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  1. Default Equips(/sets) that give %HP without potential?


    Equips:

    1% - Ludibrium Clocktower Codex
    10% - Chaos Zakum Helmet
    10% - Chaos Horntail Necklace
    10% - Dominator Pendant
    10% - Rex Earrings
    10% - Crusader's Zeal Necklace New Silent Crusade necklace gives like.. +70 HP. Thanks Nexon!
    10% - 2 Fafnir equips (+1500 HP)
    10% - 3 Tempest equips
    15% - 3 Empress equips
    15% - 7 Empress equips

    Skills:

    5/10% - Cannoneer [Link]
    10/15% - Kaiser [Link]
    40% - Decent Hyper Body

    Is there anything else that gives %HP? Trying to make a list of stuff for Demon Avenger.

  2. Default Re: Equips(/sets) that give %HP without potential?


    if a card set counts you can get a whole 1% from the Clocktower Bottom Floor set lol

  3. Default Re: Equips(/sets) that give %HP without potential?


    2 fafnirs give +1500 and 10%.

    Someone said that you can have 95% before having to need potential so there's a few things you're missing.

  4. Donator Straight Male
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    Default Re: Equips(/sets) that give %HP without potential?


    7 empress set also adds extra 15% hp.

    @above: well, with a second pendant and the bonus i mentioned, that's 90% hp, so it can probably go higher.

  5. Default Re: Equips(/sets) that give %HP without potential?


    Don't forget Link Skills and Decent HB

    10% Kaiser link skill
    10% Cannoneer link skill
    40% Decent HB (60% if you have a Drk in your party)

    As already mentioned, the CRA set effect

  6. Default Re: Equips(/sets) that give %HP without potential?


    Silent Crusade pendant is another 10%, only 2 pendant slots but that one is completely free (and also super easy to get compared to the other pendants).

    I'll update the first post for anyone else looking for a list of %HP stuff I guess.

  7. Default Re: Equips(/sets) that give %HP without potential?


    Where would I be able to get a zeal necklace?

  8. Default Re: Equips(/sets) that give %HP without potential?


    That's the old Silent Crusade pendant, no longer obtainable.

  9. Default Re: Equips(/sets) that give %HP without potential?


    ffffuuuu

  10. Default Re: Equips(/sets) that give %HP without potential?


    Excuse the double post but hey, free bump. Don't forget some cool card decks.

    Dark Knight card: 4% HP for S rank, 5% HP for SS rank
    Warrior's First Step (3 B rank cards): +300 HP
    Warrior's Growth (3 A rank cards): +500 HP and +1 ATK
    Warrior's Feat (3 S rank cards): +700 HP and +3 ATK
    Powerful Charge (3 Warrior Cards): +4%, +6%, +8%, +10% HP bonus damage for B, A, S, and SS respectively

    Level 100 Willpower: + 2000 HP
    Advanced Blessing: + 500 HP


    +X HP is probably a laughable amount though unfortunately.

  11. Default Re: Equips(/sets) that give %HP without potential?


    Chaos PB set and Black Bean Set give 15% I think

  12. Default Re: Equips(/sets) that give %HP without potential?


    I would think that the +X HP would still be a rather large amount for the purposes of your dmg range. Seeing it as it's rather "easy" to get 300%~400%HP (as opposed to getting that much primary stat on any other class). That +X HP is going to be multiplied by a pretty big #.

    Er...do DA's desperado weapon have lower multipliers relative to the other warriors? Because there must be some kind of flip side to the fact that their primary stat is so easy to mass...

  13. Default Equips(/sets) that give %HP without potential?


    %hp affects base not total iirc.

  14. Default Re: Equips(/sets) that give %HP without potential?


    Oh I was thinking it would work like the other stats (str dex luk int).
    Last edited by DinosaurFood; 2013-06-09 at 10:39 PM.

  15. Default Re: Equips(/sets) that give %HP without potential?


    DA lose out on a lot compared to other classes as far as their damage range goes. All that +stat on Empress and Tyrants and stuff doesn't do them much good.

  16. Donator Straight Male
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    Default Re: Equips(/sets) that give %HP without potential?


    it affects total.

  17. Default Re: Equips(/sets) that give %HP without potential?


    But you have so many other items that add a significant amount of HP (compared to let's say str). For example wearing 4 of certain rings will already give you near 1k HP. Multiply that with your mass %HP from all your set bonuses, links, char. cards, skills, potential...and that HP adds up. And that's just from rings.

    And I think crossing off the option of tyrants on your list of sought out gear on a demon avenger is more so a good thing then a bad. Not to mention w/ the large amount of %HP you'd get from empress set.

  18. Default Re: Equips(/sets) that give %HP without potential?


    1000 hp is equivalent to ~28 main stat though.
    Normal classes have formulas that look like Multiplier*Attack*(4*STR+DEX)/100, and DA has one that looks like Multiplier*Attack*(HP/9+STR)/100. So 36 HP = 1 main stat.


    Tyrants are for the attack.

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    Default Re: Equips(/sets) that give %HP without potential?


    Not sure if related or not but it does concern % HP; is % HP on par with % str as to how it increases range by a lot for the Demon Avengers?

  20. Default Re: Equips(/sets) that give %HP without potential?


    DA's main stat is HP. To deal maximum damage, your HP kinda must be at 100%. In other words, the higher your HP, the higher your damage.
    I also tried adding STR into a mule DA. Long story short, max HP gives more range than STR for DA.

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