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  1. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    I don't mind the damage decrese either. I just find it silly that there reason is partly because of Beholder's Healing when;

    A. It's broken. It heals 20HP instead of 20%
    B. Even if it wasn't broken, it's still pretty much useless.
    C. Even if it wasn't useless, Beholder's Healing wouldn't heal while Dark Knights spammed Gungnir since Beholder would be sacrificed.

    I just find it funny that they use it as an excuse and ignore how pointless it is.

  2. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    Gave it a listen.

    It's real pretty. I like it.

    Also, I guess Girasol was right about KMS not wanting to be one-upped!

    They made the UI 100x better than the current GMS one.

  3. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    I didn't think it was possible...but they found a way to buff and then nerf buccaneers. I feel like quitting my buccaneer now as well... Nexon hates pirates.

  4. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    Effect was completely changed.

  5. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    Nah, probably a new potential tier or something. 15% STAT PER LINE FOR 140+ pomegranate, BUY NX NOW!

  6. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    They nerfed Meister weapons. However, though it's not reflected in the Changed extraction, they gained 15% Total Damage.

  7. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    So... essentially, it's area of effect was lowered and now works as a rapid-fire like skill?

  8. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    Meso Explosion throws nearby mesos at targets.
    http://www.insoya.com/bbs/zboard.php?id=ucc&no=44441

  9. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    I doubt they'd pineapple over everyone who cubed a secondary weapon like that.

    @Bribery; that's probably the most amazing thing I've ever seen.... That makes me want to consider playing my Shad again, if only daggers weren't so pineappleing overpriced.

  10. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    That Shade Split and QT nerf was uncalled for. >_>

  11. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    [*]4th - Marksman
    [*]Snipe: Max damage increased to 300m
    [*]Snipe - Bonus Attack: The previous patch revised Snipe's concept to a single hit that did tremendous damage, but the hyper skill "Bonus Attack" was not adjusted to reflect this, resulting in excessively high damage. This hyper skill has been changed to "Limit Canceller" instead (max damage increase).



  12. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    Those armadillo pets look pretty cute. According to google translate, they're called Pichidillo, Lemondillo, and Geulindillo.
    Anyway, wonder if it's just for Tespia purposes if they're giving everyone Hero's Will right off the bat.

  13. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    I feel you :'( If they don't pull a kmst patch before the official release I'm quitting it :C

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    Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    these are emblems though, not secondary weapons.

  15. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    and now if only they'd do something about Phase Dash

  16. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    RED confirmed for master patch.

  17. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    Encyclopedic's comment was that they might add a new potential tier for level 140+ equips. That would essentially make everyone's secondary weapons obsolete as nearly all of them are level 100.

  18. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    They really have a thing for projectiles flying at random mobs in the map don't they?
    They finally stopped with the laz0rs and went on to flying projectiles that hit enemies you might not even wanted to hit!

    But nontheless that's pretty cool though, didn't expect that at all.

  19. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    That sneaky last minute ME change looks pretty cool.

  20. Default Re: KMST 1.2.481 - Skill tweaks, UI update, and more.


    They changed how it is executed and how the stars fly. I am thinking the ball delay change was altered to compensate, so I am unsure of how much of a nerf this really is, if at all.

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