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Thread: [Update JMS] Patch Available - JMS 3.11

  1. Default Patch Available - JMS 3.11


    Nexon posted a patch for JMS version 310 upgrade to version 311.
    You may download this patch from their official site and begin creating your pre-patcher now.
    Extractions and database updates will be forthcoming (if supported)!

    Size: 230650190 (bytes) (219.97 mb)
    Posted:

    Want quick and easy notification of just patches & updates? Follow PatchWatcher on twitter, or visit http://www.PatchWatcher.net/ and monitor just the patches you're interested in.
     

  2. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: Patch Available - JMS 3.11


    That's a big patch.

    Tempest? or do you guys already have that?
     

  3. Default Re: Patch Available - JMS 3.11


    They had it a long time ago, so I have no idea what is this even supposed to be.
     

  4. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: Patch Available - JMS 3.11


    huh, I see.
    Rest of the hyper skills maybe?
    > LF Kanna and Hayato hypers, please.
     

  5. Default Re: Patch Available - JMS 3.11


    I remember Polantaris commenting about Hypers so...no, as cute as Puss is OMGLETMEHUGYOU I don't think that's going to happen.
     

  6. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: Patch Available - JMS 3.11


    Actually looking at the last patch that was released (3.10, Root Abyss), a comment by @Link; suggests that Hyper Skills for all jobs aren't available yet, similar to what happened in GMS.

    This definitely seems like a Hyper Skill patch to me. We'll see!
     

  7. Default Re: Patch Available - JMS 3.11


    Let me steal that .gif from you if you're right about Kanna and Hayato Hypers, I still want them dammit! But yes, we shall see.
     

  8. Default Re: Patch Available - JMS 3.11


    Going by the Maple Road preview we got, we're getting the same patch GMS did a few weeks ago.

    It most likely will not include Kanna or Hayato Hypers. Starting to side with Link on this one with them never getting them.
     

  9. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: Patch Available - JMS 3.11


    Why would they never get them?

    If they could create hyper skills for the 32 classes we already have, I doubt they would leave 3 classes without Hyper Skills regardless of whether they are in KMS are not, since KMS created all the exclusive classes anyway, it's not that much of a stretch to imagine they could create their hyper skills.
     

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  11. Default Re: Patch Available - JMS 3.11


    If number 3 is Jett, I wouldn't hold my hopes too high. a best she will get a mashup of Buccaneer and Corsair hypers with reskined effects. Same for DrW.
     

  12. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: Patch Available - JMS 3.11


    That's what I was expecting anyway. They really only have to design hyper skills for 2 classes, since they could just use the Corsair hypers as you mentioned for Jett.

    It really would be absolutely retarded if they never made hyper skills for them, and would defeat the point of the exclusive classes entirely. They would be nowhere near the power level of the other classes and would just be gimmicks.
     

  13. Default Re: Patch Available - JMS 3.11


    IF Kanna and Hayato don't get hypers I would quit my Kanna honestly. Though I dobut that will happen seeing as the Hyper button is in their skill window.(That could just be standard for every class but w.e) Maybe they're going to revamp them to post Tempest status who knows.
     

  14. Default Re: Patch Available - JMS 3.11


    Try again after the patch goes live on the servers. We've noticed that Nexon JP likes to repost their patches with differences, it's really weird. One time I downloaded a patch early, installed it, and then when I attempted to play the game wanted to redownload the patch (almost identical in size) and the game was unable to patch itself. I had to reinstall the client. I can only assume that the patch was changed and the updater thought I was still on the old game version.
     

  15. Default Re: Patch Available - JMS 3.11


    Uni confirmed it. All classes except Hayato and Kanna will be receiving Hyper Skills with this update. All classes will be available for creation after this update, with the exception of Hayato and Kanna.


    In addition, we're getting Monster Park Extreme, the Evolving World system, Dimension Invade, the Additional Potential changes, and the skill changes for Paladin, Bow Master, Cross Bow Master, Shadower, Cannon Shooter, Demon Slayer, Mechanic, Luminous, and Kaiser as well as several events.

    http://uni-wz.com/blog-entry-2107.html
     

  16. Default Re: Patch Available - JMS 3.11


    I knew it. KMS doesn't give a pomegranate about those classes.
     

  17. Can of Soup Straight Male
    IGN: chicoran
    Server: Bera
    Level: 200
    Job: Aran IV
    Guild: Risk
    Alliance: Bastion
    venezuela

    Default Re: Patch Available - JMS 3.11


    So, MSEA and JMS got additional options?. I'm starting to doubt about we not getting it...
     

  18. Default Re: Patch Available - JMS 3.11


    Not Additional Options. What does GMS call it? Secondary Potential? Those extra lines of potential that show up under potential stats.
     

  19. Flatpanel TV
    IGN: HarbingerLey
    Server: Mardia
    Level: 203
    Job: Demon Slayer
    Guild: [L]ittleBusters
    Farm: Dominion
    usa

    Default Re: Patch Available - JMS 3.11


    Bonus Potential
     

  20. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: Patch Available - JMS 3.11


     

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