I don't know what they did, but the new dojo times in KMS are ridiculous.
Cyber(a nationally famous korean gamer), a Kaiser, got his Dojo time at 5min 30.
I don't know what to think anymore.
EDIT: I just learned, that he hits 30mil on all hits of Giga.
EDIT2: I just learned, that they fixed the monster summon delay! All dojo monsters will summon immediately after entering.
its a shame that there has to be stupid black wings rabbit henchmen below those glorious new seals D:
I am unable to enjoy the animations of alot of skills because of this.
Now that they have increased the damage cap to unachieveable hights( to the vast majority of players), why not just increase the %dmg of the skill?
I dont understand.
Why do they have to make us all look like amphetamine users?
Not enjoying the fact that Staff Booster got nerfed. Other than that, a pretty boring BaM revamp for me overall. Party Shield's cooldown seems to have gone all the way down to three minutes between uses, so hey, its something.
I'm SO happy they've decided to open Wolf and Sheep again!! I can't express my happiness enough
The BGM was TRULY amazing and hearing it always made me very nostalgic of the good old days of MapleStory.
Also, the event itself was VERY fun. This was released way before Big Bang.
Good ol' days.. good ol' days..
Don't know if people know yet, but apparently the 20 and 30 mastery books you get from the NPC DOES have maplewarrior! Max confirmed it
I didn't notice this earlier since Swing -> Double Swing was so pineappleing fast and Double Swing overlapped the Swing damage so easily, but they buffed Swing more than just the attack speed.
With maxed Over Swing, your basic attack will be
Damage: 240%, Number of Hits: 2, Max Enemies Hit: 8
and Final Attack is enabled.
I'm not sure what happens if you're Sealed though, since this new basic attack is actually a hidden skill.
They also added proper skipActionFrame s to Swing, Double Swing, and Triple Swing. These vary slightly for Basic, Full, and Over Swing versions. In 4th job, the cyclical chain is 270ms, 300ms, 570ms. There is no skipActionFrame for Triple Swing into Final Blow. I believe that Triple Swing now outDPSes Beyonder though, since they didn't change Beyonder at all.
It's never gonna look any better unless they update the character sprites and thats likely never happening. In the case of Evan, the character barely moves a hand while Mir does the most and since it wears no items it should be extremely easy to update it but well, Nexon for you.
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