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Remember Andras, Marbas, Amdusias, Valefor, Crocell AND Astaroth?
Yeah, the next patch we will fight them really a lot!, however it seems that they are crappy easy, so... why not we release a Hard and hell mode of them giving better rewards like a set equipment?
EDIT 0.03: HP increased dramatically according to Unlimited. Items rewarded got changed.
EDIT 0.02: HP increased dramatically. Lvl 160 items goes down to 150. Lvl 130 goes down to 110.
EDIT 0.01: Some HP , attack and EXP changes
Giving the stats of
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Andras, Marbas, Amdusias, Valefor and Crocell in...
Hard mode (60 minutes timer, party of max. 3, Twice a day):
Level 140
HP: 50 000 000 000
Mp: 15000
Attack: 5500
M. Attack: 5000 (7000 in Marbas)
PDR: 50%
EXP 500 000
Mini Damage Reflect
80% Stun for 5 seconds
80% Blind for 15 seconds
80% Seal for 5 seconds
100% Slow for 30 seconds
---
Hell mode (30 minutes timer, party of max. 3, Once a day):
Level 180
HP 100 000 000 000
Mp 15000
Attack 22 500
M. Attack 15 000 (27 000 in Marbas)
PDR: 80%
EXP 10 000 000
SUPER Damage Reflect
100% Stun for 5 seconds
80% Blind for 30 seconds
80% Seal for 10 seconds
100% Slow for 60 seconds
30 seconds potion cooldown
60% of POTENTIAL LOCK
POTION LOCK
SEDUCE
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Their rewards are depending of the boss and the drop rate (the chance to get an item is only 30% in hard mode and 10% in hell mode). In Marbas items the def values are inversed, more M. Def than Def.
Hard mode: Lvl 110 equipment
- 18 Stat 1 Att 120 def 80 mdef - Helmet
- 12 Stat, 5% HP , 180 def, 100 mdef - Armor
- 10 Stat, 5 attack, 3% HP, 80 defense, 40 mdef - Gloves
- 12 stat, 10 speed, 5 jump, 2 attack, 100 def, 50 mdef - Shoes
Hell mode: Lvl 150 equipment
- 36 stat 3 att (or matt) 240 def - Helmet
- 25 Stat, 15% HP , 240 def - Armor
- 25 Stat, 10 attack, 5% HP, 200 defense, 80 mdef - Gloves
- 25 stat, 20 speed, 10 jump, 5 attack, 180 def, 90 mdef - Shoes
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Now we go to ASTAROTH!
He was really ahrd when appeared first... so this time he will have the SNK Boss syndrome and be unstopable!
Hard mode (60 minutes timer, party of max. 6, Twice a day):
Level 150
HP: 120 000 000 000
Mp: 35 000
Attack: 9 001
M. Attack: 9 001
PDR: 80%
EXP 1 000 000
Damage Reflect
80% Stun for 5 seconds
80% Blind for 15 seconds
80% Seal for 5 seconds
100% Slow for 30 seconds
5 Seconds Seduce!
30 seconds potion cooldown
60% of POTENTIAL LOCK
POTION LOCK
SPECIAL ATTACK:
Reaper: Poisons with 75% all the characters around nearly the range of 2000. That poison however can't be cured, last 15 seconds and deals 3% of MAX HP of the characters. He can use once every 90 seconds.
---
Hell mode (30 minutes timer, party of max. 3, Once a day):
Level 190
HP 250 000 000 000
Mp 15000
Attack 55 500
M. Attack 55 000
PDR: 95%
EXP 80 000 000
SUPER Damage Reflect
100% Stun for 5 seconds
80% Blind for 30 seconds
80% Seal for 10 seconds
100% Slow for 60 seconds
80% of POTENTIAL LOCK
30 seconds potion cooldown
POTION LOCK
SEDUCE
SPECIAL ATTACK:
Final Reaper: Poisons with 75% all the characters around nearly the range of 2000. That poison however can't be cured, last 15 seconds and deals 5% of MAX HP of the characters. He can use once every 120 seconds. Also you can't use any recover skills or potions. However it leaves with 1HP to the target.
ULTIMATE:
Black Hole: Creates a deadly black hole in all the map, he stays on the center... maplers who don't have more than 120% speed are slowly getting sucked to that Black Hole and are getting 5% MAX HP of target as damage per second, also there is Astaroth who can OHKO the target. Potion cooldown is disabled in that time.
Last 30 seconds, Astaroth in invincible during that time and can recover 5% of HP for every mapler dead.
----------
Well...
HOW TO ACCESS ASTAROTH?
Is not that simple.
NOw for both modes you must beat EACH hard/hell versions of the first 5 mobs, then they drop each one a pentagram piece. Obtain the 5 to access the Hard and Hell mode of Astaroth.
Now the Rewards for him.... (the chance to get an item is only 20% in hard mode and 5% in hell mode)
Hard mode: Lvl 110 equipment
... need ideas for the weapons
- Astaroth Cape: 15 All stats, 3 attack, 3 m.att, 150 Def, 100 mdef
- 15 ALL Stat, 5% HP, 5% MP, 3 attack - Ring
- 5 ALL Stat, 100 Def, 100 Mdef, 5 attack - Eye accesory
Hell mode: Lvl 150 equipment
... same here too.
- Ultimate Astaroth Cape: 30 All stats, 7 attack, 7 m.att, 250 Def, 200 mdef
- 35 ALL Stat, 10% HP, 10% MP, 10 attack - Ring
- 15 ALL Stat, 300 Def, 300 Mdef, 5 attack - Eye accesory
Now the Set!.
Hard mode equipment:
- 2 item set: 250 Def, 250 Mdef
- 3 item set: 15 all stats
- 4 item set: 10% HP, 10% MP
- 5 item set: 5% Total damage
- 6 item set: 25% Boss damage and 25% PDR
- 7 item set: 10% extra drop rate, 5% extra EXP rate, Unlocks Adventurer Will
Hell mode equipment:
- 2 item set: 500 Def, 500 Mdef
- 3 item set: 30 all stats
- 4 item set: 20% HP, 20% MP
- 5 item set: 10% Total damage
- 6 item set: 35% Boss damage and 40% PDR
- 7 item set: 15% extra drop rate, 10% extra EXP rate, Unlocks Final Adventurer Will
Skills:
Adventurer Will:
Ignores 100% PDR, add 50% damage and one step of attack speed for 10 seconds. Cooldown of 90 seconds. If is killed during the duration of the Skill, EXP penalty is not applied and is resurrected, but gains a cooldown of 600 seconds.
Pasive effect: Permanent ignores 3% damage recieved
Final Adventurer Will:
Ignores 100% PDR, add 80% damage and one step of attack speed for 20 seconds. Cooldown of 90 seconds. If is killed during the duration of the Skill, EXP penalty is not applied and is resurrected., but gains a cooldown of 450 seconds.
Pasive effect: Permanent ignores 5% damage recieved
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And well guys that's my idea... another ideas for that?
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