% damage every 1 sec for 7 seconds, Incapacitate, Slow: -23% - Cooldown Time: 19 sec 4 MP Cost: 31, Damage: 296%, Number of Hits: 6, Range: 450, Activation Rate: 48%, Damage Over Time: 112% damage every 1 sec for 7 seconds, Incapacitate, Slow: -24% - Cooldown Time: 19 sec 5 MP Cost: 34, Damage: 304%, Number of Hits: 6, Range: 450, Activation Rate: 50%, Damage Over Time: 115% damage every 1 sec for 7 seconds, Incapacitate, Slow: -25% - Cooldown Time: 19 sec 6 MP Cost: 34, Damage: 312%, Number of Hits: 6, Range: 450, Activation Rate: 52%, Damage Over Time: 118% damage every 1 sec for 8 seconds, Incapacitate, Slow: -26% - Cooldown Time: 18 sec 7 MP Cost: 37, Damage: 320%, Number of Hits: 6, Range: 450, Activation Rate: 54%, Damage Over Time: 121% damage every 1 sec for 8 seconds, Incapacitate, Slow: -27% - Cooldown Time: 18 sec 8 MP Cost: 37, Damage: 328%, Number of Hits: 6, Range: 450, Activation Rate: 56%, Damage Over Time: 124% damage every 1 sec for 8 seconds, Incapacitate, Slow: -28% - Cooldown Time: 18 sec 9 MP Cost: 40, Damage: 336%, Number of Hits: 6, Range: 450, Activation Rate: 58%, Damage Over Time: 127% damage every 1 sec for 8 seconds, Incapacitate, Slow: -29% - Cooldown Time: 17 sec 10 MP Cost: 40, Damage: 344%, Number of Hits: 6, Range: 450, Activation Rate: 60%, Damage Over Time: 130% damage every 1 sec for 8 seconds, Incapacitate, Slow: -30% - Cooldown Time: 17 sec 11 MP Cost: 43, Damage: 352%, Number of Hits: 6, Range: 450, Activation Rate: 62%, Damage Over Time: 133% damage every 1 sec for 9 seconds, Incapacitate, Slow: -31% - Cooldown Time: 17 sec 12 MP Cost: 43, Damage: 360%, Number of Hits: 6, Range: 450, Activation Rate: 64%, Damage Over Time: 136% damage every 1 sec for 9 seconds, Incapacitate, Slow: -32% - Cooldown Time: 16 sec 13 MP Cost: 46, Damage: 368%, Number of Hits: 6, Range: 450, Activation Rate: 66%, Damage Over Time: 139% damage every 1 sec for 9 seconds, Incapacitate, Slow: -33% - Cooldown Time: 16 sec 14 MP Cost: 46, Damage: 376%, Number of Hits: 6, Range: 450, Activation Rate: 68%, Damage Over Time: 142% damage every 1 sec for 9 seconds, Incapacitate, Slow: -34% - Cooldown Time: 16 sec 15 MP Cost: 49, Damage: 384%, Number of Hits: 6, Range: 450, Activation Rate: 70%, Damage Over Time: 145% damage every 1 sec for 9 seconds, Incapacitate, Slow: -35% - Cooldown Time: 15 sec 16 MP Cost: 49, Damage: 392%, Number of Hits: 6, Range: 450, Activation Rate: 72%, Damage Over Time: 148% damage every 1 sec for 10 seconds, Incapacitate, Slow: -36% - Cooldown Time: 15 sec 17 MP Cost: 52, Damage: 400%, Number of Hits: 6, Range: 450, Activation Rate: 74%, Damage Over Time: 151% damage every 1 sec for 10 seconds, Incapacitate, Slow: -37% - Cooldown Time: 15 sec 18 MP Cost: 52, Damage: 408%, Number of Hits: 6, Range: 450, Activation Rate: 76%, Damage Over Time: 154% damage every 1 sec for 10 seconds, Incapacitate, Slow: -38% - Cooldown Time: 14 sec 19 MP Cost: 55, Damage: 416%, Number of Hits: 6, Range: 450, Activation Rate: 78%, Damage Over Time: 157% damage every 1 sec for 10 seconds, Incapacitate, Slow: -39% - Cooldown Time: 14 sec 20 MP Cost: 55, Damage: 424%, Number of Hits: 6, Range: 450, Activation Rate: 80%, Damage Over Time: 160% damage every 1 sec for 10 seconds, Incapacitate, Slow: -40% - Cooldown Time: 14 sec 21 MP Cost: 58, Damage: 432%, Number of Hits: 6, Range: 450, Activation Rate: 82%, Damage Over Time: 163% damage every 1 sec for 11 seconds, Incapacitate, Slow: -41% - Cooldown Time: 13 sec 22 MP Cost: 58, Damage: 440%, Number of Hits: 6, Range: 450, Activation Rate: 84%, Damage Over Time: 166% damage every 1 sec for 11 seconds, Incapacitate, Slow: -42% - Cooldown Time: 13 sec 23 MP Cost: 61, Damage: 448%, Number of Hits: 6, Range: 450, Activation Rate: 86%, Damage Over Time: 169% damage every 1 sec for 11 seconds, Incapacitate, Slow: -43% - Cooldown Time: 13 sec 24 MP Cost: 61, Damage: 456%, Number of Hits: 6, Range: 450, Activation Rate: 88%, Damage Over Time: 172% damage every 1 sec for 11 seconds, Incapacitate, Slow: -44% - Cooldown Time: 12 sec 25 MP Cost: 64, Damage: 464%, Number of Hits: 6, Range: 450, Activation Rate: 90%, Damage Over Time: 175% damage every 1 sec for 11 seconds, Incapacitate, Slow: -45% - Cooldown Time: 12 sec 26 MP Cost: 64, Damage: 472%, Number of Hits: 6, Range: 450, Activation Rate: 92%, Damage Over Time: 178% damage every 1 sec for 12 seconds, Incapacitate, Slow: -46% - Cooldown Time: 12 sec 27 MP Cost: 67, Damage: 480%, Number of Hits: 6, Range: 450, Activation Rate: 94%, Damage Over Time: 181% damage every 1 sec for 12 seconds, Incapacitate, Slow: -47% - Cooldown Time: 11 sec 28 MP Cost: 67, Damage: 488%, Number of Hits: 6, Range: 450, Activation Rate: 96%, Damage Over Time: 184% damage every 1 sec for 12 seconds, Incapacitate, Slow: -48% - Cooldown Time: 11 sec 29 MP Cost: 70, Damage: 496%, Number of Hits: 6, Range: 450, Activation Rate: 98%, Damage Over Time: 187% damage every 1 sec for 12 seconds, Incapacitate, Slow: -49% - Cooldown Time: 11 sec 30 MP Cost: 70, Damage: 504%, Number of Hits: 6, Range: 450, Activation Rate: 100%, Damage Over Time: 190% damage every 1 sec for 12 seconds, Incapacitate, Slow: -50% - Cooldown Time: 10 sec
Meteor Shower (Meteorite)
Description: Meteorite Dummy for Meteor Shower.
Info: type = 53, finalAttack = 1, condition = attack
Range: 250%
Element: Fire
Animations: hit.0
Maximum Level: 30
1 Activation Rate: 2%, Damage: 104% 2 Activation Rate: 4%, Damage: 108% 3 Activation Rate: 6%, Damage: 112% 4 Activation Rate: 8%, Damage: 116% 5 Activation Rate: 10%, Damage: 120% 6 Activation Rate: 12%, Damage: 124% 7 Activation Rate: 14%, Damage: 128% 8 Activation Rate: 16%, Damage: 132% 9 Activation Rate: 18%, Damage: 136% 10 Activation Rate: 20%, Damage: 140% 11 Activation Rate: 22%, Damage: 144% 12 Activation Rate: 24%, Damage: 148% 13 Activation Rate: 26%, Damage: 152% 14 Activation Rate: 28%, Damage: 156% 15 Activation Rate: 30%, Damage: 160% 16 Activation Rate: 32%, Damage: 164% 17 Activation Rate: 34%, Damage: 168% 18 Activation Rate: 36%, Damage: 172% 19 Activation Rate: 38%, Damage: 176% 20 Activation Rate: 40%, Damage: 180% 21 Activation Rate: 42%, Damage: 184% 22 Activation Rate: 44%, Damage: 188% 23 Activation Rate: 46%, Damage: 192% 24 Activation Rate: 48%, Damage: 196% 25 Activation Rate: 50%, Damage: 200% 26 Activation Rate: 52%, Damage: 204% 27 Activation Rate: 54%, Damage: 208% 28 Activation Rate: 56%, Damage: 212% 29 Activation Rate: 58%, Damage: 216% 30 Activation Rate: 60%, Damage: 220%
Master Magic
Description: Permanently increases Magic ATT and the duration of all buffs applicable to self.
Info: type = 50
Maximum Level: 10
1 Magic Attack: +3, Buff Duration: +5% 2 Magic Attack: +6, Buff Duration: +10% 3 Magic Attack: +9, Buff Duration: +15% 4 Magic Attack: +12, Buff Duration: +20% 5 Magic Attack: +15, Buff Duration: +25% 6 Magic Attack: +18, Buff Duration: +30% 7 Magic Attack: +21, Buff Duration: +35% 8 Magic Attack: +24, Buff Duration: +40% 9 Magic Attack: +27, Buff Duration: +45% 10 Magic Attack: +30, Buff Duration: +50% 11 Magic Attack: +33, Buff Duration: +55% 12 Magic Attack: +36, Buff Duration: +60% 13 Magic Attack: +39, Buff Duration: +65%
Arcane Aim
Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.
Info: type = 50, pvp = 0
Maximum Level: 30
1 When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6% 2 When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6% 3 When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7% 4 When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7% 5 When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8% 6 When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8% 7 When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9% 8 When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9% 9 When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10% 10 When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10% 11 When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11% 12 When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11% 13 When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12% 14 When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12% 15 When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13% 16 When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13% 17 When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14% 18 When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14% 19 When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15% 20 When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15% 21 When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16% 22 When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16% 23 When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17% 24 When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17% 25 When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18% 26 When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18% 27 When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19% 28 When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19% 29 When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20% 30 When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20% 31 When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21% 32 When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21% 33 When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%
Fervent Drain
Description: [Specialized Skill] Improves Elemental Drain's effectiveness.
Info: type = 50
Maximum Level: 1
Total Damage: +5%
Hyper
Mist Eruption - Cooltime Reduce
Description: Reduces Mist Eruption's cooldown.
Info: type = 50
Maximum Level: 1
Required Level: 195
Cooldown Reduction: 100%
Mist Eruption - Ignore Guard
Description: Increases Mist Eruption's defense ignore.
Info: type = 50
Maximum Level: 1
Required Level: 177
Defense Ignored: +20%
Paralyze - Bonus Attack
Description: Increases Paralyze's number of hits.
Info: type = 50
Maximum Level: 1
Required Level: 189
Number of Hits: +1
Mist Eruption - Bonus Attack
Description: Increases Mist Eruption's number of hits.
Info: type = 50
Maximum Level: 1
Required Level: 155
Number of Hits: +1
Poison Mist - DOT Persist
Description: Increases Poison Mist's damage over time duration.
Info: type = 50
Maximum Level: 1
Required Level: 162
Damage Over Time Duration: +10 sec
Poison Mist - DOT Reinforce
Description: Increases Poison Mist's damage over time damage.
Info: type = 50
Maximum Level: 1
Required Level: 183
Damage Over Time Damage: +20%
Paralyze - Reinforce
Description: Increases Paralyze's damage.
Info: type = 50
Maximum Level: 1
Required Level: 149
Damage: +20%
Paralyze - DOT Reinforce
Description: Increases Paralyze's damage over time damage.
Info: type = 50
Maximum Level: 1
Required Level: 168
Damage Over Time Damage: +20%
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magic DEF: +500
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Maximum Level: 1
Required Level: 152
Speed: +10%
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump: +10%
Poison Mist - Reinforce
Description: Increases Poison Mist's damage.
Info: type = 50
Maximum Level: 1
Required Level: 143
Damage: +20%
Fire Aura
Description: Create a burning aura in the area. Toggle Skill. Ignores magic cancel and damage reflect.
Info: type = 15, massSpell = 1
Delays: HY212fireAura - 1350 ms
Range: 300%
Animations: effect, repeat, hit.0
Maximum Level: 1
Required Level: 150
MP Cost: 300, Damage: 500% every 2000 millisec, Max Enemies Hit: 15
Megiddo Flame (dummy)
Description: Dummy
Info: type = 51
Maximum Level: 1
Required Level: 170
MP Cost: 500, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 1
Megiddo Flame
Description: Release a blue flame that burns even the soul of your target, completely destroying them. Ignores magic cancel and damage reflect.
Info: type = 1, areaAttack = 1
Delays: HY212megiddoFlame - 1080 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 1
Required Level: 170
MP Cost: 500, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 1, Damage Over Time: 700% damage every 1 sec for 30 sec - Cooldown Time: 90 sec
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Maximum Level: 1
Required Level: 165
Weapon DEF: +500
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Maximum Level: 1
Required Level: 180
Max Demon Force: +50
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy: +20%
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Hit Rate: +10%
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
MaxMP: +15%
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
MaxHP: +15%
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Maximum Level: 1
Required Level: 140
Dexterity: +50
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Maximum Level: 1
Required Level: 140
Strength: +50
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Maximum Level: 1
Required Level: 140
Luck: +50
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 1
Required Level: 140
Intelligence: +50I/L Wizard
Meditation
Description: Temporarily enhances the Magic Attack of all party members nearby through meditation.
Info: type = 10, massSpell = 1
Delays: alert2 - 600 ms
Range: 300%
Pre-requisite: Level 3 MP Eater
Animations: effect, affected
Maximum Level: 20
1 MP Cost: 10, Duration: 10 sec, Magic ATT: +11 2 MP Cost: 10, Duration: 20 sec, Magic ATT: +12 3 MP Cost: 11, Duration: 30 sec, Magic ATT: +13 4 MP Cost: 11, Duration: 40 sec, Magic ATT: +14 5 MP Cost: 11, Duration: 50 sec, Magic ATT: +15 6 MP Cost: 12, Duration: 60 sec, Magic ATT: +16 7 MP Cost: 12, Duration: 70 sec, Magic ATT: +17 8 MP Cost: 12, Duration: 80 sec, Magic ATT: +18 9 MP Cost: 13, Duration: 90 sec, Magic ATT: +19 10 MP Cost: 13, Duration: 100 sec, Magic ATT: +20 11 MP Cost: 13, Duration: 110 sec, Magic ATT: +21 12 MP Cost: 14, Duration: 120 sec, Magic ATT: +22 13 MP Cost: 14, Duration: 130 sec, Magic ATT: +23 14 MP Cost: 14, Duration: 140 sec, Magic ATT: +24 15 MP Cost: 15, Duration: 150 sec, Magic ATT: +25 16 MP Cost: 15, Duration: 160 sec, Magic ATT: +26 17 MP Cost: 15, Duration: 170 sec, Magic ATT: +27 18 MP Cost: 16, Duration: 180 sec, Magic ATT: +28 19 MP Cost: 16, Duration: 190 sec, Magic ATT: +29 20 MP Cost: 16, Duration: 200 sec, Magic ATT: +30
Magic Booster
Description: Increases the attack speed of your spells.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 56, Duration: 20 sec, Attack Speed: -2 2 MP Cost: 52, Duration: 40 sec, Attack Speed: -2 3 MP Cost: 48, Duration: 60 sec, Attack Speed: -2 4 MP Cost: 44, Duration: 80 sec, Attack Speed: -2 5 MP Cost: 40, Duration: 100 sec, Attack Speed: -2 6 MP Cost: 36, Duration: 120 sec, Attack Speed: -2 7 MP Cost: 32, Duration: 140 sec, Attack Speed: -2 8 MP Cost: 28, Duration: 160 sec, Attack Speed: -2 9 MP Cost: 24, Duration: 180 sec, Attack Speed: -2 10 MP Cost: 20, Duration: 200 sec, Attack Speed: -2
Thunder Bolt
Description: Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies.
Info: type = 1, magicDamage = 1, areaAttack = 1
Delays: thunderBolt - 990 ms
Range: 250%
Element: Lightning
Animations: effect, hit.0, hit.1
Maximum Level: 10
1 MP Cost: 20, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 6 2 MP Cost: 20, Damage: 146%, Number of Hits: 3, Max Enemies Hit: 6 3 MP Cost: 20, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6 4 MP Cost: 25, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 6 5 MP Cost: 25, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 6 6 MP Cost: 25, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 6 7 MP Cost: 25, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6 8 MP Cost: 30, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6 9 MP Cost: 30, Damage: 202%, Number of Hits: 3, Max Enemies Hit: 6 10 MP Cost: 30, Damage: 210%, Number of Hits: 3, Max Enemies Hit: 6
Chilling Step
Description: [Toggle Skill] When using teleport, have a chance to freeze the area you are about to move to, damaging and freezing enemies that move onto it, adding an additional frozen effect.
Info: type = 4, areaAttack = 1
Range: 20%
Element: Ice
Animations: tile.0, tile.1, tile.2, hit.0
Maximum Level: 10
1 Activation Rate: 6%, Duration: 6 sec, Damage: 1% 2 Activation Rate: 12%, Duration: 6 sec, Damage: 1% 3 Activation Rate: 18%, Duration: 6 sec, Damage: 1% 4 Activation Rate: 24%, Duration: 6 sec, Damage: 1% 5 Activation Rate: 30%, Duration: 6 sec, Damage: 1% 6 Activation Rate: 36%, Duration: 6 sec, Damage: 1% 7 Activation Rate: 42%, Duration: 6 sec, Damage: 1% 8 Activation Rate: 48%, Duration: 6 sec, Damage: 1% 9 Activation Rate: 54%, Duration: 6 sec, Damage: 1% 10 Activation Rate: 60%, Duration: 6 sec, Damage: 1%
Cold Beam
Description: Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies.
Info: type = 1, magicDamage = 1
Delays: coldBeam - 1080 ms
Range: 300%
Element: Ice
Animations: effect, effect0, hit.0
Maximum Level: 20
1 MP Cost: 12, Damage: 104%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 2 MP Cost: 12, Damage: 109%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 3 MP Cost: 12, Damage: 114%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 4 MP Cost: 15, Damage: 119%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 5 MP Cost: 15, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 6 MP Cost: 15, Damage: 129%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 7 MP Cost: 15, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 8 MP Cost: 18, Damage: 139%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 9 MP Cost: 18, Damage: 144%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 10 MP Cost: 18, Damage: 149%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 11 MP Cost: 18, Damage: 154%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 12 MP Cost: 21, Damage: 159%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 13 MP Cost: 21, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 14 MP Cost: 21, Damage: 169%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 15 MP Cost: 21, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 16 MP Cost: 24, Damage: 179%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 17 MP Cost: 24, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 18 MP Cost: 24, Damage: 189%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 19 MP Cost: 24, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec 20 MP Cost: 27, Damage: 199%, Number of Hits: 3, Max Enemies Hit: 6, Freeze Duration: 8 sec
Freezing Effect
Description: [Specialized Skill] Increases your maximum critical damage against enemies that are frozen.
Info: type = 50
Animations: mob.0, mob.1, mob.2, mob.3, mob.4
Maximum Level: 1
Maximum Critical Damage: +3% for each frozen effect
MP Eater
Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.
Info: type = 51, mpSteal = 1, condition = attack
Pre-requisite: Level 5 Spell Mastery
Animations: effect
Maximum Level: 10
1 Activation Rate: 2%, MP Absorbed: 1% 2 Activation Rate: 4%, MP Absorbed: 2% 3 Activation Rate: 6%, MP Absorbed: 3% 4 Activation Rate: 8%, MP Absorbed: 4% 5 Activation Rate: 10%, MP Absorbed: 5% 6 Activation Rate: 12%, MP Absorbed: 6% 7 Activation Rate: 14%, MP Absorbed: 7% 8 Activation Rate: 16%, MP Absorbed: 8% 9 Activation Rate: 18%, MP Absorbed: 9% 10 Activation Rate: 20%, MP Absorbed: 10%
High Wisdom
Description: Permanently increase Intelligence through mental discipline.
Info: type = 50
Maximum Level: 5
1 Intelligence: +8 2 Intelligence: +16 3 Intelligence: +24 4 Intelligence: +32 5 Intelligence: +40
Spell Mastery
Description: Increases Magic Mastery and Magic Attack.
Info: type = 50
Maximum Level: 10
1 Magic Mastery: +14%, Magic ATT: +1 2 Magic Mastery: +18%, Magic ATT: +2 3 Magic Mastery: +22%, Magic ATT: +3 4 Magic Mastery: +26%, Magic ATT: +4 5 Magic Mastery: +30%, Magic ATT: +5 6 Magic Mastery: +34%, Magic ATT: +6 7 Magic Mastery: +38%, Magic ATT: +7 8 Magic Mastery: +42%, Magic ATT: +8 9 Magic Mastery: +46%, Magic ATT: +9 10 Magic Mastery: +50%, Magic ATT: +10 I/L Mage
Magic Critical
Description: Permanently increase your critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 10
1 Critical Hit Rate: +12%, Minimum Critical Damage: +7% 2 Critical Hit Rate: +14%, Minimum Critical Damage: +9% 3 Critical Hit Rate: +16%, Minimum Critical Damage: +11% 4 Critical Hit Rate: +18%, Minimum Critical Damage: +13% 5 Critical Hit Rate: +20%, Minimum Critical Damage: +15% 6 Critical Hit Rate: +22%, Minimum Critical Damage: +17% 7 Critical Hit Rate: +24%, Minimum Critical Damage: +19% 8 Critical Hit Rate: +26%, Minimum Critical Damage: +21% 9 Critical Hit Rate: +28%, Minimum Critical Damage: +23% 10 Critical Hit Rate: +30%, Minimum Critical Damage: +25%
Storm Magic
Description: Has a chance to instantly kill monsters with low HP and increases damage when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.
Info: type = 50
Animations: special.0
Maximum Level: 10
1 Instant Death Chance: +6% on enemies with less than 12% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +2% 2 Instant Death Chance: +7% on enemies with less than 14% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +4% 3 Instant Death Chance: +8% on enemies with less than 16% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +6% 4 Instant Death Chance: +9% on enemies with less than 18% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +8% 5 Instant Death Chance: +10% on enemies with less than 20% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +10% 6 Instant Death Chance: +11% on enemies with less than 22% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +12% 7 Instant Death Chance: +12% on enemies with less than 24% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +14% 8 Instant Death Chance: +13% on enemies with less than 26% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +16% 9 Instant Death Chance: +14% on enemies with less than 28% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +18% 10 Instant Death Chance: +15% on enemies with less than 30% HP, Damage (vs Stunned, Frozen, Blinded, or Paralyzed enemies): +20%
Element Amplification
Description: Increases the MP cost and the Magic Attack of your magic skills.
Info: type = 50
Maximum Level: 10
1 MP Cost: 5%, Magic Damage: 5% 2 MP Cost: 10%, Magic Damage: 10% 3 MP Cost: 15%, Magic Damage: 15% 4 MP Cost: 20%, Magic Damage: 20% 5 MP Cost: 25%, Magic Damage: 25% 6 MP Cost: 30%, Magic Damage: 30% 7 MP Cost: 35%, Magic Damage: 35% 8 MP Cost: 40%, Magic Damage: 40% 9 MP Cost: 45%, Magic Damage: 45% 10 MP Cost: 50%, Magic Damage: 50%
Glacial Chain
Description: Send forth a frozen chain, pulling in enemies and freezing them before you.
Info: type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1
Delays: glacialChain - 1050 ms
Range: 495%
Element: Ice
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 45, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 2 MP Cost: 45, Damage: 257%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 3 MP Cost: 45, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 4 MP Cost: 45, Damage: 271%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 5 MP Cost: 50, Damage: 278%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 6 MP Cost: 50, Damage: 285%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 7 MP Cost: 50, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 8 MP Cost: 50, Damage: 299%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 9 MP Cost: 55, Damage: 306%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 10 MP Cost: 55, Damage: 313%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 11 MP Cost: 55, Damage: 320%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 12 MP Cost: 55, Damage: 327%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 13 MP Cost: 60, Damage: 334%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 14 MP Cost: 60, Damage: 341%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 15 MP Cost: 60, Damage: 348%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 16 MP Cost: 60, Damage: 355%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 17 MP Cost: 65, Damage: 362%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 18 MP Cost: 65, Damage: 369%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 19 MP Cost: 65, Damage: 376%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec 20 MP Cost: 65, Damage: 383%, Number of Hits: 3, Max Enemies Hit: 12, Freeze Duration: 8 sec
Frozen Break
Description: When attacking frozen enemies, have a chance to ignore a portion of their defenses.
Info: type = 50
Maximum Level: 10
1 For every frozen effect: +2% chance to ignore 2% defense 2 For every frozen effect: +4% chance to ignore 2% defense 3 For every frozen effect: +6% chance to ignore 2% defense 4 For every frozen effect: +8% chance to ignore 3% defense 5 For every frozen effect: +10% chance to ignore 3% defense 6 For every frozen effect: +12% chance to ignore 3% defense 7 For every frozen effect: +14% chance to ignore 4% defense 8 For every frozen effect: +16% chance to ignore 4% defense 9 For every frozen effect: +18% chance to ignore 4% defense 10 For every frozen effect: +20% chance to ignore 5% defense
Elemental Adapting (Ice, Lightning)
Description: Create a barrier of ice and lightning that will protect you from fatal status effects for a short period of time, as well as permanently increasing your resistances.
Info: type = 10, pvp = 0
Delays: elementalAdapting - 2160 ms
Animations: effect, effect0, repeat, repeat0
Maximum Level: 20
1 MP Cost: 209, Fatal Status Immunity: 10 sec - Cooldown Time: 582 sec, Passive Effect - Status Effect and Elemental Resistance: +1% 2 MP Cost: 208, Fatal Status Immunity: 12 sec - Cooldown Time: 564 sec, Passive Effect - Status Effect and Elemental Resistance: +2% 3 MP Cost: 207, Fatal Status Immunity: 12 sec - Cooldown Time: 546 sec, Passive Effect - Status Effect and Elemental Resistance: +3% 4 MP Cost: 206, Fatal Status Immunity: 14 sec - Cooldown Time: 528 sec, Passive Effect - Status Effect and Elemental Resistance: +4% 5 MP Cost: 205, Fatal Status Immunity: 14 sec - Cooldown Time: 510 sec, Passive Effect - Status Effect and Elemental Resistance: +5% 6 MP Cost: 204, Fatal Status Immunity: 16 sec - Cooldown Time: 492 sec, Passive Effect - Status Effect and Elemental Resistance: +6% 7 MP Cost: 203, Fatal Status Immunity: 16 sec - Cooldown Time: 474 sec, Passive Effect - Status Effect and Elemental Resistance: +7% 8 MP Cost: 202, Fatal Status Immunity: 18 sec - Cooldown Time: 456 sec, Passive Effect - Status Effect and Elemental Resistance: +8% 9 MP Cost: 201, Fatal Status Immunity: 18 sec - Cooldown Time: 438 sec, Passive Effect - Status Effect and Elemental Resistance: +9% 10 MP Cost: 200, Fatal Status Immunity: 20 sec - Cooldown Time: 420 sec, Passive Effect - Status Effect and Elemental Resistance: +10% 11 MP Cost: 199, Fatal Status Immunity: 20 sec - Cooldown Time: 402 sec, Passive Effect - Status Effect and Elemental Resistance: +11% 12 MP Cost: 198, Fatal Status Immunity: 22 sec - Cooldown Time: 384 sec, Passive Effect - Status Effect and Elemental Resistance: +12% 13 MP Cost: 197, Fatal Status Immunity: 22 sec - Cooldown Time: 366 sec, Passive Effect - Status Effect and Elemental Resistance: +13% 14 MP Cost: 196, Fatal Status Immunity: 24 sec - Cooldown Time: 348 sec, Passive Effect - Status Effect and Elemental Resistance: +14% 15 MP Cost: 195, Fatal Status Immunity: 24 sec - Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +15% 16 MP Cost: 194, Fatal Status Immunity: 26 sec - Cooldown Time: 312 sec, Passive Effect - Status Effect and Elemental Resistance: +16% 17 MP Cost: 193, Fatal Status Immunity: 26 sec - Cooldown Time: 294 sec, Passive Effect - Status Effect and Elemental Resistance: +17% 18 MP Cost: 192, Fatal Status Immunity: 28 sec - Cooldown Time: 276 sec, Passive Effect - Status Effect and Elemental Resistance: +18% 19 MP Cost: 191, Fatal Status Immunity: 28 sec - Cooldown Time: 258 sec, Passive Effect - Status Effect and Elemental Resistance: +19% 20 MP Cost: 190, Fatal Status Immunity: 30 sec - Cooldown Time: 240 sec, Passive Effect - Status Effect and Elemental Resistance: +20%
Teleport Mastery
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.
Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1
Delays: alert2 - 600 ms
Range: 120%
Pre-requisite: Level 5 Teleport
Animations: effect, hit.0, mob
Maximum Level: 10
1 MP Cost: #mpCon, Damage: 250%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Teleport Distance: +2 2 MP Cost: , Damage: 260%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Teleport Distance: +4 3 MP Cost: , Damage: 270%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Teleport Distance: +6 4 MP Cost: , Damage: 280%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Teleport Distance: +8 5 MP Cost: , Damage: 290%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Teleport Distance: +10 6 MP Cost: , Damage: 300%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Teleport Distance: +12 7 MP Cost: , Damage: 310%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Teleport Distance: +14 8 MP Cost: , Damage: 320%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Teleport Distance: +16 9 MP Cost: , Damage: 330%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Teleport Distance: +18 10 MP Cost: , Damage: 340%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Teleport Distance: +20
Thunderstorm
Description: Summon a thunderstorm. Deals more damage when attacking fewer enemies. Enemies that stray too far away from the storm will be unaffected by it.
Info: type = 33, condition = attack, summonMinion = 1
Delays: thunderStorm - 2760 ms
Element: Lightning
Summon Range: attack1 = 160%, attack2 = 160%, attack3 = 160%
Summon Mob Count: attack1 = 5, attack2 = 5, attack3 = 5
Animations: summon.summoned, summon.stand, summon.move, summon.attack1, summon.attack2, summon.attack3, summon.die, hit.0, effect, effect0
Maximum Level: 10
1 MP Cost: 25, Duration: 63 sec, Single Target Damage: 304%, For every target, Damage: -12%, Max Target Damage: 256%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 84 sec 2 MP Cost: 28, Duration: 66 sec, Single Target Damage: 318%, For every target, Damage: -14%, Max Target Damage: 262%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 78 sec 3 MP Cost: 28, Duration: 69 sec, Single Target Damage: 332%, For every target, Damage: -16%, Max Target Damage: 268%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 72 sec 4 MP Cost: 31, Duration: 72 sec, Single Target Damage: 346%, For every target, Damage: -18%, Max Target Damage: 274%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 66 sec 5 MP Cost: 31, Duration: 75 sec, Single Target Damage: 360%, For every target, Damage: -20%, Max Target Damage: 280%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 60 sec 6 MP Cost: 34, Duration: 78 sec, Single Target Damage: 374%, For every target, Damage: -22%, Max Target Damage: 286%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 54 sec 7 MP Cost: 34, Duration: 81 sec, Single Target Damage: 388%, For every target, Damage: -24%, Max Target Damage: 292%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 48 sec 8 MP Cost: 37, Duration: 84 sec, Single Target Damage: 402%, For every target, Damage: -26%, Max Target Damage: 298%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 42 sec 9 MP Cost: 37, Duration: 87 sec, Single Target Damage: 416%, For every target, Damage: -28%, Max Target Damage: 304%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 36 sec 10 MP Cost: 40, Duration: 90 sec, Single Target Damage: 430%, For every target, Damage: -30%, Max Target Damage: 310%, Number of Hits: 1, Max Enemies Hit: 5 - Cooldown Time: 30 sec
Ice Strike
Description: Creates an Ice explosion near you that attacks nearby enemies.
Info: type = 1, magicDamage = 1, areaAttack = 1
Delays: iceStrike - 1290 ms
Range: 250%
Element: Ice
Animations: effect, effect0, effect1, hit.0
Maximum Level: 20
1 MP Cost: 50, Damage: 183%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 2 MP Cost: 50, Damage: 191%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 3 MP Cost: 50, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 4 MP Cost: 50, Damage: 207%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 5 MP Cost: 60, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 6 MP Cost: 60, Damage: 223%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 7 MP Cost: 60, Damage: 231%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 8 MP Cost: 60, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 9 MP Cost: 60, Damage: 247%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 10 MP Cost: 70, Damage: 255%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 11 MP Cost: 70, Damage: 263%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 12 MP Cost: 70, Damage: 271%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 13 MP Cost: 70, Damage: 279%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 14 MP Cost: 70, Damage: 287%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 15 MP Cost: 80, Damage: 295%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 16 MP Cost: 80, Damage: 303%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 17 MP Cost: 80, Damage: 311%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 18 MP Cost: 80, Damage: 319%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 19 MP Cost: 80, Damage: 327%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec 20 MP Cost: 90, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 8, Freeze Duration: 8 sec
Elemental Decrease
Description: Temporarily decreases the magic attributes of all attacks that you use.
Info: type = 10, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 14, Duration: 120 sec, Elemental Attributes: -10% 2 MP Cost: 18, Duration: 140 sec, Elemental Attributes: -20% 3 MP Cost: 22, Duration: 160 sec, Elemental Attributes: -30% 4 MP Cost: 26, Duration: 180 sec, Elemental Attributes: -40% 5 MP Cost: 30, Duration: 200 sec, Elemental Attributes: -50% 6 MP Cost: 34, Duration: 220 sec, Elemental Attributes: -60% 7 MP Cost: 38, Duration: 240 sec, Elemental Attributes: -70% 8 MP Cost: 42, Duration: 260 sec, Elemental Attributes: -80% 9 MP Cost: 46, Duration: 280 sec, Elemental Attributes: -90% 10 MP Cost: 50, Duration: 300 sec, Elemental Attributes: -100% I/L Archmage
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec 6 MP Cost: 30, Cooldown: 300 sec 7 MP Cost: 30, Cooldown: 240 sec 8 MP Cost: 30, Cooldown: 180 sec
Chain Lightning
Description: Attacks target with high-voltage lightning attack, stunning the enemy. Chain Lightning has additional critical hit rate, and can chain attack nearby targets.
Info: type = 2, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1, mes = stun
Delays: chainLightningNew - 780 ms
Element: Lightning
Animations: effect, hit.0, ball.0, ball.1, ball.2, mob
Maximum Level: 30
1 MP Cost: 24, Damage: 157%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 32%, Stun Duration: 2 sec 2 MP Cost: 24, Damage: 161%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +11%, Stun Rate: 34%, Stun Duration: 2 sec 3 MP Cost: 26, Damage: 165%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 36%, Stun Duration: 2 sec 4 MP Cost: 26, Damage: 169%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +12%, Stun Rate: 38%, Stun Duration: 2 sec 5 MP Cost: 26, Damage: 173%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 40%, Stun Duration: 2 sec 6 MP Cost: 28, Damage: 177%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +13%, Stun Rate: 42%, Stun Duration: 2 sec 7 MP Cost: 28, Damage: 181%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 44%, Stun Duration: 2 sec 8 MP Cost: 28, Damage: 185%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +14%, Stun Rate: 46%, Stun Duration: 2 sec 9 MP Cost: 30, Damage: 189%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 48%, Stun Duration: 2 sec 10 MP Cost: 30, Damage: 193%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +15%, Stun Rate: 50%, Stun Duration: 2 sec 11 MP Cost: 30, Damage: 197%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 52%, Stun Duration: 3 sec 12 MP Cost: 32, Damage: 201%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +16%, Stun Rate: 54%, Stun Duration: 3 sec 13 MP Cost: 32, Damage: 205%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 56%, Stun Duration: 3 sec 14 MP Cost: 32, Damage: 209%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +17%, Stun Rate: 58%, Stun Duration: 3 sec 15 MP Cost: 34, Damage: 213%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 60%, Stun Duration: 3 sec 16 MP Cost: 34, Damage: 217%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +18%, Stun Rate: 62%, Stun Duration: 3 sec 17 MP Cost: 34, Damage: 221%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 64%, Stun Duration: 3 sec 18 MP Cost: 36, Damage: 225%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +19%, Stun Rate: 66%, Stun Duration: 3 sec 19 MP Cost: 36, Damage: 229%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 68%, Stun Duration: 3 sec 20 MP Cost: 36, Damage: 233%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +20%, Stun Rate: 70%, Stun Duration: 3 sec 21 MP Cost: 38, Damage: 237%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 72%, Stun Duration: 4 sec 22 MP Cost: 38, Damage: 241%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +21%, Stun Rate: 74%, Stun Duration: 4 sec 23 MP Cost: 38, Damage: 245%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 76%, Stun Duration: 4 sec 24 MP Cost: 40, Damage: 249%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +22%, Stun Rate: 78%, Stun Duration: 4 sec 25 MP Cost: 40, Damage: 253%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 80%, Stun Duration: 4 sec 26 MP Cost: 40, Damage: 257%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +23%, Stun Rate: 82%, Stun Duration: 4 sec 27 MP Cost: 42, Damage: 261%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 84%, Stun Duration: 4 sec 28 MP Cost: 42, Damage: 265%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +24%, Stun Rate: 86%, Stun Duration: 4 sec 29 MP Cost: 42, Damage: 269%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 88%, Stun Duration: 4 sec 30 MP Cost: 44, Damage: 273%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +25%, Stun Rate: 90%, Stun Duration: 4 sec 31 MP Cost: 44, Damage: 277%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 92%, Stun Duration: 5 sec 32 MP Cost: 44, Damage: 281%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +26%, Stun Rate: 94%, Stun Duration: 5 sec 33 MP Cost: 46, Damage: 285%, Number of Hits: 6, Max Enemies Hit: 5, Critical Hit Rate: +27%, Stun Rate: 96%, Stun Duration: 5 sec
Blizzard
Description: Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard freezing them in place. While Blizzard is on cooldown, there is a chance to strike a single enemy for extra damage.
Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = frostbite
Delays: blizzardNew - 1710 ms
Range: 400%
Element: Ice
Animations: effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8
Maximum Level: 30
1 MP Cost: 358, Damage: 610%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 2%, Damage: 104% 2 MP Cost: 356, Damage: 620%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 4%, Damage: 108% 3 MP Cost: 354, Damage: 630%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 6%, Damage: 112% 4 MP Cost: 352, Damage: 640%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 8%, Damage: 116% 5 MP Cost: 350, Damage: 650%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 10%, Damage: 120% 6 MP Cost: 348, Damage: 660%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 12%, Damage: 124% 7 MP Cost: 346, Damage: 670%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 14%, Damage: 128% 8 MP Cost: 344, Damage: 680%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 16%, Damage: 132% 9 MP Cost: 342, Damage: 690%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 18%, Damage: 136% 10 MP Cost: 340, Damage: 700%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 20%, Damage: 140% 11 MP Cost: 338, Damage: 710%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 22%, Damage: 144% 12 MP Cost: 336, Damage: 720%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 24%, Damage: 148% 13 MP Cost: 334, Damage: 730%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 26%, Damage: 152% 14 MP Cost: 332, Damage: 740%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 28%, Damage: 156% 15 MP Cost: 330, Damage: 750%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 30%, Damage: 160% 16 MP Cost: 328, Damage: 760%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 32%, Damage: 164% 17 MP Cost: 326, Damage: 770%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 34%, Damage: 168% 18 MP Cost: 324, Damage: 780%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 36%, Damage: 172% 19 MP Cost: 322, Damage: 790%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 38%, Damage: 176% 20 MP Cost: 320, Damage: 800%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 40%, Damage: 180% 21 MP Cost: 318, Damage: 810%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 42%, Damage: 184% 22 MP Cost: 316, Damage: 820%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 44%, Damage: 188% 23 MP Cost: 314, Damage: 830%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 46%, Damage: 192% 24 MP Cost: 312, Damage: 840%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 48%, Damage: 196% 25 MP Cost: 310, Damage: 850%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 50%, Damage: 200% 26 MP Cost: 308, Damage: 860%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 52%, Damage: 204% 27 MP Cost: 306, Damage: 870%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 54%, Damage: 208% 28 MP Cost: 304, Damage: 880%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 56%, Damage: 212% 29 MP Cost: 302, Damage: 890%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 58%, Damage: 216% 30 MP Cost: 300, Damage: 900%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 60%, Damage: 220% 31 MP Cost: 298, Damage: 910%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 62%, Damage: 224% 32 MP Cost: 296, Damage: 920%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 64%, Damage: 228% 33 MP Cost: 294, Damage: 930%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 45 sec, Activation Rate: 66%, Damage: 232%
Infinity
Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min]
Info: type = 10
Delays: alert2 - 600 ms
Animations: effect, effect0, special
Maximum Level: 30
1 MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21% 2 MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22% 3 MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23% 4 MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24% 5 MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25% 6 MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26% 7 MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27% 8 MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28% 9 MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29% 10 MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30% 11 MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31% 12 MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32% 13 MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33% 14 MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34% 15 MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35% 16 MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36% 17 MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37% 18 MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38% 19 MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39% 20 MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40% 21 MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41% 22 MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42% 23 MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43% 24 MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44% 25 MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45% 26 MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46% 27 MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47% 28 MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48% 29 MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49% 30 MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50% 31 MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51% 32 MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52% 33 MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +53%
Elquines
Description: Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, your mastery over magic will increase.
Info: type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Element: Ice
Pre-requisite: Level 10 Spell Mastery
Summon Range: attack1 = 300%
Summon Mob Count: attack1 = 3
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 30
1 MP Cost: 33, Duration: 15 sec, Damage: 206%, Max Enemies Hit: 3, Passive Effect - Mastery: 56% 2 MP Cost: 36, Duration: 20 sec, Damage: 212%, Max Enemies Hit: 3, Passive Effect - Mastery: 56% 3 MP Cost: 39, Duration: 25 sec, Damage: 218%, Max Enemies Hit: 3, Passive Effect - Mastery: 57% 4 MP Cost: 42, Duration: 30 sec, Damage: 224%, Max Enemies Hit: 3, Passive Effect - Mastery: 57% 5 MP Cost: 45, Duration: 35 sec, Damage: 230%, Max Enemies Hit: 3, Passive Effect - Mastery: 58% 6 MP Cost: 48, Duration: 40 sec, Damage: 236%, Max Enemies Hit: 3, Passive Effect - Mastery: 58% 7 MP Cost: 51, Duration: 45 sec, Damage: 242%, Max Enemies Hit: 3, Passive Effect - Mastery: 59% 8 MP Cost: 54, Duration: 50 sec, Damage: 248%, Max Enemies Hit: 3, Passive Effect - Mastery: 59% 9 MP Cost: 57, Duration: 55 sec, Damage: 254%, Max Enemies Hit: 3, Passive Effect - Mastery: 60% 10 MP Cost: 60, Duration: 60 sec, Damage: 260%, Max Enemies Hit: 3, Passive Effect - Mastery: 60% 11 MP Cost: 63, Duration: 65 sec, Damage: 266%, Max Enemies Hit: 3, Passive Effect - Mastery: 61% 12 MP Cost: 66, Duration: 70 sec, Damage: 272%, Max Enemies Hit: 3, Passive Effect - Mastery: 61% 13 MP Cost: 69, Duration: 75 sec, Damage: 278%, Max Enemies Hit: 3, Passive Effect - Mastery: 62% 14 MP Cost: 72, Duration: 80 sec, Damage: 284%, Max Enemies Hit: 3, Passive Effect - Mastery: 62% 15 MP Cost: 75, Duration: 85 sec, Damage: 290%, Max Enemies Hit: 3, Passive Effect - Mastery: 63% 16 MP Cost: 78, Duration: 90 sec, Damage: 296%, Max Enemies Hit: 3, Passive Effect - Mastery: 63% 17 MP Cost: 81, Duration: 95 sec, Damage: 302%, Max Enemies Hit: 3, Passive Effect - Mastery: 64% 18 MP Cost: 84, Duration: 100 sec, Damage: 308%, Max Enemies Hit: 3, Passive Effect - Mastery: 64% 19 MP Cost: 87, Duration: 105 sec, Damage: 314%, Max Enemies Hit: 3, Passive Effect - Mastery: 65% 20 MP Cost: 90, Duration: 110 sec, Damage: 320%, Max Enemies Hit: 3, Passive Effect - Mastery: 65% 21 MP Cost: 93, Duration: 115 sec, Damage: 326%, Max Enemies Hit: 3, Passive Effect - Mastery: 66% 22 MP Cost: 96, Duration: 120 sec, Damage: 332%, Max Enemies Hit: 3, Passive Effect - Mastery: 66% 23 MP Cost: 99, Duration: 125 sec, Damage: 338%, Max Enemies Hit: 3, Passive Effect - Mastery: 67% 24 MP Cost: 102, Duration: 130 sec, Damage: 344%, Max Enemies Hit: 3, Passive Effect - Mastery: 67% 25 MP Cost: 105, Duration: 135 sec, Damage: 350%, Max Enemies Hit: 3, Passive Effect - Mastery: 68% 26 MP Cost: 108, Duration: 140 sec, Damage: 356%, Max Enemies Hit: 3, Passive Effect - Mastery: 68% 27 MP Cost: 111, Duration: 145 sec, Damage: 362%, Max Enemies Hit: 3, Passive Effect - Mastery: 69% 28 MP Cost: 114, Duration: 150 sec, Damage: 368%, Max Enemies Hit: 3, Passive Effect - Mastery: 69% 29 MP Cost: 117, Duration: 155 sec, Damage: 374%, Max Enemies Hit: 3, Passive Effect - Mastery: 70% 30 MP Cost: 120, Duration: 160 sec, Damage: 380%, Max Enemies Hit: 3, Passive Effect - Mastery: 70% 31 MP Cost: 123, Duration: 165 sec, Damage: 386%, Max Enemies Hit: 3, Passive Effect - Mastery: 71% 32 MP Cost: 126, Duration: 170 sec, Damage: 392%, Max Enemies Hit: 3, Passive Effect - Mastery: 71% 33 MP Cost: 129, Duration: 175 sec, Damage: 398%, Max Enemies Hit: 3, Passive Effect - Mastery: 72%
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, Duration: 30 sec, All Stats: +1% 2 MP Cost: 10, Duration: 60 sec, All Stats: +1% 3 MP Cost: 10, Duration: 90 sec, All Stats: +2% 4 MP Cost: 10, Duration: 120 sec, All Stats: +2% 5 MP Cost: 20, Duration: 150 sec, All Stats: +3% 6 MP Cost: 20, Duration: 180 sec, All Stats: +3% 7 MP Cost: 20, Duration: 210 sec, All Stats: +4% 8 MP Cost: 20, Duration: 240 sec, All Stats: +4% 9 MP Cost: 20, Duration: 270 sec, All Stats: +5% 10 MP Cost: 30, Duration: 300 sec, All Stats: +5% 11 MP Cost: 30, Duration: 330 sec, All Stats: +6% 12 MP Cost: 30, Duration: 360 sec, All Stats: +6% 13 MP Cost: 30, Duration: 390 sec, All Stats: +7% 14 MP Cost: 30, Duration: 420 sec, All Stats: +7% 15 MP Cost: 40, Duration: 450 sec, All Stats: +8% 16 MP Cost: 40, Duration: 480 sec, All Stats: +8% 17 MP Cost: 40, Duration: 510 sec, All Stats: +9% 18 MP Cost: 40, Duration: 540 sec, All Stats: +9% 19 MP Cost: 40, Duration: 570 sec, All Stats: +10% 20 MP Cost: 50, Duration: 600 sec, All Stats: +10% 21 MP Cost: 50, Duration: 630 sec, All Stats: +11% 22 MP Cost: 50, Duration: 660 sec, All Stats: +11% 23 MP Cost: 50, Duration: 690 sec, All Stats: +12% 24 MP Cost: 50, Duration: 720 sec, All Stats: +12% 25 MP Cost: 60, Duration: 750 sec, All Stats: +13% 26 MP Cost: 60, Duration: 780 sec, All Stats: +13% 27 MP Cost: 60, Duration: 810 sec, All Stats: +14% 28 MP Cost: 60, Duration: 840 sec, All Stats: +14% 29 MP Cost: 60, Duration: 870 sec, All Stats: +15% 30 MP Cost: 70, Duration: 900 sec, All Stats: +15% 31 MP Cost: 70, Duration: 930 sec, All Stats: +16% 32 MP Cost: 70, Duration: 960 sec, All Stats: +16% 33 MP Cost: 70, Duration: 990 sec, All Stats: +17%
Freezing Breath
Description: Freeze the enemy and yourself with a powerful breath, rending them immobile while decreasing their defenses.
Info: type = 1, mes = restrict&&attackLimit&&buffLimit, areaAttack = 1
Delays: armorMelting - 960 ms
Range: 530%
Animations: prepare, keydown, keydown0, keydownend, special.0, special.1, special.2, special.3, special.4, special.5, special.6, mob
Maximum Level: 30
1 MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 11 sec - Cooldown Time: 62 sec 2 MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 11 sec - Cooldown Time: 64 sec 3 MP Cost: 15, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -21%, Maximum Key Down Duration: 12 sec - Cooldown Time: 66 sec 4 MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 12 sec - Cooldown Time: 68 sec 5 MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 13 sec - Cooldown Time: 70 sec 6 MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -11%, Physical Defense: -22%, Maximum Key Down Duration: 13 sec - Cooldown Time: 72 sec 7 MP Cost: 16, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 14 sec - Cooldown Time: 74 sec 8 MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 14 sec - Cooldown Time: 76 sec 9 MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -23%, Maximum Key Down Duration: 15 sec - Cooldown Time: 78 sec 10 MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 15 sec - Cooldown Time: 80 sec 11 MP Cost: 17, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 16 sec - Cooldown Time: 82 sec 12 MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -12%, Physical Defense: -24%, Maximum Key Down Duration: 16 sec - Cooldown Time: 84 sec 13 MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 17 sec - Cooldown Time: 86 sec 14 MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 17 sec - Cooldown Time: 88 sec 15 MP Cost: 18, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -25%, Maximum Key Down Duration: 18 sec - Cooldown Time: 90 sec 16 MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 18 sec - Cooldown Time: 92 sec 17 MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 19 sec - Cooldown Time: 94 sec 18 MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -13%, Physical Defense: -26%, Maximum Key Down Duration: 19 sec - Cooldown Time: 96 sec 19 MP Cost: 19, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 20 sec - Cooldown Time: 98 sec 20 MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 20 sec - Cooldown Time: 100 sec 21 MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -27%, Maximum Key Down Duration: 21 sec - Cooldown Time: 102 sec 22 MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 21 sec - Cooldown Time: 104 sec 23 MP Cost: 20, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 22 sec - Cooldown Time: 106 sec 24 MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -14%, Physical Defense: -28%, Maximum Key Down Duration: 22 sec - Cooldown Time: 108 sec 25 MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 23 sec - Cooldown Time: 110 sec 26 MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 23 sec - Cooldown Time: 112 sec 27 MP Cost: 21, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -29%, Maximum Key Down Duration: 24 sec - Cooldown Time: 114 sec 28 MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 24 sec - Cooldown Time: 116 sec 29 MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 25 sec - Cooldown Time: 118 sec 30 MP Cost: 22, Invulnerable, Max Enemies Hit: 8, Binds, Magical Defense: -15%, Physical Defense: -30%, Maximum Key Down Duration: 25 sec - Cooldown Time: 120 sec
Frozen Orb
Description: Summon a frozen orb that shatters into several shards of ice, skewering enemies in its path. The orb travels slowly and strikes enemies.
Note: Hello Diablo II.
Info: type = 2, areaAttack = 1
Delays: frozenOrb - 1530 ms
Range: 260%
Element: Ice
Animations: effect, hit.0, ball
Maximum Level: 30
1 MP Cost: 40, Time: 4000 ms, Subtime: 8 sec, Damage: 104%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 2 MP Cost: 40, Time: 4000 ms, Subtime: 8 sec, Damage: 108%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 3 MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 112%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 4 MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 116%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 5 MP Cost: 41, Time: 4000 ms, Subtime: 8 sec, Damage: 120%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 6 MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 124%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 7 MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 128%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 8 MP Cost: 42, Time: 4000 ms, Subtime: 8 sec, Damage: 132%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 9 MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 136%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 10 MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 140%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 11 MP Cost: 43, Time: 4000 ms, Subtime: 8 sec, Damage: 144%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 12 MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 148%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 13 MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 152%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 14 MP Cost: 44, Time: 4000 ms, Subtime: 8 sec, Damage: 156%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 15 MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 160%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 16 MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 164%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 17 MP Cost: 45, Time: 4000 ms, Subtime: 8 sec, Damage: 168%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 18 MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 172%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 19 MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 176%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 20 MP Cost: 46, Time: 4000 ms, Subtime: 8 sec, Damage: 180%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 21 MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 184%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 22 MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 188%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 23 MP Cost: 47, Time: 4000 ms, Subtime: 8 sec, Damage: 192%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 24 MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 196%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 25 MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 26 MP Cost: 48, Time: 4000 ms, Subtime: 8 sec, Damage: 204%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 27 MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 208%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 28 MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 212%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 29 MP Cost: 49, Time: 4000 ms, Subtime: 8 sec, Damage: 216%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 30 MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 220%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 31 MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 224%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 32 MP Cost: 50, Time: 4000 ms, Subtime: 8 sec, Damage: 228%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec 33 MP Cost: 51, Time: 4000 ms, Subtime: 8 sec, Damage: 232%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 5 sec
Blizzard (Dummy)
Description: Blizzard's final attack dummy.
Info: type = 53, finalAttack = 1, condition = attack
Range: 250%
Element: Ice
Animations: hit.0
Maximum Level: 30
1 Activation Rate: 2%, Damage: 104% 2 Activation Rate: 4%, Damage: 108% 3 Activation Rate: 6%, Damage: 112% 4 Activation Rate: 8%, Damage: 116% 5 Activation Rate: 10%, Damage: 120% 6 Activation Rate: 12%, Damage: 124% 7 Activation Rate: 14%, Damage: 128% 8 Activation Rate: 16%, Damage: 132% 9 Activation Rate: 18%, Damage: 136% 10 Activation Rate: 20%, Damage: 140% 11 Activation Rate: 22%, Damage: 144% 12 Activation Rate: 24%, Damage: 148% 13 Activation Rate: 26%, Damage: 152% 14 Activation Rate: 28%, Damage: 156% 15 Activation Rate: 30%, Damage: 160% 16 Activation Rate: 32%, Damage: 164% 17 Activation Rate: 34%, Damage: 168% 18 Activation Rate: 36%, Damage: 172% 19 Activation Rate: 38%, Damage: 176% 20 Activation Rate: 40%, Damage: 180% 21 Activation Rate: 42%, Damage: 184% 22 Activation Rate: 44%, Damage: 188% 23 Activation Rate: 46%, Damage: 192% 24 Activation Rate: 48%, Damage: 196% 25 Activation Rate: 50%, Damage: 200% 26 Activation Rate: 52%, Damage: 204% 27 Activation Rate: 54%, Damage: 208% 28 Activation Rate: 56%, Damage: 212% 29 Activation Rate: 58%, Damage: 216% 30 Activation Rate: 60%, Damage: 220%
Frost Effect
Description: [Specialized Skill] Improves Freezing Effect's effectiveness.
Info: type = 50
Maximum Level: 1
Maximum Critical Damage: +5% for each frozen effect
Master Magic
Description: Permanently increases Magic ATT and the duration of all buffs applicable to self.
Info: type = 50
Maximum Level: 10
1 Magic Attack: +3, Buff Duration: +5% 2 Magic Attack: +6, Buff Duration: +10% 3 Magic Attack: +9, Buff Duration: +15% 4 Magic Attack: +12, Buff Duration: +20% 5 Magic Attack: +15, Buff Duration: +25% 6 Magic Attack: +18, Buff Duration: +30% 7 Magic Attack: +21, Buff Duration: +35% 8 Magic Attack: +24, Buff Duration: +40% 9 Magic Attack: +27, Buff Duration: +45% 10 Magic Attack: +30, Buff Duration: +50% 11 Magic Attack: +33, Buff Duration: +55% 12 Magic Attack: +36, Buff Duration: +60% 13 Magic Attack: +39, Buff Duration: +65%
Arcane Aim
Description: When attacking, a portion of enemy Defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.
Info: type = 50, pvp = 0
Maximum Level: 30
1 When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%, 2 When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%, 3 When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%, 4 When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%, 5 When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%, 6 When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%, 7 When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%, 8 When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%, 9 When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%, 10 When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%, 11 When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%, 12 When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%, 13 When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%, 14 When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%, 15 When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%, 16 When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%, 17 When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%, 18 When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%, 19 When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%, 20 When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%, 21 When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%, 22 When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%, 23 When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%, 24 When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%, 25 When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%, 26 When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%, 27 When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%, 28 When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%, 29 When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%, 30 When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%, 31 When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%, 32 When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%, 33 When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%,
Hyper
Frozen Orb - Reinforce
Description: Increases Frozen Orb's damage
Info: type = 50
Maximum Level: 1
Required Level: 155
Damage: +20%
Chain Lightning - Bonus Attack
Description: Increases Chain Lightning's number of hits.
Info: type = 50
Maximum Level: 1
Required Level: 189
Number of Hits: +1
Teleport Mastery - Add Range
Description: Increases Teleport Mastery's range.
Info: type = 50
Maximum Level: 1
Required Level: 183
Range: +100
Teleport Mastery - Extra Target
Description: Increases Teleport Mastery's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 162
Max Enemies Hit: +2
Chain Lightning - Extra Target
Description: Increases Chain Lightning's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 168
Max Enemies Hit: +2
Chain Lightning - Reinforce
Description: Increases Chain Lightning's damage.
Info: type = 50
Maximum Level: 1
Required Level: 149
Damage: +20%
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Maximum Level: 1
Required Level: 152
Speed: +10%
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magic DEF: +500
Teleport Mastery - Reinforce
Description: Increases Teleport Mastery's damage.
Info: type = 50
Maximum Level: 1
Required Level: 143
Damage: +20%
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump: +10%
Ice Aura
Description: Create an unbreakable chilling aura around you and your allies. Toggle Skill.
Info: type = 15, massSpell = 1
Delays: HY222iceAura - 1260 ms
Range: 350%
Animations: effect, repeat
Maximum Level: 1
Required Level: 150
MP Cost: 100, Stance Rate: +20%, Damage Absorb: +20%, Status Effect and Elemental Resistance: +20%
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec
Lightning Sphere
Description: Create a large sphere of electricity in front of you, continually shocking monsters. Key down skill.
Info: type = 1, areaAttack = 1
Delays: HY222lightningSphere - 960 ms
Range: 450%
Animations: prepare, keydown, keydownend, hit.0, special
Maximum Level: 1
Required Level: 170
MP Cost: 30, Damage: 700%, Number of Hits: 1, Max Enemies Hit: 15, Finish Attack Damage: 1000% - Cooldown Time: 90 sec
Frozen Orb - Extra Target
Description: Increases Frozen Orb's max enemies hit.
Info: type = 50
Maximum Level: 1
Required Level: 177
Max Enemies Hit: +2
Frozen Orb - Critical Rate
Description: Increases Frozen Orb's critical hit rate.
Info: type = 50
Maximum Level: 1
Required Level: 195
Critical Hit Rate: +20%
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Maximum Level: 1
Required Level: 180
Max Demon Force: +50
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Maximum Level: 1
Required Level: 165
Weapon DEF: +500
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Hit Rate: +10%
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy: +20%
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
MaxHP: +15%
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
MaxMP: +15%
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Maximum Level: 1
Required Level: 140
Strength: +50
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Maximum Level: 1
Required Level: 140
Dexterity: +50
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 1
Required Level: 140
Intelligence: +50
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Maximum Level: 1
Required Level: 140
Luck: +50Cleric
Blessing Ensemble
Description: [Specialized Skill] Increases your damage based on the number of party members. Increases exp gained based on the number of Clerics, Priests, or Bishops in the party, up to a maximum of 60%. If the level difference between party members is too large, the effect will not occur.
Info: type = 50
Maximum Level: 1
For each party member buffed, Damage: +3%, For each Cleric class: +20% EXP
MP Eater
Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.
Info: type = 51, mpSteal = 1, condition = attack
Pre-requisite: Level 5 Spell Mastery
Animations: effect
Maximum Level: 10
1 Activation Rate: 2%, MP Absorbed: 1% 2 Activation Rate: 4%, MP Absorbed: 2% 3 Activation Rate: 6%, MP Absorbed: 3% 4 Activation Rate: 8%, MP Absorbed: 4% 5 Activation Rate: 10%, MP Absorbed: 5% 6 Activation Rate: 12%, MP Absorbed: 6% 7 Activation Rate: 14%, MP Absorbed: 7% 8 Activation Rate: 16%, MP Absorbed: 8% 9 Activation Rate: 18%, MP Absorbed: 9% 10 Activation Rate: 20%, MP Absorbed: 10%
Spell Mastery
Description: Increases Magic Mastery and Magic Attack.
Info: type = 50
Maximum Level: 10
1 Magic Mastery: +14%, Magic ATT: +1 2 Magic Mastery: +18%, Magic ATT: +2 3 Magic Mastery: +22%, Magic ATT: +3 4 Magic Mastery: +26%, Magic ATT: +4 5 Magic Mastery: +30%, Magic ATT: +5 6 Magic Mastery: +34%, Magic ATT: +6 7 Magic Mastery: +38%, Magic ATT: +7 8 Magic Mastery: +42%, Magic ATT: +8 9 Magic Mastery: +46%, Magic ATT: +9 10 Magic Mastery: +50%, Magic ATT: +10
High Wisdom
Description: Permanently increase Intelligence through mental discipline.
Info: type = 50
Maximum Level: 5
1 Intelligence: +8 2 Intelligence: +16 3 Intelligence: +24 4 Intelligence: +32 5 Intelligence: +40
Invincible
Description: Temporarily decreases all damage received.
Info: type = 10, magicSteal = 1
Delays: invincible - 1800 ms
Pre-requisite: Level 5 Heal
Animations: effect, effect0
Maximum Level: 10
1 MP Cost: 15, Duration: 30 sec, Damage Taken: -7% 2 MP Cost: 15, Duration: 60 sec, Damage Taken: -9% 3 MP Cost: 18, Duration: 90 sec, Damage Taken: -11% 4 MP Cost: 18, Duration: 120 sec, Damage Taken: -13% 5 MP Cost: 18, Duration: 150 sec, Damage Taken: -15% 6 MP Cost: 21, Duration: 180 sec, Damage Taken: -17% 7 MP Cost: 21, Duration: 210 sec, Damage Taken: -19% 8 MP Cost: 21, Duration: 240 sec, Damage Taken: -21% 9 MP Cost: 24, Duration: 270 sec, Damage Taken: -23% 10 MP Cost: 24, Duration: 300 sec, Damage Taken: -25%
Heal
Description: Restores the HP of all nearby party members. Monsters in range will take additional damage from other attacks. Undead monsters in the area take damage from this skill instead.
Info: type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1
Delays: alert2 - 600 ms
Range: 300%
Element: Holy
Animations: effect, affected, affected0, specialAffected.0, specialAffected.1, hit.0, hit.1, mob
Maximum Level: 20
1 MP Cost: 18, Healing Power: 15%, Max Targets Hit: 6, Duration: 4 sec, Damage: +10%, Damage to Undead: 258% 2 MP Cost: 18, Healing Power: 30%, Max Targets Hit: 6, Duration: 4 sec, Damage: +11%, Damage to Undead: 266% 3 MP Cost: 18, Healing Power: 45%, Max Targets Hit: 6, Duration: 4 sec, Damage: +11%, Damage to Undead: 274% 4 MP Cost: 18, Healing Power: 60%, Max Targets Hit: 6, Duration: 4 sec, Damage: +12%, Damage to Undead: 282% 5 MP Cost: 18, Healing Power: 75%, Max Targets Hit: 6, Duration: 5 sec, Damage: +12%, Damage to Undead: 290% 6 MP Cost: 18, Healing Power: 90%, Max Targets Hit: 6, Duration: 5 sec, Damage: +13%, Damage to Undead: 298% 7 MP Cost: 18, Healing Power: 105%, Max Targets Hit: 6, Duration: 5 sec, Damage: +13%, Damage to Undead: 306% 8 MP Cost: 18, Healing Power: 120%, Max Targets Hit: 6, Duration: 5 sec, Damage: +14%, Damage to Undead: 314% 9 MP Cost: 18, Healing Power: 135%, Max Targets Hit: 6, Duration: 5 sec, Damage: +14%, Damage to Undead: 322% 10 MP Cost: 18, Healing Power: 150%, Max Targets Hit: 6, Duration: 6 sec, Damage: +15%, Damage to Undead: 330% 11 MP Cost: 24, Healing Power: 165%, Max Targets Hit: 6, Duration: 6 sec, Damage: +15%, Damage to Undead: 338% 12 MP Cost: 24, Healing Power: 180%, Max Targets Hit: 6, Duration: 6 sec, Damage: +16%, Damage to Undead: 346% 13 MP Cost: 24, Healing Power: 195%, Max Targets Hit: 6, Duration: 6 sec, Damage: +16%, Damage to Undead: 354% 14 MP Cost: 24, Healing Power: 210%, Max Targets Hit: 6, Duration: 6 sec, Damage: +17%, Damage to Undead: 362% 15 MP Cost: 24, Healing Power: 225%, Max Targets Hit: 6, Duration: 7 sec, Damage: +17%, Damage to Undead: 370% 16 MP Cost: 24, Healing Power: 240%, Max Targets Hit: 6, Duration: 7 sec, Damage: +18%, Damage to Undead: 378% 17 MP Cost: 24, Healing Power: 255%, Max Targets Hit: 6, Duration: 7 sec, Damage: +18%, Damage to Undead: 386% 18 MP Cost: 24, Healing Power: 270%, Max Targets Hit: 6, Duration: 7 sec, Damage: +19%, Damage to Undead: 394% 19 MP Cost: 24, Healing Power: 285%, Max Targets Hit: 6, Duration: 7 sec, Damage: +19%, Damage to Undead: 402% 20 MP Cost: 24, Healing Power: 300%, Max Targets Hit: 6, Duration: 8 sec, Damage: +20%, Damage to Undead: 410%
Holy Arrow
Description: Attacks multiple monsters by firing Holy Arrows. Very effective against the Undead and Devil monsters.
Info: type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1
Delays: holyArrow - 810 ms
Range: 345%
Element: Holy
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 12, Damage: 328%, Max Enemies Hit: 4 2 MP Cost: 12, Damage: 338%, Max Enemies Hit: 4 3 MP Cost: 12, Damage: 348%, Max Enemies Hit: 4 4 MP Cost: 12, Damage: 358%, Max Enemies Hit: 4 5 MP Cost: 12, Damage: 368%, Max Enemies Hit: 4 6 MP Cost: 12, Damage: 378%, Max Enemies Hit: 4 7 MP Cost: 12, Damage: 388%, Max Enemies Hit: 4 8 MP Cost: 12, Damage: 398%, Max Enemies Hit: 4 9 MP Cost: 24, Damage: 408%, Max Enemies Hit: 4 10 MP Cost: 24, Damage: 418%, Max Enemies Hit: 4 11 MP Cost: 24, Damage: 428%, Max Enemies Hit: 4 12 MP Cost: 24, Damage: 438%, Max Enemies Hit: 4 13 MP Cost: 24, Damage: 448%, Max Enemies Hit: 4 14 MP Cost: 24, Damage: 458%, Max Enemies Hit: 4 15 MP Cost: 24, Damage: 468%, Max Enemies Hit: 4 16 MP Cost: 24, Damage: 478%, Max Enemies Hit: 4 17 MP Cost: 36, Damage: 488%, Max Enemies Hit: 4 18 MP Cost: 36, Damage: 498%, Max Enemies Hit: 4 19 MP Cost: 36, Damage: 508%, Max Enemies Hit: 4 20 MP Cost: 36, Damage: 518%, Max Enemies Hit: 4
Bless
Description: Increases Weapon ATT, Magic ATT, Defense, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert2 - 600 ms
Range: 300%
Pre-requisite: Level 5 Invincible
Animations: effect, affected
Maximum Level: 10
1 MP Cost: 15, Duration: 78 sec, Weapon ATT: +6, Magic ATT: +6, Weapon DEF: +30, Magic DEF: +30, Accuracy: +18, Avoidability: +18 2 MP Cost: 15, Duration: 96 sec, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +60, Magic DEF: +60, Accuracy: +36, Avoidability: +36 3 MP Cost: 15, Duration: 114 sec, Weapon ATT: +8, Magic ATT: +8, Weapon DEF: +90, Magic DEF: +90, Accuracy: +54, Avoidability: +54 4 MP Cost: 15, Duration: 132 sec, Weapon ATT: +9, Magic ATT: +9, Weapon DEF: +120, Magic DEF: +120, Accuracy: +72, Avoidability: +72 5 MP Cost: 15, Duration: 150 sec, Weapon ATT: +10, Magic ATT: +10, Weapon DEF: +150, Magic DEF: +150, Accuracy: +90, Avoidability: +90 6 MP Cost: 20, Duration: 168 sec, Weapon ATT: +11, Magic ATT: +11, Weapon DEF: +180, Magic DEF: +180, Accuracy: +108, Avoidability: +108 7 MP Cost: 20, Duration: 186 sec, Weapon ATT: +12, Magic ATT: +12, Weapon DEF: +210, Magic DEF: +210, Accuracy: +126, Avoidability: +126 8 MP Cost: 20, Duration: 204 sec, Weapon ATT: +13, Magic ATT: +13, Weapon DEF: +240, Magic DEF: +240, Accuracy: +144, Avoidability: +144 9 MP Cost: 20, Duration: 222 sec, Weapon ATT: +14, Magic ATT: +14, Weapon DEF: +270, Magic DEF: +270, Accuracy: +162, Avoidability: +162 10 MP Cost: 20, Duration: 240 sec, Weapon ATT: +15, Magic ATT: +15, Weapon DEF: +300, Magic DEF: +300, Accuracy: +180, Avoidability: +180
Magic Booster
Description: Increases the attack speed of your spells.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 56, Duration: 20 sec, Attack Speed: -2 2 MP Cost: 52, Duration: 40 sec, Attack Speed: -2 3 MP Cost: 48, Duration: 60 sec, Attack Speed: -2 4 MP Cost: 44, Duration: 80 sec, Attack Speed: -2 5 MP Cost: 40, Duration: 100 sec, Attack Speed: -2 6 MP Cost: 36, Duration: 120 sec, Attack Speed: -2 7 MP Cost: 32, Duration: 140 sec, Attack Speed: -2 8 MP Cost: 28, Duration: 160 sec, Attack Speed: -2 9 MP Cost: 24, Duration: 180 sec, Attack Speed: -2 10 MP Cost: 20, Duration: 200 sec, Attack Speed: -2 Priest
Magic Critical
Description: Permanently increase your critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 10
1 Critical Hit Rate: +12%, Minimum Critical Damage: +7% 2 Critical Hit Rate: +14%, Minimum Critical Damage: +9% 3 Critical Hit Rate: +16%, Minimum Critical Damage: +11% 4 Critical Hit Rate: +18%, Minimum Critical Damage: +13% 5 Critical Hit Rate: +20%, Minimum Critical Damage: +15% 6 Critical Hit Rate: +22%, Minimum Critical Damage: +17% 7 Critical Hit Rate: +24%, Minimum Critical Damage: +19% 8 Critical Hit Rate: +26%, Minimum Critical Damage: +21% 9 Critical Hit Rate: +28%, Minimum Critical Damage: +23% 10 Critical Hit Rate: +30%, Minimum Critical Damage: +25%
Holy Fountain
Description: Summon a holy fountain to heal party members with its sacred power. Press Up when near the fountain to be healed. Cannot be summoned near portals. Can be used by Zombified party members.
Info: type = 31
Delays: createHalidom - 2760 ms
Range: 200%
Animations: effect, effect0, affected, tile.0, special
Maximum Level: 10
1 MP Cost: 24, HP Recovered: 13%, Total Uses: 11, Duration: 33 sec - Cooldown Time: 87 sec 2 MP Cost: 24, HP Recovered: 16%, Total Uses: 12, Duration: 36 sec - Cooldown Time: 84 sec 3 MP Cost: 28, HP Recovered: 19%, Total Uses: 13, Duration: 39 sec - Cooldown Time: 81 sec 4 MP Cost: 28, HP Recovered: 22%, Total Uses: 14, Duration: 42 sec - Cooldown Time: 78 sec 5 MP Cost: 32, HP Recovered: 25%, Total Uses: 15, Duration: 45 sec - Cooldown Time: 75 sec 6 MP Cost: 32, HP Recovered: 28%, Total Uses: 16, Duration: 48 sec - Cooldown Time: 72 sec 7 MP Cost: 36, HP Recovered: 31%, Total Uses: 17, Duration: 51 sec - Cooldown Time: 69 sec 8 MP Cost: 36, HP Recovered: 34%, Total Uses: 18, Duration: 54 sec - Cooldown Time: 66 sec 9 MP Cost: 40, HP Recovered: 37%, Total Uses: 19, Duration: 57 sec - Cooldown Time: 63 sec 10 MP Cost: 40, HP Recovered: 40%, Total Uses: 20, Duration: 60 sec - Cooldown Time: 60 sec
Holy Focus
Description: Through the support of the soul, permanently increase the critical hit rate, accuracy, and efficiency of all magic attacks and Heal.
Info: type = 50
Pre-requisite: Level 10 Spell Mastery
Maximum Level: 10
1 Critical Hit Rate: +4%, Accuracy: +6%, Magic Mastery: +58% 2 Critical Hit Rate: +8%, Accuracy: +7%, Magic Mastery: +58% 3 Critical Hit Rate: +12%, Accuracy: +8%, Magic Mastery: +61% 4 Critical Hit Rate: +16%, Accuracy: +9%, Magic Mastery: +61% 5 Critical Hit Rate: +20%, Accuracy: +10%, Magic Mastery: +64% 6 Critical Hit Rate: +24%, Accuracy: +11%, Magic Mastery: +64% 7 Critical Hit Rate: +28%, Accuracy: +12%, Magic Mastery: +67% 8 Critical Hit Rate: +32%, Accuracy: +13%, Magic Mastery: +67% 9 Critical Hit Rate: +36%, Accuracy: +14%, Magic Mastery: +70% 10 Critical Hit Rate: +40%, Accuracy: +15%, Magic Mastery: +70%
Divine Protection
Description: Permanently improves your resistances to status ailments and the elements. Creates a sacred barrier when used, protecting you from fatal status effects. Cooldown Time can be reduced when healing party members with Dispel.
Info: type = 10, pvp = 0
Delays: divineProtection - 2880 ms
Animations: effect, effect0, repeat, repeat0
Maximum Level: 10
1 MP Cost: 152, Defends against status effects once - Cooldown Time: 405 sec, Passive Effect - Status Effect and Elemental Resistance: +4% 2 MP Cost: 144, Defends against status effects once - Cooldown Time: 380 sec, Passive Effect - Status Effect and Elemental Resistance: +8% 3 MP Cost: 136, Defends against status effects once - Cooldown Time: 355 sec, Passive Effect - Status Effect and Elemental Resistance: +12% 4 MP Cost: 128, Defends against status effects once - Cooldown Time: 330 sec, Passive Effect - Status Effect and Elemental Resistance: +16% 5 MP Cost: 120, Defends against status effects once - Cooldown Time: 305 sec, Passive Effect - Status Effect and Elemental Resistance: +20% 6 MP Cost: 112, Defends against status effects once - Cooldown Time: 280 sec, Passive Effect - Status Effect and Elemental Resistance: +24% 7 MP Cost: 104, Defends against status effects once - Cooldown Time: 255 sec, Passive Effect - Status Effect and Elemental Resistance: +28% 8 MP Cost: 96, Defends against status effects once - Cooldown Time: 230 sec, Passive Effect - Status Effect and Elemental Resistance: +32% 9 MP Cost: 88, Defends against status effects once - Cooldown Time: 205 sec, Passive Effect - Status Effect and Elemental Resistance: +36% 10 MP Cost: 80, Defends against status effects once - Cooldown Time: 180 sec, Passive Effect - Status Effect and Elemental Resistance: +40%
Holy Magic Shell
Description: Upon using skill, ally's HP is restored by 100%, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell. [Cooldown: 90 sec]
Info: type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1
Delays: holyshield - 1140 ms
Range: 400%
Animations: effect, affected, repeat
Maximum Level: 20
1 MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 90 sec 2 MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec 3 MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time Before Next Shield is Available: 84 sec 4 MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec 5 MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 78 sec 6 MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec 7 MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time Before Next Shield is Available: 72 sec 8 MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec 9 MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 66 sec 10 MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec 11 MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time Before Next Shield is Available: 60 sec 12 MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec 13 MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 54 sec 14 MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec 15 MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time Before Next Shield is Available: 48 sec 16 MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec 17 MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 42 sec 18 MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec 19 MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time Before Next Shield is Available: 36 sec 20 MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time Before Next Shield is Available: 30 sec
Teleport Mastery
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also, permanently increases teleport distance. This skill can be toggled on and off with the skill key.
Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1
Delays: alert2 - 600 ms
Range: 120%
Pre-requisite: Level 5 Teleport
Animations: effect, hit.0, mob
Maximum Level: 10
1 Damage: 250%, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 2 sec, Teleport Distance: +2 2 Damage: 260%, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 2 sec, Teleport Distance: +4 3 Damage: 270%, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 2 sec, Teleport Distance: +6 4 Damage: 280%, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 2 sec, Teleport Distance: +8 5 Damage: 290%, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Teleport Distance: +10 6 Damage: 300%, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 3 sec, Teleport Distance: +12 7 Damage: 310%, Max Enemies Hit: 6, Stun Rate: 65%, Stun Duration: 3 sec, Teleport Distance: +14 8 Damage: 320%, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Teleport Distance: +16 9 Damage: 330%, Max Enemies Hit: 6, Stun Rate: 75%, Stun Duration: 3 sec, Teleport Distance: +18 10 Damage: 340%, Max Enemies Hit: 6, Stun Rate: 80%, Stun Duration: 4 sec, Teleport Distance: +20
Shining Ray
Description: Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters.
Info: type = 1, magicDamage = 1, areaAttack = 1, mes = stun
Delays: alert5 - 900 ms
Range: 240%
Element: Holy
Animations: effect, hit.0, mob
Maximum Level: 20
1 MP Cost: 29, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 22%, Stun Duration: 3 sec 2 MP Cost: 29, Damage: 164%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 24%, Stun Duration: 3 sec 3 MP Cost: 29, Damage: 169%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 26%, Stun Duration: 3 sec 4 MP Cost: 29, Damage: 174%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 28%, Stun Duration: 3 sec 5 MP Cost: 33, Damage: 179%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 30%, Stun Duration: 3 sec 6 MP Cost: 33, Damage: 184%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 3 sec 7 MP Cost: 33, Damage: 189%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 4 sec 8 MP Cost: 33, Damage: 194%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 4 sec 9 MP Cost: 37, Damage: 199%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 4 sec 10 MP Cost: 37, Damage: 204%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 4 sec 11 MP Cost: 37, Damage: 209%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 4 sec 12 MP Cost: 37, Damage: 214%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 4 sec 13 MP Cost: 41, Damage: 219%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 4 sec 14 MP Cost: 41, Damage: 224%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 5 sec 15 MP Cost: 41, Damage: 229%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 5 sec 16 MP Cost: 41, Damage: 234%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 5 sec 17 MP Cost: 45, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 54%, Stun Duration: 5 sec 18 MP Cost: 45, Damage: 244%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 56%, Stun Duration: 5 sec 19 MP Cost: 45, Damage: 249%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 5 sec 20 MP Cost: 45, Damage: 254%, Number of Hits: 4, Max Enemies Hit: 6, Stun Rate: 60%, Stun Duration: 5 sec
Mystic Door
Description: Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. [Press the Up arrow key] to move.
Info: type = 99, pvp = 0
Delays: alert2 - 600 ms
Pre-requisite: Level 3 Dispel
Animations: effect, cDoor, mDoor, Frame
Maximum Level: 10
1 MP Cost: 240, Portal Duration: 20 sec 2 MP Cost: 220, Portal Duration: 40 sec 3 MP Cost: 200, Portal Duration: 60 sec 4 MP Cost: 180, Portal Duration: 80 sec 5 MP Cost: 160, Portal Duration: 100 sec 6 MP Cost: 140, Portal Duration: 120 sec 7 MP Cost: 120, Portal Duration: 140 sec 8 MP Cost: 100, Portal Duration: 160 sec 9 MP Cost: 80, Portal Duration: 180 sec 10 MP Cost: 60, Portal Duration: 200 sec
Holy Symbol
Description: Temporarily allows all nearby party members to gain additional EXP while hunting.
Note: EXP Bonus is not explicitly displayed in the original skill description.
Info: type = 10, pvp = 0
Delays: alert - 1500 ms
Range: 350%
Pre-requisite: Level 3 Dispel
Animations: effect, affected
Maximum Level: 20
1 MP Cost: 129, EXP Bonus: +21%, Duration: 66 sec 2 MP Cost: 138, EXP Bonus: +23%, Duration: 72 sec 3 MP Cost: 147, EXP Bonus: +24%, Duration: 78 sec 4 MP Cost: 156, EXP Bonus: +26%, Duration: 84 sec 5 MP Cost: 165, EXP Bonus: +27%, Duration: 90 sec 6 MP Cost: 174, EXP Bonus: +29%, Duration: 96 sec 7 MP Cost: 183, EXP Bonus: +30%, Duration: 102 sec 8 MP Cost: 192, EXP Bonus: +32%, Duration: 108 sec 9 MP Cost: 201, EXP Bonus: +33%, Duration: 114 sec 10 MP Cost: 210, EXP Bonus: +35%, Duration: 120 sec 11 MP Cost: 219, EXP Bonus: +36%, Duration: 126 sec 12 MP Cost: 228, EXP Bonus: +38%, Duration: 132 sec 13 MP Cost: 237, EXP Bonus: +39%, Duration: 138 sec 14 MP Cost: 246, EXP Bonus: +41%, Duration: 144 sec 15 MP Cost: 255, EXP Bonus: +42%, Duration: 150 sec 16 MP Cost: 264, EXP Bonus: +44%, Duration: 156 sec 17 MP Cost: 273, EXP Bonus: +45%, Duration: 162 sec 18 MP Cost: 282, EXP Bonus: +47%, Duration: 168 sec 19 MP Cost: 291, EXP Bonus: +48%, Duration: 174 sec 20 MP Cost: 300, EXP Bonus: +50%, Duration: 180 sec
Dispel
Description: Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members. Depending on the number of targets healed, Divine Protection's cooldown will be reduced. Can heal fatal status effects.
Info: type = 34, massSpell = 1, debuff = 1, dispel = 1
Delays: alert4 - 900 ms
Range: 300%
Animations: effect, affected
Maximum Level: 10
1 MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10%, For each party member healed - Divine Protection Cooldown -60 sec 2 MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20%, For each party member healed - Divine Protection Cooldown -60 sec 3 MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30%, For each party member healed - Divine Protection Cooldown -60 sec 4 MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40%, For each party member healed - Divine Protection Cooldown -60 sec 5 MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50%, For each party member healed - Divine Protection Cooldown -60 sec 6 MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60%, For each party member healed - Divine Protection Cooldown -60 sec 7 MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70%, For each party member healed - Divine Protection Cooldown -60 sec 8 MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80%, For each party member healed - Divine Protection Cooldown -60 sec 9 MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90%, For each party member healed - Divine Protection Cooldown -60 sec 10 MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100%, For each party member healed - Divine Protection Cooldown -60 sec Bishop
Arcane Aim
Description: When attacking, a portion of enemy defense is ignored. When continuously attacking, all damage will increase. Damage increase effect will be based on rates. This can be accumulated up to 5 times.
Info: type = 50, pvp = 0
Maximum Level: 30
1 When attacking 3 or more times: Activation Rate: 21%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%, 2 When attacking 3 or more times: Activation Rate: 22%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 6%, 3 When attacking 3 or more times: Activation Rate: 23%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%, 4 When attacking 3 or more times: Activation Rate: 24%, Damage: +2%, up to 5 times, Passive Effect - Defense Ignored: 7%, 5 When attacking 3 or more times: Activation Rate: 25%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%, 6 When attacking 3 or more times: Activation Rate: 26%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 8%, 7 When attacking 3 or more times: Activation Rate: 27%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%, 8 When attacking 3 or more times: Activation Rate: 28%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 9%, 9 When attacking 3 or more times: Activation Rate: 29%, Damage: +3%, up to 5 times, Passive Effect - Defense Ignored: 10%, 10 When attacking 3 or more times: Activation Rate: 30%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 10%, 11 When attacking 3 or more times: Activation Rate: 31%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%, 12 When attacking 3 or more times: Activation Rate: 32%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 11%, 13 When attacking 3 or more times: Activation Rate: 33%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%, 14 When attacking 3 or more times: Activation Rate: 34%, Damage: +4%, up to 5 times, Passive Effect - Defense Ignored: 12%, 15 When attacking 3 or more times: Activation Rate: 35%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%, 16 When attacking 3 or more times: Activation Rate: 36%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 13%, 17 When attacking 3 or more times: Activation Rate: 37%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%, 18 When attacking 3 or more times: Activation Rate: 38%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 14%, 19 When attacking 3 or more times: Activation Rate: 39%, Damage: +5%, up to 5 times, Passive Effect - Defense Ignored: 15%, 20 When attacking 3 or more times: Activation Rate: 40%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 15%, 21 When attacking 3 or more times: Activation Rate: 41%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%, 22 When attacking 3 or more times: Activation Rate: 42%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 16%, 23 When attacking 3 or more times: Activation Rate: 43%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%, 24 When attacking 3 or more times: Activation Rate: 44%, Damage: +6%, up to 5 times, Passive Effect - Defense Ignored: 17%, 25 When attacking 3 or more times: Activation Rate: 45%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%, 26 When attacking 3 or more times: Activation Rate: 46%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 18%, 27 When attacking 3 or more times: Activation Rate: 47%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%, 28 When attacking 3 or more times: Activation Rate: 48%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 19%, 29 When attacking 3 or more times: Activation Rate: 49%, Damage: +7%, up to 5 times, Passive Effect - Defense Ignored: 20%, 30 When attacking 3 or more times: Activation Rate: 50%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 20%, 31 When attacking 3 or more times: Activation Rate: 51%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%, 32 When attacking 3 or more times: Activation Rate: 52%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 21%, 33 When attacking 3 or more times: Activation Rate: 53%, Damage: +8%, up to 5 times, Passive Effect - Defense Ignored: 22%,
Blessing Harmony
Description: Improves Blessing Ensemble's effectiveness.
Info: type = 50
Maximum Level: 1
For each party member buffed, Damage: +5%
Master Magic
Description: Permanently increases Magic ATT and the duration of all buffs applicable to self.
Info: type = 16
Maximum Level: 10
1 Magic Attack: +3, Buff Duration: +5% 2 Magic Attack: +6, Buff Duration: +10% 3 Magic Attack: +9, Buff Duration: +15% 4 Magic Attack: +12, Buff Duration: +20% 5 Magic Attack: +15, Buff Duration: +25% 6 Magic Attack: +18, Buff Duration: +30% 7 Magic Attack: +21, Buff Duration: +35% 8 Magic Attack: +24, Buff Duration: +40% 9 Magic Attack: +27, Buff Duration: +45% 10 Magic Attack: +30, Buff Duration: +50% 11 Magic Attack: +33, Buff Duration: +55% 12 Magic Attack: +36, Buff Duration: +60% 13 Magic Attack: +39, Buff Duration: +65%
Advanced Bless
Description: Increases Weapon ATT, Magic ATT, Defense, Accuracy, Avoidability, Max HP, and Max MP of all nearby team members, and reduces the MP cost of skills for a set amount of time. Can be stacked with other buff skills except Bless.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert2 - 600 ms
Range: 300%
Pre-requisite: Level 5 Bless
Animations: effect, affected, affected0
Maximum Level: 20
1 MP Cost: 43, Duration: 240 sec, Weapon ATT: +11, Magic Attack: +11, Weapon DEF: +398, Magic DEF: +398, Accuracy: +224, Avoidability: +224, Max HP: +275, Max MP: +275, MP Cost for all skills: -10% 2 MP Cost: 43, Duration: 240 sec, Weapon ATT: +12, Magic Attack: +12, Weapon DEF: +406, Magic DEF: +406, Accuracy: +228, Avoidability: +228, Max HP: +300, Max MP: +300, MP Cost for all skills: -11% 3 MP Cost: 43, Duration: 240 sec, Weapon ATT: +13, Magic Attack: +13, Weapon DEF: +414, Magic DEF: +414, Accuracy: +232, Avoidability: +232, Max HP: +325, Max MP: +325, MP Cost for all skills: -11% 4 MP Cost: 43, Duration: 240 sec, Weapon ATT: +14, Magic Attack: +14, Weapon DEF: +422, Magic DEF: +422, Accuracy: +236, Avoidability: +236, Max HP: +350, Max MP: +350, MP Cost for all skills: -12% 5 MP Cost: 43, Duration: 240 sec, Weapon ATT: +15, Magic Attack: +15, Weapon DEF: +430, Magic DEF: +430, Accuracy: +240, Avoidability: +240, Max HP: +375, Max MP: +375, MP Cost for all skills: -12% 6 MP Cost: 46, Duration: 240 sec, Weapon ATT: +16, Magic Attack: +16, Weapon DEF: +438, Magic DEF: +438, Accuracy: +244, Avoidability: +244, Max HP: +400, Max MP: +400, MP Cost for all skills: -13% 7 MP Cost: 46, Duration: 240 sec, Weapon ATT: +17, Magic Attack: +17, Weapon DEF: +446, Magic DEF: +446, Accuracy: +248, Avoidability: +248, Max HP: +425, Max MP: +425, MP Cost for all skills: -13% 8 MP Cost: 46, Duration: 240 sec, Weapon ATT: +18, Magic Attack: +18, Weapon DEF: +454, Magic DEF: +454, Accuracy: +252, Avoidability: +252, Max HP: +450, Max MP: +450, MP Cost for all skills: -14% 9 MP Cost: 46, Duration: 240 sec, Weapon ATT: +19, Magic Attack: +19, Weapon DEF: +462, Magic DEF: +462, Accuracy: +256, Avoidability: +256, Max HP: +475, Max MP: +475, MP Cost for all skills: -14% 10 MP Cost: 46, Duration: 240 sec, Weapon ATT: +20, Magic Attack: +20, Weapon DEF: +470, Magic DEF: +470, Accuracy: +260, Avoidability: +260, Max HP: +500, Max MP: +500, MP Cost for all skills: -15% 11 MP Cost: 49, Duration: 240 sec, Weapon ATT: +21, Magic Attack: +21, Weapon DEF: +478, Magic DEF: +478, Accuracy: +264, Avoidability: +264, Max HP: +525, Max MP: +525, MP Cost for all skills: -15% 12 MP Cost: 49, Duration: 240 sec, Weapon ATT: +22, Magic Attack: +22, Weapon DEF: +486, Magic DEF: +486, Accuracy: +268, Avoidability: +268, Max HP: +550, Max MP: +550, MP Cost for all skills: -16% 13 MP Cost: 49, Duration: 240 sec, Weapon ATT: +23, Magic Attack: +23, Weapon DEF: +494, Magic DEF: +494, Accuracy: +272, Avoidability: +272, Max HP: +575, Max MP: +575, MP Cost for all skills: -16% 14 MP Cost: 49, Duration: 240 sec, Weapon ATT: +24, Magic Attack: +24, Weapon DEF: +502, Magic DEF: +502, Accuracy: +276, Avoidability: +276, Max HP: +600, Max MP: +600, MP Cost for all skills: -17% 15 MP Cost: 49, Duration: 240 sec, Weapon ATT: +25, Magic Attack: +25, Weapon DEF: +510, Magic DEF: +510, Accuracy: +280, Avoidability: +280, Max HP: +625, Max MP: +625, MP Cost for all skills: -17% 16 MP Cost: 52, Duration: 240 sec, Weapon ATT: +26, Magic Attack: +26, Weapon DEF: +518, Magic DEF: +518, Accuracy: +284, Avoidability: +284, Max HP: +650, Max MP: +650, MP Cost for all skills: -18% 17 MP Cost: 52, Duration: 240 sec, Weapon ATT: +27, Magic Attack: +27, Weapon DEF: +526, Magic DEF: +526, Accuracy: +288, Avoidability: +288, Max HP: +675, Max MP: +675, MP Cost for all skills: -18% 18 MP Cost: 52, Duration: 240 sec, Weapon ATT: +28, Magic Attack: +28, Weapon DEF: +534, Magic DEF: +534, Accuracy: +292, Avoidability: +292, Max HP: +700, Max MP: +700, MP Cost for all skills: -19% 19 MP Cost: 52, Duration: 240 sec, Weapon ATT: +29, Magic Attack: +29, Weapon DEF: +542, Magic DEF: +542, Accuracy: +296, Avoidability: +296, Max HP: +725, Max MP: +725, MP Cost for all skills: -19% 20 MP Cost: 52, Duration: 240 sec, Weapon ATT: +30, Magic Attack: +30, Weapon DEF: +550, Magic DEF: +550, Accuracy: +300, Avoidability: +300, Max HP: +750, Max MP: +750, MP Cost for all skills: -20% 21 MP Cost: 55, Duration: 240 sec, Weapon ATT: +31, Magic Attack: +31, Weapon DEF: +558, Magic DEF: +558, Accuracy: +304, Avoidability: +304, Max HP: +775, Max MP: +775, MP Cost for all skills: -20% 22 MP Cost: 55, Duration: 240 sec, Weapon ATT: +32, Magic Attack: +32, Weapon DEF: +566, Magic DEF: +566, Accuracy: +308, Avoidability: +308, Max HP: +800, Max MP: +800, MP Cost for all skills: -21% 23 MP Cost: 55, Duration: 240 sec, Weapon ATT: +33, Magic Attack: +33, Weapon DEF: +574, Magic DEF: +574, Accuracy: +312, Avoidability: +312, Max HP: +825, Max MP: +825, MP Cost for all skills: -21%
Infinity
Description: Enables one to use skills without spending mana, and power stance effect will trigger on hit with a set probability. Continues to recover HP and MP and increases the damage of all attack magic. This buff cannot be dispelled. [Cooldown: 3 min]
Info: type = 10
Delays: alert2 - 600 ms
Animations: effect, effect0, special
Maximum Level: 30
1 MP Cost: 45, Duration: 11 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +21% 2 MP Cost: 45, Duration: 12 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +22% 3 MP Cost: 45, Duration: 13 sec, Every 4 seconds: Recover 1% HP and MP, Damage: +1%, Knock-back Resistance: +23% 4 MP Cost: 45, Duration: 14 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +24% 5 MP Cost: 50, Duration: 15 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +25% 6 MP Cost: 50, Duration: 16 sec, Every 4 seconds: Recover 2% HP and MP, Damage: +2%, Knock-back Resistance: +26% 7 MP Cost: 50, Duration: 17 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +27% 8 MP Cost: 50, Duration: 18 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +28% 9 MP Cost: 55, Duration: 19 sec, Every 4 seconds: Recover 3% HP and MP, Damage: +3%, Knock-back Resistance: +29% 10 MP Cost: 55, Duration: 20 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +30% 11 MP Cost: 55, Duration: 21 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +31% 12 MP Cost: 55, Duration: 22 sec, Every 4 seconds: Recover 4% HP and MP, Damage: +4%, Knock-back Resistance: +32% 13 MP Cost: 60, Duration: 23 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +33% 14 MP Cost: 60, Duration: 24 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +34% 15 MP Cost: 60, Duration: 25 sec, Every 4 seconds: Recover 5% HP and MP, Damage: +5%, Knock-back Resistance: +35% 16 MP Cost: 60, Duration: 26 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +36% 17 MP Cost: 65, Duration: 27 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +37% 18 MP Cost: 65, Duration: 28 sec, Every 4 seconds: Recover 6% HP and MP, Damage: +6%, Knock-back Resistance: +38% 19 MP Cost: 65, Duration: 29 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +39% 20 MP Cost: 65, Duration: 30 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +40% 21 MP Cost: 70, Duration: 31 sec, Every 4 seconds: Recover 7% HP and MP, Damage: +7%, Knock-back Resistance: +41% 22 MP Cost: 70, Duration: 32 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +42% 23 MP Cost: 70, Duration: 33 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +43% 24 MP Cost: 70, Duration: 34 sec, Every 4 seconds: Recover 8% HP and MP, Damage: +8%, Knock-back Resistance: +44% 25 MP Cost: 75, Duration: 35 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +45% 26 MP Cost: 75, Duration: 36 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +46% 27 MP Cost: 75, Duration: 37 sec, Every 4 seconds: Recover 9% HP and MP, Damage: +9%, Knock-back Resistance: +47% 28 MP Cost: 75, Duration: 38 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +48% 29 MP Cost: 80, Duration: 39 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +49% 30 MP Cost: 80, Duration: 40 sec, Every 4 seconds: Recover 10% HP and MP, Damage: +10%, Knock-back Resistance: +50% 31 MP Cost: 80, Duration: 41 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +51% 32 MP Cost: 80, Duration: 42 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +52% 33 MP Cost: 85, Duration: 43 sec, Every 4 seconds: Recover 11% HP and MP, Damage: +11%, Knock-back Resistance: +53%
Angel Ray
Description: Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters, and will heal allies in its path. Can be used to heal Zombified allies.
Note: Allies are not considered in the max enemies hit.
Info: type = 2, magicDamage = 1, piercing = 1
Delays: angelRay - 810 ms
Element: Holy
Animations: effect, ball, hit.0, affected
Maximum Level: 30
1 MP Cost: 26, Damage: 191%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 32% 2 MP Cost: 28, Damage: 197%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 34% 3 MP Cost: 28, Damage: 203%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 36% 4 MP Cost: 30, Damage: 209%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 38% 5 MP Cost: 30, Damage: 215%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 40% 6 MP Cost: 32, Damage: 221%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 42% 7 MP Cost: 32, Damage: 227%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 44% 8 MP Cost: 34, Damage: 233%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 46% 9 MP Cost: 34, Damage: 239%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 48% 10 MP Cost: 36, Damage: 245%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 50% 11 MP Cost: 36, Damage: 251%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 52% 12 MP Cost: 38, Damage: 257%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 54% 13 MP Cost: 38, Damage: 263%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 56% 14 MP Cost: 40, Damage: 269%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 58% 15 MP Cost: 40, Damage: 275%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 60% 16 MP Cost: 42, Damage: 281%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 62% 17 MP Cost: 42, Damage: 287%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 64% 18 MP Cost: 44, Damage: 293%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 66% 19 MP Cost: 44, Damage: 299%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 68% 20 MP Cost: 46, Damage: 305%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 70% 21 MP Cost: 46, Damage: 311%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 72% 22 MP Cost: 48, Damage: 317%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 74% 23 MP Cost: 48, Damage: 323%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 76% 24 MP Cost: 50, Damage: 329%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 78% 25 MP Cost: 50, Damage: 335%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 80% 26 MP Cost: 52, Damage: 341%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 82% 27 MP Cost: 52, Damage: 347%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 84% 28 MP Cost: 54, Damage: 353%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 86% 29 MP Cost: 54, Damage: 359%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 88% 30 MP Cost: 56, Damage: 365%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 90% 31 MP Cost: 56, Damage: 371%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 92% 32 MP Cost: 58, Damage: 377%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 94% 33 MP Cost: 58, Damage: 383%, Number of Hits: 4, Max Enemies Hit: 6, HP Recovered: 96%
Resurrection
Description: Resurrects a party member using a ray of holy light.
Info: type = 38, pvp = 0
Delays: resurrectionNew - 1710 ms
Range: 400%
Animations: effect, affected
Maximum Level: 10
1 MP Cost: 285, Cooldown Time: 1110 sec 2 MP Cost: 270, Cooldown Time: 1020 sec 3 MP Cost: 255, Cooldown Time: 930 sec 4 MP Cost: 240, Cooldown Time: 840 sec 5 MP Cost: 225, Cooldown Time: 750 sec 6 MP Cost: 210, Cooldown Time: 660 sec 7 MP Cost: 195, Cooldown Time: 570 sec 8 MP Cost: 180, Cooldown Time: 480 sec 9 MP Cost: 165, Cooldown Time: 390 sec 10 MP Cost: 150, Cooldown Time: 300 sec 11 MP Cost: 135, Cooldown Time: 210 sec 12 MP Cost: 120, Cooldown Time: 120 sec 13 MP Cost: 105, Cooldown Time: 30 sec
Big Bang
Description: Gather small particles over a period of time to unleash their power in an explosion. When fully charged, enemies hit will have their defense reduced. This effect can be stacked.
Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1
Range: 250%
Element: Holy
Animations: keydown, effect, special.0, special.1, special.2, mob.0, mob.1, mob.2, mob.3, mob.4, mob.5, mob.6, mob.7
Maximum Level: 30
1 MP Cost: 25, Damage: 306%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times 2 MP Cost: 25, Damage: 312%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times 3 MP Cost: 25, Damage: 318%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 8 sec, Enemy Defense: -1%, up to 4 times 4 MP Cost: 25, Damage: 324%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times 5 MP Cost: 25, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times 6 MP Cost: 30, Damage: 336%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -2%, up to 4 times 7 MP Cost: 30, Damage: 342%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 9 sec, Enemy Defense: -3%, up to 4 times 8 MP Cost: 30, Damage: 348%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -3%, up to 4 times 9 MP Cost: 30, Damage: 354%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -3%, up to 4 times 10 MP Cost: 30, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -4%, up to 4 times 11 MP Cost: 30, Damage: 366%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 10 sec, Enemy Defense: -4%, up to 4 times 12 MP Cost: 35, Damage: 372%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -4%, up to 4 times 13 MP Cost: 35, Damage: 378%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times 14 MP Cost: 35, Damage: 384%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times 15 MP Cost: 35, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 11 sec, Enemy Defense: -5%, up to 4 times 16 MP Cost: 35, Damage: 396%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times 17 MP Cost: 35, Damage: 402%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times 18 MP Cost: 40, Damage: 408%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -6%, up to 4 times 19 MP Cost: 40, Damage: 414%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 12 sec, Enemy Defense: -7%, up to 4 times 20 MP Cost: 40, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -7%, up to 4 times 21 MP Cost: 40, Damage: 426%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -7%, up to 4 times 22 MP Cost: 40, Damage: 432%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -8%, up to 4 times 23 MP Cost: 40, Damage: 438%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 13 sec, Enemy Defense: -8%, up to 4 times 24 MP Cost: 45, Damage: 444%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -8%, up to 4 times 25 MP Cost: 45, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times 26 MP Cost: 45, Damage: 456%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times 27 MP Cost: 45, Damage: 462%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 14 sec, Enemy Defense: -9%, up to 4 times 28 MP Cost: 45, Damage: 468%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times 29 MP Cost: 45, Damage: 474%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times 30 MP Cost: 50, Damage: 480%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -10%, up to 4 times 31 MP Cost: 50, Damage: 486%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 15 sec, Enemy Defense: -11%, up to 4 times 32 MP Cost: 50, Damage: 492%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 16 sec, Enemy Defense: -11%, up to 4 times 33 MP Cost: 50, Damage: 498%, Number of Hits: 4, Max Enemies Hit: 10, Full Charge - Duration: 16 sec, Enemy Defense: -11%, up to 4 times
Maple Warrior
Description: Increases the stats of all party members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, Duration: 30 sec, All Stats: +1% 2 MP Cost: 10, Duration: 60 sec, All Stats: +1% 3 MP Cost: 10, Duration: 90 sec, All Stats: +2% 4 MP Cost: 10, Duration: 120 sec, All Stats: +2% 5 MP Cost: 20, Duration: 150 sec, All Stats: +3% 6 MP Cost: 20, Duration: 180 sec, All Stats: +3% 7 MP Cost: 20, Duration: 210 sec, All Stats: +4% 8 MP Cost: 20, Duration: 240 sec, All Stats: +4% 9 MP Cost: 20, Duration: 270 sec, All Stats: +5% 10 MP Cost: 30, Duration: 300 sec, All Stats: +5% 11 MP Cost: 30, Duration: 330 sec, All Stats: +6% 12 MP Cost: 30, Duration: 360 sec, All Stats: +6% 13 MP Cost: 30, Duration: 390 sec, All Stats: +7% 14 MP Cost: 30, Duration: 420 sec, All Stats: +7% 15 MP Cost: 40, Duration: 450 sec, All Stats: +8% 16 MP Cost: 40, Duration: 480 sec, All Stats: +8% 17 MP Cost: 40, Duration: 510 sec, All Stats: +9% 18 MP Cost: 40, Duration: 540 sec, All Stats: +9% 19 MP Cost: 40, Duration: 570 sec, All Stats: +10% 20 MP Cost: 50, Duration: 600 sec, All Stats: +10% 21 MP Cost: 50, Duration: 630 sec, All Stats: +11% 22 MP Cost: 50, Duration: 660 sec, All Stats: +11% 23 MP Cost: 50, Duration: 690 sec, All Stats: +12% 24 MP Cost: 50, Duration: 720 sec, All Stats: +12% 25 MP Cost: 60, Duration: 750 sec, All Stats: +13% 26 MP Cost: 60, Duration: 780 sec, All Stats: +13% 27 MP Cost: 60, Duration: 810 sec, All Stats: +14% 28 MP Cost: 60, Duration: 840 sec, All Stats: +14% 29 MP Cost: 60, Duration: 870 sec, All Stats: +15% 30 MP Cost: 70, Duration: 900 sec, All Stats: +15% 31 MP Cost: 70, Duration: 930 sec, All Stats: +16% 32 MP Cost: 70, Duration: 960 sec, All Stats: +16% 33 MP Cost: 70, Duration: 990 sec, All Stats: +17%
Bahamut
Description: Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once.
Info: type = 33, minionAttack = normal, magicDamage = 1
Delays: alert2 - 600 ms
Element: Holy
Summon Range: attack1 = 300%
Summon Mob Count: attack1 = 3
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 30
1 MP Cost: 60, Duration: 28, Damage: 476%, Max Enemies Hit: 3 2 MP Cost: 64, Duration: 36, Damage: 482%, Max Enemies Hit: 3 3 MP Cost: 64, Duration: 44, Damage: 488%, Max Enemies Hit: 3 4 MP Cost: 68, Duration: 52, Damage: 494%, Max Enemies Hit: 3 5 MP Cost: 68, Duration: 60, Damage: 500%, Max Enemies Hit: 3 6 MP Cost: 72, Duration: 68, Damage: 506%, Max Enemies Hit: 3 7 MP Cost: 72, Duration: 76, Damage: 512%, Max Enemies Hit: 3 8 MP Cost: 76, Duration: 84, Damage: 518%, Max Enemies Hit: 3 9 MP Cost: 76, Duration: 92, Damage: 524%, Max Enemies Hit: 3 10 MP Cost: 80, Duration: 100, Damage: 530%, Max Enemies Hit: 3 11 MP Cost: 80, Duration: 108, Damage: 536%, Max Enemies Hit: 3 12 MP Cost: 84, Duration: 116, Damage: 542%, Max Enemies Hit: 3 13 MP Cost: 84, Duration: 124, Damage: 548%, Max Enemies Hit: 3 14 MP Cost: 88, Duration: 132, Damage: 554%, Max Enemies Hit: 3 15 MP Cost: 88, Duration: 140, Damage: 560%, Max Enemies Hit: 3 16 MP Cost: 92, Duration: 148, Damage: 566%, Max Enemies Hit: 3 17 MP Cost: 92, Duration: 156, Damage: 572%, Max Enemies Hit: 3 18 MP Cost: 96, Duration: 164, Damage: 578%, Max Enemies Hit: 3 19 MP Cost: 96, Duration: 172, Damage: 584%, Max Enemies Hit: 3 20 MP Cost: 100, Duration: 180, Damage: 590%, Max Enemies Hit: 3 21 MP Cost: 100, Duration: 188, Damage: 596%, Max Enemies Hit: 3 22 MP Cost: 104, Duration: 196, Damage: 602%, Max Enemies Hit: 3 23 MP Cost: 104, Duration: 204, Damage: 608%, Max Enemies Hit: 3 24 MP Cost: 108, Duration: 212, Damage: 614%, Max Enemies Hit: 3 25 MP Cost: 108, Duration: 220, Damage: 620%, Max Enemies Hit: 3 26 MP Cost: 112, Duration: 228, Damage: 626%, Max Enemies Hit: 3 27 MP Cost: 112, Duration: 236, Damage: 632%, Max Enemies Hit: 3 28 MP Cost: 116, Duration: 244, Damage: 638%, Max Enemies Hit: 3 29 MP Cost: 116, Duration: 252, Damage: 644%, Max Enemies Hit: 3 30 MP Cost: 120, Duration: 260, Damage: 650%, Max Enemies Hit: 3 31 MP Cost: 120, Duration: 268, Damage: 656%, Max Enemies Hit: 3 32 MP Cost: 124, Duration: 276, Damage: 662%, Max Enemies Hit: 3 33 MP Cost: 124, Duration: 284, Damage: 668%, Max Enemies Hit: 3
Hero's Will
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Info: type = 35
Animations: effect
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec 6 MP Cost: 30, Cooldown: 300 sec 7 MP Cost: 30, Cooldown: 240 sec 8 MP Cost: 30, Cooldown: 180 sec
Genesis
Description: A holy ray of light shines down from the sky, burning up to 15 monsters at one time. Deals tremendous holy damage to all targets with enhanced critical hit rate. While Genesis is in cooldown, Big Bang can be cast instantly.
Info: type = 1, magicDamage = 1, areaAttack = 1
Delays: genesisNew - 1800 ms
Range: 400%
Element: Holy
Animations: effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5
Maximum Level: 30
1 MP Cost: 590, Damage: 520%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +5% - Cooldown Time: 45 sec 2 MP Cost: 580, Damage: 530%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +6% - Cooldown Time: 45 sec 3 MP Cost: 570, Damage: 540%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +6% - Cooldown Time: 45 sec 4 MP Cost: 560, Damage: 550%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +7% - Cooldown Time: 45 sec 5 MP Cost: 550, Damage: 560%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +7% - Cooldown Time: 45 sec 6 MP Cost: 540, Damage: 570%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +8% - Cooldown Time: 45 sec 7 MP Cost: 530, Damage: 580%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +8% - Cooldown Time: 45 sec 8 MP Cost: 520, Damage: 590%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +9% - Cooldown Time: 45 sec 9 MP Cost: 510, Damage: 600%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +9% - Cooldown Time: 45 sec 10 MP Cost: 500, Damage: 610%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +10% - Cooldown Time: 45 sec 11 MP Cost: 490, Damage: 620%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +10% - Cooldown Time: 45 sec 12 MP Cost: 480, Damage: 630%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +11% - Cooldown Time: 45 sec 13 MP Cost: 470, Damage: 640%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +11% - Cooldown Time: 45 sec 14 MP Cost: 460, Damage: 650%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +12% - Cooldown Time: 45 sec 15 MP Cost: 450, Damage: 660%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +12% - Cooldown Time: 45 sec 16 MP Cost: 440, Damage: 670%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +13% - Cooldown Time: 45 sec 17 MP Cost: 430, Damage: 680%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +13% - Cooldown Time: 45 sec 18 MP Cost: 420, Damage: 690%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +14% - Cooldown Time: 45 sec 19 MP Cost: 410, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +14% - Cooldown Time: 45 sec 20 MP Cost: 400, Damage: 710%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +15% - Cooldown Time: 45 sec 21 MP Cost: 390, Damage: 720%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +15% - Cooldown Time: 45 sec 22 MP Cost: 380, Damage: 730%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +16% - Cooldown Time: 45 sec 23 MP Cost: 370, Damage: 740%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +16% - Cooldown Time: 45 sec 24 MP Cost: 360, Damage: 750%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +17% - Cooldown Time: 45 sec 25 MP Cost: 350, Damage: 760%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +17% - Cooldown Time: 45 sec 26 MP Cost: 340, Damage: 770%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +18% - Cooldown Time: 45 sec 27 MP Cost: 330, Damage: 780%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +18% - Cooldown Time: 45 sec 28 MP Cost: 320, Damage: 790%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +19% - Cooldown Time: 45 sec 29 MP Cost: 310, Damage: 800%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +19% - Cooldown Time: 45 sec 30 MP Cost: 300, Damage: 810%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +20% - Cooldown Time: 45 sec 31 MP Cost: 290, Damage: 820%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +20% - Cooldown Time: 45 sec 32 MP Cost: 280, Damage: 830%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +21% - Cooldown Time: 45 sec 33 MP Cost: 270, Damage: 840%, Number of Hits: 6, Max Enemies Hit: 15, Critical Hit Rate: +21% - Cooldown Time: 45 sec
Hyper
Holy Symbol - Experience
Description: Increases Holy Symbol's experience bonus. Does not apply to party members.
Info: type = 50
Maximum Level: 1
Required Level: 149
EXP Bonus: +20%
Holy Symbol - Imbue Body
Description: Provides Holy Symbol with Status Effect and Elemental Resistance
Info: type = 50
Maximum Level: 1
Required Level: 168
Status Effect and Elemental Resistance: +10%
Holy Magic Shell - Persist
Description: Increases Holy Magic Shell's duration.
Info: type = 50
Maximum Level: 1
Required Level: 162
Duration: 5 sec
Holy Magic Shell - Cooltime Reduce
Description: Reduces Holy Magic Shell's cooldown time.
Info: type = 50
Maximum Level: 1
Required Level: 183
Cooldown Reduction: 50%
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump: +10%
Holy Magic Shell - Extend Guard
Description: Increases Holy Magic Shell's guard count.
Info: type = 50
Maximum Level: 1
Required Level: 143
Guard Count: +2
Hyper Magical Guard
Description: Permanently increases your Magic Defense.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magic DEF: +500
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Maximum Level: 1
Required Level: 152
Speed: +10%
Holy Symbol - Extra Drop
Description: Provides Holy Symbol with an extra drop rate buff.
Info: type = 50
Maximum Level: 1
Required Level: 189
Drop Rate: +30%
Advanced Bless - Bonus Damage
Description: Increases Advanced Bless's weapon attack and magic attack buff.
Info: type = 50
Maximum Level: 1
Required Level: 155
Weapon and Magic Attack: +20
Vengeance of Angel
Description: Absorb an angel's pure wrath and destroy your enemies. Toggle Skill. While active, only Teleport, buff skills, and Angel Ray are available.
Info: type = 50
Delays: HY232vengenceOfAngel - 1080 ms
Animations: effect, repeat
Maximum Level: 1
Required Level: 150
Inactive Effect - Damage: +40%, Active Effect - MP Cost: 100, Magic Attack: +50, Defense Ignored: +20%, Angel Ray Hits: +4, Max Damage: 5,000,000, Attack Speed: -1, HP Recovery: +40%, Max Enemies Hit: 1
Heaven's Door
Description: Open the gates of heaven to punish your enemies and bless your allies. Affected allies can ignore death once.
Info: type = 1, areaAttack = 1
Delays: HY232heavensDoor - 1800 ms
Range: 550%
Animations: effect, effect0, affected, hit.0
Maximum Level: 1
Required Level: 170
MP Cost: 500, Damage: 1000%, Number of Hits: 8, Max Enemies Hit: 15 - Cooldown Time: 180 sec
Epic Adventure
Description: A power only available to Adventurers who have explored the Maple World that increases your damage and maximum damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000 - Cooldown Time: 120 sec
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Maximum Level: 1
Required Level: 140
Luck: +50
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 1
Required Level: 140
Intelligence: +50
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Maximum Level: 1
Required Level: 140
Dexterity: +50
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Maximum Level: 1
Required Level: 140
Strength: +50
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
MaxMP: +15%
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
MaxHP: +15%
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy: +20%
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Hit Rate: +10%
Hyper Physical Guard
Description: Permanently increases your Weapon Defense.
Info: type = 50
Maximum Level: 1
Required Level: 165
Weapon DEF: +500
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Maximum Level: 1
Required Level: 180
Max Demon Force: +50
Advanced Bless - Extra Point
Description: Increases Advanced Bless's HP and MP bonuses.
Info: type = 50
Maximum Level: 1
Required Level: 195
HP and MP: +1000
Advanced Bless - Boss Damage
Description: Increases Advanced Bless's boss damage bonus.
Info: type = 50
Maximum Level: 1
Required Level: 177
Boss Damage: +10%
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