5. @Dusk; “Because most gamers are heterosexual men?”
Only on a technicality, though demographics of gaming don’t mention sexuality (so that’s a moot point). So just based on a gender line? Try 47% of gamers are female. And we’re not all playing “casual” games or “family entertainment.” Some of us don’t have children to play games with, and we’re not being forced to do it by our male counterparts; some of us play a larger variety of video games than our more counterparts, to be precise. So stop trying to shoebox us all into some category where you think we belong; we’re just as diverse as men when it comes to our tastes in entertainment. This website, of all things, should be more understanding of that.
But since you want a bigger breakdown of the games people play, I found
this study; I think the title is somewhat misleading, but I'm still skimming the rest of the information. The biggest thing I find is that male gamers tend to prefer violent video games over non-violent; this statistic, when utilised by the gaming industry, could express the amount of video games being developed with that in mind (as women are split in preference, men skew toward one side). But perhaps it could be that it's the a) type of violence of the fact that b) some violence is negligible and irrelevant (gratuitous); this could put women off certain areas of gaming and cause them to lean toward another genre where it is less likely to occur. So, again, just having the statistics doesn't do much. We have the statistics available, but the availability of video games that might interest both parties is severely lacking. This potentially can cause issues with the data.
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