Kaiser (I)
Flame Surge
Description: Blasts toward an energy with warrior spirit.
Info: type = 2
Delays: DKimpactWave - 570 ms
Range: 400%
Final Attack: 2H Sword
Animations: ball, effect, hit.0
Maximum Level: 20
1 MP Cost: 7, Damage: 113%, Number of Attacks: 2, Max Enemies Hit: 6 2 MP Cost: 7, Damage: 116%, Number of Attacks: 2, Max Enemies Hit: 6 3 MP Cost: 7, Damage: 119%, Number of Attacks: 2, Max Enemies Hit: 6 4 MP Cost: 7, Damage: 122%, Number of Attacks: 2, Max Enemies Hit: 6 5 MP Cost: 7, Damage: 125%, Number of Attacks: 2, Max Enemies Hit: 6 6 MP Cost: 8, Damage: 128%, Number of Attacks: 2, Max Enemies Hit: 6 7 MP Cost: 8, Damage: 131%, Number of Attacks: 2, Max Enemies Hit: 6 8 MP Cost: 8, Damage: 134%, Number of Attacks: 2, Max Enemies Hit: 6 9 MP Cost: 8, Damage: 137%, Number of Attacks: 2, Max Enemies Hit: 6 10 MP Cost: 8, Damage: 140%, Number of Attacks: 2, Max Enemies Hit: 6 11 MP Cost: 9, Damage: 143%, Number of Attacks: 2, Max Enemies Hit: 6 12 MP Cost: 9, Damage: 146%, Number of Attacks: 2, Max Enemies Hit: 6 13 MP Cost: 9, Damage: 149%, Number of Attacks: 2, Max Enemies Hit: 6 14 MP Cost: 9, Damage: 152%, Number of Attacks: 2, Max Enemies Hit: 6 15 MP Cost: 9, Damage: 155%, Number of Attacks: 2, Max Enemies Hit: 6 16 MP Cost: 10, Damage: 158%, Number of Attacks: 2, Max Enemies Hit: 6 17 MP Cost: 10, Damage: 161%, Number of Attacks: 2, Max Enemies Hit: 6 18 MP Cost: 10, Damage: 164%, Number of Attacks: 2, Max Enemies Hit: 6 19 MP Cost: 10, Damage: 167%, Number of Attacks: 2, Max Enemies Hit: 6 20 MP Cost: 10, Damage: 170%, Number of Attacks: 2, Max Enemies Hit: 6
Dragon Slash
Description: Mash the attack key to keep attacking enemies.
Info: type = 1, areaAttack = 1
Delays: DKdragonSlash2 - 570 ms
Range: 225%
Final Attack: 2H Sword
Animations: hit.0, effect, CharLevel.10.hit.0, CharLevel.10.effect, CharLevel.30.hit.0, CharLevel.30.effect, CharLevel.60.hit.0, CharLevel.60.effect, CharLevel.100.hit.0, CharLevel.100.effect
Maximum Level: 20
1 Damage: 41%, Max Enemies Hit: 6, Max Hits: 5 2 Damage: 42%, Max Enemies Hit: 6, Max Hits: 5 3 Damage: 43%, Max Enemies Hit: 6, Max Hits: 5 4 Damage: 44%, Max Enemies Hit: 6, Max Hits: 5 5 Damage: 45%, Max Enemies Hit: 6, Max Hits: 5 6 Damage: 46%, Max Enemies Hit: 6, Max Hits: 5 7 Damage: 47%, Max Enemies Hit: 6, Max Hits: 5 8 Damage: 48%, Max Enemies Hit: 6, Max Hits: 5 9 Damage: 49%, Max Enemies Hit: 6, Max Hits: 5 10 Damage: 50%, Max Enemies Hit: 6, Max Hits: 5 11 Damage: 51%, Max Enemies Hit: 6, Max Hits: 5 12 Damage: 52%, Max Enemies Hit: 6, Max Hits: 5 13 Damage: 53%, Max Enemies Hit: 6, Max Hits: 5 14 Damage: 54%, Max Enemies Hit: 6, Max Hits: 5 15 Damage: 55%, Max Enemies Hit: 6, Max Hits: 5 16 Damage: 56%, Max Enemies Hit: 6, Max Hits: 5 17 Damage: 57%, Max Enemies Hit: 6, Max Hits: 5 18 Damage: 58%, Max Enemies Hit: 6, Max Hits: 5 19 Damage: 59%, Max Enemies Hit: 6, Max Hits: 5 20 Damage: 60%, Max Enemies Hit: 6, Max Hits: 5
Air Lift
Description: Leap once more in the air. Also permanently increases Speed.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: jump - 200 ms
Animations: effect
Maximum Level: 15
1 MP Cost: 24, Set Jump Distance, Max Speed: +6, Speed: +6 2 MP Cost: 23, Set Jump Distance, Max Speed: +7, Speed: +7 3 MP Cost: 22, Set Jump Distance, Max Speed: +8, Speed: +8 4 MP Cost: 21, Set Jump Distance, Max Speed: +9, Speed: +9 5 MP Cost: 20, Set Jump Distance, Max Speed: +10, Speed: +10 6 MP Cost: 19, Set Jump Distance, Max Speed: +11, Speed: +11 7 MP Cost: 18, Set Jump Distance, Max Speed: +12, Speed: +12 8 MP Cost: 17, Set Jump Distance, Max Speed: +13, Speed: +13 9 MP Cost: 16, Set Jump Distance, Max Speed: +14, Speed: +14 10 MP Cost: 15, Set Jump Distance, Max Speed: +15, Speed: +15 11 MP Cost: 14, Set Jump Distance, Max Speed: +16, Speed: +16 12 MP Cost: 13, Set Jump Distance, Max Speed: +17, Speed: +17 13 MP Cost: 12, Set Jump Distance, Max Speed: +18, Speed: +18 14 MP Cost: 11, Set Jump Distance, Max Speed: +19, Speed: +19 15 MP Cost: 10, Set Jump Distance, Max Speed: +20, Speed: +20
Scale Skin
Description: Harden your skin to permanently increase Defense and have a chance resist knock-back. Stacks with Transfiguration Power Stance effects.
Info: type = 50
Maximum Level: 10
1 Weapon Defense: +20, Magic Defense: +20, Power Stance Chance: +4% 2 Weapon Defense: +40, Magic Defense: +40, Power Stance Chance: +8% 3 Weapon Defense: +60, Magic Defense: +60, Power Stance Chance: +12% 4 Weapon Defense: +80, Magic Defense: +80, Power Stance Chance: +16% 5 Weapon Defense: +100, Magic Defense: +100, Power Stance Chance: +20% 6 Weapon Defense: +120, Magic Defense: +120, Power Stance Chance: +24% 7 Weapon Defense: +140, Magic Defense: +140, Power Stance Chance: +28% 8 Weapon Defense: +160, Magic Defense: +160, Power Stance Chance: +32% 9 Weapon Defense: +180, Magic Defense: +180, Power Stance Chance: +36% 10 Weapon Defense: +200, Magic Defense: +200, Power Stance Chance: +40% Kaiser (II)
Defender Mode I
Description: Enhance Realign: Defender Mode. Enhanced effects stack.
Info: type = 50
Maximum Level: 1
Weapon Defense: +200, Magic Defense: +200, Accuracy: +100, Max HP: +10%
Sword Mastery
Description: Enhance Two-Hand Sword Mastery.
Info: type = 50
Maximum Level: 10
1 Two-Hand Sword Mastery: +14% 2 Two-Hand Sword Mastery: +18% 3 Two-Hand Sword Mastery: +22% 4 Two-Hand Sword Mastery: +26% 5 Two-Hand Sword Mastery: +30% 6 Two-Hand Sword Mastery: +34% 7 Two-Hand Sword Mastery: +38% 8 Two-Hand Sword Mastery: +42% 9 Two-Hand Sword Mastery: +46% 10 Two-Hand Sword Mastery: +50%
Inner Blaze
Description: Permanently increases Strength and HP.
Info: type = 50
Maximum Level: 10
1 STR: +2, HP: +2% 2 STR: +4, HP: +4% 3 STR: +6, HP: +6% 4 STR: +8, HP: +8% 5 STR: +10, HP: +10% 6 STR: +12, HP: +12% 7 STR: +14, HP: +14% 8 STR: +16, HP: +16% 9 STR: +18, HP: +18% 10 STR: +20, HP: +20%
Attacker Mode I
Description: Enhance Realign: Attacker Mode even further. Enhanced effects stack.
Info: type = 50
Maximum Level: 1
Attack: + 5, Crit Chance: +2%, Damage Against Bosses: +2%
Dragon Slash I
Description: Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash Lv. 20#
Info: type = 50
Pre-requisite: Level 20 Dragon Slash
Maximum Level: 2
1 Additional 15% bonus to Dragon Slash damage 2 Additional 30% bonus to Dragon Slash damage
Blaze On
Description: Draw out inner strength to temporarily increase Attack Power and Speed.
Info: type = 10
Delays: DKburstUp - 1350 ms
Animations: effect
Maximum Level: 20
1 MP Cost: 11, Duration: 12 sec, Attack Power: +1, Attack Speed: +2 2 MP Cost: 12, Duration: 24 sec, Attack Power: +2, Attack Speed: +2 3 MP Cost: 13, Duration: 36 sec, Attack Power: +3, Attack Speed: +2 4 MP Cost: 14, Duration: 48 sec, Attack Power: +4, Attack Speed: +2 5 MP Cost: 15, Duration: 60 sec, Attack Power: +5, Attack Speed: +2 6 MP Cost: 16, Duration: 72 sec, Attack Power: +6, Attack Speed: +2 7 MP Cost: 17, Duration: 84 sec, Attack Power: +7, Attack Speed: +2 8 MP Cost: 18, Duration: 96 sec, Attack Power: +8, Attack Speed: +2 9 MP Cost: 19, Duration: 108 sec, Attack Power: +9, Attack Speed: +2 10 MP Cost: 20, Duration: 120 sec, Attack Power: +10, Attack Speed: +2 11 MP Cost: 21, Duration: 132 sec, Attack Power: +11, Attack Speed: +2 12 MP Cost: 22, Duration: 144 sec, Attack Power: +12, Attack Speed: +2 13 MP Cost: 23, Duration: 156 sec, Attack Power: +13, Attack Speed: +2 14 MP Cost: 24, Duration: 168 sec, Attack Power: +14, Attack Speed: +2 15 MP Cost: 25, Duration: 180 sec, Attack Power: +15, Attack Speed: +2 16 MP Cost: 26, Duration: 192 sec, Attack Power: +16, Attack Speed: +2 17 MP Cost: 27, Duration: 204 sec, Attack Power: +17, Attack Speed: +2 18 MP Cost: 28, Duration: 216 sec, Attack Power: +18, Attack Speed: +2 19 MP Cost: 29, Duration: 228 sec, Attack Power: +19, Attack Speed: +2 20 MP Cost: 30, Duration: 240 sec, Attack Power: +20, Attack Speed: +2
Impact Wave
Description: Stab your sword into the earth to create an explosive shockwave that blasts multiple enemies.
Info: type = 1, areaAttack = 1, weapon = 40
Delays: DKdragonUpper - 630 ms
Range: 350%
Final Attack: 2H Sword
Animations: effect, effect0, hit.0
Maximum Level: 20
1 MP Cost: 12, Damage: 174%, Mobs Hit: 8, Number of Attacks: 2 2 MP Cost: 12, Damage: 178%, Mobs Hit: 8, Number of Attacks: 2 3 MP Cost: 12, Damage: 182%, Mobs Hit: 8, Number of Attacks: 2 4 MP Cost: 13, Damage: 186%, Mobs Hit: 8, Number of Attacks: 2 5 MP Cost: 13, Damage: 190%, Mobs Hit: 8, Number of Attacks: 2 6 MP Cost: 13, Damage: 194%, Mobs Hit: 8, Number of Attacks: 2 7 MP Cost: 13, Damage: 198%, Mobs Hit: 8, Number of Attacks: 2 8 MP Cost: 14, Damage: 202%, Mobs Hit: 8, Number of Attacks: 2 9 MP Cost: 14, Damage: 206%, Mobs Hit: 8, Number of Attacks: 2 10 MP Cost: 14, Damage: 210%, Mobs Hit: 8, Number of Attacks: 2 11 MP Cost: 14, Damage: 214%, Mobs Hit: 8, Number of Attacks: 2 12 MP Cost: 15, Damage: 218%, Mobs Hit: 8, Number of Attacks: 2 13 MP Cost: 15, Damage: 222%, Mobs Hit: 8, Number of Attacks: 2 14 MP Cost: 15, Damage: 226%, Mobs Hit: 8, Number of Attacks: 2 15 MP Cost: 15, Damage: 230%, Mobs Hit: 8, Number of Attacks: 2 16 MP Cost: 16, Damage: 234%, Mobs Hit: 8, Number of Attacks: 2 17 MP Cost: 16, Damage: 238%, Mobs Hit: 8, Number of Attacks: 2 18 MP Cost: 16, Damage: 242%, Mobs Hit: 8, Number of Attacks: 2 19 MP Cost: 16, Damage: 246%, Mobs Hit: 8, Number of Attacks: 2 20 MP Cost: 17, Damage: 250%, Mobs Hit: 8, Number of Attacks: 2
Piercing Blaze
Description: Dash forward to knock back enemies. Deals damage to multiple targets with a chance to stun.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: DKextraKnockback - 600 ms
Range: 300%
Animations: hit.0, effect, mob
Maximum Level: 10
1 MP Cost: 11, Monsters Hit: 12, Damage: 169%, Stun Chance: 26%, Stun Duration: 2 sec 2 MP Cost: 12, Monsters Hit: 12, Damage: 178%, Stun Chance: 32%, Stun Duration: 2 sec 3 MP Cost: 13, Monsters Hit: 12, Damage: 187%, Stun Chance: 38%, Stun Duration: 2 sec 4 MP Cost: 14, Monsters Hit: 12, Damage: 196%, Stun Chance: 44%, Stun Duration: 2 sec 5 MP Cost: 15, Monsters Hit: 12, Damage: 205%, Stun Chance: 50%, Stun Duration: 2 sec 6 MP Cost: 16, Monsters Hit: 12, Damage: 214%, Stun Chance: 56%, Stun Duration: 2 sec 7 MP Cost: 17, Monsters Hit: 12, Damage: 223%, Stun Chance: 62%, Stun Duration: 2 sec 8 MP Cost: 18, Monsters Hit: 12, Damage: 232%, Stun Chance: 68%, Stun Duration: 2 sec 9 MP Cost: 19, Monsters Hit: 12, Damage: 241%, Stun Chance: 74%, Stun Duration: 2 sec 10 MP Cost: 20, Monsters Hit: 12, Damage: 250%, Stun Chance: 80%, Stun Duration: 2 sec
Tempest Blades
Description: Summon 3 of your swords to search for monsters, leaving tracers behind.
Delays: DKflyingSword - 90 ms
Range: 400%
Animations: hit.0, effect, effect0
Maximum Level: 20
1 MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 3 attacks.\nCooldown: 20 sec 2 MP Cost: 21, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 228% damage with 3 attacks.\nCooldown: 20 sec 3 MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 232% damage with 3 attacks.\nCooldown: 20 sec 4 MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 236% damage with 3 attacks.\nCooldown: 20 sec 5 MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 240% damage with 3 attacks.\nCooldown: 20 sec 6 MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 244% damage with 3 attacks.\nCooldown: 20 sec 7 MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 248% damage with 3 attacks.\nCooldown: 20 sec 8 MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 252% damage with 3 attacks.\nCooldown: 20 sec 9 MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 256% damage with 3 attacks.\nCooldown: 20 sec 10 MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 260% damage with 3 attacks.\nCooldown: 20 sec 11 MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 264% damage with 3 attacks.\nCooldown: 20 sec 12 MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 268% damage with 3 attacks.\nCooldown: 20 sec 13 MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 272% damage with 3 attacks.\nCooldown: 20 sec 14 MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 276% damage with 3 attacks.\nCooldown: 20 sec 15 MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 280% damage with 3 attacks.\nCooldown: 20 sec 16 MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 284% damage with 3 attacks.\nCooldown: 20 sec 17 MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 288% damage with 3 attacks.\nCooldown: 20 sec 18 MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 292% damage with 3 attacks.\nCooldown: 20 sec 19 MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 296% damage with 3 attacks.\nCooldown: 20 sec 20 MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 300% damage with 3 attacks.\nCooldown: 20 sec Kaiser (III)
Tempest Blades (Transfiguration)
Description: Summon 3 of your swords to search for monsters, leaving tracers behind.
Info: type = 10
Delays: DKflyingSword - 90 ms
Range: 400%
Animations: effect, effect0, hit.0
Maximum Level: 20
1 MP Cost: 21, # Swords Summoned: 3. #Use the skill again after summoning# to order the swords to attack for 224% damage with 4 attacks.\nCooldown: 20 sec 2 MP Cost: 21, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 228% damage with 4 attacks.\nCooldown: 20 sec 3 MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 232% damage with 4 attacks.\nCooldown: 20 sec 4 MP Cost: 22, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 236% damage with 4 attacks.\nCooldown: 20 sec 5 MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 240% damage with 4 attacks.\nCooldown: 20 sec 6 MP Cost: 23, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 244% damage with 4 attacks.\nCooldown: 20 sec 7 MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 248% damage with 4 attacks.\nCooldown: 20 sec 8 MP Cost: 24, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 252% damage with 4 attacks.\nCooldown: 20 sec 9 MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 256% damage with 4 attacks.\nCooldown: 20 sec 10 MP Cost: 25, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 260% damage with 4 attacks.\nCooldown: 20 sec 11 MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 264% damage with 4 attacks.\nCooldown: 20 sec 12 MP Cost: 26, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 268% damage with 4 attacks.\nCooldown: 20 sec 13 MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 272% damage with 4 attacks.\nCooldown: 20 sec 14 MP Cost: 27, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 276% damage with 4 attacks.\nCooldown: 20 sec 15 MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 280% damage with 4 attacks.\nCooldown: 20 sec 16 MP Cost: 28, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 284% damage with 4 attacks.\nCooldown: 20 sec 17 MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 288% damage with 4 attacks.\nCooldown: 20 sec 18 MP Cost: 29, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 292% damage with 4 attacks.\nCooldown: 20 sec 19 MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 296% damage with 4 attacks.\nCooldown: 20 sec 20 MP Cost: 30, # Swords Summoned: 3. the skill again after summoning# to order the swords to attack for 300% damage with 4 attacks.\nCooldown: 20 sec
Dragon Slash (Transfiguration)
Description: Mash the attack key to keep attacking enemies in front up to 3 times.
Info: type = 52, areaAttack = 1, commandSkillType = attack
Delays: DKdragonSlash0 - 570 ms
Range: 300%
Final Attack: 2H Sword
Animations: effect, hit.0
Maximum Level: 20
1 Damage: 224%, Max Enemies Hit: 8, Max Hits: 5 2 Damage: 228%, Max Enemies Hit: 8, Max Hits: 5 3 Damage: 232%, Max Enemies Hit: 8, Max Hits: 5 4 Damage: 236%, Max Enemies Hit: 8, Max Hits: 5 5 Damage: 240%, Max Enemies Hit: 8, Max Hits: 5 6 Damage: 244%, Max Enemies Hit: 8, Max Hits: 5 7 Damage: 248%, Max Enemies Hit: 8, Max Hits: 5 8 Damage: 252%, Max Enemies Hit: 8, Max Hits: 5 9 Damage: 256%, Max Enemies Hit: 8, Max Hits: 5 10 Damage: 260%, Max Enemies Hit: 8, Max Hits: 5 11 Damage: 264%, Max Enemies Hit: 8, Max Hits: 5 12 Damage: 268%, Max Enemies Hit: 8, Max Hits: 5 13 Damage: 272%, Max Enemies Hit: 8, Max Hits: 5 14 Damage: 276%, Max Enemies Hit: 8, Max Hits: 5 15 Damage: 280%, Max Enemies Hit: 8, Max Hits: 5 16 Damage: 284%, Max Enemies Hit: 8, Max Hits: 5 17 Damage: 288%, Max Enemies Hit: 8, Max Hits: 5 18 Damage: 292%, Max Enemies Hit: 8, Max Hits: 5 19 Damage: 296%, Max Enemies Hit: 8, Max Hits: 5 20 Damage: 300%, Max Enemies Hit: 8, Max Hits: 5
Attacker Mode II
Description: Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 1st Enhancement Lv. 1#
Info: type = 50
Pre-requisite: Level 1 Attacker Mode I
Maximum Level: 1
Attack: + 10, Crit Chance: +5%, Damage Against Bosses: +2%
Transfiguration (Teleport)
Description: Jump
Info: type = 41, casterMove = 1
Maximum Level: 10
1 Jump 2 Jump 3 Jump 4 Jump 5 Jump 6 Jump 7 Jump 8 Jump 9 Jump 10 Jump
Wing Beat (Transfiguration)
Description: Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time.
Info: type = 2, areaAttack = 1
Delays: DKwingBeat - 720 ms
Range: 55%
Final Attack: 2H Sword
Animations: effect, effect0, ball, mob, hit.0
Maximum Level: 20
1 MP Cost: 21, Damage: 143%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 31%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#. 2 MP Cost: 22, Damage: 146%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 3 MP Cost: 23, Damage: 149%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 4 MP Cost: 24, Damage: 152%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 5 MP Cost: 25, Damage: 155%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 6 MP Cost: 26, Damage: 158%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 7 MP Cost: 27, Damage: 161%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 8 MP Cost: 28, Damage: 164%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 9 MP Cost: 29, Damage: 167%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 10 MP Cost: 30, Damage: 170%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 11 MP Cost: 31, Damage: 173%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 41%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 12 MP Cost: 32, Damage: 176%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 42%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 13 MP Cost: 33, Damage: 179%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 43%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 14 MP Cost: 34, Damage: 182%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 44%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 15 MP Cost: 35, Damage: 185%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 45%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 16 MP Cost: 36, Damage: 188%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 46%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 17 MP Cost: 37, Damage: 191%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 47%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 18 MP Cost: 38, Damage: 194%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 48%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 19 MP Cost: 39, Damage: 197%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 49%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 20 MP Cost: 40, Damage: 200%, Number of Attacks: 44, Chance to SlowAttacked Monsters: 50%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
Pressure Chain
Description: Shoot a sword wave that penetrates, then pulls enemies.
Info: type = 2, piercing = 1, piercingBouns = 1, mes = stun
Delays: DKchainPulling - 750 ms
Range: 400%
Animations: effect, hit.0, hit.1, mob
Maximum Level: 20
1 MP Cost: 21, Penetrates then pulls 8 enemies dealing 174% damage 2 times, Stun Chance: 23% 2 MP Cost: 21, Penetrates then pulls 8 enemies dealing 178% damage 2 times, Stun Chance: 26% 3 MP Cost: 22, Penetrates then pulls 8 enemies dealing 182% damage 2 times, Stun Chance: 29% 4 MP Cost: 22, Penetrates then pulls 8 enemies dealing 186% damage 2 times, Stun Chance: 32% 5 MP Cost: 23, Penetrates then pulls 8 enemies dealing 190% damage 2 times, Stun Chance: 35% 6 MP Cost: 23, Penetrates then pulls 8 enemies dealing 194% damage 2 times, Stun Chance: 38% 7 MP Cost: 24, Penetrates then pulls 8 enemies dealing 198% damage 2 times, Stun Chance: 41% 8 MP Cost: 24, Penetrates then pulls 8 enemies dealing 202% damage 2 times, Stun Chance: 44% 9 MP Cost: 25, Penetrates then pulls 8 enemies dealing 206% damage 2 times, Stun Chance: 47% 10 MP Cost: 25, Penetrates then pulls 8 enemies dealing 210% damage 2 times, Stun Chance: 50% 11 MP Cost: 26, Penetrates then pulls 8 enemies dealing 214% damage 2 times, Stun Chance: 53% 12 MP Cost: 26, Penetrates then pulls 8 enemies dealing 218% damage 2 times, Stun Chance: 56% 13 MP Cost: 27, Penetrates then pulls 8 enemies dealing 222% damage 2 times, Stun Chance: 59% 14 MP Cost: 27, Penetrates then pulls 8 enemies dealing 226% damage 2 times, Stun Chance: 62% 15 MP Cost: 28, Penetrates then pulls 8 enemies dealing 230% damage 2 times, Stun Chance: 65% 16 MP Cost: 28, Penetrates then pulls 8 enemies dealing 234% damage 2 times, Stun Chance: 68% 17 MP Cost: 29, Penetrates then pulls 8 enemies dealing 238% damage 2 times, Stun Chance: 71% 18 MP Cost: 29, Penetrates then pulls 8 enemies dealing 242% damage 2 times, Stun Chance: 74% 19 MP Cost: 30, Penetrates then pulls 8 enemies dealing 246% damage 2 times, Stun Chance: 77% 20 MP Cost: 30, Penetrates then pulls 8 enemies dealing 250% damage 2 times, Stun Chance: 80%
Wing Beat
Description: Create a whirlwind that attacks enemies until certain monsters are killed. Whirlwind will dissipate after a short distance or time.
Info: type = 2, areaAttack = 1
Delays: DKwingBeat - 720 ms
Range: 55%
Final Attack: 2H Sword
Animations: effect, effect0, ball, mob, hit.0
Maximum Level: 20
1 MP Cost: 16, Damage: 143%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 21%\n#cDissipates when certain # of attacks are made, set distance is traveled, or duration expires#. 2 MP Cost: 17, Damage: 146%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 22%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 3 MP Cost: 18, Damage: 149%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 23%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 4 MP Cost: 19, Damage: 152%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 24%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 5 MP Cost: 20, Damage: 155%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 25%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 6 MP Cost: 21, Damage: 158%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 26%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 7 MP Cost: 22, Damage: 161%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 27%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 8 MP Cost: 23, Damage: 164%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 28%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 9 MP Cost: 24, Damage: 167%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 29%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 10 MP Cost: 25, Damage: 170%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 30%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 11 MP Cost: 26, Damage: 173%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 31%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 12 MP Cost: 27, Damage: 176%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 32%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 13 MP Cost: 28, Damage: 179%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 33%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 14 MP Cost: 29, Damage: 182%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 34%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 15 MP Cost: 30, Damage: 185%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 35%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 16 MP Cost: 31, Damage: 188%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 36%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 17 MP Cost: 32, Damage: 191%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 37%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 18 MP Cost: 33, Damage: 194%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 38%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 19 MP Cost: 34, Damage: 197%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 39%\n when certain # of attacks are made, set distance is traveled, or duration expires#. 20 MP Cost: 35, Damage: 200%, Number of Attacks: 40, Chance to SlowAttacked Monsters: 40%\n when certain # of attacks are made, set distance is traveled, or duration expires#.
Catalyze
Description: Use Dragon Crystal as a catalyst to maximize Weapon Attack.
Info: type = 10
Delays: DKsoulCharge - 1350 ms
Animations: effect, effect0
Maximum Level: 20
1 MP Cost: 21, Weapon ATT: +11%, Duration: 12 sec 2 MP Cost: 22, Weapon ATT: +12%, Duration: 24 sec 3 MP Cost: 23, Weapon ATT: +13%, Duration: 36 sec 4 MP Cost: 24, Weapon ATT: +14%, Duration: 48 sec 5 MP Cost: 25, Weapon ATT: +15%, Duration: 60 sec 6 MP Cost: 26, Weapon ATT: +16%, Duration: 72 sec 7 MP Cost: 27, Weapon ATT: +17%, Duration: 84 sec 8 MP Cost: 28, Weapon ATT: +18%, Duration: 96 sec 9 MP Cost: 29, Weapon ATT: +19%, Duration: 108 sec 10 MP Cost: 30, Weapon ATT: +20%, Duration: 120 sec 11 MP Cost: 31, Weapon ATT: +21%, Duration: 132 sec 12 MP Cost: 32, Weapon ATT: +22%, Duration: 144 sec 13 MP Cost: 33, Weapon ATT: +23%, Duration: 156 sec 14 MP Cost: 34, Weapon ATT: +24%, Duration: 168 sec 15 MP Cost: 35, Weapon ATT: +25%, Duration: 180 sec 16 MP Cost: 36, Weapon ATT: +26%, Duration: 192 sec 17 MP Cost: 37, Weapon ATT: +27%, Duration: 204 sec 18 MP Cost: 38, Weapon ATT: +28%, Duration: 216 sec 19 MP Cost: 39, Weapon ATT: +29%, Duration: 228 sec 20 MP Cost: 40, Weapon ATT: +30%, Duration: 240 sec
Stone Dragon
Description: Summon a dragon statue that pull in enemies and attacks with a chance to Slow.
Info: type = 33, mes = slow, minionAbility = taunt
Delays: DKmedusa - 450 ms
Summon Range: attack1 = 250%
Summon Mob Count: attack1 = 6
Animations: hit.0, summon.summoned, summon.stand, summon.die, summon.attack1, mob
Maximum Level: 15
1 MP Cost: 21, Summon Duration: 12 sec, Enemies Hit: 6, Damage: 316%, Slow Chance: 22%, Slow Duration: 3 sec 2 MP Cost: 22, Summon Duration: 14 sec, Enemies Hit: 6, Damage: 322%, Slow Chance: 24%, Slow Duration: 3 sec 3 MP Cost: 23, Summon Duration: 16 sec, Enemies Hit: 6, Damage: 328%, Slow Chance: 26%, Slow Duration: 3 sec 4 MP Cost: 24, Summon Duration: 18 sec, Enemies Hit: 6, Damage: 334%, Slow Chance: 28%, Slow Duration: 3 sec 5 MP Cost: 25, Summon Duration: 20 sec, Enemies Hit: 6, Damage: 340%, Slow Chance: 30%, Slow Duration: 3 sec 6 MP Cost: 26, Summon Duration: 22 sec, Enemies Hit: 6, Damage: 346%, Slow Chance: 32%, Slow Duration: 3 sec 7 MP Cost: 27, Summon Duration: 24 sec, Enemies Hit: 6, Damage: 352%, Slow Chance: 34%, Slow Duration: 3 sec 8 MP Cost: 28, Summon Duration: 26 sec, Enemies Hit: 6, Damage: 358%, Slow Chance: 36%, Slow Duration: 3 sec 9 MP Cost: 29, Summon Duration: 28 sec, Enemies Hit: 6, Damage: 364%, Slow Chance: 38%, Slow Duration: 3 sec 10 MP Cost: 30, Summon Duration: 30 sec, Enemies Hit: 6, Damage: 370%, Slow Chance: 40%, Slow Duration: 3 sec 11 MP Cost: 31, Summon Duration: 32 sec, Enemies Hit: 6, Damage: 376%, Slow Chance: 42%, Slow Duration: 3 sec 12 MP Cost: 32, Summon Duration: 34 sec, Enemies Hit: 6, Damage: 382%, Slow Chance: 44%, Slow Duration: 3 sec 13 MP Cost: 33, Summon Duration: 36 sec, Enemies Hit: 6, Damage: 388%, Slow Chance: 46%, Slow Duration: 3 sec 14 MP Cost: 34, Summon Duration: 38 sec, Enemies Hit: 6, Damage: 394%, Slow Chance: 48%, Slow Duration: 3 sec 15 MP Cost: 35, Summon Duration: 40 sec, Enemies Hit: 6, Damage: 400%, Slow Chance: 50%, Slow Duration: 3 sec
Cursebite
Description: Bonus Attacks
Info: type = 53, finalAttack = 1, condition = attack
Animations: hit.0
Maximum Level: 20
1 Bonus Attacks 2 Bonus Attacks 3 Bonus Attacks 4 Bonus Attacks 5 Bonus Attacks 6 Bonus Attacks 7 Bonus Attacks 8 Bonus Attacks 9 Bonus Attacks 10 Bonus Attacks 11 Bonus Attacks 12 Bonus Attacks 13 Bonus Attacks 14 Bonus Attacks 15 Bonus Attacks 16 Bonus Attacks 17 Bonus Attacks 18 Bonus Attacks 19 Bonus Attacks 20 Bonus Attacks
Advanced Inner Blaze
Description: Permanently increases STR and HP.\nRequired Skill: #c Inner Blaze Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Inner Blaze
Maximum Level: 10
1 STR: +3, HP: +3% 2 STR: +6, HP: +6% 3 STR: +9, HP: +9% 4 STR: +12, HP: +12% 5 STR: +15, HP: +15% 6 STR: +18, HP: +18% 7 STR: +21, HP: +21% 8 STR: +24, HP: +24% 9 STR: +27, HP: +27% 10 STR: +30, HP: +30%
Self Recovery
Description: Continuously restore HP and MP.
Info: type = 50, pvp = 0
Maximum Level: 5
1 Every 12 sec 1% HP and MP restored, even in combat. 2 Every 10 sec 2% HP and MP restored, even in combat. 3 Every 8 sec 3% HP and MP restored, even in combat. 4 Every 6 sec 4% HP and MP restored, even in combat. 5 Every 4 sec 5% HP and MP restored, even in combat.
Defender Mode II
Description: Enhance Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #c Defender Mode 1st Enhancement Lv. 1#
Info: type = 50
Pre-requisite: Level 1 Defender Mode I
Maximum Level: 1
Weapon Defense: +200, Magic Defense: +200, Accuracy: +100, Max HP: +10%
Dragon Slash II
Description: Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 1st Enhancement Lv. 2#
Info: type = 50
Pre-requisite: Level 2 Dragon Slash I
Maximum Level: 2
1 Additional 25% bonus to Dragon Slash damage 2 Additional 50% bonus to Dragon Slash damage
Final Form
Description: #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks.
Info: type = 12, morph = 1
Maximum Level: 10
1 MP Cost: 22, Duration: 60, Attack Power: +6%, Critical Rate: +2%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n#cAfter 4th Job Advancement#\r\nDuration: 90, Attack Power: +3%, Critical Rate: +4% 2 MP Cost: 24, Duration: 60, Attack Power: +7%, Critical Rate: +4%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +6%, Critical Rate: +8% 3 MP Cost: 26, Duration: 60, Attack Power: +8%, Critical Rate: +6%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +9%, Critical Rate: +12% 4 MP Cost: 28, Duration: 60, Attack Power: +9%, Critical Rate: +8%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +12%, Critical Rate: +16% 5 MP Cost: 30, Duration: 60, Attack Power: +10%, Critical Rate: +10%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +15%, Critical Rate: +20% 6 MP Cost: 32, Duration: 60, Attack Power: +11%, Critical Rate: +12%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +18%, Critical Rate: +24% 7 MP Cost: 34, Duration: 60, Attack Power: +12%, Critical Rate: +14%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +21%, Critical Rate: +28% 8 MP Cost: 36, Duration: 60, Attack Power: +13%, Critical Rate: +16%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +24%, Critical Rate: +32% 9 MP Cost: 38, Duration: 60, Attack Power: +14%, Critical Rate: +18%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +27%, Critical Rate: +36% 10 MP Cost: 40, Duration: 60, Attack Power: +15%, Critical Rate: +20%, Speed: +10, Attack Speed: +2. Ignores enemy's ignore attack or reflect buffs.\r\n 4th Job Advancement#\r\nDuration: 90, Attack Power: +30%, Critical Rate: +40% Kaiser (IV)
Unbreakable Will
Description: Ignores monster DEF.
Info: type = 51
Maximum Level: 30
1 11% monster DEF ignored 2 12% monster DEF ignored 3 13% monster DEF ignored 4 14% monster DEF ignored 5 15% monster DEF ignored 6 16% monster DEF ignored 7 17% monster DEF ignored 8 18% monster DEF ignored 9 19% monster DEF ignored 10 20% monster DEF ignored 11 21% monster DEF ignored 12 22% monster DEF ignored 13 23% monster DEF ignored 14 24% monster DEF ignored 15 25% monster DEF ignored 16 26% monster DEF ignored 17 27% monster DEF ignored 18 28% monster DEF ignored 19 29% monster DEF ignored 20 30% monster DEF ignored 21 31% monster DEF ignored 22 32% monster DEF ignored 23 33% monster DEF ignored 24 34% monster DEF ignored 25 35% monster DEF ignored 26 36% monster DEF ignored 27 37% monster DEF ignored 28 38% monster DEF ignored 29 39% monster DEF ignored 30 40% monster DEF ignored 31 41% monster DEF ignored 32 42% monster DEF ignored 33 43% monster DEF ignored
Defender Mode III
Description: Enhance Realign: Defender Mode. Enhanced effects stack.\nRequired Skill: #c Defender Mode 2nd Enhancement Lv. 1#
Info: type = 50
Pre-requisite: Level 1 Defender Mode II
Maximum Level: 1
Weapon Defense: +200, Magic Defense: +200, Accuracy: +100, Max HP: +10%
Attacker Mode III
Description: Enhance Realign: Attacker Mode. Enhanced effects stack.\nRequired Skill: #c Attacker Mode 2nd Enhancement Lv. 1#
Info: type = 50
Pre-requisite: Level 1 Attacker Mode II
Maximum Level: 1
Attack: + 10, Crit Chance: +10%, Damage Against Bosses: +3%
Expert Sword Mastery
Description: Maxes out mastery of two-handed sword while increasing Minimum Critical Damage and Weapon Attack.\nRequired Skill: #cSword Mastery Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Sword Mastery
Maximum Level: 30
1 Two-Handed Sword Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1% 2 Two-Handed Sword Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1% 3 Two-Handed Sword Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2% 4 Two-Handed Sword Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2% 5 Two-Handed Sword Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3% 6 Two-Handed Sword Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3% 7 Two-Handed Sword Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4% 8 Two-Handed Sword Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4% 9 Two-Handed Sword Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5% 10 Two-Handed Sword Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5% 11 Two-Handed Sword Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6% 12 Two-Handed Sword Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6% 13 Two-Handed Sword Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7% 14 Two-Handed Sword Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7% 15 Two-Handed Sword Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8% 16 Two-Handed Sword Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8% 17 Two-Handed Sword Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9% 18 Two-Handed Sword Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9% 19 Two-Handed Sword Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10% 20 Two-Handed Sword Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10% 21 Two-Handed Sword Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11% 22 Two-Handed Sword Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11% 23 Two-Handed Sword Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12% 24 Two-Handed Sword Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12% 25 Two-Handed Sword Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13% 26 Two-Handed Sword Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13% 27 Two-Handed Sword Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14% 28 Two-Handed Sword Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14% 29 Two-Handed Sword Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15% 30 Two-Handed Sword Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15% 31 Two-Handed Sword Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16% 32 Two-Handed Sword Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16% 33 Two-Handed Sword Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%
Inferno Breath (Tile)
Description: Tile damage
Info: type = 4, areaAttack = 1, dot = 1, dotType = burn
Range: 40%
Animations: hit.0
Maximum Level: 20
1 Damage: 143%, Enemies Hit: 6 2 Damage: 146%, Enemies Hit: 6 3 Damage: 149%, Enemies Hit: 6 4 Damage: 152%, Enemies Hit: 6 5 Damage: 155%, Enemies Hit: 6 6 Damage: 158%, Enemies Hit: 6 7 Damage: 161%, Enemies Hit: 6 8 Damage: 164%, Enemies Hit: 6 9 Damage: 167%, Enemies Hit: 6 10 Damage: 170%, Enemies Hit: 6 11 Damage: 173%, Enemies Hit: 6 12 Damage: 176%, Enemies Hit: 6 13 Damage: 179%, Enemies Hit: 6 14 Damage: 182%, Enemies Hit: 6 15 Damage: 185%, Enemies Hit: 6 16 Damage: 188%, Enemies Hit: 6 17 Damage: 191%, Enemies Hit: 6 18 Damage: 194%, Enemies Hit: 6 19 Damage: 197%, Enemies Hit: 6 20 Damage: 200%, Enemies Hit: 6
Nova Warrior
Description: Temporarily increases the stats of all team members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, All Stats: +1%, Duration: 30 sec 2 MP Cost: 10, All Stats: +1%, Duration: 60 sec 3 MP Cost: 10, All Stats: +2%, Duration: 90 sec 4 MP Cost: 10, All Stats: +2%, Duration: 120 sec 5 MP Cost: 10, All Stats: +3%, Duration: 150 sec 6 MP Cost: 20, All Stats: +3%, Duration: 180 sec 7 MP Cost: 20, All Stats: +4%, Duration: 210 sec 8 MP Cost: 20, All Stats: +4%, Duration: 240 sec 9 MP Cost: 20, All Stats: +5%, Duration: 270 sec 10 MP Cost: 20, All Stats: +5%, Duration: 300 sec 11 MP Cost: 30, All Stats: +6%, Duration: 330 sec 12 MP Cost: 30, All Stats: +6%, Duration: 360 sec 13 MP Cost: 30, All Stats: +7%, Duration: 390 sec 14 MP Cost: 30, All Stats: +7%, Duration: 420 sec 15 MP Cost: 30, All Stats: +8%, Duration: 450 sec 16 MP Cost: 40, All Stats: +8%, Duration: 480 sec 17 MP Cost: 40, All Stats: +9%, Duration: 510 sec 18 MP Cost: 40, All Stats: +9%, Duration: 540 sec 19 MP Cost: 40, All Stats: +10%, Duration: 570 sec 20 MP Cost: 40, All Stats: +10%, Duration: 600 sec 21 MP Cost: 50, All Stats: +11%, Duration: 630 sec 22 MP Cost: 50, All Stats: +11%, Duration: 660 sec 23 MP Cost: 50, All Stats: +12%, Duration: 690 sec 24 MP Cost: 50, All Stats: +12%, Duration: 720 sec 25 MP Cost: 50, All Stats: +13%, Duration: 750 sec 26 MP Cost: 60, All Stats: +13%, Duration: 780 sec 27 MP Cost: 60, All Stats: +14%, Duration: 810 sec 28 MP Cost: 60, All Stats: +14%, Duration: 840 sec 29 MP Cost: 60, All Stats: +15%, Duration: 870 sec 30 MP Cost: 60, All Stats: +15%, Duration: 900 sec 31 MP Cost: 70, All Stats: +16%, Duration: 930 sec 32 MP Cost: 70, All Stats: +16%, Duration: 960 sec 33 MP Cost: 70, All Stats: +17%, Duration: 990 sec
Blade Burst (Explosion)
Description: Summon multiple swords to strike the ground and explode, dealing bonus damage.
Info: type = 1, areaAttack = 1
Delays: DKearthQuake1 - 300 ms
Range: 230%
Final Attack: 2H Sword
Animations: hit.0, effect
Maximum Level: 20
1 Damage: 74%, Max Enemies Hit: 12, Max Hits: 4 2 Damage: 78%, Max Enemies Hit: 12, Max Hits: 4 3 Damage: 82%, Max Enemies Hit: 12, Max Hits: 4 4 Damage: 86%, Max Enemies Hit: 12, Max Hits: 4 5 Damage: 90%, Max Enemies Hit: 12, Max Hits: 4 6 Damage: 94%, Max Enemies Hit: 12, Max Hits: 4 7 Damage: 98%, Max Enemies Hit: 12, Max Hits: 4 8 Damage: 102%, Max Enemies Hit: 12, Max Hits: 4 9 Damage: 106%, Max Enemies Hit: 12, Max Hits: 4 10 Damage: 110%, Max Enemies Hit: 12, Max Hits: 4 11 Damage: 114%, Max Enemies Hit: 12, Max Hits: 4 12 Damage: 118%, Max Enemies Hit: 12, Max Hits: 4 13 Damage: 122%, Max Enemies Hit: 12, Max Hits: 4 14 Damage: 126%, Max Enemies Hit: 12, Max Hits: 4 15 Damage: 130%, Max Enemies Hit: 12, Max Hits: 4 16 Damage: 134%, Max Enemies Hit: 12, Max Hits: 4 17 Damage: 138%, Max Enemies Hit: 12, Max Hits: 4 18 Damage: 142%, Max Enemies Hit: 12, Max Hits: 4 19 Damage: 146%, Max Enemies Hit: 12, Max Hits: 4 20 Damage: 150%, Max Enemies Hit: 12, Max Hits: 4 21 Damage: 154%, Max Enemies Hit: 12, Max Hits: 4 22 Damage: 158%, Max Enemies Hit: 12, Max Hits: 4 23 Damage: 162%, Max Enemies Hit: 12, Max Hits: 4
Dragon Barrage (Transfiguration)
Description: Quickly move and attack enemies with chance to instantly KO them.
Info: type = 1, areaAttack = 1, casterMove = 1
Delays: DKpestopassing - 810 ms
Range: 400%
Final Attack: 2H Sword
Animations: effect, tile.0, tile.1, tile.2, tile.3, tile.4, hit.0
Maximum Level: 30
1 MP Cost: 31, Damage: 297%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 10% 2 MP Cost: 32, Damage: 304%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11% 3 MP Cost: 33, Damage: 311%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 11% 4 MP Cost: 34, Damage: 318%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12% 5 MP Cost: 35, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 12% 6 MP Cost: 36, Damage: 332%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13% 7 MP Cost: 37, Damage: 339%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 13% 8 MP Cost: 38, Damage: 346%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14% 9 MP Cost: 39, Damage: 353%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 14% 10 MP Cost: 40, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15% 11 MP Cost: 41, Damage: 367%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 15% 12 MP Cost: 42, Damage: 374%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16% 13 MP Cost: 43, Damage: 381%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 16% 14 MP Cost: 44, Damage: 388%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17% 15 MP Cost: 45, Damage: 395%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 17% 16 MP Cost: 46, Damage: 402%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18% 17 MP Cost: 47, Damage: 409%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 18% 18 MP Cost: 48, Damage: 416%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19% 19 MP Cost: 49, Damage: 423%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 19% 20 MP Cost: 50, Damage: 430%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20% 21 MP Cost: 51, Damage: 437%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 20% 22 MP Cost: 52, Damage: 444%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21% 23 MP Cost: 53, Damage: 451%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 21% 24 MP Cost: 54, Damage: 458%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22% 25 MP Cost: 55, Damage: 465%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 22% 26 MP Cost: 56, Damage: 472%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23% 27 MP Cost: 57, Damage: 479%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 23% 28 MP Cost: 58, Damage: 486%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24% 29 MP Cost: 59, Damage: 493%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 24% 30 MP Cost: 60, Damage: 500%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25% 31 MP Cost: 61, Damage: 507%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 25% 32 MP Cost: 62, Damage: 514%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 26% 33 MP Cost: 63, Damage: 521%, Number of Attacks: 4, Max Enemies Hit: 12, Instant KO Chance: 26%
Gigas Wave (Transfiguration)
Description: Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit.
Info: type = 1, areaAttack = 1
Delays: DKgigaSlasher - 720 ms
Range: 380%
Final Attack: 2H Sword
Animations: effect, hit.0, mob
Maximum Level: 30
1 MP Cost: 31, Damage: 142%, Number of Attacks: 11, Enemies Hit: 3 2 MP Cost: 32, Damage: 144%, Number of Attacks: 11, Enemies Hit: 3 3 MP Cost: 33, Damage: 146%, Number of Attacks: 11, Enemies Hit: 3 4 MP Cost: 34, Damage: 148%, Number of Attacks: 11, Enemies Hit: 3 5 MP Cost: 35, Damage: 150%, Number of Attacks: 11, Enemies Hit: 3 6 MP Cost: 36, Damage: 152%, Number of Attacks: 11, Enemies Hit: 3 7 MP Cost: 37, Damage: 154%, Number of Attacks: 11, Enemies Hit: 3 8 MP Cost: 38, Damage: 156%, Number of Attacks: 11, Enemies Hit: 3 9 MP Cost: 39, Damage: 158%, Number of Attacks: 11, Enemies Hit: 3 10 MP Cost: 40, Damage: 160%, Number of Attacks: 11, Enemies Hit: 3 11 MP Cost: 41, Damage: 162%, Number of Attacks: 11, Enemies Hit: 3 12 MP Cost: 42, Damage: 164%, Number of Attacks: 11, Enemies Hit: 3 13 MP Cost: 43, Damage: 166%, Number of Attacks: 11, Enemies Hit: 3 14 MP Cost: 44, Damage: 168%, Number of Attacks: 11, Enemies Hit: 3 15 MP Cost: 45, Damage: 170%, Number of Attacks: 11, Enemies Hit: 3 16 MP Cost: 46, Damage: 172%, Number of Attacks: 11, Enemies Hit: 3 17 MP Cost: 47, Damage: 174%, Number of Attacks: 11, Enemies Hit: 3 18 MP Cost: 48, Damage: 176%, Number of Attacks: 11, Enemies Hit: 3 19 MP Cost: 49, Damage: 178%, Number of Attacks: 11, Enemies Hit: 3 20 MP Cost: 50, Damage: 180%, Number of Attacks: 11, Enemies Hit: 3 21 MP Cost: 51, Damage: 182%, Number of Attacks: 11, Enemies Hit: 3 22 MP Cost: 52, Damage: 184%, Number of Attacks: 11, Enemies Hit: 3 23 MP Cost: 53, Damage: 186%, Number of Attacks: 11, Enemies Hit: 3 24 MP Cost: 54, Damage: 188%, Number of Attacks: 11, Enemies Hit: 3 25 MP Cost: 55, Damage: 190%, Number of Attacks: 11, Enemies Hit: 3 26 MP Cost: 56, Damage: 192%, Number of Attacks: 11, Enemies Hit: 3 27 MP Cost: 57, Damage: 194%, Number of Attacks: 11, Enemies Hit: 3 28 MP Cost: 58, Damage: 196%, Number of Attacks: 11, Enemies Hit: 3 29 MP Cost: 59, Damage: 198%, Number of Attacks: 11, Enemies Hit: 3 30 MP Cost: 60, Damage: 200%, Number of Attacks: 11, Enemies Hit: 3 31 MP Cost: 61, Damage: 202%, Number of Attacks: 11, Enemies Hit: 3 32 MP Cost: 62, Damage: 204%, Number of Attacks: 11, Enemies Hit: 3 33 MP Cost: 63, Damage: 206%, Number of Attacks: 11, Enemies Hit: 3
Grand Armor
Description: Reduces damage taken from monsters for you and your party.
Info: type = 10
Delays: alert3 - 1500 ms
Range: 300%
Animations: effect, affected
Maximum Level: 20
1 MP Cost: MP 22, Duration: 12, Damage Taken: -11%, Party's Damage Taken: -0% 2 MP Cost: MP 24, Duration: 24, Damage Taken: -12%, Party's Damage Taken: -1% 3 MP Cost: MP 26, Duration: 36, Damage Taken: -13%, Party's Damage Taken: -1% 4 MP Cost: MP 28, Duration: 48, Damage Taken: -14%, Party's Damage Taken: -2% 5 MP Cost: MP 30, Duration: 60, Damage Taken: -15%, Party's Damage Taken: -2% 6 MP Cost: MP 32, Duration: 72, Damage Taken: -16%, Party's Damage Taken: -3% 7 MP Cost: MP 34, Duration: 84, Damage Taken: -17%, Party's Damage Taken: -3% 8 MP Cost: MP 36, Duration: 96, Damage Taken: -18%, Party's Damage Taken: -4% 9 MP Cost: MP 38, Duration: 108, Damage Taken: -19%, Party's Damage Taken: -4% 10 MP Cost: MP 40, Duration: 120, Damage Taken: -20%, Party's Damage Taken: -5% 11 MP Cost: MP 42, Duration: 132, Damage Taken: -21%, Party's Damage Taken: -5% 12 MP Cost: MP 44, Duration: 144, Damage Taken: -22%, Party's Damage Taken: -6% 13 MP Cost: MP 46, Duration: 156, Damage Taken: -23%, Party's Damage Taken: -6% 14 MP Cost: MP 48, Duration: 168, Damage Taken: -24%, Party's Damage Taken: -7% 15 MP Cost: MP 50, Duration: 180, Damage Taken: -25%, Party's Damage Taken: -7% 16 MP Cost: MP 52, Duration: 192, Damage Taken: -26%, Party's Damage Taken: -8% 17 MP Cost: MP 54, Duration: 204, Damage Taken: -27%, Party's Damage Taken: -8% 18 MP Cost: MP 56, Duration: 216, Damage Taken: -28%, Party's Damage Taken: -9% 19 MP Cost: MP 58, Duration: 228, Damage Taken: -29%, Party's Damage Taken: -9% 20 MP Cost: MP 60, Duration: 240, Damage Taken: -30%, Party's Damage Taken: -10% 21 MP Cost: MP 62, Duration: 252, Damage Taken: -31%, Party's Damage Taken: -10% 22 MP Cost: MP 64, Duration: 264, Damage Taken: -32%, Party's Damage Taken: -11% 23 MP Cost: MP 66, Duration: 276, Damage Taken: -33%, Party's Damage Taken: -11%
Advanced Tempest Blades
Description: Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Also permanently increases Attack Power.\nRequired Skill: #cTempest Blades Lv. 20#
Info: type = 10
Delays: DKflyingSword - 90 ms
Range: 400%
Pre-requisite: Level 20 Tempest Blades
Animations: effect, effect0, hit.0
Maximum Level: 30
1 MP Cost: 31, # of Your Swords Summoned: 5. #Use the skill again after summoning# to send the swords at the enemy and deal 313% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2 2 MP Cost: 32, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 316% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2 3 MP Cost: 33, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 319% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 2 4 MP Cost: 34, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 322% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4 5 MP Cost: 35, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 325% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4 6 MP Cost: 36, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 328% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 4 7 MP Cost: 37, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 331% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6 8 MP Cost: 38, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 334% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6 9 MP Cost: 39, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 337% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 6 10 MP Cost: 40, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 340% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8 11 MP Cost: 41, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 343% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8 12 MP Cost: 42, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 346% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 8 13 MP Cost: 43, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 349% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10 14 MP Cost: 44, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 352% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10 15 MP Cost: 45, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 355% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 10 16 MP Cost: 46, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 358% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12 17 MP Cost: 47, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 361% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12 18 MP Cost: 48, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 364% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 12 19 MP Cost: 49, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 367% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14 20 MP Cost: 50, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 370% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14 21 MP Cost: 51, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 373% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 14 22 MP Cost: 52, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 376% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16 23 MP Cost: 53, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 379% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16 24 MP Cost: 54, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 382% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 16 25 MP Cost: 55, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 385% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18 26 MP Cost: 56, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 388% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18 27 MP Cost: 57, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 391% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 18 28 MP Cost: 58, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 394% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20 29 MP Cost: 59, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 397% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20 30 MP Cost: 60, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 400% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 20 31 MP Cost: 61, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 403% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22 32 MP Cost: 62, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 406% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22 33 MP Cost: 63, # of Your Swords Summoned: 5. the skill again after summoning# to send the swords at the enemy and deal 409% damage with 4 attacks.\nCooldown: 20 sec\nPermanently increases Attack Power by 22
Final Form
Description: #cUse the entire Morph Gauge# to transform into a more powerful Kaiser warrior. Ignores enemy buffs that ignore your attacks or reflects your attacks.
Info: type = 12, morph = 1
Maximum Level: 10
1 MP Cost: 22, Duration: 90 sec, Damage +3%, Critical Rate +4%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 2 MP Cost: 24, Duration: 90 sec, Damage +6%, Critical Rate +8%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 3 MP Cost: 26, Duration: 90 sec, Damage +9%, Critical Rate +12%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 4 MP Cost: 28, Duration: 90 sec, Damage +12%, Critical Rate +16%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 5 MP Cost: 30, Duration: 90 sec, Damage +15%, Critical Rate +20%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 6 MP Cost: 32, Duration: 90 sec, Damage +18%, Critical Rate +24%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 7 MP Cost: 34, Duration: 90 sec, Damage +21%, Critical Rate +28%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 8 MP Cost: 36, Duration: 90 sec, Damage +24%, Critical Rate +32%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 9 MP Cost: 38, Duration: 90 sec, Damage +27%, Critical Rate +36%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 10 MP Cost: 40, Duration: 90 sec, Damage +30%, Critical Rate +40%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 11 MP Cost: 42, Duration: 90 sec, Damage +33%, Critical Rate +44%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 12 MP Cost: 44, Duration: 90 sec, Damage +36%, Critical Rate +48%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff 13 MP Cost: 46, Duration: 90 sec, Damage +39%, Critical Rate +52%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff
Dragon Slash III
Description: Enhances Dragon Slash damage.\nRequired Skill: #cDragon Slash 2nd Enhancement Lv. 2#
Info: type = 50
Pre-requisite: Level 2 Dragon Slash II
Maximum Level: 2
1 Additional 40% bonus to Dragon Slash damage 2 Additional 80% bonus to Dragon Slash damage
Blade Burst
Description: Summon multiple swords to strike the ground and explode, dealing bonus damage.
Info: type = 1, areaAttack = 1
Delays: DKearthQuake0 - 660 ms
Range: 230%
Final Attack: 2H Sword
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 25, Mobs Hit: 12, Damage: 105%, Number of Attacks: 5. Explosion damage hits 12 enemies for 74% damage 4 times. 2 MP Cost: 25, Mobs Hit: 12, Damage: 110%, Number of Attacks: 5. Explosion damage hits 12 enemies for 78% damage 4 times. 3 MP Cost: 25, Mobs Hit: 12, Damage: 115%, Number of Attacks: 5. Explosion damage hits 12 enemies for 82% damage 4 times. 4 MP Cost: 25, Mobs Hit: 12, Damage: 120%, Number of Attacks: 5. Explosion damage hits 12 enemies for 86% damage 4 times. 5 MP Cost: 30, Mobs Hit: 12, Damage: 125%, Number of Attacks: 5. Explosion damage hits 12 enemies for 90% damage 4 times. 6 MP Cost: 30, Mobs Hit: 12, Damage: 130%, Number of Attacks: 5. Explosion damage hits 12 enemies for 94% damage 4 times. 7 MP Cost: 30, Mobs Hit: 12, Damage: 135%, Number of Attacks: 5. Explosion damage hits 12 enemies for 98% damage 4 times. 8 MP Cost: 30, Mobs Hit: 12, Damage: 140%, Number of Attacks: 5. Explosion damage hits 12 enemies for 102% damage 4 times. 9 MP Cost: 35, Mobs Hit: 12, Damage: 145%, Number of Attacks: 5. Explosion damage hits 12 enemies for 106% damage 4 times. 10 MP Cost: 35, Mobs Hit: 12, Damage: 150%, Number of Attacks: 5. Explosion damage hits 12 enemies for 110% damage 4 times. 11 MP Cost: 35, Mobs Hit: 12, Damage: 155%, Number of Attacks: 5. Explosion damage hits 12 enemies for 114% damage 4 times. 12 MP Cost: 35, Mobs Hit: 12, Damage: 160%, Number of Attacks: 5. Explosion damage hits 12 enemies for 118% damage 4 times. 13 MP Cost: 40, Mobs Hit: 12, Damage: 165%, Number of Attacks: 5. Explosion damage hits 12 enemies for 122% damage 4 times. 14 MP Cost: 40, Mobs Hit: 12, Damage: 170%, Number of Attacks: 5. Explosion damage hits 12 enemies for 126% damage 4 times. 15 MP Cost: 40, Mobs Hit: 12, Damage: 175%, Number of Attacks: 5. Explosion damage hits 12 enemies for 130% damage 4 times. 16 MP Cost: 40, Mobs Hit: 12, Damage: 180%, Number of Attacks: 5. Explosion damage hits 12 enemies for 134% damage 4 times. 17 MP Cost: 45, Mobs Hit: 12, Damage: 185%, Number of Attacks: 5. Explosion damage hits 12 enemies for 138% damage 4 times. 18 MP Cost: 45, Mobs Hit: 12, Damage: 190%, Number of Attacks: 5. Explosion damage hits 12 enemies for 142% damage 4 times. 19 MP Cost: 45, Mobs Hit: 12, Damage: 195%, Number of Attacks: 5. Explosion damage hits 12 enemies for 146% damage 4 times. 20 MP Cost: 45, Mobs Hit: 12, Damage: 200%, Number of Attacks: 5. Explosion damage hits 12 enemies for 150% damage 4 times. 21 MP Cost: 50, Mobs Hit: 12, Damage: 205%, Number of Attacks: 5. Explosion damage hits 12 enemies for 154% damage 4 times. 22 MP Cost: 50, Mobs Hit: 12, Damage: 210%, Number of Attacks: 5. Explosion damage hits 12 enemies for 158% damage 4 times. 23 MP Cost: 50, Mobs Hit: 12, Damage: 215%, Number of Attacks: 5. Explosion damage hits 12 enemies for 162% damage 4 times.
Inferno Breath
Description: Summons an ancient dragon that breathes fire, leaving a a trail of fire that deals continuous damage to those on it.
Info: type = 4, areaAttack = 1
Delays: DKenterTheDragon - 1530 ms
Range: 650%
Animations: effect, hit.0, tile.0, tile.1, tile.2
Maximum Level: 20
1 MP Cost: 32, Damage: 224%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 39 sec 2 MP Cost: 34, Damage: 228%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 38 sec 3 MP Cost: 36, Damage: 232%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 37 sec 4 MP Cost: 38, Damage: 236%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 36 sec 5 MP Cost: 40, Damage: 240%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 35 sec 6 MP Cost: 42, Damage: 244%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 34 sec 7 MP Cost: 44, Damage: 248%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 33 sec 8 MP Cost: 46, Damage: 252%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 32 sec 9 MP Cost: 48, Damage: 256%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 31 sec 10 MP Cost: 50, Damage: 260%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 30 sec 11 MP Cost: 52, Damage: 264%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 29 sec 12 MP Cost: 54, Damage: 268%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 28 sec 13 MP Cost: 56, Damage: 272%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 27 sec 14 MP Cost: 58, Damage: 276%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 26 sec 15 MP Cost: 60, Damage: 280%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 25 sec 16 MP Cost: 62, Damage: 284%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 24 sec 17 MP Cost: 64, Damage: 288%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 23 sec 18 MP Cost: 66, Damage: 292%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 22 sec 19 MP Cost: 68, Damage: 296%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 21 sec 20 MP Cost: 70, Damage: 300%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 20 sec 21 MP Cost: 72, Damage: 304%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 19 sec 22 MP Cost: 74, Damage: 308%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 18 sec 23 MP Cost: 76, Damage: 312%, Number of Attacks: 8, Max Enemies Hit: 15, Continuous Damage Dealt Afterwards\nCooldown: 17 sec
Gigas Wave
Description: Blasts enemies with a powerful slash of your blade. All enemies, including bosses, will be afflicted with Slow when hit.
Info: type = 1, areaAttack = 1
Delays: DKgigaSlasher - 720 ms
Range: 380%
Final Attack: 2H Sword
Animations: effect, hit.0, mob
Maximum Level: 30
1 MP Cost: 21, Mobs Hit: 1, Damage: 142%, Number of Attacks: 9\r\nFinal Form: MP Cost: 31, Mobs Hit: 3, Damage: 142%, Number of Attacks: 11 2 MP Cost: 22, Mobs Hit: 1, Damage: 144%, Number of Attacks: 9\r\nFinal Form: MP Cost: 32, Mobs Hit: 3, Damage: 144%, Number of Attacks: 11 3 MP Cost: 23, Mobs Hit: 1, Damage: 146%, Number of Attacks: 9\r\nFinal Form: MP Cost: 33, Mobs Hit: 3, Damage: 146%, Number of Attacks: 11 4 MP Cost: 24, Mobs Hit: 1, Damage: 148%, Number of Attacks: 9\r\nFinal Form: MP Cost: 34, Mobs Hit: 3, Damage: 148%, Number of Attacks: 11 5 MP Cost: 25, Mobs Hit: 1, Damage: 150%, Number of Attacks: 9\r\nFinal Form: MP Cost: 35, Mobs Hit: 3, Damage: 150%, Number of Attacks: 11 6 MP Cost: 26, Mobs Hit: 1, Damage: 152%, Number of Attacks: 9\r\nFinal Form: MP Cost: 36, Mobs Hit: 3, Damage: 152%, Number of Attacks: 11 7 MP Cost: 27, Mobs Hit: 1, Damage: 154%, Number of Attacks: 9\r\nFinal Form: MP Cost: 37, Mobs Hit: 3, Damage: 154%, Number of Attacks: 11 8 MP Cost: 28, Mobs Hit: 1, Damage: 156%, Number of Attacks: 9\r\nFinal Form: MP Cost: 38, Mobs Hit: 3, Damage: 156%, Number of Attacks: 11 9 MP Cost: 29, Mobs Hit: 1, Damage: 158%, Number of Attacks: 9\r\nFinal Form: MP Cost: 39, Mobs Hit: 3, Damage: 158%, Number of Attacks: 11 10 MP Cost: 30, Mobs Hit: 1, Damage: 160%, Number of Attacks: 9\r\nFinal Form: MP Cost: 40, Mobs Hit: 3, Damage: 160%, Number of Attacks: 11 11 MP Cost: 31, Mobs Hit: 1, Damage: 162%, Number of Attacks: 9\r\nFinal Form: MP Cost: 41, Mobs Hit: 3, Damage: 162%, Number of Attacks: 11 12 MP Cost: 32, Mobs Hit: 1, Damage: 164%, Number of Attacks: 9\r\nFinal Form: MP Cost: 42, Mobs Hit: 3, Damage: 164%, Number of Attacks: 11 13 MP Cost: 33, Mobs Hit: 1, Damage: 166%, Number of Attacks: 9\r\nFinal Form: MP Cost: 43, Mobs Hit: 3, Damage: 166%, Number of Attacks: 11 14 MP Cost: 34, Mobs Hit: 1, Damage: 168%, Number of Attacks: 9\r\nFinal Form: MP Cost: 44, Mobs Hit: 3, Damage: 168%, Number of Attacks: 11 15 MP Cost: 35, Mobs Hit: 1, Damage: 170%, Number of Attacks: 9\r\nFinal Form: MP Cost: 45, Mobs Hit: 3, Damage: 170%, Number of Attacks: 11 16 MP Cost: 36, Mobs Hit: 1, Damage: 172%, Number of Attacks: 9\r\nFinal Form: MP Cost: 46, Mobs Hit: 3, Damage: 172%, Number of Attacks: 11 17 MP Cost: 37, Mobs Hit: 1, Damage: 174%, Number of Attacks: 9\r\nFinal Form: MP Cost: 47, Mobs Hit: 3, Damage: 174%, Number of Attacks: 11 18 MP Cost: 38, Mobs Hit: 1, Damage: 176%, Number of Attacks: 9\r\nFinal Form: MP Cost: 48, Mobs Hit: 3, Damage: 176%, Number of Attacks: 11 19 MP Cost: 39, Mobs Hit: 1, Damage: 178%, Number of Attacks: 9\r\nFinal Form: MP Cost: 49, Mobs Hit: 3, Damage: 178%, Number of Attacks: 11 20 MP Cost: 40, Mobs Hit: 1, Damage: 180%, Number of Attacks: 9\r\nFinal Form: MP Cost: 50, Mobs Hit: 3, Damage: 180%, Number of Attacks: 11 21 MP Cost: 41, Mobs Hit: 1, Damage: 182%, Number of Attacks: 9\r\nFinal Form: MP Cost: 51, Mobs Hit: 3, Damage: 182%, Number of Attacks: 11 22 MP Cost: 42, Mobs Hit: 1, Damage: 184%, Number of Attacks: 9\r\nFinal Form: MP Cost: 52, Mobs Hit: 3, Damage: 184%, Number of Attacks: 11 23 MP Cost: 43, Mobs Hit: 1, Damage: 186%, Number of Attacks: 9\r\nFinal Form: MP Cost: 53, Mobs Hit: 3, Damage: 186%, Number of Attacks: 11 24 MP Cost: 44, Mobs Hit: 1, Damage: 188%, Number of Attacks: 9\r\nFinal Form: MP Cost: 54, Mobs Hit: 3, Damage: 188%, Number of Attacks: 11 25 MP Cost: 45, Mobs Hit: 1, Damage: 190%, Number of Attacks: 9\r\nFinal Form: MP Cost: 55, Mobs Hit: 3, Damage: 190%, Number of Attacks: 11 26 MP Cost: 46, Mobs Hit: 1, Damage: 192%, Number of Attacks: 9\r\nFinal Form: MP Cost: 56, Mobs Hit: 3, Damage: 192%, Number of Attacks: 11 27 MP Cost: 47, Mobs Hit: 1, Damage: 194%, Number of Attacks: 9\r\nFinal Form: MP Cost: 57, Mobs Hit: 3, Damage: 194%, Number of Attacks: 11 28 MP Cost: 48, Mobs Hit: 1, Damage: 196%, Number of Attacks: 9\r\nFinal Form: MP Cost: 58, Mobs Hit: 3, Damage: 196%, Number of Attacks: 11 29 MP Cost: 49, Mobs Hit: 1, Damage: 198%, Number of Attacks: 9\r\nFinal Form: MP Cost: 59, Mobs Hit: 3, Damage: 198%, Number of Attacks: 11 30 MP Cost: 50, Mobs Hit: 1, Damage: 200%, Number of Attacks: 9\r\nFinal Form: MP Cost: 60, Mobs Hit: 3, Damage: 200%, Number of Attacks: 11 31 MP Cost: 51, Mobs Hit: 1, Damage: 202%, Number of Attacks: 9\r\nFinal Form: MP Cost: 61, Mobs Hit: 3, Damage: 202%, Number of Attacks: 11 32 MP Cost: 52, Mobs Hit: 1, Damage: 204%, Number of Attacks: 9\r\nFinal Form: MP Cost: 62, Mobs Hit: 3, Damage: 204%, Number of Attacks: 11 33 MP Cost: 53, Mobs Hit: 1, Damage: 206%, Number of Attacks: 9\r\nFinal Form: MP Cost: 63, Mobs Hit: 3, Damage: 206%, Number of Attacks: 11
Dragon Barrage
Description: Quickly move and attack enemies with chance to instantly KO them.
Info: type = 1, areaAttack = 1, casterMove = 1
Delays: DKpestopassing - 810 ms
Range: 340%
Final Attack: 2H Sword
Animations: effect, tile.0, tile.1, tile.2, tile.3, tile.4, hit.0
Maximum Level: 30
1 MP Cost: 21, Mobs Hit: 12, Damage: 347%, Number of Attacks: 3, Instant KO Chance: 10%\r\nFinal Form: MP Cost: 31, Mobs Hit: 12, Damage: 297%, Number of Attacks: 4, Instant KO Chance: 10% 2 MP Cost: 22, Mobs Hit: 12, Damage: 354%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 32, Mobs Hit: 12, Damage: 304%, Number of Attacks: 4, Instant KO Chance: 11% 3 MP Cost: 23, Mobs Hit: 12, Damage: 361%, Number of Attacks: 3, Instant KO Chance: 11%\r\nFinal Form: MP Cost: 33, Mobs Hit: 12, Damage: 311%, Number of Attacks: 4, Instant KO Chance: 11% 4 MP Cost: 24, Mobs Hit: 12, Damage: 368%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 34, Mobs Hit: 12, Damage: 318%, Number of Attacks: 4, Instant KO Chance: 12% 5 MP Cost: 25, Mobs Hit: 12, Damage: 375%, Number of Attacks: 3, Instant KO Chance: 12%\r\nFinal Form: MP Cost: 35, Mobs Hit: 12, Damage: 325%, Number of Attacks: 4, Instant KO Chance: 12% 6 MP Cost: 26, Mobs Hit: 12, Damage: 382%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 36, Mobs Hit: 12, Damage: 332%, Number of Attacks: 4, Instant KO Chance: 13% 7 MP Cost: 27, Mobs Hit: 12, Damage: 389%, Number of Attacks: 3, Instant KO Chance: 13%\r\nFinal Form: MP Cost: 37, Mobs Hit: 12, Damage: 339%, Number of Attacks: 4, Instant KO Chance: 13% 8 MP Cost: 28, Mobs Hit: 12, Damage: 396%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 38, Mobs Hit: 12, Damage: 346%, Number of Attacks: 4, Instant KO Chance: 14% 9 MP Cost: 29, Mobs Hit: 12, Damage: 403%, Number of Attacks: 3, Instant KO Chance: 14%\r\nFinal Form: MP Cost: 39, Mobs Hit: 12, Damage: 353%, Number of Attacks: 4, Instant KO Chance: 14% 10 MP Cost: 30, Mobs Hit: 12, Damage: 410%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 40, Mobs Hit: 12, Damage: 360%, Number of Attacks: 4, Instant KO Chance: 15% 11 MP Cost: 31, Mobs Hit: 12, Damage: 417%, Number of Attacks: 3, Instant KO Chance: 15%\r\nFinal Form: MP Cost: 41, Mobs Hit: 12, Damage: 367%, Number of Attacks: 4, Instant KO Chance: 15% 12 MP Cost: 32, Mobs Hit: 12, Damage: 424%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 42, Mobs Hit: 12, Damage: 374%, Number of Attacks: 4, Instant KO Chance: 16% 13 MP Cost: 33, Mobs Hit: 12, Damage: 431%, Number of Attacks: 3, Instant KO Chance: 16%\r\nFinal Form: MP Cost: 43, Mobs Hit: 12, Damage: 381%, Number of Attacks: 4, Instant KO Chance: 16% 14 MP Cost: 34, Mobs Hit: 12, Damage: 438%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 44, Mobs Hit: 12, Damage: 388%, Number of Attacks: 4, Instant KO Chance: 17% 15 MP Cost: 35, Mobs Hit: 12, Damage: 445%, Number of Attacks: 3, Instant KO Chance: 17%\r\nFinal Form: MP Cost: 45, Mobs Hit: 12, Damage: 395%, Number of Attacks: 4, Instant KO Chance: 17% 16 MP Cost: 36, Mobs Hit: 12, Damage: 452%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 46, Mobs Hit: 12, Damage: 402%, Number of Attacks: 4, Instant KO Chance: 18% 17 MP Cost: 37, Mobs Hit: 12, Damage: 459%, Number of Attacks: 3, Instant KO Chance: 18%\r\nFinal Form: MP Cost: 47, Mobs Hit: 12, Damage: 409%, Number of Attacks: 4, Instant KO Chance: 18% 18 MP Cost: 38, Mobs Hit: 12, Damage: 466%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 48, Mobs Hit: 12, Damage: 416%, Number of Attacks: 4, Instant KO Chance: 19% 19 MP Cost: 39, Mobs Hit: 12, Damage: 473%, Number of Attacks: 3, Instant KO Chance: 19%\r\nFinal Form: MP Cost: 49, Mobs Hit: 12, Damage: 423%, Number of Attacks: 4, Instant KO Chance: 19% 20 MP Cost: 40, Mobs Hit: 12, Damage: 480%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 50, Mobs Hit: 12, Damage: 430%, Number of Attacks: 4, Instant KO Chance: 20% 21 MP Cost: 41, Mobs Hit: 12, Damage: 487%, Number of Attacks: 3, Instant KO Chance: 20%\r\nFinal Form: MP Cost: 51, Mobs Hit: 12, Damage: 437%, Number of Attacks: 4, Instant KO Chance: 20% 22 MP Cost: 42, Mobs Hit: 12, Damage: 494%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 52, Mobs Hit: 12, Damage: 444%, Number of Attacks: 4, Instant KO Chance: 21% 23 MP Cost: 43, Mobs Hit: 12, Damage: 501%, Number of Attacks: 3, Instant KO Chance: 21%\r\nFinal Form: MP Cost: 53, Mobs Hit: 12, Damage: 451%, Number of Attacks: 4, Instant KO Chance: 21% 24 MP Cost: 44, Mobs Hit: 12, Damage: 508%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 54, Mobs Hit: 12, Damage: 458%, Number of Attacks: 4, Instant KO Chance: 22% 25 MP Cost: 45, Mobs Hit: 12, Damage: 515%, Number of Attacks: 3, Instant KO Chance: 22%\r\nFinal Form: MP Cost: 55, Mobs Hit: 12, Damage: 465%, Number of Attacks: 4, Instant KO Chance: 22% 26 MP Cost: 46, Mobs Hit: 12, Damage: 522%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 56, Mobs Hit: 12, Damage: 472%, Number of Attacks: 4, Instant KO Chance: 23% 27 MP Cost: 47, Mobs Hit: 12, Damage: 529%, Number of Attacks: 3, Instant KO Chance: 23%\r\nFinal Form: MP Cost: 57, Mobs Hit: 12, Damage: 479%, Number of Attacks: 4, Instant KO Chance: 23% 28 MP Cost: 48, Mobs Hit: 12, Damage: 536%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 58, Mobs Hit: 12, Damage: 486%, Number of Attacks: 4, Instant KO Chance: 24% 29 MP Cost: 49, Mobs Hit: 12, Damage: 543%, Number of Attacks: 3, Instant KO Chance: 24%\r\nFinal Form: MP Cost: 59, Mobs Hit: 12, Damage: 493%, Number of Attacks: 4, Instant KO Chance: 24% 30 MP Cost: 50, Mobs Hit: 12, Damage: 550%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 60, Mobs Hit: 12, Damage: 500%, Number of Attacks: 4, Instant KO Chance: 25% 31 MP Cost: 51, Mobs Hit: 12, Damage: 557%, Number of Attacks: 3, Instant KO Chance: 25%\r\nFinal Form: MP Cost: 61, Mobs Hit: 12, Damage: 507%, Number of Attacks: 4, Instant KO Chance: 25% 32 MP Cost: 52, Mobs Hit: 12, Damage: 564%, Number of Attacks: 3, Instant KO Chance: 26%\r\nFinal Form: MP Cost: 62, Mobs Hit: 12, Damage: 514%, Number of Attacks: 4, Instant KO Chance: 26% 33 MP Cost: 53, Mobs Hit: 12, Damage: 571%, Number of Attacks: 3, Instant KO Chance: 26%\r\nFinal Form: MP Cost: 63, Mobs Hit: 12, Damage: 521%, Number of Attacks: 4, Instant KO Chance: 26%
Nova Temperance
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Info: type = 35
Animations: effect
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec 6 MP Cost: 30, Cooldown: 300 sec 7 MP Cost: 30, Cooldown: 240 sec 8 MP Cost: 30, Cooldown: 180 sec
Advanced Tempest Blades (Transfiguration)
Description: Enhances Tempest Blades. Summons 5 of your current swords. Swords will home in and attack monsters. Enhanced effects stack.\nRequired Skill: #cTempest Blades Lv. 20#
Info: type = 10
Delays: DKflyingSword - 90 ms
Range: 400%
Animations: effect, effect0, hit.0
Maximum Level: 30
1 MP Cost: 31, # Swords Summoned: 5. #Use the skill again after summoning# to order the swords to attack for 313% damage with 5 attacks.\nCooldown: 20 sec 2 MP Cost: 32, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 316% damage with 5 attacks.\nCooldown: 20 sec 3 MP Cost: 33, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 319% damage with 5 attacks.\nCooldown: 20 sec 4 MP Cost: 34, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 322% damage with 5 attacks.\nCooldown: 20 sec 5 MP Cost: 35, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 325% damage with 5 attacks.\nCooldown: 20 sec 6 MP Cost: 36, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 328% damage with 5 attacks.\nCooldown: 20 sec 7 MP Cost: 37, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 331% damage with 5 attacks.\nCooldown: 20 sec 8 MP Cost: 38, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 334% damage with 5 attacks.\nCooldown: 20 sec 9 MP Cost: 39, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 337% damage with 5 attacks.\nCooldown: 20 sec 10 MP Cost: 40, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 340% damage with 5 attacks.\nCooldown: 20 sec 11 MP Cost: 41, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 343% damage with 5 attacks.\nCooldown: 20 sec 12 MP Cost: 42, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 346% damage with 5 attacks.\nCooldown: 20 sec 13 MP Cost: 43, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 349% damage with 5 attacks.\nCooldown: 20 sec 14 MP Cost: 44, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 352% damage with 5 attacks.\nCooldown: 20 sec 15 MP Cost: 45, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 355% damage with 5 attacks.\nCooldown: 20 sec 16 MP Cost: 46, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 358% damage with 5 attacks.\nCooldown: 20 sec 17 MP Cost: 47, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 361% damage with 5 attacks.\nCooldown: 20 sec 18 MP Cost: 48, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 364% damage with 5 attacks.\nCooldown: 20 sec 19 MP Cost: 49, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 367% damage with 5 attacks.\nCooldown: 20 sec 20 MP Cost: 50, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 370% damage with 5 attacks.\nCooldown: 20 sec 21 MP Cost: 51, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 373% damage with 5 attacks.\nCooldown: 20 sec 22 MP Cost: 52, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 376% damage with 5 attacks.\nCooldown: 20 sec 23 MP Cost: 53, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 379% damage with 5 attacks.\nCooldown: 20 sec 24 MP Cost: 54, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 382% damage with 5 attacks.\nCooldown: 20 sec 25 MP Cost: 55, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 385% damage with 5 attacks.\nCooldown: 20 sec 26 MP Cost: 56, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 388% damage with 5 attacks.\nCooldown: 20 sec 27 MP Cost: 57, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 391% damage with 5 attacks.\nCooldown: 20 sec 28 MP Cost: 58, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 394% damage with 5 attacks.\nCooldown: 20 sec 29 MP Cost: 59, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 397% damage with 5 attacks.\nCooldown: 20 sec 30 MP Cost: 60, # Swords Summoned: 5. the skill again after summoning# to order the swords to attack for 400% damage with 5 attacks.\nCooldown: 20 sec
Dragon Slash (Transfiguration)
Description: Mash the attack key to keep attacking enemies in front up to 3 times.
Info: type = 52, areaAttack = 1, commandSkillType = attack
Delays: DKdragonSlash0 - 570 ms
Range: 280%
Final Attack: 2H Sword
Animations: effect, hit.0
Maximum Level: 20
1 Damage: 274%, Max Enemies Hit: 10, Max Hits: 6 2 Damage: 278%, Max Enemies Hit: 10, Max Hits: 6 3 Damage: 282%, Max Enemies Hit: 10, Max Hits: 6 4 Damage: 286%, Max Enemies Hit: 10, Max Hits: 6 5 Damage: 290%, Max Enemies Hit: 10, Max Hits: 6 6 Damage: 294%, Max Enemies Hit: 10, Max Hits: 6 7 Damage: 298%, Max Enemies Hit: 10, Max Hits: 6 8 Damage: 302%, Max Enemies Hit: 10, Max Hits: 6 9 Damage: 306%, Max Enemies Hit: 10, Max Hits: 6 10 Damage: 310%, Max Enemies Hit: 10, Max Hits: 6 11 Damage: 314%, Max Enemies Hit: 10, Max Hits: 6 12 Damage: 318%, Max Enemies Hit: 10, Max Hits: 6 13 Damage: 322%, Max Enemies Hit: 10, Max Hits: 6 14 Damage: 326%, Max Enemies Hit: 10, Max Hits: 6 15 Damage: 330%, Max Enemies Hit: 10, Max Hits: 6 16 Damage: 334%, Max Enemies Hit: 10, Max Hits: 6 17 Damage: 338%, Max Enemies Hit: 10, Max Hits: 6 18 Damage: 342%, Max Enemies Hit: 10, Max Hits: 6 19 Damage: 346%, Max Enemies Hit: 10, Max Hits: 6 20 Damage: 350%, Max Enemies Hit: 10, Max Hits: 6
Hyper
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
Max MP +15%
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
Max HP: +15%
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy +20%
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Rate +10%
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
LUK +50
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
STR +50
Kaiser's Majesty
Description: Grants you the courage and will of the former Kaiser, resetting your Cooldown, increasing Attack Speed and ATT, and allowing you to ingore enemy defense buffs.
Info: type = 10
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 1
Required Level: 150
MP Cost: 300, Cooldowns Reset, Duration: 30 sec, ATT +30, Attack Speed +1. Ignores enemy's attack ignore buff and attack reflection buff\n#cCooldown: 90 sec. Hyper Skill cooldowns not reset.
Ancestral Prominence
Description: Summons an ancient Nova to cause an explosion that covers the entire screen in flames. This is the skill used by the former Kaiser to save the Nova people.
Info: type = 1, areaAttack = 1
Delays: HY6112prominence - 2940 ms
Range: 550%
Final Attack: 2H Sword
Animations: effect, hit.0
Maximum Level: 1
Required Level: 170
MP Cost: 300, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8.\nCooldown: 90 sec, Max Damage: 9,999,999
Final Trance
Description: Transforms you into your Final Form immediately upon use.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect
Maximum Level: 1
Required Level: 200
MP Cost: 300, Duration: 90 sec, Damage +30%, Critical Rate +40%, Movement Speed +10, Attack Speed +2, Ignores enemy's attack ignore buff and attack reflection buff\nCooldown: 300 sec
Hyper Weapon Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
Weapon DEF +500
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
Max DF +50
Wing Beat - Extra Attack
Description: Increases Wing Beat's attack count.
Info: type = 50
Maximum Level: 1
Required Level: 177
Number of Hits +8
Wing Beat - Pummel
Description: Increases Wing Beat's duration.
Info: type = 50
Maximum Level: 1
Required Level: 155
Duration +5 sec
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
INT +50
Gigas Wave - Burden
Description: Increases Gigas Wave's Slow duration.
Info: type = 50
Maximum Level: 1
Required Level: 143
Duration +5 sec
Gigas Wave - Bonus Attack
Description: Increases Gigas Wave's attack count.
Info: type = 50
Maximum Level: 1
Required Level: 162
Number of Hits +1
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
DEX +50
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
Movement Speed +10
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magic DEF +500
Inferno Breath - Blaze
Description: Increases the damage of Inferno Breath's flames.
Info: type = 50
Maximum Level: 1
Required Level: 149
Flame Damage +20%
Wing Beat - Reinforce
Description: Increases Wing Beat's damage.
Info: type = 50
Maximum Level: 1
Required Level: 195
Damage +20%
Inferno Breath - Reinforce
Description: Increases Inferno Breath's damage.
Info: type = 50
Maximum Level: 1
Required Level: 189
Damage +20%
Inferno Breath - Burn
Description: Increases the duration of Inferno Breath's flames.
Info: type = 50
Maximum Level: 1
Required Level: 168
Flame duration +10 sec
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump +10
Gigas Wave - Reinforce
Description: Increases Gigas Wave's damage.
Info: type = 50
Maximum Level: 1
Required Level: 183
Damage +20%Angelic Burster (I)
Affinity Heart I
Description: Get closer to Eskalade to draw out strength and make your body lighter.
Info: type = 40
Maximum Level: 20
1 Recharge Rate: +1%, Speed: +1, Jump: +1, Speed Limit: +1 2 Recharge Rate: +2%, Speed: +2, Jump: +1, Speed Limit: +1 3 Recharge Rate: +3%, Speed: +3, Jump: +2, Speed Limit: +2 4 Recharge Rate: +4%, Speed: +4, Jump: +2, Speed Limit: +2 5 Recharge Rate: +5%, Speed: +5, Jump: +3, Speed Limit: +3 6 Recharge Rate: +6%, Speed: +6, Jump: +3, Speed Limit: +3 7 Recharge Rate: +7%, Speed: +7, Jump: +4, Speed Limit: +4 8 Recharge Rate: +8%, Speed: +8, Jump: +4, Speed Limit: +4 9 Recharge Rate: +9%, Speed: +9, Jump: +5, Speed Limit: +5 10 Recharge Rate: +10%, Speed: +10, Jump: +5, Speed Limit: +5 11 Recharge Rate: +11%, Speed: +11, Jump: +6, Speed Limit: +6 12 Recharge Rate: +12%, Speed: +12, Jump: +6, Speed Limit: +6 13 Recharge Rate: +13%, Speed: +13, Jump: +7, Speed Limit: +7 14 Recharge Rate: +14%, Speed: +14, Jump: +7, Speed Limit: +7 15 Recharge Rate: +15%, Speed: +15, Jump: +8, Speed Limit: +8 16 Recharge Rate: +16%, Speed: +16, Jump: +8, Speed Limit: +8 17 Recharge Rate: +17%, Speed: +17, Jump: +9, Speed Limit: +9 18 Recharge Rate: +18%, Speed: +18, Jump: +9, Speed Limit: +9 19 Recharge Rate: +19%, Speed: +19, Jump: +10, Speed Limit: +10 20 Recharge Rate: +20%, Speed: +20, Jump: +10, Speed Limit: +10
Star Bubble
Description: Fires a condensed stream of unrefined energy. Deals area damage when projectile hits.
Info: type = 2, splash = 1, rectBasedOnTarget = 1
Delays: ABbubbleStar - 570 ms
Range: 150%
Animations: effect, hit.0, hit.1, ball
Maximum Level: 20
1 Enemies Hit: 6, Damage: 367%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 2 Enemies Hit: 6, Damage: 374%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 3 Enemies Hit: 6, Damage: 381%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 4 Enemies Hit: 6, Damage: 388%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 5 Enemies Hit: 6, Damage: 395%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 6 Enemies Hit: 6, Damage: 402%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 7 Enemies Hit: 6, Damage: 409%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 8 Enemies Hit: 6, Damage: 416%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 9 Enemies Hit: 6, Damage: 423%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 10 Enemies Hit: 6, Damage: 430%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 11 Enemies Hit: 6, Damage: 437%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 12 Enemies Hit: 6, Damage: 444%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 13 Enemies Hit: 6, Damage: 451%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 14 Enemies Hit: 6, Damage: 458%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 15 Enemies Hit: 6, Damage: 465%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 16 Enemies Hit: 6, Damage: 472%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 17 Enemies Hit: 6, Damage: 479%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 18 Enemies Hit: 6, Damage: 486%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 19 Enemies Hit: 6, Damage: 493%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70% 20 Enemies Hit: 6, Damage: 500%, Number of Attacks: 1. Soul Battery Skill. Recharge Chance: 70%
Melody Cross
Description: Uses the power of Eskalade to see through enemy movements.
Info: type = 50
Delays: ABlyricalCross - 990 ms
Animations: effect
Maximum Level: 15
1 Accuracy: +170, Duration: 40 sec 2 Accuracy: +190, Duration: 50 sec 3 Accuracy: +210, Duration: 60 sec 4 Accuracy: +230, Duration: 70 sec 5 Accuracy: +250, Duration: 80 sec 6 Accuracy: +270, Duration: 90 sec 7 Accuracy: +290, Duration: 100 sec 8 Accuracy: +310, Duration: 110 sec 9 Accuracy: +330, Duration: 120 sec 10 Accuracy: +350, Duration: 130 sec 11 Accuracy: +370, Duration: 140 sec 12 Accuracy: +390, Duration: 150 sec 13 Accuracy: +410, Duration: 160 sec 14 Accuracy: +430, Duration: 170 sec 15 Accuracy: +450, Duration: 180 sec
Feather Hop
Description: Tumble while jumping with direction key. Press jump again to repeat.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: jump - 200 ms
Animations: effect, effect1, effectCash1_, effectCash1_1, effectCash2_, effectCash2_1, effectCash3_, effectCash3_1
Maximum Level: 10
1 Jump distance will increase with level. Press Jump + directional key in air to jump again. 2 Jump distance will increase with level. Press Jump + directional key in air to jump again. 3 Jump distance will increase with level. Press Jump + directional key in air to jump again. 4 Jump distance will increase with level. Press Jump + directional key in air to jump again. 5 Jump distance will increase with level. Press Jump + directional key in air to jump again. 6 Jump distance will increase with level. Press Jump + directional key in air to jump again. 7 Jump distance will increase with level. Press Jump + directional key in air to jump again. 8 Jump distance will increase with level. Press Jump + directional key in air to jump again. 9 Jump distance will increase with level. Press Jump + directional key in air to jump again. 10 Jump distance will increase with level. Press Jump + directional key in air to jump again. Angelic Burster (II)
Beautiful Soul
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 5
1 Permanent +8 DEX 2 Permanent +16 DEX 3 Permanent +24 DEX 4 Permanent +32 DEX 5 Permanent +40 DEX
Affinity Heart II
Description: Get closer with Eskalade to receive battle experience and increase resistance.
Info: type = 11
Maximum Level: 20
1 Every 29 enemies KO'd gives you a 62% chance to recharge. Status Ailment Resistance: +2%, All Elements Resistance: +2%. 2 Every 28 enemies KO'd gives you a 64% chance to recharge. Status Ailment Resistance: +4%, All Elements Resistance: +4%. 3 Every 27 enemies KO'd gives you a 66% chance to recharge. Status Ailment Resistance: +6%, All Elements Resistance: +6%. 4 Every 26 enemies KO'd gives you a 68% chance to recharge. Status Ailment Resistance: +8%, All Elements Resistance: +8%. 5 Every 25 enemies KO'd gives you a 70% chance to recharge. Status Ailment Resistance: +10%, All Elements Resistance: +10%. 6 Every 24 enemies KO'd gives you a 72% chance to recharge. Status Ailment Resistance: +12%, All Elements Resistance: +12%. 7 Every 23 enemies KO'd gives you a 74% chance to recharge. Status Ailment Resistance: +14%, All Elements Resistance: +14%. 8 Every 22 enemies KO'd gives you a 76% chance to recharge. Status Ailment Resistance: +16%, All Elements Resistance: +16%. 9 Every 21 enemies KO'd gives you a 78% chance to recharge. Status Ailment Resistance: +18%, All Elements Resistance: +18%. 10 Every 20 enemies KO'd gives you a 80% chance to recharge. Status Ailment Resistance: +20%, All Elements Resistance: +20%. 11 Every 19 enemies KO'd gives you a 82% chance to recharge. Status Ailment Resistance: +22%, All Elements Resistance: +22%. 12 Every 18 enemies KO'd gives you a 84% chance to recharge. Status Ailment Resistance: +24%, All Elements Resistance: +24%. 13 Every 17 enemies KO'd gives you a 86% chance to recharge. Status Ailment Resistance: +26%, All Elements Resistance: +26%. 14 Every 16 enemies KO'd gives you a 88% chance to recharge. Status Ailment Resistance: +28%, All Elements Resistance: +28%. 15 Every 15 enemies KO'd gives you a 90% chance to recharge. Status Ailment Resistance: +30%, All Elements Resistance: +30%. 16 Every 14 enemies KO'd gives you a 92% chance to recharge. Status Ailment Resistance: +32%, All Elements Resistance: +32%. 17 Every 13 enemies KO'd gives you a 94% chance to recharge. Status Ailment Resistance: +34%, All Elements Resistance: +34%. 18 Every 12 enemies KO'd gives you a 96% chance to recharge. Status Ailment Resistance: +36%, All Elements Resistance: +36%. 19 Every 11 enemies KO'd gives you a 98% chance to recharge. Status Ailment Resistance: +38%, All Elements Resistance: +38%. 20 Every 10 enemies KO'd gives you a 100% chance to recharge. Status Ailment Resistance: +40%, All Elements Resistance: +40%.
Soul Shooter Mastery
Description: Increase Soul Shooter Mastery, Accuracy, and Weapon Attack Power.
Info: type = 50
Maximum Level: 10
1 Soul Shooter Mastery: +14%, Accuracy: +20, Weapon Attack: +2 2 Soul Shooter Mastery: +18%, Accuracy: +40, Weapon Attack: +4 3 Soul Shooter Mastery: +22%, Accuracy: +60, Weapon Attack: +6 4 Soul Shooter Mastery: +26%, Accuracy: +80, Weapon Attack: +8 5 Soul Shooter Mastery: +30%, Accuracy: +100, Weapon Attack: +10 6 Soul Shooter Mastery: +34%, Accuracy: +120, Weapon Attack: +12 7 Soul Shooter Mastery: +38%, Accuracy: +140, Weapon Attack: +14 8 Soul Shooter Mastery: +42%, Accuracy: +160, Weapon Attack: +16 9 Soul Shooter Mastery: +46%, Accuracy: +180, Weapon Attack: +18 10 Soul Shooter Mastery: +50%, Accuracy: +200, Weapon Attack: +20
Power Transfer
Description: Generates a shield that absorbs a portion of damage dealt by the enemy.
Info: type = 11, condition = damaged
Delays: ABpowerTransfer - 1170 ms
Animations: effect, repeat, repeat2
Maximum Level: 20
1 Duration: 47 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 12% 2 Duration: 54 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 14% 3 Duration: 61 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 16% 4 Duration: 68 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 18% 5 Duration: 75 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 20% 6 Duration: 82 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 22% 7 Duration: 89 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 24% 8 Duration: 96 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 26% 9 Duration: 103 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 28% 10 Duration: 110 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 30% 11 Duration: 117 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 32% 12 Duration: 124 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 34% 13 Duration: 131 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 36% 14 Duration: 138 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 38% 15 Duration: 145 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 40% 16 Duration: 152 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 42% 17 Duration: 159 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 44% 18 Duration: 166 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 46% 19 Duration: 173 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 48% 20 Duration: 180 sec, Damage Absorbed: 1%, Damage Reduced with Shield: 50%
Pink Pummel
Description: Rushes through enemies, causing knockback. Has a chance to recharge.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: ABpinkScud - 600 ms
Range: 350%
Animations: effect, effect0, special, hit.0
Maximum Level: 20
1 Enemies Hit: 12, Damage: 147%, Number of Attacks: 1. Recharge Chance: 20% 2 Enemies Hit: 12, Damage: 154%, Number of Attacks: 1. Recharge Chance: 20% 3 Enemies Hit: 12, Damage: 161%, Number of Attacks: 1. Recharge Chance: 20% 4 Enemies Hit: 12, Damage: 168%, Number of Attacks: 1. Recharge Chance: 20% 5 Enemies Hit: 12, Damage: 175%, Number of Attacks: 1. Recharge Chance: 20% 6 Enemies Hit: 12, Damage: 182%, Number of Attacks: 1. Recharge Chance: 20% 7 Enemies Hit: 12, Damage: 189%, Number of Attacks: 1. Recharge Chance: 20% 8 Enemies Hit: 12, Damage: 196%, Number of Attacks: 1. Recharge Chance: 20% 9 Enemies Hit: 12, Damage: 203%, Number of Attacks: 1. Recharge Chance: 20% 10 Enemies Hit: 12, Damage: 210%, Number of Attacks: 1. Recharge Chance: 20% 11 Enemies Hit: 12, Damage: 217%, Number of Attacks: 1. Recharge Chance: 20% 12 Enemies Hit: 12, Damage: 224%, Number of Attacks: 1. Recharge Chance: 20% 13 Enemies Hit: 12, Damage: 231%, Number of Attacks: 1. Recharge Chance: 20% 14 Enemies Hit: 12, Damage: 238%, Number of Attacks: 1. Recharge Chance: 20% 15 Enemies Hit: 12, Damage: 245%, Number of Attacks: 1. Recharge Chance: 20% 16 Enemies Hit: 12, Damage: 252%, Number of Attacks: 1. Recharge Chance: 20% 17 Enemies Hit: 12, Damage: 259%, Number of Attacks: 1. Recharge Chance: 20% 18 Enemies Hit: 12, Damage: 266%, Number of Attacks: 1. Recharge Chance: 20% 19 Enemies Hit: 12, Damage: 273%, Number of Attacks: 1. Recharge Chance: 20% 20 Enemies Hit: 12, Damage: 280%, Number of Attacks: 1. Recharge Chance: 20%
Lovely Sting
Description: Pierce enemies with a beam of pretty power and inflict a debuff. Use the skill again to detonate the debuff.
Info: type = 1, areaAttack = 1
Delays: ABstingExplosion - 810 ms
Range: 560%
Animations: effect, hit.0, mob
Maximum Level: 20
1 Mobs Hit: 8, Damage: 148%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 2 Mobs Hit: 8, Damage: 156%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 3 Mobs Hit: 8, Damage: 164%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 4 Mobs Hit: 8, Damage: 172%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 5 Mobs Hit: 8, Damage: 180%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 6 Mobs Hit: 8, Damage: 188%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 7 Mobs Hit: 8, Damage: 196%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 8 Mobs Hit: 8, Damage: 204%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 9 Mobs Hit: 8, Damage: 212%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 10 Mobs Hit: 8, Damage: 220%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 11 Mobs Hit: 8, Damage: 228%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 12 Mobs Hit: 8, Damage: 236%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 13 Mobs Hit: 8, Damage: 244%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 14 Mobs Hit: 8, Damage: 252%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 15 Mobs Hit: 8, Damage: 260%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 16 Mobs Hit: 8, Damage: 268%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 17 Mobs Hit: 8, Damage: 276%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 18 Mobs Hit: 8, Damage: 284%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 19 Mobs Hit: 8, Damage: 292%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% 20 Mobs Hit: 8, Damage: 300%, Number of Attacks: 1. You can detonate the debuff on enemies afterwards. Soul Battery skill. Recharge Chance: 50% Angelic Burster (III)
Shining Star Burst
Description: Summons group of star blades enchanted with Eskalade's power.
Info: type = 1, areaAttack = 1
Delays: ABgiganticIcycle - 900 ms
Range: 450%
Animations: effect, effect0, hit.0
Maximum Level: 20
1 Mobs Hit: 6, Damage: 366%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 2 Mobs Hit: 6, Damage: 372%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 3 Mobs Hit: 6, Damage: 378%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 4 Mobs Hit: 6, Damage: 384%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 5 Mobs Hit: 6, Damage: 390%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 6 Mobs Hit: 6, Damage: 396%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 7 Mobs Hit: 6, Damage: 402%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 8 Mobs Hit: 6, Damage: 408%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 9 Mobs Hit: 6, Damage: 414%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 10 Mobs Hit: 7, Damage: 420%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 11 Mobs Hit: 7, Damage: 426%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 12 Mobs Hit: 7, Damage: 432%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 13 Mobs Hit: 7, Damage: 438%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 14 Mobs Hit: 7, Damage: 444%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 15 Mobs Hit: 7, Damage: 450%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 16 Mobs Hit: 7, Damage: 456%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 17 Mobs Hit: 7, Damage: 462%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 18 Mobs Hit: 7, Damage: 468%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 19 Mobs Hit: 7, Damage: 474%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40% 20 Mobs Hit: 8, Damage: 480%, Number of Attacks: 1. Damage dealt against enemies launched by Heavenly Crash doubled. Soul Battery skill. Recharge Chance: 40%
Soul Seeker
Description: Extracts the essence of Eskalade's power and sends it flying at enemies. Deals damage continuously until it disappears.
Info: type = 51
Maximum Level: 20
1 Mobs Hit: 2, Damage: 186%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 32% 2 Mobs Hit: 2, Damage: 192%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 34% 3 Mobs Hit: 2, Damage: 198%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 36% 4 Mobs Hit: 2, Damage: 204%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 38% 5 Mobs Hit: 2, Damage: 210%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 40% 6 Mobs Hit: 2, Damage: 216%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 42% 7 Mobs Hit: 2, Damage: 222%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 44% 8 Mobs Hit: 2, Damage: 228%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 46% 9 Mobs Hit: 2, Damage: 234%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 48% 10 Mobs Hit: 2, Damage: 240%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 50% 11 Mobs Hit: 2, Damage: 246%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 52% 12 Mobs Hit: 2, Damage: 252%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 54% 13 Mobs Hit: 2, Damage: 258%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 56% 14 Mobs Hit: 2, Damage: 264%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 58% 15 Mobs Hit: 2, Damage: 270%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 60% 16 Mobs Hit: 2, Damage: 276%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 62% 17 Mobs Hit: 2, Damage: 282%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 64% 18 Mobs Hit: 2, Damage: 288%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 66% 19 Mobs Hit: 2, Damage: 294%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 68% 20 Mobs Hit: 2, Damage: 300%, Number of Attacks: 1, Chance to Respawn Essence That Attacks Same Target: 70%
Heavenly Crash
Description: Slams the ground to create a shockwave that attacks enemies in range and launches them.
Info: type = 1, areaAttack = 1
Delays: ABlandCrash - 900 ms
Range: 450%
Animations: effect, hit.0
Maximum Level: 20
1 Mobs Hit: 6, Damage: 326%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 2 Mobs Hit: 6, Damage: 332%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 3 Mobs Hit: 6, Damage: 338%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 4 Mobs Hit: 6, Damage: 344%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 5 Mobs Hit: 6, Damage: 350%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 6 Mobs Hit: 6, Damage: 356%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 7 Mobs Hit: 6, Damage: 362%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 8 Mobs Hit: 6, Damage: 368%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 9 Mobs Hit: 6, Damage: 374%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 10 Mobs Hit: 7, Damage: 380%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 11 Mobs Hit: 7, Damage: 386%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 12 Mobs Hit: 7, Damage: 392%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 13 Mobs Hit: 7, Damage: 398%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 14 Mobs Hit: 7, Damage: 404%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 15 Mobs Hit: 7, Damage: 410%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 16 Mobs Hit: 7, Damage: 416%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 17 Mobs Hit: 7, Damage: 422%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 18 Mobs Hit: 7, Damage: 428%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 19 Mobs Hit: 7, Damage: 434%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20% 20 Mobs Hit: 8, Damage: 440%, Number of Attacks: 1. Attacked mobs lifted upwards. Recharge Chance: 20%
Dragon Whistle
Description: Endure Eskalade's advances to increase Weapon Attack.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: ABcallOfAncient - 840 ms
Animations: effect
Maximum Level: 20
1 Duration: 28 sec, Damage: +2 2 Duration: 36 sec, Damage: +4 3 Duration: 44 sec, Damage: +6 4 Duration: 52 sec, Damage: +8 5 Duration: 60 sec, Damage: +10 6 Duration: 68 sec, Damage: +12 7 Duration: 76 sec, Damage: +14 8 Duration: 84 sec, Damage: +16 9 Duration: 92 sec, Damage: +18 10 Duration: 100 sec, Damage: +20 11 Duration: 108 sec, Damage: +22 12 Duration: 116 sec, Damage: +24 13 Duration: 124 sec, Damage: +26 14 Duration: 132 sec, Damage: +28 15 Duration: 140 sec, Damage: +30 16 Duration: 148 sec, Damage: +32 17 Duration: 156 sec, Damage: +34 18 Duration: 164 sec, Damage: +36 19 Duration: 172 sec, Damage: +38 20 Duration: 180 sec, Damage: +40
Iron Blossom
Description: Withstands enemy attacks with iron-like will.
Info: type = 10, magicSteal = 1
Delays: ABironLotus - 1080 ms
Animations: effect, repeat
Maximum Level: 20
1 Duration: 28 sec, Power Stance Chance: 21%. Effect doubled when Power Transfer Shield is up. 2 Duration: 36 sec, Power Stance Chance: 22%. Effect doubled when Power Transfer Shield is up. 3 Duration: 44 sec, Power Stance Chance: 23%. Effect doubled when Power Transfer Shield is up. 4 Duration: 52 sec, Power Stance Chance: 24%. Effect doubled when Power Transfer Shield is up. 5 Duration: 60 sec, Power Stance Chance: 25%. Effect doubled when Power Transfer Shield is up. 6 Duration: 68 sec, Power Stance Chance: 26%. Effect doubled when Power Transfer Shield is up. 7 Duration: 76 sec, Power Stance Chance: 27%. Effect doubled when Power Transfer Shield is up. 8 Duration: 84 sec, Power Stance Chance: 28%. Effect doubled when Power Transfer Shield is up. 9 Duration: 92 sec, Power Stance Chance: 29%. Effect doubled when Power Transfer Shield is up. 10 Duration: 100 sec, Power Stance Chance: 30%. Effect doubled when Power Transfer Shield is up. 11 Duration: 108 sec, Power Stance Chance: 31%. Effect doubled when Power Transfer Shield is up. 12 Duration: 116 sec, Power Stance Chance: 32%. Effect doubled when Power Transfer Shield is up. 13 Duration: 124 sec, Power Stance Chance: 33%. Effect doubled when Power Transfer Shield is up. 14 Duration: 132 sec, Power Stance Chance: 34%. Effect doubled when Power Transfer Shield is up. 15 Duration: 140 sec, Power Stance Chance: 35%. Effect doubled when Power Transfer Shield is up. 16 Duration: 148 sec, Power Stance Chance: 36%. Effect doubled when Power Transfer Shield is up. 17 Duration: 156 sec, Power Stance Chance: 37%. Effect doubled when Power Transfer Shield is up. 18 Duration: 164 sec, Power Stance Chance: 38%. Effect doubled when Power Transfer Shield is up. 19 Duration: 172 sec, Power Stance Chance: 39%. Effect doubled when Power Transfer Shield is up. 20 Duration: 180 sec, Power Stance Chance: 40%. Effect doubled when Power Transfer Shield is up.
Love Me Heart
Description: Become more resistant to external damage with inner peace.
Info: type = 50
Maximum Level: 10
1 Max HP: +100, Weapon/Magic Defense: +100 2 Max HP: +200, Weapon/Magic Defense: +200 3 Max HP: +300, Weapon/Magic Defense: +300 4 Max HP: +400, Weapon/Magic Defense: +400 5 Max HP: +500, Weapon/Magic Defense: +500 6 Max HP: +600, Weapon/Magic Defense: +600 7 Max HP: +700, Weapon/Magic Defense: +700 8 Max HP: +800, Weapon/Magic Defense: +800 9 Max HP: +900, Weapon/Magic Defense: +900 10 Max HP: +1000, Weapon/Magic Defense: +1000
Affinity Heart III
Description: Get closer with Eskalade to increase DEX and acquire vision.
Info: type = 50
Maximum Level: 20
1 +62% Recharge chance when Recharge files 3 consecutive times. Dex: +2, Damage: +1% 2 +64% Recharge chance when Recharge files 3 consecutive times. Dex: +4, Damage: +2% 3 +66% Recharge chance when Recharge files 3 consecutive times. Dex: +6, Damage: +3% 4 +68% Recharge chance when Recharge files 3 consecutive times. Dex: +8, Damage: +4% 5 +70% Recharge chance when Recharge files 3 consecutive times. Dex: +10, Damage: +5% 6 +72% Recharge chance when Recharge files 3 consecutive times. Dex: +12, Damage: +6% 7 +74% Recharge chance when Recharge files 3 consecutive times. Dex: +14, Damage: +7% 8 +76% Recharge chance when Recharge files 3 consecutive times. Dex: +16, Damage: +8% 9 +78% Recharge chance when Recharge files 3 consecutive times. Dex: +18, Damage: +9% 10 +80% Recharge chance when Recharge files 3 consecutive times. Dex: +20, Damage: +10% 11 +82% Recharge chance when Recharge files 3 consecutive times. Dex: +22, Damage: +11% 12 +84% Recharge chance when Recharge files 3 consecutive times. Dex: +24, Damage: +12% 13 +86% Recharge chance when Recharge files 3 consecutive times. Dex: +26, Damage: +13% 14 +88% Recharge chance when Recharge files 3 consecutive times. Dex: +28, Damage: +14% 15 +90% Recharge chance when Recharge files 3 consecutive times. Dex: +30, Damage: +15% 16 +92% Recharge chance when Recharge files 3 consecutive times. Dex: +32, Damage: +16% 17 +94% Recharge chance when Recharge files 3 consecutive times. Dex: +34, Damage: +17% 18 +96% Recharge chance when Recharge files 3 consecutive times. Dex: +36, Damage: +18% 19 +98% Recharge chance when Recharge files 3 consecutive times. Dex: +38, Damage: +19% 20 +100% Recharge chance when Recharge files 3 consecutive times. Dex: +40, Damage: +20% Angelic Burster (IV)
Affinity Heart IV
Description: Increases affinity with the ancient dragon race to obtain the pinnacle of Soul Recharge.
Info: type = 50
Maximum Level: 30
1 42% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful. 2 44% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful. 3 46% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 3% for 5 seconds when Recharge is successful. 4 48% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful. 5 50% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful. 6 52% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 6% for 5 seconds when Recharge is successful. 7 54% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful. 8 56% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful. 9 58% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 9% for 5 seconds when Recharge is successful. 10 60% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful. 11 62% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful. 12 64% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 12% for 5 seconds when Recharge is successful. 13 66% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful. 14 68% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful. 15 70% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 15% for 5 seconds when Recharge is successful. 16 72% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful. 17 74% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful. 18 76% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 18% for 5 seconds when Recharge is successful. 19 78% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful. 20 80% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful. 21 82% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 21% for 5 seconds when Recharge is successful. 22 84% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful. 23 86% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful. 24 88% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 24% for 5 seconds when Recharge is successful. 25 90% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful. 26 92% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful. 27 94% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 27% for 5 seconds when Recharge is successful. 28 96% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful. 29 98% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful. 30 100% chance to reattempt Recharge again when it fails. 50% chance to increase damage by 30% for 5 seconds when Recharge is successful.
Soul Shooter Expert
Description: Increases Soul Shoot Mastery and Weapon Attack.\nRequired Skill: #cSoul Shooter Mastery Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Soul Shooter Mastery
Maximum Level: 30
1 Mastery: +56%, Damage: +1, Critical Rate: +1%, Min Critical Damage: +1% 2 Mastery: +56%, Damage: +2, Critical Rate: +2%, Min Critical Damage: +1% 3 Mastery: +57%, Damage: +3, Critical Rate: +3%, Min Critical Damage: +2% 4 Mastery: +57%, Damage: +4, Critical Rate: +4%, Min Critical Damage: +2% 5 Mastery: +58%, Damage: +5, Critical Rate: +5%, Min Critical Damage: +3% 6 Mastery: +58%, Damage: +6, Critical Rate: +6%, Min Critical Damage: +3% 7 Mastery: +59%, Damage: +7, Critical Rate: +7%, Min Critical Damage: +4% 8 Mastery: +59%, Damage: +8, Critical Rate: +8%, Min Critical Damage: +4% 9 Mastery: +60%, Damage: +9, Critical Rate: +9%, Min Critical Damage: +5% 10 Mastery: +60%, Damage: +10, Critical Rate: +10%, Min Critical Damage: +5% 11 Mastery: +61%, Damage: +11, Critical Rate: +11%, Min Critical Damage: +6% 12 Mastery: +61%, Damage: +12, Critical Rate: +12%, Min Critical Damage: +6% 13 Mastery: +62%, Damage: +13, Critical Rate: +13%, Min Critical Damage: +7% 14 Mastery: +62%, Damage: +14, Critical Rate: +14%, Min Critical Damage: +7% 15 Mastery: +63%, Damage: +15, Critical Rate: +15%, Min Critical Damage: +8% 16 Mastery: +63%, Damage: +16, Critical Rate: +16%, Min Critical Damage: +8% 17 Mastery: +64%, Damage: +17, Critical Rate: +17%, Min Critical Damage: +9% 18 Mastery: +64%, Damage: +18, Critical Rate: +18%, Min Critical Damage: +9% 19 Mastery: +65%, Damage: +19, Critical Rate: +19%, Min Critical Damage: +10% 20 Mastery: +65%, Damage: +20, Critical Rate: +20%, Min Critical Damage: +10% 21 Mastery: +66%, Damage: +21, Critical Rate: +21%, Min Critical Damage: +11% 22 Mastery: +66%, Damage: +22, Critical Rate: +22%, Min Critical Damage: +11% 23 Mastery: +67%, Damage: +23, Critical Rate: +23%, Min Critical Damage: +12% 24 Mastery: +67%, Damage: +24, Critical Rate: +24%, Min Critical Damage: +12% 25 Mastery: +68%, Damage: +25, Critical Rate: +25%, Min Critical Damage: +13% 26 Mastery: +68%, Damage: +26, Critical Rate: +26%, Min Critical Damage: +13% 27 Mastery: +69%, Damage: +27, Critical Rate: +27%, Min Critical Damage: +14% 28 Mastery: +69%, Damage: +28, Critical Rate: +28%, Min Critical Damage: +14% 29 Mastery: +70%, Damage: +29, Critical Rate: +29%, Min Critical Damage: +15% 30 Mastery: +70%, Damage: +30, Critical Rate: +30%, Min Critical Damage: +15% 31 Mastery: +71%, Damage: +31, Critical Rate: +31%, Min Critical Damage: +16% 32 Mastery: +71%, Damage: +32, Critical Rate: +32%, Min Critical Damage: +16% 33 Mastery: +72%, Damage: +33, Critical Rate: +33%, Min Critical Damage: +17%
Nova Temperance
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Info: type = 35
Animations: effect
Maximum Level: 5
1 Cooldown: 600 sec 2 Cooldown: 540 sec 3 Cooldown: 480 sec 4 Cooldown: 420 sec 5 Cooldown: 360 sec 6 Cooldown: 300 sec 7 Cooldown: 240 sec 8 Cooldown: 180 sec
Soul Resonance
Description: Resonates with Eskalade's soul and brings him to life.
Info: type = 1, areaAttack = 1, rapidAttack = 1, knockbackLimit = 100, dot = 1, condition = attack, dotType = paralyze
Delays: ABsoulResonance - 540 ms
Range: 320%
Animations: prepare, prepare0, keydown, keydown0, keydownend, hit.0
Maximum Level: 30
1 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 210%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 900%, Damage Against Bosses: +30%\nCooldown: 118 sec. #cMax Damage: 99,999,999# 2 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 220%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 116 sec. Damage: 99,999,999# 3 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 230%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1000%, Damage Against Bosses: +30%\nCooldown: 114 sec. Damage: 99,999,999# 4 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 240%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 112 sec. Damage: 99,999,999# 5 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 250%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1100%, Damage Against Bosses: +30%\nCooldown: 110 sec. Damage: 99,999,999# 6 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 260%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 108 sec. Damage: 99,999,999# 7 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 270%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1200%, Damage Against Bosses: +30%\nCooldown: 106 sec. Damage: 99,999,999# 8 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 280%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 104 sec. Damage: 99,999,999# 9 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 290%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1300%, Damage Against Bosses: +30%\nCooldown: 102 sec. Damage: 99,999,999# 10 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 300%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 100 sec. Damage: 99,999,999# 11 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 310%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1400%, Damage Against Bosses: +30%\nCooldown: 98 sec. Damage: 99,999,999# 12 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 320%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 96 sec. Damage: 99,999,999# 13 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 330%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1500%, Damage Against Bosses: +30%\nCooldown: 94 sec. Damage: 99,999,999# 14 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 340%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 92 sec. Damage: 99,999,999# 15 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 350%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1600%, Damage Against Bosses: +30%\nCooldown: 90 sec. Damage: 99,999,999# 16 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 360%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 88 sec. Damage: 99,999,999# 17 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 370%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1700%, Damage Against Bosses: +30%\nCooldown: 86 sec. Damage: 99,999,999# 18 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 380%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 84 sec. Damage: 99,999,999# 19 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 390%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1800%, Damage Against Bosses: +30%\nCooldown: 82 sec. Damage: 99,999,999# 20 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 400%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 80 sec. Damage: 99,999,999# 21 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 410%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 1900%, Damage Against Bosses: +30%\nCooldown: 78 sec. Damage: 99,999,999# 22 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 420%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 76 sec. Damage: 99,999,999# 23 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 430%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2000%, Damage Against Bosses: +30%\nCooldown: 74 sec. Damage: 99,999,999# 24 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 440%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 72 sec. Damage: 99,999,999# 25 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 450%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2100%, Damage Against Bosses: +30%\nCooldown: 70 sec. Damage: 99,999,999# 26 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 460%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 68 sec. Damage: 99,999,999# 27 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 470%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2200%, Damage Against Bosses: +30%\nCooldown: 66 sec. Damage: 99,999,999# 28 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 480%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 64 sec. Damage: 99,999,999# 29 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 490%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2300%, Damage Against Bosses: +30%\nCooldown: 62 sec. Damage: 99,999,999# 30 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 500%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 60 sec. Damage: 99,999,999# 31 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 510%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2400%, Damage Against Bosses: +30%\nCooldown: 58 sec. Damage: 99,999,999# 32 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 520%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +30%\nCooldown: 56 sec. Damage: 99,999,999# 33 Key-down Skill. Mobs Hit: 10, Damage Dealt Per Attack: 530%, Duration: 8 sec, Max Finishing Blow Based on Remaining Duration: 2500%, Damage Against Bosses: +30%\nCooldown: 54 sec. Damage: 99,999,999#
Finale Ribbon
Description: Swings your ribbon with the power of love and justice to attack all nearby enemies.
Info: type = 1, areaAttack = 1
Delays: ABfatality - 1350 ms
Range: 430%
Animations: effect, hit.0, mob
Maximum Level: 30
1 Mobs Hit: 10, Damage: 1970%, Number of Attacks: 1. Debuff lasts 30 sec, -1% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 119 sec, Recharge Chance: 50%. #cMax Damage: 99,999,999# 2 Mobs Hit: 10, Damage: 2040%, Number of Attacks: 1. Debuff lasts 30 sec, -2% Attack Power, -2% Party Attack Power, and Max Damage set to 1,000,000.\nCooldown: 118 sec, Recharge Chance: 50%. Damage: 99,999,999# 3 Mobs Hit: 10, Damage: 2110%, Number of Attacks: 1. Debuff lasts 30 sec, -4% Attack Power, -2% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 117 sec, Recharge Chance: 50%. Damage: 99,999,999# 4 Mobs Hit: 10, Damage: 2180%, Number of Attacks: 1. Debuff lasts 30 sec, -5% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 116 sec, Recharge Chance: 50%. Damage: 99,999,999# 5 Mobs Hit: 10, Damage: 2250%, Number of Attacks: 1. Debuff lasts 30 sec, -6% Attack Power, -4% Party Attack Power, and Max Damage set to 1,020,000.\nCooldown: 115 sec, Recharge Chance: 50%. Damage: 99,999,999# 6 Mobs Hit: 10, Damage: 2320%, Number of Attacks: 1. Debuff lasts 30 sec, -8% Attack Power, -4% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 114 sec, Recharge Chance: 50%. Damage: 99,999,999# 7 Mobs Hit: 10, Damage: 2390%, Number of Attacks: 1. Debuff lasts 30 sec, -9% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 113 sec, Recharge Chance: 50%. Damage: 99,999,999# 8 Mobs Hit: 10, Damage: 2460%, Number of Attacks: 1. Debuff lasts 30 sec, -10% Attack Power, -6% Party Attack Power, and Max Damage set to 1,040,000.\nCooldown: 112 sec, Recharge Chance: 50%. Damage: 99,999,999# 9 Mobs Hit: 10, Damage: 2530%, Number of Attacks: 1. Debuff lasts 30 sec, -12% Attack Power, -6% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 111 sec, Recharge Chance: 50%. Damage: 99,999,999# 10 Mobs Hit: 10, Damage: 2600%, Number of Attacks: 1. Debuff lasts 30 sec, -13% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 110 sec, Recharge Chance: 50%. Damage: 99,999,999# 11 Mobs Hit: 10, Damage: 2670%, Number of Attacks: 1. Debuff lasts 30 sec, -14% Attack Power, -8% Party Attack Power, and Max Damage set to 1,060,000.\nCooldown: 109 sec, Recharge Chance: 50%. Damage: 99,999,999# 12 Mobs Hit: 10, Damage: 2740%, Number of Attacks: 1. Debuff lasts 30 sec, -16% Attack Power, -8% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 108 sec, Recharge Chance: 50%. Damage: 99,999,999# 13 Mobs Hit: 10, Damage: 2810%, Number of Attacks: 1. Debuff lasts 30 sec, -17% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 107 sec, Recharge Chance: 50%. Damage: 99,999,999# 14 Mobs Hit: 10, Damage: 2880%, Number of Attacks: 1. Debuff lasts 30 sec, -18% Attack Power, -10% Party Attack Power, and Max Damage set to 1,080,000.\nCooldown: 106 sec, Recharge Chance: 50%. Damage: 99,999,999# 15 Mobs Hit: 10, Damage: 2950%, Number of Attacks: 1. Debuff lasts 30 sec, -20% Attack Power, -10% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 105 sec, Recharge Chance: 50%. Damage: 99,999,999# 16 Mobs Hit: 10, Damage: 3020%, Number of Attacks: 1. Debuff lasts 30 sec, -21% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 104 sec, Recharge Chance: 50%. Damage: 99,999,999# 17 Mobs Hit: 10, Damage: 3090%, Number of Attacks: 1. Debuff lasts 30 sec, -22% Attack Power, -12% Party Attack Power, and Max Damage set to 1,100,000.\nCooldown: 103 sec, Recharge Chance: 50%. Damage: 99,999,999# 18 Mobs Hit: 10, Damage: 3160%, Number of Attacks: 1. Debuff lasts 30 sec, -24% Attack Power, -12% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 102 sec, Recharge Chance: 50%. Damage: 99,999,999# 19 Mobs Hit: 10, Damage: 3230%, Number of Attacks: 1. Debuff lasts 30 sec, -25% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 101 sec, Recharge Chance: 50%. Damage: 99,999,999# 20 Mobs Hit: 10, Damage: 3300%, Number of Attacks: 1. Debuff lasts 30 sec, -26% Attack Power, -14% Party Attack Power, and Max Damage set to 1,120,000.\nCooldown: 100 sec, Recharge Chance: 50%. Damage: 99,999,999# 21 Mobs Hit: 10, Damage: 3370%, Number of Attacks: 1. Debuff lasts 30 sec, -28% Attack Power, -14% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 99 sec, Recharge Chance: 50%. Damage: 99,999,999# 22 Mobs Hit: 10, Damage: 3440%, Number of Attacks: 1. Debuff lasts 30 sec, -29% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 98 sec, Recharge Chance: 50%. Damage: 99,999,999# 23 Mobs Hit: 10, Damage: 3510%, Number of Attacks: 1. Debuff lasts 30 sec, -30% Attack Power, -16% Party Attack Power, and Max Damage set to 1,140,000.\nCooldown: 97 sec, Recharge Chance: 50%. Damage: 99,999,999# 24 Mobs Hit: 10, Damage: 3580%, Number of Attacks: 1. Debuff lasts 30 sec, -32% Attack Power, -16% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 96 sec, Recharge Chance: 50%. Damage: 99,999,999# 25 Mobs Hit: 10, Damage: 3650%, Number of Attacks: 1. Debuff lasts 30 sec, -33% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 95 sec, Recharge Chance: 50%. Damage: 99,999,999# 26 Mobs Hit: 10, Damage: 3720%, Number of Attacks: 1. Debuff lasts 30 sec, -34% Attack Power, -18% Party Attack Power, and Max Damage set to 1,160,000.\nCooldown: 94 sec, Recharge Chance: 50%. Damage: 99,999,999# 27 Mobs Hit: 10, Damage: 3790%, Number of Attacks: 1. Debuff lasts 30 sec, -36% Attack Power, -18% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 93 sec, Recharge Chance: 50%. Damage: 99,999,999# 28 Mobs Hit: 10, Damage: 3860%, Number of Attacks: 1. Debuff lasts 30 sec, -37% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 92 sec, Recharge Chance: 50%. Damage: 99,999,999# 29 Mobs Hit: 10, Damage: 3930%, Number of Attacks: 1. Debuff lasts 30 sec, -38% Attack Power, -20% Party Attack Power, and Max Damage set to 1,180,000.\nCooldown: 91 sec, Recharge Chance: 50%. Damage: 99,999,999# 30 Mobs Hit: 10, Damage: 4000%, Number of Attacks: 1. Debuff lasts 30 sec, -40% Attack Power, -20% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 90 sec, Recharge Chance: 50%. Damage: 99,999,999# 31 Mobs Hit: 10, Damage: 4070%, Number of Attacks: 1. Debuff lasts 30 sec, -41% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 89 sec, Recharge Chance: 50%. Damage: 99,999,999# 32 Mobs Hit: 10, Damage: 4140%, Number of Attacks: 1. Debuff lasts 30 sec, -42% Attack Power, -22% Party Attack Power, and Max Damage set to 1,200,000.\nCooldown: 88 sec, Recharge Chance: 50%. Damage: 99,999,999# 33 Mobs Hit: 10, Damage: 4210%, Number of Attacks: 1. Debuff lasts 30 sec, -44% Attack Power, -22% Party Attack Power, and Max Damage set to 1,220,000.\nCooldown: 87 sec, Recharge Chance: 50%. Damage: 99,999,999#
Star Gazer
Description: Borrows Eskalade's power to receive eyes that see through enemies' soul.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: ABsoulGaze - 1140 ms
Range: 300%
Animations: effect, effect0
Maximum Level: 30
1 Duration: 35 sec, Max Crit Damage: +2%, Min Crit Damage: +1%. Doesn't stack with Sharp Eyes. 2 Duration: 40 sec, Max Crit Damage: +4%, Min Crit Damage: +2%. Doesn't stack with Sharp Eyes. 3 Duration: 45 sec, Max Crit Damage: +6%, Min Crit Damage: +3%. Doesn't stack with Sharp Eyes. 4 Duration: 50 sec, Max Crit Damage: +8%, Min Crit Damage: +4%. Doesn't stack with Sharp Eyes. 5 Duration: 55 sec, Max Crit Damage: +10%, Min Crit Damage: +5%. Doesn't stack with Sharp Eyes. 6 Duration: 60 sec, Max Crit Damage: +12%, Min Crit Damage: +6%. Doesn't stack with Sharp Eyes. 7 Duration: 65 sec, Max Crit Damage: +14%, Min Crit Damage: +7%. Doesn't stack with Sharp Eyes. 8 Duration: 70 sec, Max Crit Damage: +16%, Min Crit Damage: +8%. Doesn't stack with Sharp Eyes. 9 Duration: 75 sec, Max Crit Damage: +18%, Min Crit Damage: +9%. Doesn't stack with Sharp Eyes. 10 Duration: 80 sec, Max Crit Damage: +20%, Min Crit Damage: +10%. Doesn't stack with Sharp Eyes. 11 Duration: 85 sec, Max Crit Damage: +22%, Min Crit Damage: +11%. Doesn't stack with Sharp Eyes. 12 Duration: 90 sec, Max Crit Damage: +24%, Min Crit Damage: +12%. Doesn't stack with Sharp Eyes. 13 Duration: 95 sec, Max Crit Damage: +26%, Min Crit Damage: +13%. Doesn't stack with Sharp Eyes. 14 Duration: 100 sec, Max Crit Damage: +28%, Min Crit Damage: +14%. Doesn't stack with Sharp Eyes. 15 Duration: 105 sec, Max Crit Damage: +30%, Min Crit Damage: +15%. Doesn't stack with Sharp Eyes. 16 Duration: 110 sec, Max Crit Damage: +32%, Min Crit Damage: +16%. Doesn't stack with Sharp Eyes. 17 Duration: 115 sec, Max Crit Damage: +34%, Min Crit Damage: +17%. Doesn't stack with Sharp Eyes. 18 Duration: 120 sec, Max Crit Damage: +36%, Min Crit Damage: +18%. Doesn't stack with Sharp Eyes. 19 Duration: 125 sec, Max Crit Damage: +38%, Min Crit Damage: +19%. Doesn't stack with Sharp Eyes. 20 Duration: 130 sec, Max Crit Damage: +40%, Min Crit Damage: +20%. Doesn't stack with Sharp Eyes. 21 Duration: 135 sec, Max Crit Damage: +42%, Min Crit Damage: +21%. Doesn't stack with Sharp Eyes. 22 Duration: 140 sec, Max Crit Damage: +44%, Min Crit Damage: +22%. Doesn't stack with Sharp Eyes. 23 Duration: 145 sec, Max Crit Damage: +46%, Min Crit Damage: +23%. Doesn't stack with Sharp Eyes. 24 Duration: 150 sec, Max Crit Damage: +48%, Min Crit Damage: +24%. Doesn't stack with Sharp Eyes. 25 Duration: 155 sec, Max Crit Damage: +50%, Min Crit Damage: +25%. Doesn't stack with Sharp Eyes. 26 Duration: 160 sec, Max Crit Damage: +52%, Min Crit Damage: +26%. Doesn't stack with Sharp Eyes. 27 Duration: 165 sec, Max Crit Damage: +54%, Min Crit Damage: +27%. Doesn't stack with Sharp Eyes. 28 Duration: 170 sec, Max Crit Damage: +56%, Min Crit Damage: +28%. Doesn't stack with Sharp Eyes. 29 Duration: 175 sec, Max Crit Damage: +58%, Min Crit Damage: +29%. Doesn't stack with Sharp Eyes. 30 Duration: 180 sec, Max Crit Damage: +60%, Min Crit Damage: +30%. Doesn't stack with Sharp Eyes. 31 Duration: 185 sec, Max Crit Damage: +62%, Min Crit Damage: +31%. Doesn't stack with Sharp Eyes. 32 Duration: 190 sec, Max Crit Damage: +64%, Min Crit Damage: +32%. Doesn't stack with Sharp Eyes. 33 Duration: 195 sec, Max Crit Damage: +66%, Min Crit Damage: +33%. Doesn't stack with Sharp Eyes.
Trinity (2 hits)
Description: Condenses Eskalade's power to attack one enemy continuously.
Info: type = 1, areaAttack = 1
Delays: ABtrinity_second - 720 ms
Range: 420%
Animations: effect, hit.0
Maximum Level: 30
1 Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 2 Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 3 Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 4 Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 5 Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 6 Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 7 Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 8 Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 9 Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 10 Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 11 Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 12 Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 13 Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 14 Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 15 Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 16 Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 17 Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 18 Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 19 Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 20 Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 21 Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 22 Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 23 Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 24 Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 25 Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 26 Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 27 Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 28 Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 29 Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 30 Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 31 Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 32 Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 33 Mobs Hit: 6, Damage: 1090%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
Celestial Roar
Description: Sends out the soul-shaking roar of Eskalade.
Info: type = 1, areaAttack = 1, mes = stun
Delays: ABprimalRoar - 960 ms
Range: 450%
Animations: effect, hit.0, mob
Maximum Level: 30
1 Mobs Hit: 8, Damage: 525%, Number of Attacks: 2, Stun Chance: 2%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. #cMax Damage: 30,000,000# 2 Mobs Hit: 8, Damage: 530%, Number of Attacks: 2, Stun Chance: 4%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 3 Mobs Hit: 8, Damage: 535%, Number of Attacks: 2, Stun Chance: 6%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 4 Mobs Hit: 8, Damage: 540%, Number of Attacks: 2, Stun Chance: 8%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 5 Mobs Hit: 8, Damage: 545%, Number of Attacks: 2, Stun Chance: 10%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 6 Mobs Hit: 8, Damage: 550%, Number of Attacks: 2, Stun Chance: 12%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 7 Mobs Hit: 8, Damage: 555%, Number of Attacks: 2, Stun Chance: 14%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 8 Mobs Hit: 8, Damage: 560%, Number of Attacks: 2, Stun Chance: 16%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 9 Mobs Hit: 8, Damage: 565%, Number of Attacks: 2, Stun Chance: 18%, Stun Duration: 3 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 10 Mobs Hit: 8, Damage: 570%, Number of Attacks: 2, Stun Chance: 20%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 11 Mobs Hit: 8, Damage: 575%, Number of Attacks: 2, Stun Chance: 22%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 12 Mobs Hit: 8, Damage: 580%, Number of Attacks: 2, Stun Chance: 24%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 13 Mobs Hit: 8, Damage: 585%, Number of Attacks: 2, Stun Chance: 26%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 14 Mobs Hit: 8, Damage: 590%, Number of Attacks: 2, Stun Chance: 28%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 15 Mobs Hit: 8, Damage: 595%, Number of Attacks: 2, Stun Chance: 30%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 16 Mobs Hit: 8, Damage: 600%, Number of Attacks: 2, Stun Chance: 32%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 17 Mobs Hit: 8, Damage: 605%, Number of Attacks: 2, Stun Chance: 34%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 18 Mobs Hit: 8, Damage: 610%, Number of Attacks: 2, Stun Chance: 36%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 19 Mobs Hit: 8, Damage: 615%, Number of Attacks: 2, Stun Chance: 38%, Stun Duration: 4 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 20 Mobs Hit: 8, Damage: 620%, Number of Attacks: 2, Stun Chance: 40%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 21 Mobs Hit: 8, Damage: 625%, Number of Attacks: 2, Stun Chance: 42%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 22 Mobs Hit: 8, Damage: 630%, Number of Attacks: 2, Stun Chance: 44%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 23 Mobs Hit: 8, Damage: 635%, Number of Attacks: 2, Stun Chance: 46%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 24 Mobs Hit: 8, Damage: 640%, Number of Attacks: 2, Stun Chance: 48%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 25 Mobs Hit: 8, Damage: 645%, Number of Attacks: 2, Stun Chance: 50%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 26 Mobs Hit: 8, Damage: 650%, Number of Attacks: 2, Stun Chance: 52%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 27 Mobs Hit: 8, Damage: 655%, Number of Attacks: 2, Stun Chance: 54%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 28 Mobs Hit: 8, Damage: 660%, Number of Attacks: 2, Stun Chance: 56%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 29 Mobs Hit: 8, Damage: 665%, Number of Attacks: 2, Stun Chance: 58%, Stun Duration: 5 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 30 Mobs Hit: 8, Damage: 670%, Number of Attacks: 2, Stun Chance: 60%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 31 Mobs Hit: 8, Damage: 675%, Number of Attacks: 2, Stun Chance: 62%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 32 Mobs Hit: 8, Damage: 680%, Number of Attacks: 2, Stun Chance: 64%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000# 33 Mobs Hit: 8, Damage: 685%, Number of Attacks: 2, Stun Chance: 66%, Stun Duration: 6 sec. Soul Battery skill. Recharge Chance: 40%. Damage: 30,000,000#
Trinity
Description: Condenses Eskalade's power to attack one enemy continuously.
Info: type = 52, areaAttack = 1
Delays: ABtrinity_first - 660 ms
Range: 380%
Animations: effect, hit.0
Maximum Level: 30
1 Mobs Hit: 1, Damage: 770%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. #cMax Damage: 40,000,000# 2 Mobs Hit: 1, Damage: 780%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 3 Mobs Hit: 1, Damage: 790%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 4 Mobs Hit: 1, Damage: 800%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 5 Mobs Hit: 1, Damage: 810%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 6 Mobs Hit: 1, Damage: 820%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 7 Mobs Hit: 1, Damage: 830%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 8 Mobs Hit: 1, Damage: 840%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 9 Mobs Hit: 1, Damage: 850%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 10 Mobs Hit: 1, Damage: 860%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 11 Mobs Hit: 1, Damage: 870%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 12 Mobs Hit: 1, Damage: 880%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 13 Mobs Hit: 1, Damage: 890%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 14 Mobs Hit: 1, Damage: 900%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 15 Mobs Hit: 1, Damage: 910%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 16 Mobs Hit: 1, Damage: 920%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 17 Mobs Hit: 1, Damage: 930%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 18 Mobs Hit: 1, Damage: 940%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 19 Mobs Hit: 1, Damage: 950%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 20 Mobs Hit: 1, Damage: 960%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 21 Mobs Hit: 1, Damage: 970%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 22 Mobs Hit: 1, Damage: 980%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 23 Mobs Hit: 1, Damage: 990%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 24 Mobs Hit: 1, Damage: 1000%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 25 Mobs Hit: 1, Damage: 1010%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 26 Mobs Hit: 1, Damage: 1020%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 27 Mobs Hit: 1, Damage: 1030%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 28 Mobs Hit: 1, Damage: 1040%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 29 Mobs Hit: 1, Damage: 1050%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 30 Mobs Hit: 1, Damage: 1060%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 31 Mobs Hit: 1, Damage: 1070%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 32 Mobs Hit: 1, Damage: 1080%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000# 33 Mobs Hit: 1, Damage: 1090%, Number of Attacks: 1. Can deal up to 3 hits with additional input afterwards. +5% Trinity damage on hit and DEF ignore buff stacked up to 4 times. Soul Battery skill. Recharge Chance: 50%. Damage: 40,000,000#
Nova Warrior
Description: Temporarily increases the stats of all team members.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 Duration: 30 sec, All Stats: +1% 2 Duration: 60 sec, All Stats: +1% 3 Duration: 90 sec, All Stats: +2% 4 Duration: 120 sec, All Stats: +2% 5 Duration: 150 sec, All Stats: +3% 6 Duration: 180 sec, All Stats: +3% 7 Duration: 210 sec, All Stats: +4% 8 Duration: 240 sec, All Stats: +4% 9 Duration: 270 sec, All Stats: +5% 10 Duration: 300 sec, All Stats: +5% 11 Duration: 330 sec, All Stats: +6% 12 Duration: 360 sec, All Stats: +6% 13 Duration: 390 sec, All Stats: +7% 14 Duration: 420 sec, All Stats: +7% 15 Duration: 450 sec, All Stats: +8% 16 Duration: 480 sec, All Stats: +8% 17 Duration: 510 sec, All Stats: +9% 18 Duration: 540 sec, All Stats: +9% 19 Duration: 570 sec, All Stats: +10% 20 Duration: 600 sec, All Stats: +10% 21 Duration: 630 sec, All Stats: +11% 22 Duration: 660 sec, All Stats: +11% 23 Duration: 690 sec, All Stats: +12% 24 Duration: 720 sec, All Stats: +12% 25 Duration: 750 sec, All Stats: +13% 26 Duration: 780 sec, All Stats: +13% 27 Duration: 810 sec, All Stats: +14% 28 Duration: 840 sec, All Stats: +14% 29 Duration: 870 sec, All Stats: +15% 30 Duration: 900 sec, All Stats: +15% 31 Duration: 930 sec, All Stats: +16% 32 Duration: 960 sec, All Stats: +16% 33 Duration: 990 sec, All Stats: +17%
Trinity (3 hits)
Description: Condenses Eskalade's power to attack one enemy continuously.
Info: type = 1, areaAttack = 1
Delays: ABtrinity_third - 480 ms
Range: 440%
Animations: effect, effect0, hit.0
Maximum Level: 30
1 Mobs Hit: 6, Damage: 770%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 2 Mobs Hit: 6, Damage: 780%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 3 Mobs Hit: 6, Damage: 790%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 4 Mobs Hit: 6, Damage: 800%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 5 Mobs Hit: 6, Damage: 810%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 6 Mobs Hit: 6, Damage: 820%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 7 Mobs Hit: 6, Damage: 830%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 8 Mobs Hit: 6, Damage: 840%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 9 Mobs Hit: 6, Damage: 850%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 10 Mobs Hit: 6, Damage: 860%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 11 Mobs Hit: 6, Damage: 870%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 12 Mobs Hit: 6, Damage: 880%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 13 Mobs Hit: 6, Damage: 890%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 14 Mobs Hit: 6, Damage: 900%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 15 Mobs Hit: 6, Damage: 910%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 16 Mobs Hit: 6, Damage: 920%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 17 Mobs Hit: 6, Damage: 930%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 18 Mobs Hit: 6, Damage: 940%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 19 Mobs Hit: 6, Damage: 950%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 20 Mobs Hit: 6, Damage: 960%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 21 Mobs Hit: 6, Damage: 970%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 22 Mobs Hit: 6, Damage: 980%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 23 Mobs Hit: 6, Damage: 990%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 24 Mobs Hit: 6, Damage: 1000%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 25 Mobs Hit: 6, Damage: 1010%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 26 Mobs Hit: 6, Damage: 1020%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 27 Mobs Hit: 6, Damage: 1030%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 28 Mobs Hit: 6, Damage: 1040%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 29 Mobs Hit: 6, Damage: 1050%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 30 Mobs Hit: 6, Damage: 1060%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 31 Mobs Hit: 6, Damage: 1070%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 32 Mobs Hit: 6, Damage: 1080%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times. 33 Mobs Hit: 6, Damage: 1090%, Number of Attacks: 1. +10% Trinity damage on hit and DEF ignore buff stacked up to 4 times.
Hyper
Supreme Supernova
Description: Borrows Eskalade's power to summon the colossal power of the cosmos.
Info: type = 1, areaAttack = 1
Delays: HY6512superNova - 600 ms
Range: 420%
Animations: effect, tile, special, hit.0
Maximum Level: 1
Required Level: 170
Max Enemies Hit: 15, Duration: 12 sec, Damage: 800%.\n#cCooldown: 90 sec. Max Damage: 9,999,999#
Final Contract
Description: Allows you to control the power of Eskalade's contract to its fullest.
Info: type = 50
Delays: HY6512finalContract - 300 ms
Animations: effect, effect0
Maximum Level: 1
Required Level: 200
Duration: 30 sec, Critical Rate +30%. Stance Chance +100%, Abnormal Status Resistance +100%, Elemental Resistance +100%. Cooldown: 120 sec.
Pretty Exaltation
Description: Resonates with Eskalade's soul to magnify power.
Info: type = 50
Delays: HY6512soulExalt - 1290 ms
Animations: effect
Maximum Level: 1
Required Level: 150
Ignore inactive Recharge skills for 30 sec\nCooldown: 90 sec
Soul Seeker - Recharge Up
Description: Increases Soul Seeker's recharge chance.
Info: type = 50
Maximum Level: 1
Required Level: 162
Recharge chance +10%
Soul Seeker - Reinforce
Description: Increases Soul Seeker's damage.
Info: type = 50
Maximum Level: 1
Required Level: 183
Damage +20%
Soul Resonance - Persist
Description: Increases Soul Resonance's duration.
Info: type = 50
Maximum Level: 1
Required Level: 155
Duration +4 sec
Soul Resonance - Cooldown Cutter
Description: Reduces Soul Resonance cooldown.
Info: type = 50
Maximum Level: 1
Required Level: 177
Cooldown: -20%
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
LUK +50
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
INT +50
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
DEX +50
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
STR +50
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
Max MP +15%
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
Max HP: +15%
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy +20%
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Rate +10%
Hyper Weapon Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
Weapon DEF +500
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
Max DF +50
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump +10
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magic DEF +500
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
Movement Speed +10
Finale Ribbon - Reinforce
Description: Increases Finale Ribbon's damage.
Info: type = 50
Maximum Level: 1
Required Level: 168
Damage +20%
Finale Ribbon - Overwhelm
Description: Increases Finale Ribbon's damage max value debuff amount.
Info: type = 50
Maximum Level: 1
Required Level: 189
Debuff's damage max value +100,000
Soul Seeker - Make Up
Description: Increases Soul Seeker's recreation chance.
Info: type = 50
Maximum Level: 1
Required Level: 143
Recreation chance +10%
Finale Ribbon - Cooldown Cutter
Description: Reduces Finale Ribbon cooldown.
Info: type = 50
Maximum Level: 1
Required Level: 149
Cooldown: -20%
Soul Resonance - Reinforce
Description: Increases Soul Resonance's damage.
Info: type = 50
Maximum Level: 1
Required Level: 195
Damage +20%
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