Mikhail (I)
Weightless Heart
Description: Use while in the middle of a jump to jump even further. The jumping distance increases as the skill level increases.
Info: type = 40, casterMove = 1, avaliableInJumpingState = 1
Delays: archerDoubleJump - 720 ms
Animations: effect, effect0
Maximum Level: 10
1 MP Cost: 34, jumps further 2 MP Cost: 32, jumps further 3 MP Cost: 31, jumps further 4 MP Cost: 29, jumps further 5 MP Cost: 28, jumps further 6 MP Cost: 26, jumps further 7 MP Cost: 25, jumps further 8 MP Cost: 23, jumps further 9 MP Cost: 22, jumps further 10 MP Cost: 20, jumps further
Soul Devotion
Description: Permanently increases Accuracy, Movement Speed, and Jump.\nRequired Skill: #cSoul Shield Lv.1#
Info: type = 50
Pre-requisite: Level 1 Soul Shield
Maximum Level: 10
1 Accuracy +20, Speed +7, Jump +2 2 Accuracy +40, Speed +9, Jump +4 3 Accuracy +60, Speed +11, Jump +6 4 Accuracy +80, Speed +13, Jump +8 5 Accuracy +100, Speed +15, Jump +10 6 Accuracy +120, Speed +17, Jump +12 7 Accuracy +140, Speed +19, Jump +14 8 Accuracy +160, Speed +21, Jump +16 9 Accuracy +180, Speed +23, Jump +18 10 Accuracy +200, Speed +25, Jump +20
Soul Blade
Description: Summons and gives form to invisible Soul power to inflict damage to enemies.
Info: type = 2, piercing = 1
Delays: blade - 990 ms
Final Attack: 1H Sword
Animations: effect, effect1, ball, hit.0
Maximum Level: 20
1 MP Cost: 6, Damage: 245%, Max Enemies Hit: 5 2 MP Cost: 6, Damage: 250%, Max Enemies Hit: 5 3 MP Cost: 6, Damage: 255%, Max Enemies Hit: 5 4 MP Cost: 6, Damage: 260%, Max Enemies Hit: 5 5 MP Cost: 8, Damage: 265%, Max Enemies Hit: 5 6 MP Cost: 8, Damage: 270%, Max Enemies Hit: 5 7 MP Cost: 8, Damage: 275%, Max Enemies Hit: 5 8 MP Cost: 8, Damage: 280%, Max Enemies Hit: 5 9 MP Cost: 8, Damage: 285%, Max Enemies Hit: 5 10 MP Cost: 10, Damage: 290%, Max Enemies Hit: 5 11 MP Cost: 10, Damage: 295%, Max Enemies Hit: 5 12 MP Cost: 10, Damage: 300%, Max Enemies Hit: 5 13 MP Cost: 10, Damage: 305%, Max Enemies Hit: 5 14 MP Cost: 10, Damage: 310%, Max Enemies Hit: 5 15 MP Cost: 12, Damage: 315%, Max Enemies Hit: 5 16 MP Cost: 12, Damage: 320%, Max Enemies Hit: 5 17 MP Cost: 12, Damage: 325%, Max Enemies Hit: 5 18 MP Cost: 12, Damage: 330%, Max Enemies Hit: 5 19 MP Cost: 12, Damage: 335%, Max Enemies Hit: 5 20 MP Cost: 14, Damage: 340%, Max Enemies Hit: 5
HP Boost
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 10
1 Max HP: +2% 2 Max HP: +4% 3 Max HP: +6% 4 Max HP: +8% 5 Max HP: +10% 6 Max HP: +12% 7 Max HP: +14% 8 Max HP: +16% 9 Max HP: +18% 10 Max HP: +20%
Soul Shield
Description: Amplifies the power of the Soul Shield to increase defense.
Info: type = 50
Maximum Level: 15
1 Weapon DEF: +60, Magic DEF: +60 2 Weapon DEF: +70, Magic DEF: +70 3 Weapon DEF: +80, Magic DEF: +80 4 Weapon DEF: +90, Magic DEF: +90 5 Weapon DEF: +100, Magic DEF: +100 6 Weapon DEF: +110, Magic DEF: +110 7 Weapon DEF: +120, Magic DEF: +120 8 Weapon DEF: +130, Magic DEF: +130 9 Weapon DEF: +140, Magic DEF: +140 10 Weapon DEF: +150, Magic DEF: +150 11 Weapon DEF: +160, Magic DEF: +160 12 Weapon DEF: +170, Magic DEF: +170 13 Weapon DEF: +180, Magic DEF: +180 14 Weapon DEF: +190, Magic DEF: +190 15 Weapon DEF: +200, Magic DEF: +200 Mikhail (II)
Final Attack
Description: Grants a chance to deal additional damage after an attack skill. Must have an one-handed sword equipped.\nRequired Skill: #cSword Mastery Lv. 3#
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 3 Sword Mastery
Animations: hit.0
Maximum Level: 20
1 Proc Rate: 2%, Damage: 100% 2 Proc Rate: 4%, Damage: 105% 3 Proc Rate: 6%, Damage: 105% 4 Proc Rate: 8%, Damage: 110% 5 Proc Rate: 10%, Damage: 110% 6 Proc Rate: 12%, Damage: 115% 7 Proc Rate: 14%, Damage: 115% 8 Proc Rate: 16%, Damage: 120% 9 Proc Rate: 18%, Damage: 120% 10 Proc Rate: 20%, Damage: 125% 11 Proc Rate: 22%, Damage: 125% 12 Proc Rate: 24%, Damage: 130% 13 Proc Rate: 26%, Damage: 130% 14 Proc Rate: 28%, Damage: 135% 15 Proc Rate: 30%, Damage: 135% 16 Proc Rate: 32%, Damage: 140% 17 Proc Rate: 34%, Damage: 140% 18 Proc Rate: 36%, Damage: 145% 19 Proc Rate: 38%, Damage: 145% 20 Proc Rate: 40%, Damage: 150%
Radiant Driver
Description: Drives back multiple enemies with a brilliant sword of light.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: shiningChase - 780 ms
Range: 320%
Final Attack: 1H Sword
Animations: hit.0, effect, effect2, special
Maximum Level: 15
1 MP Cost: 24, Damage: 288%, Max Enemies Pushed: 6 2 MP Cost: 24, Damage: 296%, Max Enemies Pushed: 6 3 MP Cost: 24, Damage: 304%, Max Enemies Pushed: 6 4 MP Cost: 27, Damage: 312%, Max Enemies Pushed: 6 5 MP Cost: 27, Damage: 320%, Max Enemies Pushed: 6 6 MP Cost: 27, Damage: 328%, Max Enemies Pushed: 6 7 MP Cost: 30, Damage: 336%, Max Enemies Pushed: 6 8 MP Cost: 30, Damage: 344%, Max Enemies Pushed: 6 9 MP Cost: 30, Damage: 352%, Max Enemies Pushed: 6 10 MP Cost: 33, Damage: 360%, Max Enemies Pushed: 6 11 MP Cost: 33, Damage: 368%, Max Enemies Pushed: 6 12 MP Cost: 33, Damage: 376%, Max Enemies Pushed: 6 13 MP Cost: 36, Damage: 384%, Max Enemies Pushed: 6 14 MP Cost: 36, Damage: 392%, Max Enemies Pushed: 6 15 MP Cost: 36, Damage: 400%, Max Enemies Pushed: 6
Sword Mastery
Description: Increases the weapon mastery and accuracy of one-handed swords.
Info: type = 50
Maximum Level: 10
1 One-Handed Sword Mastery: +14%, Accuracy: +12 2 One-Handed Sword Mastery: +18%, Accuracy: +24 3 One-Handed Sword Mastery: +22%, Accuracy: +36 4 One-Handed Sword Mastery: +26%, Accuracy: +48 5 One-Handed Sword Mastery: +30%, Accuracy: +60 6 One-Handed Sword Mastery: +34%, Accuracy: +72 7 One-Handed Sword Mastery: +38%, Accuracy: +84 8 One-Handed Sword Mastery: +42%, Accuracy: +96 9 One-Handed Sword Mastery: +46%, Accuracy: +108 10 One-Handed Sword Mastery: +50%, Accuracy: +120
Physical Training
Description: Permanently improves STR and DEX through sheer physical training.
Info: type = 50
Maximum Level: 5
1 Permanently increase STR by 6 and DEX by 6. 2 Permanently increase STR by 12 and DEX by 12. 3 Permanently increase STR by 18 and DEX by 18. 4 Permanently increase STR by 24 and DEX by 24. 5 Permanently increase STR by 30 and DEX by 30.
Rage
Description: Increases Weapon ATT of your party members for a set time. Can be stacked with other buffs.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert2 - 600 ms
Range: 300%
Animations: affected, effect
Maximum Level: 20
1 MP Cost: 12, Weapon ATT: +11, Duration: 66 sec 2 MP Cost: 12, Weapon ATT: +12, Duration: 72 sec 3 MP Cost: 12, Weapon ATT: +13, Duration: 78 sec 4 MP Cost: 12, Weapon ATT: +14, Duration: 84 sec 5 MP Cost: 12, Weapon ATT: +15, Duration: 90 sec 6 MP Cost: 12, Weapon ATT: +16, Duration: 96 sec 7 MP Cost: 12, Weapon ATT: +17, Duration: 102 sec 8 MP Cost: 12, Weapon ATT: +18, Duration: 108 sec 9 MP Cost: 12, Weapon ATT: +19, Duration: 114 sec 10 MP Cost: 12, Weapon ATT: +20, Duration: 120 sec 11 MP Cost: 20, Weapon ATT: +21, Duration: 126 sec 12 MP Cost: 20, Weapon ATT: +22, Duration: 132 sec 13 MP Cost: 20, Weapon ATT: +23, Duration: 138 sec 14 MP Cost: 20, Weapon ATT: +24, Duration: 144 sec 15 MP Cost: 20, Weapon ATT: +25, Duration: 150 sec 16 MP Cost: 20, Weapon ATT: +26, Duration: 156 sec 17 MP Cost: 20, Weapon ATT: +27, Duration: 162 sec 18 MP Cost: 20, Weapon ATT: +28, Duration: 168 sec 19 MP Cost: 20, Weapon ATT: +29, Duration: 174 sec 20 MP Cost: 20, Weapon ATT: +30, Duration: 180 sec
Soul Driver
Description: Use Soul power to attack multiple enemies four times.
Info: type = 1, areaAttack = 1
Delays: souldriver - 1081 ms
Range: 200%
Final Attack: 1H Sword
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 8, Damage: 88%, Number of Attacks: 4, Max Monsters Hit: 4 2 MP Cost: 8, Damage: 91%, Number of Attacks: 4, Max Monsters Hit: 4 3 MP Cost: 8, Damage: 94%, Number of Attacks: 4, Max Monsters Hit: 4 4 MP Cost: 10, Damage: 97%, Number of Attacks: 4, Max Monsters Hit: 4 5 MP Cost: 10, Damage: 100%, Number of Attacks: 4, Max Monsters Hit: 4 6 MP Cost: 10, Damage: 103%, Number of Attacks: 4, Max Monsters Hit: 4 7 MP Cost: 10, Damage: 106%, Number of Attacks: 4, Max Monsters Hit: 4 8 MP Cost: 12, Damage: 109%, Number of Attacks: 4, Max Monsters Hit: 4 9 MP Cost: 12, Damage: 112%, Number of Attacks: 4, Max Monsters Hit: 4 10 MP Cost: 12, Damage: 115%, Number of Attacks: 4, Max Monsters Hit: 5 11 MP Cost: 12, Damage: 118%, Number of Attacks: 4, Max Monsters Hit: 5 12 MP Cost: 14, Damage: 121%, Number of Attacks: 4, Max Monsters Hit: 5 13 MP Cost: 14, Damage: 124%, Number of Attacks: 4, Max Monsters Hit: 5 14 MP Cost: 14, Damage: 127%, Number of Attacks: 4, Max Monsters Hit: 5 15 MP Cost: 14, Damage: 130%, Number of Attacks: 4, Max Monsters Hit: 5 16 MP Cost: 16, Damage: 133%, Number of Attacks: 4, Max Monsters Hit: 5 17 MP Cost: 16, Damage: 136%, Number of Attacks: 4, Max Monsters Hit: 5 18 MP Cost: 16, Damage: 139%, Number of Attacks: 4, Max Monsters Hit: 5 19 MP Cost: 16, Damage: 142%, Number of Attacks: 4, Max Monsters Hit: 5 20 MP Cost: 18, Damage: 145%, Number of Attacks: 4, Max Monsters Hit: 6
Sword Booster
Description: Doubles the attack speed of your weapon. Must have an one-handed sword equipped. \nRequired Skill: #cSword Mastery Lv. 5#
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Sword Mastery
Animations: effect
Maximum Level: 10
1 MP Cost: 29, Duration: 20 sec 2 MP Cost: 27, Duration: 40 sec 3 MP Cost: 25, Duration: 60 sec 4 MP Cost: 23, Duration: 80 sec 5 MP Cost: 21, Duration: 100 sec 6 MP Cost: 19, Duration: 120 sec 7 MP Cost: 17, Duration: 140 sec 8 MP Cost: 15, Duration: 160 sec 9 MP Cost: 13, Duration: 180 sec 10 MP Cost: 11, Duration: 200 sec Mikhail (III)
Self Recovery
Description: Restores some HP and MP every 4 seconds, even in combat.
Info: type = 50
Maximum Level: 20
1 15 HP and 9 MP recovered every 4 seconds. 2 30 HP and 9 MP recovered every 4 seconds. 3 45 HP and 18 MP recovered every 4 seconds. 4 60 HP and 18 MP recovered every 4 seconds. 5 75 HP and 27 MP recovered every 4 seconds. 6 90 HP and 27 MP recovered every 4 seconds. 7 105 HP and 36 MP recovered every 4 seconds. 8 120 HP and 36 MP recovered every 4 seconds. 9 135 HP and 45 MP recovered every 4 seconds. 10 150 HP and 45 MP recovered every 4 seconds. 11 165 HP and 54 MP recovered every 4 seconds. 12 180 HP and 54 MP recovered every 4 seconds. 13 195 HP and 63 MP recovered every 4 seconds. 14 210 HP and 63 MP recovered every 4 seconds. 15 225 HP and 72 MP recovered every 4 seconds. 16 240 HP and 72 MP recovered every 4 seconds. 17 255 HP and 81 MP recovered every 4 seconds. 18 270 HP and 81 MP recovered every 4 seconds. 19 285 HP and 90 MP recovered every 4 seconds. 20 300 HP and 90 MP recovered every 4 seconds.
Intense Focus
Description: Focuses powers to permanently increase STR and improve attack speed by 1 level.
Info: type = 50
Maximum Level: 20
1 STR: +3, Attack Speed increased 2 STR: +6, Attack Speed increased 3 STR: +9, Attack Speed increased 4 STR: +12, Attack Speed increased 5 STR: +15, Attack Speed increased 6 STR: +18, Attack Speed increased 7 STR: +21, Attack Speed increased 8 STR: +24, Attack Speed increased 9 STR: +27, Attack Speed increased 10 STR: +30, Attack Speed increased 11 STR: +33, Attack Speed increased 12 STR: +36, Attack Speed increased 13 STR: +39, Attack Speed increased 14 STR: +42, Attack Speed increased 15 STR: +45, Attack Speed increased 16 STR: +48, Attack Speed increased 17 STR: +51, Attack Speed increased 18 STR: +54, Attack Speed increased 19 STR: +57, Attack Speed increased 20 STR: +60, Attack Speed increased
Righteous Indignation
Description: Increases damage and critical rate when attacking enemies in abnormal status.
Info: type = 51
Maximum Level: 20
1 When attacking enemies in abnormal status, Damage: +1%, Critical Rate: +1% 2 When attacking enemies in abnormal status, Damage: +2%, Critical Rate: +2% 3 When attacking enemies in abnormal status, Damage: +3%, Critical Rate: +3% 4 When attacking enemies in abnormal status, Damage: +4%, Critical Rate: +4% 5 When attacking enemies in abnormal status, Damage: +5%, Critical Rate: +5% 6 When attacking enemies in abnormal status, Damage: +6%, Critical Rate: +6% 7 When attacking enemies in abnormal status, Damage: +7%, Critical Rate: +7% 8 When attacking enemies in abnormal status, Damage: +8%, Critical Rate: +8% 9 When attacking enemies in abnormal status, Damage: +9%, Critical Rate: +9% 10 When attacking enemies in abnormal status, Damage: +10%, Critical Rate: +10% 11 When attacking enemies in abnormal status, Damage: +11%, Critical Rate: +11% 12 When attacking enemies in abnormal status, Damage: +12%, Critical Rate: +12% 13 When attacking enemies in abnormal status, Damage: +13%, Critical Rate: +13% 14 When attacking enemies in abnormal status, Damage: +14%, Critical Rate: +14% 15 When attacking enemies in abnormal status, Damage: +15%, Critical Rate: +15% 16 When attacking enemies in abnormal status, Damage: +16%, Critical Rate: +16% 17 When attacking enemies in abnormal status, Damage: +17%, Critical Rate: +17% 18 When attacking enemies in abnormal status, Damage: +18%, Critical Rate: +18% 19 When attacking enemies in abnormal status, Damage: +19%, Critical Rate: +19% 20 When attacking enemies in abnormal status, Damage: +20%, Critical Rate: +20%
Radiant Charge
Description: Temporarily increases damage.
Info: type = 10, magicSteal = 1
Delays: alert6 - 990 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 25, Damage: +12%, Duration: 30 sec 2 MP Cost: 25, Damage: +14%, Duration: 60 sec 3 MP Cost: 25, Damage: +16%, Duration: 90 sec 4 MP Cost: 30, Damage: +18%, Duration: 120 sec 5 MP Cost: 30, Damage: +20%, Duration: 150 sec 6 MP Cost: 30, Damage: +22%, Duration: 180 sec 7 MP Cost: 35, Damage: +24%, Duration: 210 sec 8 MP Cost: 35, Damage: +26%, Duration: 240 sec 9 MP Cost: 35, Damage: +28%, Duration: 270 sec 10 MP Cost: 40, Damage: +30%, Duration: 300 sec
Radiant Buster
Description: Emits shining light to blast and stun multiple enemies in the front.
Info: type = 1, areaAttack = 1, mes = stun
Delays: ShiningRay - 960 ms
Range: 400%
Final Attack: 1H Sword
Animations: effect, hit.0, special, mob
Maximum Level: 20
1 MP Cost: 20, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 1%, Duration: 1 sec 2 MP Cost: 20, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 2%, Duration: 1 sec 3 MP Cost: 20, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 3%, Duration: 1 sec 4 MP Cost: 20, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 4%, Duration: 1 sec 5 MP Cost: 25, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 5%, Duration: 1 sec 6 MP Cost: 25, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 6%, Duration: 2 sec 7 MP Cost: 25, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 7%, Duration: 2 sec 8 MP Cost: 25, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 8%, Duration: 2 sec 9 MP Cost: 25, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 9%, Duration: 2 sec 10 MP Cost: 30, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 10%, Duration: 2 sec 11 MP Cost: 30, Damage: 234%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 3 sec 12 MP Cost: 30, Damage: 238%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 3 sec 13 MP Cost: 30, Damage: 242%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 3 sec 14 MP Cost: 30, Damage: 246%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 3 sec 15 MP Cost: 35, Damage: 250%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 3 sec 16 MP Cost: 35, Damage: 254%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec 17 MP Cost: 35, Damage: 258%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec 18 MP Cost: 35, Damage: 262%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec 19 MP Cost: 35, Damage: 266%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec 20 MP Cost: 40, Damage: 270%, Number of Attacks: 3, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec
Trinity Attack
Description: Deal 3 consecutive attacks on multiple enemies in front of you.
Info: type = 1, areaAttack = 1
Delays: SoulSlash - 840 ms
Range: 175%
Final Attack: 1H Sword
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 15, Damage: 192%, Number of Attacks: 3, Max Enemies Hit: 4 2 MP Cost: 15, Damage: 194%, Number of Attacks: 3, Max Enemies Hit: 4 3 MP Cost: 15, Damage: 196%, Number of Attacks: 3, Max Enemies Hit: 4 4 MP Cost: 15, Damage: 198%, Number of Attacks: 3, Max Enemies Hit: 4 5 MP Cost: 16, Damage: 200%, Number of Attacks: 3, Max Enemies Hit: 4 6 MP Cost: 16, Damage: 202%, Number of Attacks: 3, Max Enemies Hit: 4 7 MP Cost: 16, Damage: 204%, Number of Attacks: 3, Max Enemies Hit: 4 8 MP Cost: 16, Damage: 206%, Number of Attacks: 3, Max Enemies Hit: 4 9 MP Cost: 17, Damage: 208%, Number of Attacks: 3, Max Enemies Hit: 4 10 MP Cost: 17, Damage: 210%, Number of Attacks: 3, Max Enemies Hit: 4 11 MP Cost: 17, Damage: 212%, Number of Attacks: 3, Max Enemies Hit: 4 12 MP Cost: 17, Damage: 214%, Number of Attacks: 3, Max Enemies Hit: 4 13 MP Cost: 18, Damage: 216%, Number of Attacks: 3, Max Enemies Hit: 4 14 MP Cost: 18, Damage: 218%, Number of Attacks: 3, Max Enemies Hit: 4 15 MP Cost: 18, Damage: 220%, Number of Attacks: 3, Max Enemies Hit: 4 16 MP Cost: 18, Damage: 222%, Number of Attacks: 3, Max Enemies Hit: 4 17 MP Cost: 19, Damage: 224%, Number of Attacks: 3, Max Enemies Hit: 4 18 MP Cost: 19, Damage: 226%, Number of Attacks: 3, Max Enemies Hit: 4 19 MP Cost: 19, Damage: 228%, Number of Attacks: 3, Max Enemies Hit: 4 20 MP Cost: 19, Damage: 230%, Number of Attacks: 3, Max Enemies Hit: 4
Magic Crash
Description: Has a chance to cancel all enemy buffs and prevent them from casting new buffs.\n[Cooldown: 60 sec]
Info: type = 34, massSpell = 1, debuff = 1, mes = buffLimit
Delays: alert3 - 1500 ms
Range: 300%
Animations: effect, effect0, mob
Maximum Level: 10
1 MP Cost: 33, Success Rate: 28%, Buff Block Duration: 8 sec 2 MP Cost: 31, Success Rate: 36%, Buff Block Duration: 8 sec 3 MP Cost: 29, Success Rate: 44%, Buff Block Duration: 8 sec 4 MP Cost: 27, Success Rate: 52%, Buff Block Duration: 12 sec 5 MP Cost: 25, Success Rate: 60%, Buff Block Duration: 12 sec 6 MP Cost: 23, Success Rate: 68%, Buff Block Duration: 12 sec 7 MP Cost: 21, Success Rate: 76%, Buff Block Duration: 16 sec 8 MP Cost: 19, Success Rate: 84%, Buff Block Duration: 16 sec 9 MP Cost: 17, Success Rate: 92%, Buff Block Duration: 16 sec 10 MP Cost: 15, Success Rate: 100%, Buff Block Duration: 20 sec
Enduring Spirit
Description: Significantly increases your defense, Abnormal Status Resistance, and all Elemental Resistance for a set time.
Info: type = 10, magicSteal = 1
Delays: powerEndure - 1440 ms
Animations: effect, effect0
Maximum Level: 10
1 MP Cost: 20, DEF +10%, Abnormal Status Resistance +6%, All Elemental Resistance: +6%, Duration: 72 sec 2 MP Cost: 24, DEF +20%, Abnormal Status Resistance +12%, All Elemental Resistance: +12%, Duration: 84 sec 3 MP Cost: 24, DEF +30%, Abnormal Status Resistance +18%, All Elemental Resistance: +18%, Duration: 96 sec 4 MP Cost: 28, DEF +40%, Abnormal Status Resistance +24%, All Elemental Resistance: +24%, Duration: 108 sec 5 MP Cost: 28, DEF +50%, Abnormal Status Resistance +30%, All Elemental Resistance: +30%, Duration: 120 sec 6 MP Cost: 32, DEF +60%, Abnormal Status Resistance +36%, All Elemental Resistance: +36%, Duration: 132 sec 7 MP Cost: 32, DEF +70%, Abnormal Status Resistance +42%, All Elemental Resistance: +42%, Duration: 144 sec 8 MP Cost: 36, DEF +80%, Abnormal Status Resistance +48%, All Elemental Resistance: +48%, Duration: 156 sec 9 MP Cost: 36, DEF +90%, Abnormal Status Resistance +54%, All Elemental Resistance: +54%, Duration: 168 sec 10 MP Cost: 40, DEF +100%, Abnormal Status Resistance +60%, All Elemental Resistance: +60%, Duration: 180 sec Mikhail (IV)
Roiling Soul
Description: Focuses a short burst of attacks on a single enemy with significantly higher damage.
Info: type = 10
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 30
1 MP Cost: 30, Damage: +2%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 66 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 2 MP Cost: 30, Damage: +4%, Critical Rate: +11%, Minimum Critical Damage: +1%, Duration: 72 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 3 MP Cost: 32, Damage: +6%, Critical Rate: +11%, Minimum Critical Damage: +2%, Duration: 78 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 4 MP Cost: 32, Damage: +8%, Critical Rate: +12%, Minimum Critical Damage: +2%, Duration: 84 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 5 MP Cost: 32, Damage: +10%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 90 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 6 MP Cost: 34, Damage: +12%, Critical Rate: +12%, Minimum Critical Damage: +3%, Duration: 96 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 7 MP Cost: 34, Damage: +14%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 102 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 8 MP Cost: 34, Damage: +16%, Critical Rate: +13%, Minimum Critical Damage: +4%, Duration: 108 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 9 MP Cost: 36, Damage: +18%, Critical Rate: +13%, Minimum Critical Damage: +5%, Duration: 114 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 10 MP Cost: 36, Damage: +20%, Critical Rate: +14%, Minimum Critical Damage: +5%, Duration: 120 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 11 MP Cost: 36, Damage: +22%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 126 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 12 MP Cost: 38, Damage: +24%, Critical Rate: +14%, Minimum Critical Damage: +6%, Duration: 132 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 13 MP Cost: 38, Damage: +26%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 138 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 14 MP Cost: 38, Damage: +28%, Critical Rate: +15%, Minimum Critical Damage: +7%, Duration: 144 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 15 MP Cost: 40, Damage: +30%, Critical Rate: +15%, Minimum Critical Damage: +8%, Duration: 150 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 16 MP Cost: 40, Damage: +32%, Critical Rate: +16%, Minimum Critical Damage: +8%, Duration: 156 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 17 MP Cost: 40, Damage: +34%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 162 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 18 MP Cost: 42, Damage: +36%, Critical Rate: +16%, Minimum Critical Damage: +9%, Duration: 168 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 19 MP Cost: 42, Damage: +38%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 174 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 20 MP Cost: 42, Damage: +40%, Critical Rate: +17%, Minimum Critical Damage: +10%, Duration: 180 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 21 MP Cost: 44, Damage: +42%, Critical Rate: +17%, Minimum Critical Damage: +11%, Duration: 186 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 22 MP Cost: 44, Damage: +44%, Critical Rate: +18%, Minimum Critical Damage: +11%, Duration: 192 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 23 MP Cost: 44, Damage: +46%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 198 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 24 MP Cost: 46, Damage: +48%, Critical Rate: +18%, Minimum Critical Damage: +12%, Duration: 204 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 25 MP Cost: 46, Damage: +50%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 210 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 26 MP Cost: 46, Damage: +52%, Critical Rate: +19%, Minimum Critical Damage: +13%, Duration: 216 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 27 MP Cost: 48, Damage: +54%, Critical Rate: +19%, Minimum Critical Damage: +14%, Duration: 222 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 28 MP Cost: 48, Damage: +56%, Critical Rate: +20%, Minimum Critical Damage: +14%, Duration: 228 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 29 MP Cost: 48, Damage: +58%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 234 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 30 MP Cost: 50, Damage: +60%, Critical Rate: +20%, Minimum Critical Damage: +15%, Duration: 240 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 31 MP Cost: 50, Damage: +62%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 246 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 32 MP Cost: 50, Damage: +64%, Critical Rate: +21%, Minimum Critical Damage: +16%, Duration: 252 sec, Max Enemies Targeted: 1\nCooldown: 270 sec 33 MP Cost: 52, Damage: +66%, Critical Rate: +21%, Minimum Critical Damage: +17%, Duration: 258 sec, Max Enemies Targeted: 1\nCooldown: 270 sec
Four-Point Assault
Description: Unleashes four soul blades with a chance to blind enemies. The final hit will always be a Critical Hit.\t Inflicts Blind on all monsters, but its duration is cut in half on boss monsters.
Info: type = 1, areaAttack = 1, mes = blind
Delays: SoulAssault - 780 ms
Range: 220%
Final Attack: 1H Sword
Animations: hit.0, effect, effect0, mob
Maximum Level: 30
1 MP Cost: 20, Damage: 215%, Number of Attacks: 4, Blind Chance: 11%, Accuracy: -1%, Duration: 42, Critical Hit on final attack 2 MP Cost: 20, Damage: 220%, Number of Attacks: 4, Blind Chance: 12%, Accuracy: -2%, Duration: 44, Critical Hit on final attack 3 MP Cost: 20, Damage: 225%, Number of Attacks: 4, Blind Chance: 13%, Accuracy: -3%, Duration: 46, Critical Hit on final attack 4 MP Cost: 20, Damage: 230%, Number of Attacks: 4, Blind Chance: 14%, Accuracy: -4%, Duration: 48, Critical Hit on final attack 5 MP Cost: 22, Damage: 235%, Number of Attacks: 4, Blind Chance: 15%, Accuracy: -5%, Duration: 50, Critical Hit on final attack 6 MP Cost: 22, Damage: 240%, Number of Attacks: 4, Blind Chance: 16%, Accuracy: -6%, Duration: 52, Critical Hit on final attack 7 MP Cost: 22, Damage: 245%, Number of Attacks: 4, Blind Chance: 17%, Accuracy: -7%, Duration: 54, Critical Hit on final attack 8 MP Cost: 22, Damage: 250%, Number of Attacks: 4, Blind Chance: 18%, Accuracy: -8%, Duration: 56, Critical Hit on final attack 9 MP Cost: 22, Damage: 255%, Number of Attacks: 4, Blind Chance: 19%, Accuracy: -9%, Duration: 58, Critical Hit on final attack 10 MP Cost: 24, Damage: 260%, Number of Attacks: 4, Blind Chance: 20%, Accuracy: -10%, Duration: 60, Critical Hit on final attack 11 MP Cost: 24, Damage: 265%, Number of Attacks: 4, Blind Chance: 21%, Accuracy: -11%, Duration: 62, Critical Hit on final attack 12 MP Cost: 24, Damage: 270%, Number of Attacks: 4, Blind Chance: 22%, Accuracy: -12%, Duration: 64, Critical Hit on final attack 13 MP Cost: 24, Damage: 275%, Number of Attacks: 4, Blind Chance: 23%, Accuracy: -13%, Duration: 66, Critical Hit on final attack 14 MP Cost: 24, Damage: 280%, Number of Attacks: 4, Blind Chance: 24%, Accuracy: -14%, Duration: 68, Critical Hit on final attack 15 MP Cost: 26, Damage: 285%, Number of Attacks: 4, Blind Chance: 25%, Accuracy: -15%, Duration: 70, Critical Hit on final attack 16 MP Cost: 26, Damage: 290%, Number of Attacks: 4, Blind Chance: 26%, Accuracy: -16%, Duration: 72, Critical Hit on final attack 17 MP Cost: 26, Damage: 295%, Number of Attacks: 4, Blind Chance: 27%, Accuracy: -17%, Duration: 74, Critical Hit on final attack 18 MP Cost: 26, Damage: 300%, Number of Attacks: 4, Blind Chance: 28%, Accuracy: -18%, Duration: 76, Critical Hit on final attack 19 MP Cost: 26, Damage: 305%, Number of Attacks: 4, Blind Chance: 29%, Accuracy: -19%, Duration: 78, Critical Hit on final attack 20 MP Cost: 28, Damage: 310%, Number of Attacks: 4, Blind Chance: 30%, Accuracy: -20%, Duration: 80, Critical Hit on final attack 21 MP Cost: 28, Damage: 315%, Number of Attacks: 4, Blind Chance: 31%, Accuracy: -21%, Duration: 82, Critical Hit on final attack 22 MP Cost: 28, Damage: 320%, Number of Attacks: 4, Blind Chance: 32%, Accuracy: -22%, Duration: 84, Critical Hit on final attack 23 MP Cost: 28, Damage: 325%, Number of Attacks: 4, Blind Chance: 33%, Accuracy: -23%, Duration: 86, Critical Hit on final attack 24 MP Cost: 28, Damage: 330%, Number of Attacks: 4, Blind Chance: 34%, Accuracy: -24%, Duration: 88, Critical Hit on final attack 25 MP Cost: 30, Damage: 335%, Number of Attacks: 4, Blind Chance: 35%, Accuracy: -25%, Duration: 90, Critical Hit on final attack 26 MP Cost: 30, Damage: 340%, Number of Attacks: 4, Blind Chance: 36%, Accuracy: -26%, Duration: 92, Critical Hit on final attack 27 MP Cost: 30, Damage: 345%, Number of Attacks: 4, Blind Chance: 37%, Accuracy: -27%, Duration: 94, Critical Hit on final attack 28 MP Cost: 30, Damage: 350%, Number of Attacks: 4, Blind Chance: 38%, Accuracy: -28%, Duration: 96, Critical Hit on final attack 29 MP Cost: 30, Damage: 355%, Number of Attacks: 4, Blind Chance: 39%, Accuracy: -29%, Duration: 98, Critical Hit on final attack 30 MP Cost: 32, Damage: 360%, Number of Attacks: 4, Blind Chance: 40%, Accuracy: -30%, Duration: 100, Critical Hit on final attack 31 MP Cost: 32, Damage: 365%, Number of Attacks: 4, Blind Chance: 41%, Accuracy: -31%, Duration: 102, Critical Hit on final attack 32 MP Cost: 32, Damage: 370%, Number of Attacks: 4, Blind Chance: 42%, Accuracy: -32%, Duration: 104, Critical Hit on final attack 33 MP Cost: 32, Damage: 375%, Number of Attacks: 4, Blind Chance: 43%, Accuracy: -33%, Duration: 106, Critical Hit on final attack
Soul Asylum
Description: Uses the enhanced power of the Soul Shield to permanently decrease damage received from enemies.\nRequired skill: #cSoul Shield Lv. 15#
Info: type = 50
Pre-requisite: Level 15 Soul Shield
Maximum Level: 30
1 Permanently decreases damage taken by 5.5% 2 Permanently decreases damage taken by 6.0% 3 Permanently decreases damage taken by 6.5% 4 Permanently decreases damage taken by 7.0% 5 Permanently decreases damage taken by 7.5% 6 Permanently decreases damage taken by 8.0% 7 Permanently decreases damage taken by 8.5% 8 Permanently decreases damage taken by 9.0% 9 Permanently decreases damage taken by 9.5% 10 Permanently decreases damage taken by 10.0% 11 Permanently decreases damage taken by 10.5% 12 Permanently decreases damage taken by 11.0% 13 Permanently decreases damage taken by 11.5% 14 Permanently decreases damage taken by 12.0% 15 Permanently decreases damage taken by 12.5% 16 Permanently decreases damage taken by 13.0% 17 Permanently decreases damage taken by 13.5% 18 Permanently decreases damage taken by 14.0% 19 Permanently decreases damage taken by 14.5% 20 Permanently decreases damage taken by 15.0% 21 Permanently decreases damage taken by 15.5% 22 Permanently decreases damage taken by 16.0% 23 Permanently decreases damage taken by 16.5% 24 Permanently decreases damage taken by 17.0% 25 Permanently decreases damage taken by 17.5% 26 Permanently decreases damage taken by 18.0% 27 Permanently decreases damage taken by 18.5% 28 Permanently decreases damage taken by 19.0% 29 Permanently decreases damage taken by 19.5% 30 Permanently decreases damage taken by 20.0% 31 Permanently decreases damage taken by 20.5% 32 Permanently decreases damage taken by 21.0% 33 Permanently decreases damage taken by 21.5%
Stance
Description: With great concentration, you hold your ground when struck, resisting knock-back effects.
Info: type = 10, magicSteal = 1
Delays: alert4 - 900 ms
Animations: effect, special
Maximum Level: 30
1 MP Cost: 30, Knock-back Resist Chance: 37%, Duration: 10 sec 2 MP Cost: 30, Knock-back Resist Chance: 39%, Duration: 20 sec 3 MP Cost: 30, Knock-back Resist Chance: 41%, Duration: 30 sec 4 MP Cost: 30, Knock-back Resist Chance: 43%, Duration: 40 sec 5 MP Cost: 35, Knock-back Resist Chance: 45%, Duration: 50 sec 6 MP Cost: 35, Knock-back Resist Chance: 47%, Duration: 60 sec 7 MP Cost: 35, Knock-back Resist Chance: 49%, Duration: 70 sec 8 MP Cost: 35, Knock-back Resist Chance: 51%, Duration: 80 sec 9 MP Cost: 35, Knock-back Resist Chance: 53%, Duration: 90 sec 10 MP Cost: 40, Knock-back Resist Chance: 55%, Duration: 100 sec 11 MP Cost: 40, Knock-back Resist Chance: 57%, Duration: 110 sec 12 MP Cost: 40, Knock-back Resist Chance: 59%, Duration: 120 sec 13 MP Cost: 40, Knock-back Resist Chance: 61%, Duration: 130 sec 14 MP Cost: 40, Knock-back Resist Chance: 63%, Duration: 140 sec 15 MP Cost: 45, Knock-back Resist Chance: 65%, Duration: 150 sec 16 MP Cost: 45, Knock-back Resist Chance: 67%, Duration: 160 sec 17 MP Cost: 45, Knock-back Resist Chance: 69%, Duration: 170 sec 18 MP Cost: 45, Knock-back Resist Chance: 71%, Duration: 180 sec 19 MP Cost: 45, Knock-back Resist Chance: 73%, Duration: 190 sec 20 MP Cost: 50, Knock-back Resist Chance: 75%, Duration: 200 sec 21 MP Cost: 50, Knock-back Resist Chance: 77%, Duration: 210 sec 22 MP Cost: 50, Knock-back Resist Chance: 79%, Duration: 220 sec 23 MP Cost: 50, Knock-back Resist Chance: 81%, Duration: 230 sec 24 MP Cost: 50, Knock-back Resist Chance: 83%, Duration: 240 sec 25 MP Cost: 55, Knock-back Resist Chance: 85%, Duration: 250 sec 26 MP Cost: 55, Knock-back Resist Chance: 87%, Duration: 260 sec 27 MP Cost: 55, Knock-back Resist Chance: 89%, Duration: 270 sec 28 MP Cost: 55, Knock-back Resist Chance: 91%, Duration: 280 sec 29 MP Cost: 55, Knock-back Resist Chance: 93%, Duration: 290 sec 30 MP Cost: 60, Knock-back Resist Chance: 95%, Duration: 300 sec 31 MP Cost: 60, Knock-back Resist Chance: 97%, Duration: 310 sec 32 MP Cost: 60, Knock-back Resist Chance: 99%, Duration: 320 sec 33 MP Cost: 60, Knock-back Resist Chance: 101%, Duration: 330 sec
Radiant Blast
Description: Attacks multiple enemies with a burst of intense light. Has a chance to stun enemies.\nRequired skill: #cRadiant Buster Lv. 20#
Info: type = 1, areaAttack = 1, mes = stun
Delays: ShiningBlast - 1200 ms
Range: 500%
Pre-requisite: Level 20 Radiant Buster
Final Attack: 1H Sword
Animations: effect, special, hit.0, mob
Maximum Level: 30
1 MP Cost: 50, Damage: 193%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 11%, Duration: 4 sec 2 MP Cost: 50, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 12%, Duration: 4 sec 3 MP Cost: 50, Damage: 199%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 13%, Duration: 4 sec 4 MP Cost: 50, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 14%, Duration: 4 sec 5 MP Cost: 50, Damage: 205%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 15%, Duration: 4 sec 6 MP Cost: 55, Damage: 208%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 16%, Duration: 4 sec 7 MP Cost: 55, Damage: 211%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 17%, Duration: 4 sec 8 MP Cost: 55, Damage: 214%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 18%, Duration: 4 sec 9 MP Cost: 55, Damage: 217%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 19%, Duration: 4 sec 10 MP Cost: 55, Damage: 220%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 20%, Duration: 4 sec 11 MP Cost: 55, Damage: 223%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 21%, Duration: 5 sec 12 MP Cost: 60, Damage: 226%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 22%, Duration: 5 sec 13 MP Cost: 60, Damage: 229%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 23%, Duration: 5 sec 14 MP Cost: 60, Damage: 232%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 24%, Duration: 5 sec 15 MP Cost: 60, Damage: 235%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 25%, Duration: 5 sec 16 MP Cost: 60, Damage: 238%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 26%, Duration: 5 sec 17 MP Cost: 60, Damage: 241%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 27%, Duration: 5 sec 18 MP Cost: 65, Damage: 244%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 28%, Duration: 5 sec 19 MP Cost: 65, Damage: 247%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 29%, Duration: 5 sec 20 MP Cost: 65, Damage: 250%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 30%, Duration: 5 sec 21 MP Cost: 65, Damage: 253%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 31%, Duration: 6 sec 22 MP Cost: 65, Damage: 256%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 32%, Duration: 6 sec 23 MP Cost: 65, Damage: 259%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 33%, Duration: 6 sec 24 MP Cost: 70, Damage: 262%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 34%, Duration: 6 sec 25 MP Cost: 70, Damage: 265%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 35%, Duration: 6 sec 26 MP Cost: 70, Damage: 268%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 36%, Duration: 6 sec 27 MP Cost: 70, Damage: 271%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 37%, Duration: 6 sec 28 MP Cost: 70, Damage: 274%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 38%, Duration: 6 sec 29 MP Cost: 70, Damage: 277%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 39%, Duration: 6 sec 30 MP Cost: 75, Damage: 280%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 40%, Duration: 6 sec 31 MP Cost: 75, Damage: 283%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 41%, Duration: 7 sec 32 MP Cost: 75, Damage: 286%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 42%, Duration: 7 sec 33 MP Cost: 75, Damage: 289%, Number of Attacks: 6, Max Enemies Hit: 6, Stun Chance: 43%, Duration: 7 sec
Advanced Final Attack
Description: Permanently increases ATT and Accuracy. Greatly increases the damage and activation rate of your Final Attack.\nRequired Skill: #cFinal Attack Lv. 20#
Info: type = 53, finalAttack = 1, condition = attack
Pre-requisite: Level 20 Final Attack
Animations: hit.0
Maximum Level: 30
1 Permanently increases ATT by 1 and Accuracy by 1%. Also has a 46% chance of activating 163% damage Final Attack 2 times. 2 Permanently increases ATT by 2 and Accuracy by 1%. Also has a 46% chance of activating 166% damage Final Attack 2 times. 3 Permanently increases ATT by 3 and Accuracy by 1%. Also has a 47% chance of activating 169% damage Final Attack 2 times. 4 Permanently increases ATT by 4 and Accuracy by 2%. Also has a 47% chance of activating 172% damage Final Attack 2 times. 5 Permanently increases ATT by 5 and Accuracy by 2%. Also has a 48% chance of activating 175% damage Final Attack 2 times. 6 Permanently increases ATT by 6 and Accuracy by 2%. Also has a 48% chance of activating 178% damage Final Attack 2 times. 7 Permanently increases ATT by 7 and Accuracy by 3%. Also has a 49% chance of activating 181% damage Final Attack 2 times. 8 Permanently increases ATT by 8 and Accuracy by 3%. Also has a 49% chance of activating 184% damage Final Attack 2 times. 9 Permanently increases ATT by 9 and Accuracy by 3%. Also has a 50% chance of activating 187% damage Final Attack 2 times. 10 Permanently increases ATT by 10 and Accuracy by 4%. Also has a 50% chance of activating 190% damage Final Attack 2 times. 11 Permanently increases ATT by 11 and Accuracy by 4%. Also has a 51% chance of activating 193% damage Final Attack 2 times. 12 Permanently increases ATT by 12 and Accuracy by 4%. Also has a 51% chance of activating 196% damage Final Attack 2 times. 13 Permanently increases ATT by 13 and Accuracy by 5%. Also has a 52% chance of activating 199% damage Final Attack 2 times. 14 Permanently increases ATT by 14 and Accuracy by 5%. Also has a 52% chance of activating 202% damage Final Attack 2 times. 15 Permanently increases ATT by 15 and Accuracy by 5%. Also has a 53% chance of activating 205% damage Final Attack 2 times. 16 Permanently increases ATT by 16 and Accuracy by 6%. Also has a 53% chance of activating 208% damage Final Attack 2 times. 17 Permanently increases ATT by 17 and Accuracy by 6%. Also has a 54% chance of activating 211% damage Final Attack 2 times. 18 Permanently increases ATT by 18 and Accuracy by 6%. Also has a 54% chance of activating 214% damage Final Attack 2 times. 19 Permanently increases ATT by 19 and Accuracy by 7%. Also has a 55% chance of activating 217% damage Final Attack 2 times. 20 Permanently increases ATT by 20 and Accuracy by 7%. Also has a 55% chance of activating 220% damage Final Attack 2 times. 21 Permanently increases ATT by 21 and Accuracy by 7%. Also has a 56% chance of activating 223% damage Final Attack 2 times. 22 Permanently increases ATT by 22 and Accuracy by 8%. Also has a 56% chance of activating 226% damage Final Attack 2 times. 23 Permanently increases ATT by 23 and Accuracy by 8%. Also has a 57% chance of activating 229% damage Final Attack 2 times. 24 Permanently increases ATT by 24 and Accuracy by 8%. Also has a 57% chance of activating 232% damage Final Attack 2 times. 25 Permanently increases ATT by 25 and Accuracy by 9%. Also has a 58% chance of activating 235% damage Final Attack 2 times. 26 Permanently increases ATT by 26 and Accuracy by 9%. Also has a 58% chance of activating 238% damage Final Attack 2 times. 27 Permanently increases ATT by 27 and Accuracy by 9%. Also has a 59% chance of activating 241% damage Final Attack 2 times. 28 Permanently increases ATT by 28 and Accuracy by 10%. Also has a 59% chance of activating 244% damage Final Attack 2 times. 29 Permanently increases ATT by 29 and Accuracy by 10%. Also has a 60% chance of activating 247% damage Final Attack 2 times. 30 Permanently increases ATT by 30 and Accuracy by 10%. Also has a 60% chance of activating 250% damage Final Attack 2 times. 31 Permanently increases ATT by 31 and Accuracy by 11%. Also has a 61% chance of activating 253% damage Final Attack 2 times. 32 Permanently increases ATT by 32 and Accuracy by 11%. Also has a 61% chance of activating 256% damage Final Attack 2 times. 33 Permanently increases ATT by 33 and Accuracy by 11%. Also has a 62% chance of activating 259% damage Final Attack 2 times.
Expert Sword Mastery
Description: Maxes out mastery of one-handed sword while increasing Minimum Critical Damage and Weapon Attack.\nRequired Skill: #cSword Mastery Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Sword Mastery
Maximum Level: 30
1 One-Handed Sword Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1% 2 One-Handed Sword Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1% 3 One-Handed Sword Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2% 4 One-Handed Sword Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2% 5 One-Handed Sword Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3% 6 One-Handed Sword Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3% 7 One-Handed Sword Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4% 8 One-Handed Sword Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4% 9 One-Handed Sword Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5% 10 One-Handed Sword Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5% 11 One-Handed Sword Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6% 12 One-Handed Sword Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6% 13 One-Handed Sword Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7% 14 One-Handed Sword Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7% 15 One-Handed Sword Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8% 16 One-Handed Sword Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8% 17 One-Handed Sword Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9% 18 One-Handed Sword Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9% 19 One-Handed Sword Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10% 20 One-Handed Sword Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10% 21 One-Handed Sword Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11% 22 One-Handed Sword Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11% 23 One-Handed Sword Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12% 24 One-Handed Sword Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12% 25 One-Handed Sword Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13% 26 One-Handed Sword Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13% 27 One-Handed Sword Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14% 28 One-Handed Sword Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14% 29 One-Handed Sword Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15% 30 One-Handed Sword Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15% 31 One-Handed Sword Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16% 32 One-Handed Sword Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16% 33 One-Handed Sword Mastery: +72%, Weapon ATT: +33, Minimum Critical Damage: +17%
Combat Mastery
Description: Ignores a portion of a monster's defense while attacking.
Info: type = 50
Maximum Level: 10
1 Defense Ignored: 4% 2 Defense Ignored: 8% 3 Defense Ignored: 12% 4 Defense Ignored: 16% 5 Defense Ignored: 20% 6 Defense Ignored: 24% 7 Defense Ignored: 28% 8 Defense Ignored: 32% 9 Defense Ignored: 36% 10 Defense Ignored: 40% 11 Defense Ignored: 44% 12 Defense Ignored: 48% 13 Defense Ignored: 52%
Maple Warrior
Description: Increases all team members' stats by a percentage for a set duration.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, All Stats: +1%, Duration: 30 sec 2 MP Cost: 10, All Stats: +1%, Duration: 60 sec 3 MP Cost: 10, All Stats: +2%, Duration: 90 sec 4 MP Cost: 10, All Stats: +2%, Duration: 120 sec 5 MP Cost: 20, All Stats: +3%, Duration: 150 sec 6 MP Cost: 20, All Stats: +3%, Duration: 180 sec 7 MP Cost: 20, All Stats: +4%, Duration: 210 sec 8 MP Cost: 20, All Stats: +4%, Duration: 240 sec 9 MP Cost: 20, All Stats: +5%, Duration: 270 sec 10 MP Cost: 30, All Stats: +5%, Duration: 300 sec 11 MP Cost: 30, All Stats: +6%, Duration: 330 sec 12 MP Cost: 30, All Stats: +6%, Duration: 360 sec 13 MP Cost: 30, All Stats: +7%, Duration: 390 sec 14 MP Cost: 30, All Stats: +7%, Duration: 420 sec 15 MP Cost: 40, All Stats: +8%, Duration: 450 sec 16 MP Cost: 40, All Stats: +8%, Duration: 480 sec 17 MP Cost: 40, All Stats: +9%, Duration: 510 sec 18 MP Cost: 40, All Stats: +9%, Duration: 540 sec 19 MP Cost: 40, All Stats: +10%, Duration: 570 sec 20 MP Cost: 50, All Stats: +10%, Duration: 600 sec 21 MP Cost: 50, All Stats: +11%, Duration: 630 sec 22 MP Cost: 50, All Stats: +11%, Duration: 660 sec 23 MP Cost: 50, All Stats: +12%, Duration: 690 sec 24 MP Cost: 50, All Stats: +12%, Duration: 720 sec 25 MP Cost: 60, All Stats: +13%, Duration: 750 sec 26 MP Cost: 60, All Stats: +13%, Duration: 780 sec 27 MP Cost: 60, All Stats: +14%, Duration: 810 sec 28 MP Cost: 60, All Stats: +14%, Duration: 840 sec 29 MP Cost: 60, All Stats: +15%, Duration: 870 sec 30 MP Cost: 70, All Stats: +15%, Duration: 900 sec 31 MP Cost: 70, All Stats: +16%, Duration: 930 sec 32 MP Cost: 70, All Stats: +16%, Duration: 960 sec 33 MP Cost: 70, All Stats: +17%, Duration: 990 sec
Hyper
Radiant Blast - Spread
Description: Increases the number of monsters hit by Radiant Blast.
Info: type = 50
Maximum Level: 1
Required Level: 168
Monsters Hit: +2
Enduring Spirit - Preparation
Description: Increases Enduring Spirit's abnormal status and elemental resistances.
Info: type = 50
Maximum Level: 1
Required Level: 183
Bonus 10% resistance to status ailments and all elements
Enduring Spirit - Steel Skin
Description: Increases Enduring Spirit's DEF bonus.
Info: type = 50
Maximum Level: 1
Required Level: 162
20% additional DEF
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump +10
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
Movement Speed +10
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magic DEF +500
Four-Point Assault - Reinforce
Description: Increases Four-Point Assault's damage.
Info: type = 50
Maximum Level: 1
Required Level: 155
Damage: +20%
Radiant Blast - Extra Strike
Description: Increases the number of attacks for Radiant Blast.
Info: type = 50
Maximum Level: 1
Required Level: 189
Number of Attacks: +1
Sacred Cube
Description: Increases your strength with holy power.
Info: type = 50
Delays: HY5112sacredCube - 90 ms
Animations: effect, repeat
Maximum Level: 1
Required Level: 150
MP Cost: 200, Duration: 180 sec, Additional Weapon ATT: 20, Additional Max HP: 20%, Damage Reduction: 20%
Queen of Tomorrow
Description: Increases Empress's Blessing damage and maximum damage boosts.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
MP Cost: 100, Duration: 60 sec, Damage: +10%,Max Damage: 50,000.\nCooldown: 120 sec
Charging Light
Description: Summons the mighty Knight of Light to carry out a deadly charge.
Info: type = 1, areaAttack = 1
Delays: HY5112deadlyCharge - 1080 ms
Range: 370%
Final Attack: 1H Sword, 1H Axe, 2H Sword, 2H Axe
Animations: effect, mob, hit.0
Maximum Level: 1
Required Level: 170
MP Cost: 300, Number of Enemies: 15, Damage: 1000%, Number of Attacks: 8, 10% more damage for you and your allies.\nCooldown: 90 sec, Max Damage: 9,999,999
Four-Point Assault - Opportunity
Description: Increases the Darkness chance for Four-Point Assault.
Info: type = 50
Maximum Level: 1
Required Level: 177
Activation Change +20%
Four-Point Assault - Extra Strike
Description: Increases the number of attacks for Four-Point Assault.
Info: type = 50
Maximum Level: 1
Required Level: 195
Number of Attacks: +1
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
Max DF +50
Hyper Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
Weapon DEF +500
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
Max HP: +15%
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
Max MP +15%
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Rate: +10%
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy +20%
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
INT +50
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
LUK +50
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
STR +50
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
DEX +50
Radiant Blast - Reinforce
Description: Increases the damage of Radiant Blast.
Info: type = 50
Maximum Level: 1
Required Level: 149
Damage: +20%
Enduring Spirit - Persist
Description: Increases Enduring Spirit's duration.
Info: type = 50
Maximum Level: 1
Required Level: 143
Duration: +20 sec
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