Magician
Elemental Weakness
Description: Your attack makes enemies vulnerable to Magic attacks, increasing all magical damage while they are debuffed.
Info: type = 51, condition = attack, mes = elementalWeaken, showFromTheHead = 1
Animations: mob
Maximum Level: 1
Duration: 5 sec, Success Rate: 15%, Additional Magic Damage: +20%
MP Boost
Description: Permanently increases your Max MP.
Info: type = 5
Maximum Level: 10
1 Max MP: +2% 2 Max MP: +4% 3 Max MP: +6% 4 Max MP: +8% 5 Max MP: +10% 6 Max MP: +12% 7 Max MP: +14% 8 Max MP: +16% 9 Max MP: +18% 10 Max MP: +20%
Magic Guard
Description: Damage dealt to you affects your MP instead of your HP. If your MP reaches 0, your HP takes the full amount of damage.
Info: type = 11, switchDamtoMP = 1
Delays: alert2 - 600 ms
Animations: effect
Maximum Level: 15
1 MP Cost: 6, Damage Displaced: 15% of your HP, Duration: 110 sec 2 MP Cost: 6, Damage Displaced: 20% of your HP, Duration: 145 sec 3 MP Cost: 7, Damage Displaced: 25% of your HP, Duration: 180 sec 4 MP Cost: 7, Damage Displaced: 30% of your HP, Duration: 215 sec 5 MP Cost: 8, Damage Displaced: 35% of your HP, Duration: 250 sec 6 MP Cost: 8, Damage Displaced: 40% of your HP, Duration: 285 sec 7 MP Cost: 9, Damage Displaced: 45% of your HP, Duration: 320 sec 8 MP Cost: 9, Damage Displaced: 50% of your HP, Duration: 355 sec 9 MP Cost: 10, Damage Displaced: 55% of your HP, Duration: 390 sec 10 MP Cost: 10, Damage Displaced: 60% of your HP, Duration: 425 sec 11 MP Cost: 11, Damage Displaced: 65% of your HP, Duration: 460 sec 12 MP Cost: 11, Damage Displaced: 70% of your HP, Duration: 495 sec 13 MP Cost: 12, Damage Displaced: 75% of your HP, Duration: 530 sec 14 MP Cost: 12, Damage Displaced: 80% of your HP, Duration: 565 sec 15 MP Cost: 13, Damage Displaced: 85% of your HP, Duration: 600 sec
Magic Armor
Description: Condenses magic into armor for a period of time to increase DEF. \nRequired Skill: \n#cMagic Guard Lv. 3#
Info: type = 10, magicSteal = 1
Delays: alert2 - 600 ms
Pre-requisite: Level 3 Magic Guard
Maximum Level: 15
1 MP Cost: -8, Weapon DEF: +8, Magic DEF: +15, Duration: 72 sec 2 MP Cost: -8, Weapon DEF: +16, Magic DEF: +30, Duration: 84 sec 3 MP Cost: -8, Weapon DEF: +24, Magic DEF: +45, Duration: 96 sec 4 MP Cost: -10, Weapon DEF: +32, Magic DEF: +60, Duration: 108 sec 5 MP Cost: -10, Weapon DEF: +40, Magic DEF: +75, Duration: 120 sec 6 MP Cost: -10, Weapon DEF: +48, Magic DEF: +90, Duration: 132 sec 7 MP Cost: -12, Weapon DEF: +56, Magic DEF: +105, Duration: 144 sec 8 MP Cost: -12, Weapon DEF: +64, Magic DEF: +120, Duration: 156 sec 9 MP Cost: -12, Weapon DEF: +72, Magic DEF: +135, Duration: 168 sec 10 MP Cost: -14, Weapon DEF: +80, Magic DEF: +150, Duration: 180 sec 11 MP Cost: -14, Weapon DEF: +88, Magic DEF: +165, Duration: 192 sec 12 MP Cost: -14, Weapon DEF: +96, Magic DEF: +180, Duration: 204 sec 13 MP Cost: -16, Weapon DEF: +104, Magic DEF: +195, Duration: 216 sec 14 MP Cost: -16, Weapon DEF: +112, Magic DEF: +210, Duration: 228 sec 15 MP Cost: -16, Weapon DEF: +120, Magic DEF: +225, Duration: 240 sec
Energy Bolt
Description: Consumes MP to attack one enemy.
Info: type = 2, magicDamage = 1
Animations: ball, hit.0, hit.1
Maximum Level: 20
1 MP Cost: 6, Damage: 196% 2 MP Cost: 6, Damage: 202% 3 MP Cost: 6, Damage: 208% 4 MP Cost: 6, Damage: 214% 5 MP Cost: 8, Damage: 220% 6 MP Cost: 8, Damage: 226% 7 MP Cost: 8, Damage: 232% 8 MP Cost: 8, Damage: 238% 9 MP Cost: 8, Damage: 244% 10 MP Cost: 10, Damage: 250% 11 MP Cost: 10, Damage: 256% 12 MP Cost: 10, Damage: 262% 13 MP Cost: 10, Damage: 268% 14 MP Cost: 10, Damage: 274% 15 MP Cost: 12, Damage: 280% 16 MP Cost: 12, Damage: 286% 17 MP Cost: 12, Damage: 292% 18 MP Cost: 12, Damage: 298% 19 MP Cost: 12, Damage: 304% 20 MP Cost: 14, Damage: 310%
Magic Claw
Description: Attack nearby enemies continuously by consuming MP.\nRequired Skill: #cEnergy Bolt Lv. 1#
Info: type = 1, magicDamage = 1, areaAttack = 1
Range: 250%
Pre-requisite: Level 1 Energy Bolt
Animations: hit.0, effect, CharLevel.10.hit.0, CharLevel.10.effect, CharLevel.15.hit.0, CharLevel.15.effect, CharLevel.20.hit.0, CharLevel.20.effect, CharLevel.25.hit.0, CharLevel.25.effect
Maximum Level: 20
1 MP Cost: 10, Damage: 73%, Number of Attacks: 2, Max Enemies Hit: 4 2 MP Cost: 10, Damage: 76%, Number of Attacks: 2, Max Enemies Hit: 4 3 MP Cost: 10, Damage: 79%, Number of Attacks: 2, Max Enemies Hit: 4 4 MP Cost: 12, Damage: 82%, Number of Attacks: 2, Max Enemies Hit: 4 5 MP Cost: 12, Damage: 85%, Number of Attacks: 2, Max Enemies Hit: 4 6 MP Cost: 12, Damage: 88%, Number of Attacks: 2, Max Enemies Hit: 4 7 MP Cost: 12, Damage: 91%, Number of Attacks: 2, Max Enemies Hit: 4 8 MP Cost: 14, Damage: 94%, Number of Attacks: 2, Max Enemies Hit: 4 9 MP Cost: 14, Damage: 97%, Number of Attacks: 2, Max Enemies Hit: 4 10 MP Cost: 14, Damage: 100%, Number of Attacks: 2, Max Enemies Hit: 4 11 MP Cost: 14, Damage: 103%, Number of Attacks: 2, Max Enemies Hit: 4 12 MP Cost: 16, Damage: 106%, Number of Attacks: 2, Max Enemies Hit: 4 13 MP Cost: 16, Damage: 109%, Number of Attacks: 2, Max Enemies Hit: 4 14 MP Cost: 16, Damage: 112%, Number of Attacks: 2, Max Enemies Hit: 4 15 MP Cost: 16, Damage: 115%, Number of Attacks: 2, Max Enemies Hit: 4 16 MP Cost: 18, Damage: 118%, Number of Attacks: 2, Max Enemies Hit: 4 17 MP Cost: 18, Damage: 121%, Number of Attacks: 2, Max Enemies Hit: 4 18 MP Cost: 18, Damage: 124%, Number of Attacks: 2, Max Enemies Hit: 4 19 MP Cost: 18, Damage: 127%, Number of Attacks: 2, Max Enemies Hit: 4 20 MP Cost: 20, Damage: 130%, Number of Attacks: 2, Max Enemies Hit: 4 F/P Wizard
MP Eater
Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#
Info: type = 51, mpSteal = 1, condition = attack
Pre-requisite: Level 5 Spell Mastery
Animations: effect
Maximum Level: 20
1 MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP 2 MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP 3 MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP 4 MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP 5 MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP 6 MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP 7 MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP 8 MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP 9 MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP 10 MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP 11 MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP 12 MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP 13 MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP 14 MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP 15 MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP 16 MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP 17 MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP 18 MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP 19 MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP 20 MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP
Spell Mastery
Description: Increases Magic Mastery and Magic Attack.
Info: type = 50
Maximum Level: 10
1 Magic Mastery: 14%, Magic ATT: +1 2 Magic Mastery: 18%, Magic ATT: +2 3 Magic Mastery: 22%, Magic ATT: +3 4 Magic Mastery: 26%, Magic ATT: +4 5 Magic Mastery: 30%, Magic ATT: +5 6 Magic Mastery: 34%, Magic ATT: +6 7 Magic Mastery: 38%, Magic ATT: +7 8 Magic Mastery: 42%, Magic ATT: +8 9 Magic Mastery: 46%, Magic ATT: +9 10 Magic Mastery: 50%, Magic ATT: +10
High Wisdom
Description: Permanently increase INT through mental discipline.
Info: type = 50
Maximum Level: 5
1 Permanently increase INT by 8 2 Permanently increase INT by 16 3 Permanently increase INT by 24 4 Permanently increase INT by 32 5 Permanently increase INT by 40
Poison Breath
Description: Creates a poisonous droplet that is fired at an enemy, also striking enemies near the target. The enemies will take continuous damage for a fixed period of time.
Info: type = 2, magicDamage = 1, rectBasedOnTarget = 1, splash = 1, dot = 1, dotType = invenom
Delays: swingO3 - 800 ms
Range: 150%
Element: Poison
Animations: effect, ball, hit.0, mob
Maximum Level: 20
1 MP Cost: 15, Damage: 150%, Max Enemies Hit: 6, Damage Over Time: 42% damage every 1 sec for 5 sec 2 MP Cost: 15, Damage: 160%, Max Enemies Hit: 6, Damage Over Time: 44% damage every 1 sec for 5 sec 3 MP Cost: 15, Damage: 170%, Max Enemies Hit: 6, Damage Over Time: 46% damage every 1 sec for 5 sec 4 MP Cost: 18, Damage: 180%, Max Enemies Hit: 6, Damage Over Time: 48% damage every 1 sec for 6 sec 5 MP Cost: 18, Damage: 190%, Max Enemies Hit: 6, Damage Over Time: 50% damage every 1 sec for 6 sec 6 MP Cost: 18, Damage: 200%, Max Enemies Hit: 6, Damage Over Time: 52% damage every 1 sec for 6 sec 7 MP Cost: 18, Damage: 210%, Max Enemies Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec 8 MP Cost: 21, Damage: 220%, Max Enemies Hit: 6, Damage Over Time: 56% damage every 1 sec for 7 sec 9 MP Cost: 21, Damage: 230%, Max Enemies Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec 10 MP Cost: 21, Damage: 240%, Max Enemies Hit: 6, Damage Over Time: 60% damage every 1 sec for 7 sec 11 MP Cost: 21, Damage: 250%, Max Enemies Hit: 6, Damage Over Time: 62% damage every 1 sec for 7 sec 12 MP Cost: 24, Damage: 260%, Max Enemies Hit: 6, Damage Over Time: 64% damage every 1 sec for 8 sec 13 MP Cost: 24, Damage: 270%, Max Enemies Hit: 6, Damage Over Time: 66% damage every 1 sec for 8 sec 14 MP Cost: 24, Damage: 280%, Max Enemies Hit: 6, Damage Over Time: 68% damage every 1 sec for 8 sec 15 MP Cost: 24, Damage: 290%, Max Enemies Hit: 6, Damage Over Time: 70% damage every 1 sec for 8 sec 16 MP Cost: 27, Damage: 300%, Max Enemies Hit: 6, Damage Over Time: 72% damage every 1 sec for 9 sec 17 MP Cost: 27, Damage: 310%, Max Enemies Hit: 6, Damage Over Time: 74% damage every 1 sec for 9 sec 18 MP Cost: 27, Damage: 320%, Max Enemies Hit: 6, Damage Over Time: 76% damage every 1 sec for 9 sec 19 MP Cost: 27, Damage: 330%, Max Enemies Hit: 6, Damage Over Time: 78% damage every 1 sec for 9 sec 20 MP Cost: 30, Damage: 340%, Max Enemies Hit: 6, Damage Over Time: 80% damage every 1 sec for 10 sec
Blazing Arrow
Description: Creates and shoots a Fire Arrow at enemies. Especially effective against Ice Attribute monsters.
Info: type = 2, magicDamage = 1, piercing = 1
Delays: shoot1 - 800 ms
Element: Fire
Animations: effect, ball, hit.0, CharLevel.40.hit.0, CharLevel.40.effect, CharLevel.40.ball, CharLevel.50.hit.0, CharLevel.50.effect, CharLevel.50.ball
Maximum Level: 20
1 MP Cost: 12, Damage: 268%, Max Enemies Hit: 3 2 MP Cost: 12, Damage: 276%, Max Enemies Hit: 3 3 MP Cost: 12, Damage: 284%, Max Enemies Hit: 3 4 MP Cost: 15, Damage: 292%, Max Enemies Hit: 3 5 MP Cost: 15, Damage: 300%, Max Enemies Hit: 3 6 MP Cost: 15, Damage: 308%, Max Enemies Hit: 3 7 MP Cost: 15, Damage: 316%, Max Enemies Hit: 3 8 MP Cost: 18, Damage: 324%, Max Enemies Hit: 3 9 MP Cost: 18, Damage: 332%, Max Enemies Hit: 3 10 MP Cost: 18, Damage: 340%, Max Enemies Hit: 3 11 MP Cost: 18, Damage: 348%, Max Enemies Hit: 3 12 MP Cost: 21, Damage: 356%, Max Enemies Hit: 3 13 MP Cost: 21, Damage: 364%, Max Enemies Hit: 3 14 MP Cost: 21, Damage: 372%, Max Enemies Hit: 3 15 MP Cost: 21, Damage: 380%, Max Enemies Hit: 3 16 MP Cost: 24, Damage: 388%, Max Enemies Hit: 3 17 MP Cost: 24, Damage: 396%, Max Enemies Hit: 3 18 MP Cost: 24, Damage: 404%, Max Enemies Hit: 3 19 MP Cost: 24, Damage: 412%, Max Enemies Hit: 3 20 MP Cost: 27, Damage: 420%, Max Enemies Hit: 3
Meditation
Description: Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3#
Info: type = 10, massSpell = 1
Delays: alert2 - 600 ms
Range: 300%
Pre-requisite: Level 3 MP Eater
Animations: effect, affected
Maximum Level: 20
1 MP Cost: 10, Magic ATT: +11, Duration: 10 sec 2 MP Cost: 10, Magic ATT: +12, Duration: 20 sec 3 MP Cost: 11, Magic ATT: +13, Duration: 30 sec 4 MP Cost: 11, Magic ATT: +14, Duration: 40 sec 5 MP Cost: 11, Magic ATT: +15, Duration: 50 sec 6 MP Cost: 12, Magic ATT: +16, Duration: 60 sec 7 MP Cost: 12, Magic ATT: +17, Duration: 70 sec 8 MP Cost: 12, Magic ATT: +18, Duration: 80 sec 9 MP Cost: 13, Magic ATT: +19, Duration: 90 sec 10 MP Cost: 13, Magic ATT: +20, Duration: 100 sec 11 MP Cost: 13, Magic ATT: +21, Duration: 110 sec 12 MP Cost: 14, Magic ATT: +22, Duration: 120 sec 13 MP Cost: 14, Magic ATT: +23, Duration: 130 sec 14 MP Cost: 14, Magic ATT: +24, Duration: 140 sec 15 MP Cost: 15, Magic ATT: +25, Duration: 150 sec 16 MP Cost: 15, Magic ATT: +26, Duration: 160 sec 17 MP Cost: 15, Magic ATT: +27, Duration: 170 sec 18 MP Cost: 16, Magic ATT: +28, Duration: 180 sec 19 MP Cost: 16, Magic ATT: +29, Duration: 190 sec 20 MP Cost: 16, Magic ATT: +30, Duration: 200 sec
Slow
Description: Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#
Info: type = 32, massSpell = 1, mes = slow
Delays: alert2 - 600 ms
Range: 250%
Pre-requisite: Level 5 Teleport
Animations: effect, mob
Maximum Level: 10
1 MP Cost: 10, Speed: --8, Duration: 8 sec 2 MP Cost: 10, Speed: --16, Duration: 16 sec 3 MP Cost: 10, Speed: --24, Duration: 24 sec 4 MP Cost: 10, Speed: --32, Duration: 32 sec 5 MP Cost: 10, Speed: --40, Duration: 40 sec 6 MP Cost: 10, Speed: --48, Duration: 48 sec 7 MP Cost: 10, Speed: --56, Duration: 56 sec 8 MP Cost: 10, Speed: --64, Duration: 64 sec 9 MP Cost: 10, Speed: --72, Duration: 72 sec 10 MP Cost: 10, Speed: --80, Duration: 80 sec
Teleport
Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Info: type = 41, casterMove = 1
Maximum Level: 5
1 MP Cost: 44, Range: 134 2 MP Cost: 36, Range: 138 3 MP Cost: 28, Range: 142 4 MP Cost: 20, Range: 146 5 MP Cost: 12, Range: 150 F/P Mage
Element Amplification
Description: Increases the MP cost and the Magic Attack of your magic skills.
Info: type = 50
Maximum Level: 10
1 MP Cost: 114%, Magic Attack: 114% 2 MP Cost: 118%, Magic Attack: 118% 3 MP Cost: 122%, Magic Attack: 122% 4 MP Cost: 126%, Magic Attack: 126% 5 MP Cost: 130%, Magic Attack: 130% 6 MP Cost: 134%, Magic Attack: 134% 7 MP Cost: 138%, Magic Attack: 138% 8 MP Cost: 142%, Magic Attack: 142% 9 MP Cost: 146%, Magic Attack: 146% 10 MP Cost: 150%, Magic Attack: 150%
Burning Magic
Description: All of your damage over time durations and damage increase when you attack enemies under damage over time, stun, freeze, darkness, or paralysis effects.
Info: type = 50
Maximum Level: 10
1 Damage over time duration increase 5 sec, 2% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect. 2 Damage over time duration increase 6 sec, 4% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect. 3 Damage over time duration increase 6 sec, 6% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect. 4 Damage over time duration increase 7 sec, 8% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect. 5 Damage over time duration increase 7 sec, 10% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect. 6 Damage over time duration increase 8 sec, 12% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect. 7 Damage over time duration increase 8 sec, 14% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect. 8 Damage over time duration increase 9 sec, 16% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect. 9 Damage over time duration increase 9 sec, 18% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect. 10 Damage over time duration increase 10 sec, 20% damage when attacking enemies under damage over time, stun, freeze, darkness, or paralysis effect.
Arcane Overdrive
Description: Permanently increases Critical Rate and Minimum Critical Damage.
Info: type = 50
Maximum Level: 10
1 Critical Rate: +12%, Minimum Critical Damage: +7% 2 Critical Rate: +14%, Minimum Critical Damage: +9% 3 Critical Rate: +16%, Minimum Critical Damage: +11% 4 Critical Rate: +18%, Minimum Critical Damage: +13% 5 Critical Rate: +20%, Minimum Critical Damage: +15% 6 Critical Rate: +22%, Minimum Critical Damage: +17% 7 Critical Rate: +24%, Minimum Critical Damage: +19% 8 Critical Rate: +26%, Minimum Critical Damage: +21% 9 Critical Rate: +28%, Minimum Critical Damage: +23% 10 Critical Rate: +30%, Minimum Critical Damage: +25%
Elemental Decrease
Description: Temporarily decreases the magic attributes of all attacks that you use.
Info: type = 10, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec 2 MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec 3 MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec 4 MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec 5 MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec 6 MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec 7 MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec 8 MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec 9 MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec 10 MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec
Explosion
Description: Creates a Fire explosion near you that hits nearby enemies.
Info: type = 1, magicDamage = 1, areaAttack = 1
Delays: magic6 - 720 ms
Range: 250%
Element: Fire
Animations: prepare, effect, special.0, special.1, special.2
Maximum Level: 20
1 MP Cost: 50, Damage: 506%, Max Enemies Hit: 6 2 MP Cost: 50, Damage: 512%, Max Enemies Hit: 6 3 MP Cost: 50, Damage: 518%, Max Enemies Hit: 6 4 MP Cost: 50, Damage: 524%, Max Enemies Hit: 6 5 MP Cost: 60, Damage: 530%, Max Enemies Hit: 6 6 MP Cost: 60, Damage: 536%, Max Enemies Hit: 6 7 MP Cost: 60, Damage: 542%, Max Enemies Hit: 6 8 MP Cost: 60, Damage: 548%, Max Enemies Hit: 6 9 MP Cost: 60, Damage: 554%, Max Enemies Hit: 6 10 MP Cost: 70, Damage: 560%, Max Enemies Hit: 6 11 MP Cost: 70, Damage: 566%, Max Enemies Hit: 6 12 MP Cost: 70, Damage: 572%, Max Enemies Hit: 6 13 MP Cost: 70, Damage: 578%, Max Enemies Hit: 6 14 MP Cost: 70, Damage: 584%, Max Enemies Hit: 6 15 MP Cost: 80, Damage: 590%, Max Enemies Hit: 6 16 MP Cost: 80, Damage: 596%, Max Enemies Hit: 6 17 MP Cost: 80, Damage: 602%, Max Enemies Hit: 6 18 MP Cost: 80, Damage: 608%, Max Enemies Hit: 6 19 MP Cost: 80, Damage: 614%, Max Enemies Hit: 6 20 MP Cost: 90, Damage: 620%, Max Enemies Hit: 6
Poison Mist
Description: Temporarily creates a poisonous fog around you that deals damage to all enemies nearby.
Info: type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = invenom
Delays: alert3 - 1500 ms
Range: 200%
Element: Poison
Animations: effect, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8, tile.9, tile.10, mob
Maximum Level: 20
1 MP Cost: 40, Damage: 213%, Duration: 4, Damage Over Time: 104% damage every 1 sec for 10 sec 2 MP Cost: 40, Damage: 216%, Duration: 4, Damage Over Time: 108% damage every 1 sec for 10 sec 3 MP Cost: 40, Damage: 219%, Duration: 8, Damage Over Time: 112% damage every 1 sec for 10 sec 4 MP Cost: 45, Damage: 222%, Duration: 8, Damage Over Time: 116% damage every 1 sec for 11 sec 5 MP Cost: 45, Damage: 225%, Duration: 12, Damage Over Time: 120% damage every 1 sec for 11 sec 6 MP Cost: 45, Damage: 228%, Duration: 12, Damage Over Time: 124% damage every 1 sec for 11 sec 7 MP Cost: 45, Damage: 231%, Duration: 16, Damage Over Time: 128% damage every 1 sec for 11 sec 8 MP Cost: 50, Damage: 234%, Duration: 16, Damage Over Time: 132% damage every 1 sec for 12 sec 9 MP Cost: 50, Damage: 237%, Duration: 20, Damage Over Time: 136% damage every 1 sec for 12 sec 10 MP Cost: 50, Damage: 240%, Duration: 20, Damage Over Time: 140% damage every 1 sec for 12 sec 11 MP Cost: 50, Damage: 243%, Duration: 24, Damage Over Time: 144% damage every 1 sec for 12 sec 12 MP Cost: 55, Damage: 246%, Duration: 24, Damage Over Time: 148% damage every 1 sec for 13 sec 13 MP Cost: 55, Damage: 249%, Duration: 28, Damage Over Time: 152% damage every 1 sec for 13 sec 14 MP Cost: 55, Damage: 252%, Duration: 28, Damage Over Time: 156% damage every 1 sec for 13 sec 15 MP Cost: 55, Damage: 255%, Duration: 32, Damage Over Time: 160% damage every 1 sec for 13 sec 16 MP Cost: 60, Damage: 258%, Duration: 32, Damage Over Time: 164% damage every 1 sec for 14 sec 17 MP Cost: 60, Damage: 261%, Duration: 36, Damage Over Time: 168% damage every 1 sec for 14 sec 18 MP Cost: 60, Damage: 264%, Duration: 36, Damage Over Time: 172% damage every 1 sec for 14 sec 19 MP Cost: 60, Damage: 267%, Duration: 40, Damage Over Time: 176% damage every 1 sec for 14 sec 20 MP Cost: 65, Damage: 270%, Duration: 40, Damage Over Time: 180% damage every 1 sec for 15 sec
Seal
Description: Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#
Info: type = 32, massSpell = 1, mes = seal
Delays: alert4 - 900 ms
Range: 280%
Pre-requisite: Level 3 Element Amplification
Animations: effect, mob
Maximum Level: 20
1 MP Cost: 20, Seal Chance: 19%, Duration: 10 sec 2 MP Cost: 20, Seal Chance: 23%, Duration: 11 sec 3 MP Cost: 20, Seal Chance: 27%, Duration: 11 sec 4 MP Cost: 20, Seal Chance: 31%, Duration: 12 sec 5 MP Cost: 20, Seal Chance: 35%, Duration: 12 sec 6 MP Cost: 20, Seal Chance: 39%, Duration: 13 sec 7 MP Cost: 20, Seal Chance: 43%, Duration: 13 sec 8 MP Cost: 20, Seal Chance: 47%, Duration: 14 sec 9 MP Cost: 20, Seal Chance: 51%, Duration: 14 sec 10 MP Cost: 20, Seal Chance: 55%, Duration: 15 sec 11 MP Cost: 20, Seal Chance: 59%, Duration: 15 sec 12 MP Cost: 20, Seal Chance: 63%, Duration: 16 sec 13 MP Cost: 20, Seal Chance: 67%, Duration: 16 sec 14 MP Cost: 20, Seal Chance: 71%, Duration: 17 sec 15 MP Cost: 20, Seal Chance: 75%, Duration: 17 sec 16 MP Cost: 20, Seal Chance: 79%, Duration: 18 sec 17 MP Cost: 20, Seal Chance: 83%, Duration: 18 sec 18 MP Cost: 20, Seal Chance: 87%, Duration: 19 sec 19 MP Cost: 20, Seal Chance: 91%, Duration: 19 sec 20 MP Cost: 20, Seal Chance: 95%, Duration: 20 sec
Spell Booster
Description: Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3#
Info: type = 10
Delays: alert - 1500 ms
Pre-requisite: Level 3 Element Amplification
Animations: effect
Maximum Level: 10
1 MP Cost: 56, Duration: 20 sec 2 MP Cost: 52, Duration: 40 sec 3 MP Cost: 48, Duration: 60 sec 4 MP Cost: 44, Duration: 80 sec 5 MP Cost: 40, Duration: 100 sec 6 MP Cost: 36, Duration: 120 sec 7 MP Cost: 32, Duration: 140 sec 8 MP Cost: 28, Duration: 160 sec 9 MP Cost: 24, Duration: 180 sec 10 MP Cost: 20, Duration: 200 sec
Fire Demon
Description: Attacks multiple enemies at once using fire balls from the Fire Demon. Monsters struck by the Fire Demon continue to take damage for a set duration.
Info: type = 2, magicDamage = 1, dot = 1, dotType = burn, piercing = 1
Element: Fire
Animations: effect, ball, hit.0
Maximum Level: 10
1 MP Cost: 20, Damage: 436%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec 2 MP Cost: 22, Damage: 452%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec 3 MP Cost: 24, Damage: 468%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec 4 MP Cost: 24, Damage: 484%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec 5 MP Cost: 26, Damage: 500%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec 6 MP Cost: 28, Damage: 516%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec 7 MP Cost: 28, Damage: 532%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec 8 MP Cost: 30, Damage: 548%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec 9 MP Cost: 32, Damage: 564%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec 10 MP Cost: 32, Damage: 580%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec
Teleport Mastery
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#
Info: type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1
Delays: alert2 - 600 ms
Range: 120%
Pre-requisite: Level 5 Teleport
Animations: effect, hit.0, mob
Maximum Level: 10
1 MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2 2 MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4 3 MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6 4 MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8 5 MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10 6 MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12 7 MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14 8 MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16 9 MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18 10 MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20 F/P Archmage
Buff Mastery
Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again.
Info: type = 16
Maximum Level: 10
1 Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill. 2 Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill. 3 Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill. 4 Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill. 5 Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill. 6 Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill. 7 Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill. 8 Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill. 9 Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill. 10 Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill. 11 Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill. 12 Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill. 13 Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.
Hero's Will
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Info: type = 35
Animations: effect
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec 6 MP Cost: 30, Cooldown: 300 sec 7 MP Cost: 30, Cooldown: 240 sec 8 MP Cost: 30, Cooldown: 180 sec
Mist Eruption
Description: Can permanently increase Poison Mist damage. Upon using the skill, the nearby preset-up Poison Mists explode, dealing fatal damage to enemies. The damage will increase proportionate to the number of continuous damage effects applied to the target. You cannot detonate Mists set-up by others. The damage boost applies up to the 5th effect.\nRequired Skill: #cPoison Mist Lv. 20#
Info: type = 1, magicDamage = 1, splash = 1, trembling = 1
Delays: mistEruption - 1480 ms
Range: 500%
Element: Poison
Pre-requisite: Level 20 Poison Mist
Animations: effect, effect2, hit.0
Maximum Level: 30
1 Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 200%, Enemy DEF Ignored: 11%, Damage Modifier Per DoT Applied: +6%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +182%\nCooldown: 10 sec 2 Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 205%, Enemy DEF Ignored: 12%, Damage Modifier Per DoT Applied: +7%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +184%\nCooldown: 10 sec 3 Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 210%, Enemy DEF Ignored: 13%, Damage Modifier Per DoT Applied: +8%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +186%\nCooldown: 10 sec 4 Active Effects - MP Cost: 40, Number of Explosions: 8, Damage: 215%, Enemy DEF Ignored: 14%, Damage Modifier Per DoT Applied: +9%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +188%\nCooldown: 10 sec 5 Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 220%, Enemy DEF Ignored: 15%, Damage Modifier Per DoT Applied: +10%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +190%\nCooldown: 10 sec 6 Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 225%, Enemy DEF Ignored: 16%, Damage Modifier Per DoT Applied: +11%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +192%\nCooldown: 10 sec 7 Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 230%, Enemy DEF Ignored: 17%, Damage Modifier Per DoT Applied: +12%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +194%\nCooldown: 10 sec 8 Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 235%, Enemy DEF Ignored: 18%, Damage Modifier Per DoT Applied: +13%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +196%\nCooldown: 10 sec 9 Active Effects - MP Cost: 50, Number of Explosions: 8, Damage: 240%, Enemy DEF Ignored: 19%, Damage Modifier Per DoT Applied: +14%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +198%\nCooldown: 10 sec 10 Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 245%, Enemy DEF Ignored: 20%, Damage Modifier Per DoT Applied: +15%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +200%\nCooldown: 10 sec 11 Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 250%, Enemy DEF Ignored: 21%, Damage Modifier Per DoT Applied: +16%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +202%\nCooldown: 10 sec 12 Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 255%, Enemy DEF Ignored: 22%, Damage Modifier Per DoT Applied: +17%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +204%\nCooldown: 10 sec 13 Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 260%, Enemy DEF Ignored: 23%, Damage Modifier Per DoT Applied: +18%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +206%\nCooldown: 10 sec 14 Active Effects - MP Cost: 60, Number of Explosions: 8, Damage: 265%, Enemy DEF Ignored: 24%, Damage Modifier Per DoT Applied: +19%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +208%\nCooldown: 10 sec 15 Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 270%, Enemy DEF Ignored: 25%, Damage Modifier Per DoT Applied: +20%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +210%\nCooldown: 10 sec 16 Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 275%, Enemy DEF Ignored: 26%, Damage Modifier Per DoT Applied: +21%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +212%\nCooldown: 10 sec 17 Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 280%, Enemy DEF Ignored: 27%, Damage Modifier Per DoT Applied: +22%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +214%\nCooldown: 10 sec 18 Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 285%, Enemy DEF Ignored: 28%, Damage Modifier Per DoT Applied: +23%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +216%\nCooldown: 10 sec 19 Active Effects - MP Cost: 70, Number of Explosions: 8, Damage: 290%, Enemy DEF Ignored: 29%, Damage Modifier Per DoT Applied: +24%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +218%\nCooldown: 10 sec 20 Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 295%, Enemy DEF Ignored: 30%, Damage Modifier Per DoT Applied: +25%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +220%\nCooldown: 10 sec 21 Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 300%, Enemy DEF Ignored: 31%, Damage Modifier Per DoT Applied: +26%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +222%\nCooldown: 10 sec 22 Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 305%, Enemy DEF Ignored: 32%, Damage Modifier Per DoT Applied: +27%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +224%\nCooldown: 10 sec 23 Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 310%, Enemy DEF Ignored: 33%, Damage Modifier Per DoT Applied: +28%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +226%\nCooldown: 10 sec 24 Active Effects - MP Cost: 80, Number of Explosions: 8, Damage: 315%, Enemy DEF Ignored: 34%, Damage Modifier Per DoT Applied: +29%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +228%\nCooldown: 10 sec 25 Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 320%, Enemy DEF Ignored: 35%, Damage Modifier Per DoT Applied: +30%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +230%\nCooldown: 10 sec 26 Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 325%, Enemy DEF Ignored: 36%, Damage Modifier Per DoT Applied: +31%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +232%\nCooldown: 10 sec 27 Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 330%, Enemy DEF Ignored: 37%, Damage Modifier Per DoT Applied: +32%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +234%\nCooldown: 10 sec 28 Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 335%, Enemy DEF Ignored: 38%, Damage Modifier Per DoT Applied: +33%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +236%\nCooldown: 10 sec 29 Active Effects - MP Cost: 90, Number of Explosions: 8, Damage: 340%, Enemy DEF Ignored: 39%, Damage Modifier Per DoT Applied: +34%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +238%\nCooldown: 10 sec 30 Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 345%, Enemy DEF Ignored: 40%, Damage Modifier Per DoT Applied: +35%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +240%\nCooldown: 10 sec 31 Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 350%, Enemy DEF Ignored: 41%, Damage Modifier Per DoT Applied: +36%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +242%\nCooldown: 10 sec 32 Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 355%, Enemy DEF Ignored: 42%, Damage Modifier Per DoT Applied: +37%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +244%\nCooldown: 10 sec 33 Active Effects - MP Cost: 100, Number of Explosions: 8, Damage: 360%, Enemy DEF Ignored: 43%, Damage Modifier Per DoT Applied: +38%, Max Simultaneous Mist Explosions: 6\nPassive Effect - Poison Mist Damage over Time: +246%\nCooldown: 10 sec
Big Bang
Description: Gathers power to form an energy vortex, culminating in a powerful #cFire# explosion that damages target with a chance to apply damage over time.
Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, dot = 1, dotType = burn
Range: 200%
Element: Fire
Animations: keydown, effect, special.0, special.1, special.2
Maximum Level: 30
1 MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 53% damage every 1 sec for 5 sec 2 MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 56% damage every 1 sec for 5 sec 3 MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 59% damage every 1 sec for 5 sec 4 MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 62% damage every 1 sec for 5 sec 5 MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 65% damage every 1 sec for 5 sec 6 MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 68% damage every 1 sec for 6 sec 7 MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 71% damage every 1 sec for 6 sec 8 MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 74% damage every 1 sec for 6 sec 9 MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 77% damage every 1 sec for 6 sec 10 MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 80% damage every 1 sec for 6 sec 11 MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 83% damage every 1 sec for 6 sec 12 MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 86% damage every 1 sec for 7 sec 13 MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 89% damage every 1 sec for 7 sec 14 MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 92% damage every 1 sec for 7 sec 15 MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 95% damage every 1 sec for 7 sec 16 MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 98% damage every 1 sec for 7 sec 17 MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 101% damage every 1 sec for 7 sec 18 MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 104% damage every 1 sec for 8 sec 19 MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 107% damage every 1 sec for 8 sec 20 MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 110% damage every 1 sec for 8 sec 21 MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 113% damage every 1 sec for 8 sec 22 MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 116% damage every 1 sec for 8 sec 23 MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 119% damage every 1 sec for 8 sec 24 MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 122% damage every 1 sec for 9 sec 25 MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 125% damage every 1 sec for 9 sec 26 MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 128% damage every 1 sec for 9 sec 27 MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 131% damage every 1 sec for 9 sec 28 MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 134% damage every 1 sec for 9 sec 29 MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 137% damage every 1 sec for 9 sec 30 MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 140% damage every 1 sec for 10 sec 31 MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 143% damage every 1 sec for 10 sec 32 MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 146% damage every 1 sec for 10 sec 33 MP Cost: 50, Damage: 339%, Number of Attacks: 5, Max Enemies Hit: 10, Damage Over Time: 149% damage every 1 sec for 10 sec
Maple Warrior
Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, All Stats: +1%, Duration: 30 sec 2 MP Cost: 10, All Stats: +1%, Duration: 60 sec 3 MP Cost: 10, All Stats: +2%, Duration: 90 sec 4 MP Cost: 10, All Stats: +2%, Duration: 120 sec 5 MP Cost: 20, All Stats: +3%, Duration: 150 sec 6 MP Cost: 20, All Stats: +3%, Duration: 180 sec 7 MP Cost: 20, All Stats: +4%, Duration: 210 sec 8 MP Cost: 20, All Stats: +4%, Duration: 240 sec 9 MP Cost: 20, All Stats: +5%, Duration: 270 sec 10 MP Cost: 30, All Stats: +5%, Duration: 300 sec 11 MP Cost: 30, All Stats: +6%, Duration: 330 sec 12 MP Cost: 30, All Stats: +6%, Duration: 360 sec 13 MP Cost: 30, All Stats: +7%, Duration: 390 sec 14 MP Cost: 30, All Stats: +7%, Duration: 420 sec 15 MP Cost: 40, All Stats: +8%, Duration: 450 sec 16 MP Cost: 40, All Stats: +8%, Duration: 480 sec 17 MP Cost: 40, All Stats: +9%, Duration: 510 sec 18 MP Cost: 40, All Stats: +9%, Duration: 540 sec 19 MP Cost: 40, All Stats: +10%, Duration: 570 sec 20 MP Cost: 50, All Stats: +10%, Duration: 600 sec 21 MP Cost: 50, All Stats: +11%, Duration: 630 sec 22 MP Cost: 50, All Stats: +11%, Duration: 660 sec 23 MP Cost: 50, All Stats: +12%, Duration: 690 sec 24 MP Cost: 50, All Stats: +12%, Duration: 720 sec 25 MP Cost: 60, All Stats: +13%, Duration: 750 sec 26 MP Cost: 60, All Stats: +13%, Duration: 780 sec 27 MP Cost: 60, All Stats: +14%, Duration: 810 sec 28 MP Cost: 60, All Stats: +14%, Duration: 840 sec 29 MP Cost: 60, All Stats: +15%, Duration: 870 sec 30 MP Cost: 70, All Stats: +15%, Duration: 900 sec 31 MP Cost: 70, All Stats: +16%, Duration: 930 sec 32 MP Cost: 70, All Stats: +16%, Duration: 960 sec 33 MP Cost: 70, All Stats: +17%, Duration: 990 sec
Meteor Shower
Description: Summon meteors from the sky to deal a powerful fire attack to multiple enemies. Targets continue to take fire damage over time.
Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn
Delays: meteor - 3480 ms
Range: 400%
Element: Fire
Animations: effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8
Maximum Level: 30
1 MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 104% damage every 1 sec for 5 sec, Cooldown: 40 sec 2 MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 108% damage every 1 sec for 5 sec, Cooldown: 40 sec 3 MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 112% damage every 1 sec for 5 sec, Cooldown: 38 sec 4 MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 116% damage every 1 sec for 5 sec, Cooldown: 38 sec 5 MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 120% damage every 1 sec for 5 sec, Cooldown: 38 sec 6 MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 124% damage every 1 sec for 6 sec, Cooldown: 36 sec 7 MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 128% damage every 1 sec for 6 sec, Cooldown: 36 sec 8 MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 132% damage every 1 sec for 6 sec, Cooldown: 36 sec 9 MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 136% damage every 1 sec for 6 sec, Cooldown: 34 sec 10 MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 140% damage every 1 sec for 6 sec, Cooldown: 34 sec 11 MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 144% damage every 1 sec for 6 sec, Cooldown: 34 sec 12 MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 148% damage every 1 sec for 7 sec, Cooldown: 32 sec 13 MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 152% damage every 1 sec for 7 sec, Cooldown: 32 sec 14 MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 156% damage every 1 sec for 7 sec, Cooldown: 32 sec 15 MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 160% damage every 1 sec for 7 sec, Cooldown: 30 sec 16 MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 164% damage every 1 sec for 7 sec, Cooldown: 30 sec 17 MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 168% damage every 1 sec for 7 sec, Cooldown: 30 sec 18 MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 172% damage every 1 sec for 8 sec, Cooldown: 28 sec 19 MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 176% damage every 1 sec for 8 sec, Cooldown: 28 sec 20 MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 180% damage every 1 sec for 8 sec, Cooldown: 28 sec 21 MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 184% damage every 1 sec for 8 sec, Cooldown: 26 sec 22 MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 188% damage every 1 sec for 8 sec, Cooldown: 26 sec 23 MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 192% damage every 1 sec for 8 sec, Cooldown: 26 sec 24 MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 196% damage every 1 sec for 9 sec, Cooldown: 24 sec 25 MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 200% damage every 1 sec for 9 sec, Cooldown: 24 sec 26 MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 204% damage every 1 sec for 9 sec, Cooldown: 24 sec 27 MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 208% damage every 1 sec for 9 sec, Cooldown: 22 sec 28 MP Cost: 380, Damage: 880%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 212% damage every 1 sec for 9 sec, Cooldown: 22 sec 29 MP Cost: 380, Damage: 890%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 216% damage every 1 sec for 9 sec, Cooldown: 22 sec 30 MP Cost: 380, Damage: 900%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 220% damage every 1 sec for 10 sec, Cooldown: 20 sec 31 MP Cost: 380, Damage: 910%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 224% damage every 1 sec for 10 sec, Cooldown: 20 sec 32 MP Cost: 380, Damage: 920%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 228% damage every 1 sec for 10 sec, Cooldown: 20 sec 33 MP Cost: 380, Damage: 930%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 232% damage every 1 sec for 10 sec, Cooldown: 18 sec
Paralyze
Description: Temporarily paralyzes multiple enemies while inflicting great damage. Paralyzed enemies take continuous damage.
Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = paralyze
Delays: paralyze - 800 ms
Range: 400%
Element: Poison
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 16, Damage: 142%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 122% damage every 1 sec 2 MP Cost: 16, Damage: 144%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 124% damage every 1 sec 3 MP Cost: 16, Damage: 146%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 126% damage every 1 sec 4 MP Cost: 16, Damage: 148%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 4 sec, Damage Over Time: 128% damage every 1 sec 5 MP Cost: 16, Damage: 150%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 130% damage every 1 sec 6 MP Cost: 16, Damage: 152%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 132% damage every 1 sec 7 MP Cost: 22, Damage: 154%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 134% damage every 1 sec 8 MP Cost: 22, Damage: 156%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 136% damage every 1 sec 9 MP Cost: 22, Damage: 158%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 5 sec, Damage Over Time: 138% damage every 1 sec 10 MP Cost: 22, Damage: 160%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 140% damage every 1 sec 11 MP Cost: 22, Damage: 162%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 142% damage every 1 sec 12 MP Cost: 22, Damage: 164%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 144% damage every 1 sec 13 MP Cost: 22, Damage: 166%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 146% damage every 1 sec 14 MP Cost: 28, Damage: 168%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 6 sec, Damage Over Time: 148% damage every 1 sec 15 MP Cost: 28, Damage: 170%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 150% damage every 1 sec 16 MP Cost: 28, Damage: 172%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 152% damage every 1 sec 17 MP Cost: 28, Damage: 174%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 154% damage every 1 sec 18 MP Cost: 28, Damage: 176%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 156% damage every 1 sec 19 MP Cost: 28, Damage: 178%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 7 sec, Damage Over Time: 158% damage every 1 sec 20 MP Cost: 28, Damage: 180%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 160% damage every 1 sec 21 MP Cost: 34, Damage: 182%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 162% damage every 1 sec 22 MP Cost: 34, Damage: 184%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 164% damage every 1 sec 23 MP Cost: 34, Damage: 186%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 166% damage every 1 sec 24 MP Cost: 34, Damage: 188%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 8 sec, Damage Over Time: 168% damage every 1 sec 25 MP Cost: 34, Damage: 190%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 170% damage every 1 sec 26 MP Cost: 34, Damage: 192%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 172% damage every 1 sec 27 MP Cost: 34, Damage: 194%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 174% damage every 1 sec 28 MP Cost: 40, Damage: 196%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 176% damage every 1 sec 29 MP Cost: 40, Damage: 198%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 9 sec, Damage Over Time: 178% damage every 1 sec 30 MP Cost: 40, Damage: 200%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 180% damage every 1 sec 31 MP Cost: 40, Damage: 202%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 182% damage every 1 sec 32 MP Cost: 40, Damage: 204%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 184% damage every 1 sec 33 MP Cost: 40, Damage: 206%, Number of Attacks: 6, Max Enemies Hit: 8, Paralysis Duration: 10 sec, Damage Over Time: 186% damage every 1 sec
Ifrit
Description: Summons Ifrit to deal Fire damage to monsters. Upon learning the Ifrit skill, all of your elemental resistance will permanently increase. \nRequired skill: #cFire Demon Lv. 5#
Info: type = 33, minionAttack = normal, magicDamage = 1, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Element: Fire
Pre-requisite: Level 5 Fire Demon
Summon Range: attack1 = 300%
Summon Mob Count: attack1 = 3
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 30
1 MP Cost: 60, Duration: 15 sec, Damage: 276% to up to 3 enemies.\nPermanent Elemental Resistance: +11% 2 MP Cost: 64, Duration: 20 sec, Damage: 282% to up to 3 enemies.\nPermanent Elemental Resistance: +12% 3 MP Cost: 64, Duration: 25 sec, Damage: 288% to up to 3 enemies.\nPermanent Elemental Resistance: +13% 4 MP Cost: 68, Duration: 30 sec, Damage: 294% to up to 3 enemies.\nPermanent Elemental Resistance: +14% 5 MP Cost: 68, Duration: 35 sec, Damage: 300% to up to 3 enemies.\nPermanent Elemental Resistance: +15% 6 MP Cost: 72, Duration: 40 sec, Damage: 306% to up to 3 enemies.\nPermanent Elemental Resistance: +16% 7 MP Cost: 72, Duration: 45 sec, Damage: 312% to up to 3 enemies.\nPermanent Elemental Resistance: +17% 8 MP Cost: 76, Duration: 50 sec, Damage: 318% to up to 3 enemies.\nPermanent Elemental Resistance: +18% 9 MP Cost: 76, Duration: 55 sec, Damage: 324% to up to 3 enemies.\nPermanent Elemental Resistance: +19% 10 MP Cost: 80, Duration: 60 sec, Damage: 330% to up to 3 enemies.\nPermanent Elemental Resistance: +20% 11 MP Cost: 80, Duration: 65 sec, Damage: 336% to up to 3 enemies.\nPermanent Elemental Resistance: +21% 12 MP Cost: 84, Duration: 70 sec, Damage: 342% to up to 3 enemies.\nPermanent Elemental Resistance: +22% 13 MP Cost: 84, Duration: 75 sec, Damage: 348% to up to 3 enemies.\nPermanent Elemental Resistance: +23% 14 MP Cost: 88, Duration: 80 sec, Damage: 354% to up to 3 enemies.\nPermanent Elemental Resistance: +24% 15 MP Cost: 88, Duration: 85 sec, Damage: 360% to up to 3 enemies.\nPermanent Elemental Resistance: +25% 16 MP Cost: 92, Duration: 90 sec, Damage: 366% to up to 3 enemies.\nPermanent Elemental Resistance: +26% 17 MP Cost: 92, Duration: 95 sec, Damage: 372% to up to 3 enemies.\nPermanent Elemental Resistance: +27% 18 MP Cost: 96, Duration: 100 sec, Damage: 378% to up to 3 enemies.\nPermanent Elemental Resistance: +28% 19 MP Cost: 96, Duration: 105 sec, Damage: 384% to up to 3 enemies.\nPermanent Elemental Resistance: +29% 20 MP Cost: 100, Duration: 110 sec, Damage: 390% to up to 3 enemies.\nPermanent Elemental Resistance: +30% 21 MP Cost: 100, Duration: 115 sec, Damage: 396% to up to 3 enemies.\nPermanent Elemental Resistance: +31% 22 MP Cost: 104, Duration: 120 sec, Damage: 402% to up to 3 enemies.\nPermanent Elemental Resistance: +32% 23 MP Cost: 104, Duration: 125 sec, Damage: 408% to up to 3 enemies.\nPermanent Elemental Resistance: +33% 24 MP Cost: 108, Duration: 130 sec, Damage: 414% to up to 3 enemies.\nPermanent Elemental Resistance: +34% 25 MP Cost: 108, Duration: 135 sec, Damage: 420% to up to 3 enemies.\nPermanent Elemental Resistance: +35% 26 MP Cost: 112, Duration: 140 sec, Damage: 426% to up to 3 enemies.\nPermanent Elemental Resistance: +36% 27 MP Cost: 112, Duration: 145 sec, Damage: 432% to up to 3 enemies.\nPermanent Elemental Resistance: +37% 28 MP Cost: 116, Duration: 150 sec, Damage: 438% to up to 3 enemies.\nPermanent Elemental Resistance: +38% 29 MP Cost: 116, Duration: 155 sec, Damage: 444% to up to 3 enemies.\nPermanent Elemental Resistance: +39% 30 MP Cost: 120, Duration: 160 sec, Damage: 450% to up to 3 enemies.\nPermanent Elemental Resistance: +40% 31 MP Cost: 120, Duration: 165 sec, Damage: 456% to up to 3 enemies.\nPermanent Elemental Resistance: +41% 32 MP Cost: 124, Duration: 170 sec, Damage: 462% to up to 3 enemies.\nPermanent Elemental Resistance: +42% 33 MP Cost: 124, Duration: 175 sec, Damage: 468% to up to 3 enemies.\nPermanent Elemental Resistance: +43%
Infinity
Description: Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]
Info: type = 10
Delays: alert2 - 600 ms
Animations: effect, effect0, special
Maximum Level: 30
1 MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 11 sec 2 MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 12 sec 3 MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 13 sec 4 MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 14 sec 5 MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 15 sec 6 MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 16 sec 7 MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 17 sec 8 MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 18 sec 9 MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 19 sec 10 MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 20 sec 11 MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 21 sec 12 MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 22 sec 13 MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 23 sec 14 MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 54%, Duration: 24 sec 15 MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 55%, Duration: 25 sec 16 MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 56%, Duration: 26 sec 17 MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 57%, Duration: 27 sec 18 MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 58%, Duration: 28 sec 19 MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 59%, Duration: 29 sec 20 MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 60%, Duration: 30 sec 21 MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 61%, Duration: 31 sec 22 MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 62%, Duration: 32 sec 23 MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 63%, Duration: 33 sec 24 MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 64%, Duration: 34 sec 25 MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 65%, Duration: 35 sec 26 MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 66%, Duration: 36 sec 27 MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 67%, Duration: 37 sec 28 MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 68%, Duration: 38 sec 29 MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 69%, Duration: 39 sec 30 MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 70%, Duration: 40 sec 31 MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 71%, Duration: 41 sec 32 MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 72%, Duration: 42 sec 33 MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 73%, Duration: 43 sec
Arcane Aim
Description: Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.
Info: type = 50, pvp = 0
Maximum Level: 30
1 Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times. 2 Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times. 3 Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times. 4 Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times. 5 Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times. 6 Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times. 7 Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times. 8 Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times. 9 Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times. 10 Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times. 11 Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times. 12 Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times. 13 Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times. 14 Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times. 15 Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times. 16 Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times. 17 Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times. 18 Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times. 19 Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times. 20 Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times. 21 Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times. 22 Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times. 23 Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times. 24 Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times. 25 Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times. 26 Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times. 27 Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times. 28 Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times. 29 Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times. 30 Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times. 31 Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times. 32 Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times. 33 Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.
Hyper
Mist Eruption - Cooldown Cutter
Description: Reduces Mist Eruption cooldown.
Info: type = 50
Maximum Level: 1
Required Level: 155
Cooldown: -50%
Mist Eruption - Guardbreaker
Description: Boosts the DEF ignored by Mist Eruption.
Info: type = 50
Maximum Level: 1
Required Level: 177
Bonus 20% monster DEF ignored
Paralyze - Extra Strike
Description: Increases the number of attacks for Paralyze.
Info: type = 50
Maximum Level: 1
Required Level: 149
Number of Attacks: +1
Mist Eruption - Extra Strike
Description: Increases the number of attacks for Mist Eruption.
Info: type = 50
Maximum Level: 1
Required Level: 195
1 Number of Attacks: +1
Poison Mist - Aftermath
Description: Increases duration of Poison Mist damage over time.
Info: type = 50
Maximum Level: 1
Required Level: 162
Bonus 10 seconds of additional damage
Poison Mist - Cripple
Description: Increases Poison Mist's damage over time damage.
Info: type = 50
Maximum Level: 1
Required Level: 143
Additional 20% damage over time
Paralyze - Reinforce
Description: Increases the damage of Paralyze.
Info: type = 50
Maximum Level: 1
Required Level: 168
Damage: +20%
Paralyze - Cripple
Description: Increases damage over time for Paralyze.
Info: type = 50
Maximum Level: 1
Required Level: 189
Additional 20% damage over time
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magic DEF +500
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
Movement Speed +10
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump +10
Poison Mist - Reinforce
Description: Buffs Poison Mist damage.
Info: type = 50
Maximum Level: 1
Required Level: 183
Damage: +20%
Inferno Aura
Description: Channels the fire chakras to burst into flame, damaging nearby enemies.
Info: type = 15, massSpell = 1
Delays: HY212fireAura - 1350 ms
Range: 300%
Animations: effect, repeat, hit.0
Maximum Level: 1
Required Level: 150
MP Cost: 300, Interval Damage: 500%, Negates Attack Ignore and Attack Reflect effects
Megiddo Flame (Dummy)
Description: Fires a blue flame that burns the enemy to the very soul.
Info: type = 51
Maximum Level: 1
Required Level: 170
MP Cost: 500, Max Enemies Hit: 1, Damage: 700%, Number of Attacks: 6.
Megiddo Flame
Description: Fires a blue flame that burns the enemy to the very soul.
Info: type = 1, areaAttack = 1
Delays: HY212megiddoFlame - 1080 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 1
Required Level: 170
MP Cost: 500, Enemies Hit: 1, Damage: 700%, Number of Attacks: 6, 700% damage every 1 sec for 30 sec. Negates Attack Ignore and Attack Reflect effects. \n#cCooldown: 90 sec
Epic Adventure
Description: Call upon the bravery deep within to increase damage output and max damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party
Hyper Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
Weapon DEF +500
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
Max DF +50
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy +20%
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Rate: +10%
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
Max MP +15%
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
Max HP: +15%
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
DEX +50
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
STR +50
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
LUK +50
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
INT +50I/L Wizard
Meditation
Description: Temporarily enhances the Magic Attack of all party members nearby through meditation.\nRequired Skill: #cMP Eater Lv. 3#
Info: type = 10, massSpell = 1
Delays: alert2 - 600 ms
Range: 300%
Pre-requisite: Level 3 MP Eater
Animations: effect, affected
Maximum Level: 20
1 MP Cost: 10, Magic ATT: +11, Duration: 10 sec 2 MP Cost: 10, Magic ATT: +12, Duration: 20 sec 3 MP Cost: 11, Magic ATT: +13, Duration: 30 sec 4 MP Cost: 11, Magic ATT: +14, Duration: 40 sec 5 MP Cost: 11, Magic ATT: +15, Duration: 50 sec 6 MP Cost: 12, Magic ATT: +16, Duration: 60 sec 7 MP Cost: 12, Magic ATT: +17, Duration: 70 sec 8 MP Cost: 12, Magic ATT: +18, Duration: 80 sec 9 MP Cost: 13, Magic ATT: +19, Duration: 90 sec 10 MP Cost: 13, Magic ATT: +20, Duration: 100 sec 11 MP Cost: 13, Magic ATT: +21, Duration: 110 sec 12 MP Cost: 14, Magic ATT: +22, Duration: 120 sec 13 MP Cost: 14, Magic ATT: +23, Duration: 130 sec 14 MP Cost: 14, Magic ATT: +24, Duration: 140 sec 15 MP Cost: 15, Magic ATT: +25, Duration: 150 sec 16 MP Cost: 15, Magic ATT: +26, Duration: 160 sec 17 MP Cost: 15, Magic ATT: +27, Duration: 170 sec 18 MP Cost: 16, Magic ATT: +28, Duration: 180 sec 19 MP Cost: 16, Magic ATT: +29, Duration: 190 sec 20 MP Cost: 16, Magic ATT: +30, Duration: 200 sec
Teleport
Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Info: type = 41, casterMove = 1
Maximum Level: 5
1 MP Cost: 44, Range: 134 2 MP Cost: 36, Range: 138 3 MP Cost: 28, Range: 142 4 MP Cost: 20, Range: 146 5 MP Cost: 12, Range: 150
Slow
Description: Temporarily slows the movement of up to 6 monsters. Cannot be used on the same monsters more than twice in a row.\nRequired Skill: \n#cTeleport: Lv. 5#
Info: type = 32, massSpell = 1, mes = slow
Delays: alert2 - 600 ms
Range: 250%
Pre-requisite: Level 5 Teleport
Animations: effect, mob
Maximum Level: 10
1 MP Cost: 10, Speed: --8, Duration: 8 sec 2 MP Cost: 10, Speed: --16, Duration: 16 sec 3 MP Cost: 10, Speed: --24, Duration: 24 sec 4 MP Cost: 10, Speed: --32, Duration: 32 sec 5 MP Cost: 10, Speed: --40, Duration: 40 sec 6 MP Cost: 10, Speed: --48, Duration: 48 sec 7 MP Cost: 10, Speed: --56, Duration: 56 sec 8 MP Cost: 10, Speed: --64, Duration: 64 sec 9 MP Cost: 10, Speed: --72, Duration: 72 sec 10 MP Cost: 10, Speed: --80, Duration: 80 sec
Cold Beam
Description: Creates an ice fragment to attack and Freeze an enemy. Can deal great damage to fire attribute enemies.
Info: type = 1, magicDamage = 1, mes = freeze
Element: Ice
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 12, Damage: 113%, Attack Count: 3, Freeze Duration: 1 sec 2 MP Cost: 12, Damage: 116%, Attack Count: 3, Freeze Duration: 1 sec 3 MP Cost: 12, Damage: 119%, Attack Count: 3, Freeze Duration: 1 sec 4 MP Cost: 15, Damage: 122%, Attack Count: 3, Freeze Duration: 1 sec 5 MP Cost: 15, Damage: 125%, Attack Count: 3, Freeze Duration: 1 sec 6 MP Cost: 15, Damage: 128%, Attack Count: 3, Freeze Duration: 1 sec 7 MP Cost: 15, Damage: 131%, Attack Count: 3, Freeze Duration: 1 sec 8 MP Cost: 18, Damage: 134%, Attack Count: 3, Freeze Duration: 1 sec 9 MP Cost: 18, Damage: 137%, Attack Count: 3, Freeze Duration: 1 sec 10 MP Cost: 18, Damage: 140%, Attack Count: 3, Freeze Duration: 1 sec 11 MP Cost: 18, Damage: 143%, Attack Count: 3, Freeze Duration: 2 sec 12 MP Cost: 21, Damage: 146%, Attack Count: 3, Freeze Duration: 2 sec 13 MP Cost: 21, Damage: 149%, Attack Count: 3, Freeze Duration: 2 sec 14 MP Cost: 21, Damage: 152%, Attack Count: 3, Freeze Duration: 2 sec 15 MP Cost: 21, Damage: 155%, Attack Count: 3, Freeze Duration: 2 sec 16 MP Cost: 24, Damage: 158%, Attack Count: 3, Freeze Duration: 2 sec 17 MP Cost: 24, Damage: 161%, Attack Count: 3, Freeze Duration: 2 sec 18 MP Cost: 24, Damage: 164%, Attack Count: 3, Freeze Duration: 2 sec 19 MP Cost: 24, Damage: 167%, Attack Count: 3, Freeze Duration: 2 sec 20 MP Cost: 27, Damage: 170%, Attack Count: 3, Freeze Duration: 2 sec
Thunder Bolt
Description: Creates a powerful magnetic field that fires down lightning bolts on up to 6 enemies.
Info: type = 1, magicDamage = 1, areaAttack = 1
Range: 250%
Element: Lightning
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 20, Damage: 73% three times, Max Monsters Hit: 6 2 MP Cost: 20, Damage: 76% three times, Max Monsters Hit: 6 3 MP Cost: 20, Damage: 79% three times, Max Monsters Hit: 6 4 MP Cost: 25, Damage: 82% three times, Max Monsters Hit: 6 5 MP Cost: 25, Damage: 85% three times, Max Monsters Hit: 6 6 MP Cost: 25, Damage: 88% three times, Max Monsters Hit: 6 7 MP Cost: 25, Damage: 91% three times, Max Monsters Hit: 6 8 MP Cost: 30, Damage: 94% three times, Max Monsters Hit: 6 9 MP Cost: 30, Damage: 97% three times, Max Monsters Hit: 6 10 MP Cost: 30, Damage: 100% three times, Max Monsters Hit: 6 11 MP Cost: 30, Damage: 103% three times, Max Monsters Hit: 6 12 MP Cost: 35, Damage: 106% three times, Max Monsters Hit: 6 13 MP Cost: 35, Damage: 109% three times, Max Monsters Hit: 6 14 MP Cost: 35, Damage: 112% three times, Max Monsters Hit: 6 15 MP Cost: 35, Damage: 115% three times, Max Monsters Hit: 6 16 MP Cost: 40, Damage: 118% three times, Max Monsters Hit: 6 17 MP Cost: 40, Damage: 121% three times, Max Monsters Hit: 6 18 MP Cost: 40, Damage: 124% three times, Max Monsters Hit: 6 19 MP Cost: 40, Damage: 127% three times, Max Monsters Hit: 6 20 MP Cost: 45, Damage: 130% three times, Max Monsters Hit: 6
MP Eater
Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#
Info: type = 51, mpSteal = 1, condition = attack
Pre-requisite: Level 5 Spell Mastery
Animations: effect
Maximum Level: 20
1 MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP 2 MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP 3 MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP 4 MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP 5 MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP 6 MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP 7 MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP 8 MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP 9 MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP 10 MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP 11 MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP 12 MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP 13 MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP 14 MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP 15 MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP 16 MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP 17 MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP 18 MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP 19 MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP 20 MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP
High Wisdom
Description: Permanently increase INT through mental discipline.
Info: type = 50
Maximum Level: 5
1 Permanently increase INT by 8 2 Permanently increase INT by 16 3 Permanently increase INT by 24 4 Permanently increase INT by 32 5 Permanently increase INT by 40
Spell Mastery
Description: Increases Magic Mastery and Magic Attack.
Info: type = 50
Maximum Level: 10
1 Magic Mastery: 14%, Magic ATT: +1 2 Magic Mastery: 18%, Magic ATT: +2 3 Magic Mastery: 22%, Magic ATT: +3 4 Magic Mastery: 26%, Magic ATT: +4 5 Magic Mastery: 30%, Magic ATT: +5 6 Magic Mastery: 34%, Magic ATT: +6 7 Magic Mastery: 38%, Magic ATT: +7 8 Magic Mastery: 42%, Magic ATT: +8 9 Magic Mastery: 46%, Magic ATT: +9 10 Magic Mastery: 50%, Magic ATT: +10 I/L Mage
Arcane Overdrive
Description: Permanently increases Critical Rate and Minimum Critical Damage.
Info: type = 50
Maximum Level: 10
1 Critical Rate: +12%, Minimum Critical Damage: +7% 2 Critical Rate: +14%, Minimum Critical Damage: +9% 3 Critical Rate: +16%, Minimum Critical Damage: +11% 4 Critical Rate: +18%, Minimum Critical Damage: +13% 5 Critical Rate: +20%, Minimum Critical Damage: +15% 6 Critical Rate: +22%, Minimum Critical Damage: +17% 7 Critical Rate: +24%, Minimum Critical Damage: +19% 8 Critical Rate: +26%, Minimum Critical Damage: +21% 9 Critical Rate: +28%, Minimum Critical Damage: +23% 10 Critical Rate: +30%, Minimum Critical Damage: +25%
Storm Magic
Description: Has a chance to instantly kills monsters with low HP. Damage will increase when you attack enemies under damage over time, stun, freeze, or darkness effects.
Info: type = 50
Animations: special.0
Maximum Level: 10
1 Instantly kill monsters under 12% HP with 6% probability. Damage increased by 2% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects. 2 Instantly kill monsters under 14% HP with 7% probability. Damage increased by 4% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects. 3 Instantly kill monsters under 16% HP with 8% probability. Damage increased by 6% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects. 4 Instantly kill monsters under 18% HP with 9% probability. Damage increased by 8% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects. 5 Instantly kill monsters under 20% HP with 10% probability. Damage increased by 10% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects. 6 Instantly kill monsters under 22% HP with 11% probability. Damage increased by 12% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects. 7 Instantly kill monsters under 24% HP with 12% probability. Damage increased by 14% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects. 8 Instantly kill monsters under 26% HP with 13% probability. Damage increased by 16% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects. 9 Instantly kill monsters under 28% HP with 14% probability. Damage increased by 18% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects. 10 Instantly kill monsters under 30% HP with 15% probability. Damage increased by 20% when attacking monsters under damage over time, stun, freeze, darkness, or paralysis effects.
Element Amplification
Description: Increases the MP cost and the Magic Attack of your magic skills.
Info: type = 50
Maximum Level: 10
1 MP Cost: 114%, Magic Attack: 114% 2 MP Cost: 118%, Magic Attack: 118% 3 MP Cost: 122%, Magic Attack: 122% 4 MP Cost: 126%, Magic Attack: 126% 5 MP Cost: 130%, Magic Attack: 130% 6 MP Cost: 134%, Magic Attack: 134% 7 MP Cost: 138%, Magic Attack: 138% 8 MP Cost: 142%, Magic Attack: 142% 9 MP Cost: 146%, Magic Attack: 146% 10 MP Cost: 150%, Magic Attack: 150%
Spell Booster
Description: Uses MP to temporarily double the speed of Magic Attacks \nRequired Skill: #cElemental Amplification Lv. 3#
Info: type = 10
Delays: alert - 1500 ms
Pre-requisite: Level 3 Element Amplification
Animations: effect
Maximum Level: 10
1 MP Cost: 56, Duration: 20 sec 2 MP Cost: 52, Duration: 40 sec 3 MP Cost: 48, Duration: 60 sec 4 MP Cost: 44, Duration: 80 sec 5 MP Cost: 40, Duration: 100 sec 6 MP Cost: 36, Duration: 120 sec 7 MP Cost: 32, Duration: 140 sec 8 MP Cost: 28, Duration: 160 sec 9 MP Cost: 24, Duration: 180 sec 10 MP Cost: 20, Duration: 200 sec
Seal
Description: Seals up to 6 enemies nearby for a given duration.\nRequired Skill: #cElement Amplification Lv. 3#
Info: type = 32, massSpell = 1, mes = seal
Delays: alert4 - 900 ms
Range: 280%
Pre-requisite: Level 3 Element Amplification
Animations: effect, mob
Maximum Level: 20
1 MP Cost: 20, Seal Chance: 19%, Duration: 10 sec 2 MP Cost: 20, Seal Chance: 23%, Duration: 11 sec 3 MP Cost: 20, Seal Chance: 27%, Duration: 11 sec 4 MP Cost: 20, Seal Chance: 31%, Duration: 12 sec 5 MP Cost: 20, Seal Chance: 35%, Duration: 12 sec 6 MP Cost: 20, Seal Chance: 39%, Duration: 13 sec 7 MP Cost: 20, Seal Chance: 43%, Duration: 13 sec 8 MP Cost: 20, Seal Chance: 47%, Duration: 14 sec 9 MP Cost: 20, Seal Chance: 51%, Duration: 14 sec 10 MP Cost: 20, Seal Chance: 55%, Duration: 15 sec 11 MP Cost: 20, Seal Chance: 59%, Duration: 15 sec 12 MP Cost: 20, Seal Chance: 63%, Duration: 16 sec 13 MP Cost: 20, Seal Chance: 67%, Duration: 16 sec 14 MP Cost: 20, Seal Chance: 71%, Duration: 17 sec 15 MP Cost: 20, Seal Chance: 75%, Duration: 17 sec 16 MP Cost: 20, Seal Chance: 79%, Duration: 18 sec 17 MP Cost: 20, Seal Chance: 83%, Duration: 18 sec 18 MP Cost: 20, Seal Chance: 87%, Duration: 19 sec 19 MP Cost: 20, Seal Chance: 91%, Duration: 19 sec 20 MP Cost: 20, Seal Chance: 95%, Duration: 20 sec
Teleport Mastery
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#
Info: type = 16, affectedSkill = 2201002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1
Delays: alert2 - 600 ms
Range: 120%
Pre-requisite: Level 5 Teleport
Animations: effect, hit.0, mob
Maximum Level: 10
1 MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2 2 MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4 3 MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6 4 MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8 5 MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10 6 MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12 7 MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14 8 MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16 9 MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18 10 MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20
Ice Demon
Description: Attacks and freezes multiple enemies at once using ice fragments from the Ice Demon. Monsters struck by the Ice Demon continue to take damage for a set duration.
Info: type = 2, piercing = 1, dot = 1, dotType = frostbite, magicDamage = 1, mes = freeze
Element: Ice
Animations: effect, ball, hit.0
Maximum Level: 10
1 MP Cost: 15, Damage: 416%, Max Monsters Hit: 6, Damage Over Time: 54% damage every 1 sec for 6 sec, Freeze Duration: 1 sec 2 MP Cost: 17, Damage: 432%, Max Monsters Hit: 6, Damage Over Time: 58% damage every 1 sec for 7 sec, Freeze Duration: 1 sec 3 MP Cost: 19, Damage: 448%, Max Monsters Hit: 6, Damage Over Time: 62% damage every 1 sec for 8 sec, Freeze Duration: 1 sec 4 MP Cost: 19, Damage: 464%, Max Monsters Hit: 6, Damage Over Time: 66% damage every 1 sec for 9 sec, Freeze Duration: 1 sec 5 MP Cost: 21, Damage: 480%, Max Monsters Hit: 6, Damage Over Time: 70% damage every 1 sec for 10 sec, Freeze Duration: 1 sec 6 MP Cost: 23, Damage: 496%, Max Monsters Hit: 6, Damage Over Time: 74% damage every 1 sec for 11 sec, Freeze Duration: 2 sec 7 MP Cost: 23, Damage: 512%, Max Monsters Hit: 6, Damage Over Time: 78% damage every 1 sec for 12 sec, Freeze Duration: 2 sec 8 MP Cost: 25, Damage: 528%, Max Monsters Hit: 6, Damage Over Time: 82% damage every 1 sec for 13 sec, Freeze Duration: 2 sec 9 MP Cost: 27, Damage: 544%, Max Monsters Hit: 6, Damage Over Time: 86% damage every 1 sec for 14 sec, Freeze Duration: 2 sec 10 MP Cost: 27, Damage: 560%, Max Monsters Hit: 6, Damage Over Time: 90% damage every 1 sec for 15 sec, Freeze Duration: 2 sec
Thunder Spear
Description: Creates a spear imbued with the power of lightning that attacks one enemy. The spear inflicts multiple hits on an enemy at an incredibly quick speed, possibly Stunning the enemy.
Info: type = 1, magicDamage = 1, mes = stun
Delays: magic1 - 1300 ms
Element: Lightning
Animations: hit.0, effect, mob
Maximum Level: 20
1 MP Cost: 12, Damage: 108%, Stun Chance: 42%, Stun Duration: 1 sec 2 MP Cost: 12, Damage: 111%, Stun Chance: 44%, Stun Duration: 1 sec 3 MP Cost: 14, Damage: 114%, Stun Chance: 46%, Stun Duration: 1 sec 4 MP Cost: 14, Damage: 117%, Stun Chance: 48%, Stun Duration: 1 sec 5 MP Cost: 16, Damage: 120%, Stun Chance: 50%, Stun Duration: 2 sec 6 MP Cost: 16, Damage: 123%, Stun Chance: 52%, Stun Duration: 2 sec 7 MP Cost: 18, Damage: 126%, Stun Chance: 54%, Stun Duration: 2 sec 8 MP Cost: 18, Damage: 129%, Stun Chance: 56%, Stun Duration: 2 sec 9 MP Cost: 20, Damage: 132%, Stun Chance: 58%, Stun Duration: 3 sec 10 MP Cost: 20, Damage: 135%, Stun Chance: 60%, Stun Duration: 3 sec 11 MP Cost: 22, Damage: 138%, Stun Chance: 62%, Stun Duration: 3 sec 12 MP Cost: 22, Damage: 141%, Stun Chance: 64%, Stun Duration: 3 sec 13 MP Cost: 24, Damage: 144%, Stun Chance: 66%, Stun Duration: 4 sec 14 MP Cost: 24, Damage: 147%, Stun Chance: 68%, Stun Duration: 4 sec 15 MP Cost: 26, Damage: 150%, Stun Chance: 70%, Stun Duration: 4 sec 16 MP Cost: 26, Damage: 153%, Stun Chance: 72%, Stun Duration: 4 sec 17 MP Cost: 28, Damage: 156%, Stun Chance: 74%, Stun Duration: 5 sec 18 MP Cost: 28, Damage: 159%, Stun Chance: 76%, Stun Duration: 5 sec 19 MP Cost: 30, Damage: 162%, Stun Chance: 78%, Stun Duration: 5 sec 20 MP Cost: 30, Damage: 165%, Stun Chance: 80%, Stun Duration: 5 sec
Ice Strike
Description: Creates an Ice explosion near you that attacks nearby enemies.
Info: type = 1, magicDamage = 1, areaAttack = 1, mes = freeze
Delays: iceStrike - 1290 ms
Range: 275%
Element: Ice
Animations: effect, effect0, effect1, hit.0
Maximum Level: 20
1 MP Cost: 50, Damage: 122% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 2 MP Cost: 50, Damage: 124% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 3 MP Cost: 50, Damage: 126% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 4 MP Cost: 50, Damage: 128% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 5 MP Cost: 60, Damage: 130% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 6 MP Cost: 60, Damage: 132% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 7 MP Cost: 60, Damage: 134% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 8 MP Cost: 60, Damage: 136% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 9 MP Cost: 60, Damage: 138% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 10 MP Cost: 70, Damage: 140% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 2 sec 11 MP Cost: 70, Damage: 142% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec 12 MP Cost: 70, Damage: 144% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec 13 MP Cost: 70, Damage: 146% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec 14 MP Cost: 70, Damage: 148% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec 15 MP Cost: 80, Damage: 150% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec 16 MP Cost: 80, Damage: 152% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec 17 MP Cost: 80, Damage: 154% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec 18 MP Cost: 80, Damage: 156% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec 19 MP Cost: 80, Damage: 158% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec 20 MP Cost: 90, Damage: 160% Number of Attacks: 4, Max Monsters Hit: 6, Freeze Duration: 3 sec
Elemental Decrease
Description: Temporarily decreases the magic attributes of all attacks that you use.
Info: type = 10, pvp = 0
Delays: alert3 - 1500 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 14, Elemental Attributes: -10%, Duration: 120 sec 2 MP Cost: 18, Elemental Attributes: -20%, Duration: 140 sec 3 MP Cost: 22, Elemental Attributes: -30%, Duration: 160 sec 4 MP Cost: 26, Elemental Attributes: -40%, Duration: 180 sec 5 MP Cost: 30, Elemental Attributes: -50%, Duration: 200 sec 6 MP Cost: 34, Elemental Attributes: -60%, Duration: 220 sec 7 MP Cost: 38, Elemental Attributes: -70%, Duration: 240 sec 8 MP Cost: 42, Elemental Attributes: -80%, Duration: 260 sec 9 MP Cost: 46, Elemental Attributes: -90%, Duration: 280 sec 10 MP Cost: 50, Elemental Attributes: -100%, Duration: 300 sec I/L Archmage
Hero's Will
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Info: type = 35
Animations: effect
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec 6 MP Cost: 30, Cooldown: 300 sec 7 MP Cost: 30, Cooldown: 240 sec 8 MP Cost: 30, Cooldown: 180 sec
Buff Mastery
Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again.
Info: type = 16
Maximum Level: 10
1 Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill. 2 Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill. 3 Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill. 4 Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill. 5 Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill. 6 Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill. 7 Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill. 8 Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill. 9 Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill. 10 Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill. 11 Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill. 12 Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill. 13 Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.
Chain Lightning
Description: Attacks target with high-voltage lightning attack, stunning the enemy. Additional critical rate is applied, and Chain Lightning can chain attack targets near the target.
Info: type = 2, magicDamage = 1, chainAttack = 1, chainattackPenalty = 1, mes = stun
Delays: chainlightning - 780 ms
Element: Lightning
Animations: effect, hit.0, ball.0, ball.1, ball.2, mob
Maximum Level: 30
1 MP Cost: 24, Damage: 142%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 32%, Stun Duration: 2 sec, Additional Critical Rate: 11% 2 MP Cost: 24, Damage: 144%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 34%, Stun Duration: 2 sec, Additional Critical Rate: 11% 3 MP Cost: 26, Damage: 146%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 36%, Stun Duration: 2 sec, Additional Critical Rate: 12% 4 MP Cost: 26, Damage: 148%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 38%, Stun Duration: 2 sec, Additional Critical Rate: 12% 5 MP Cost: 26, Damage: 150%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 40%, Stun Duration: 2 sec, Additional Critical Rate: 13% 6 MP Cost: 28, Damage: 152%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 42%, Stun Duration: 2 sec, Additional Critical Rate: 13% 7 MP Cost: 28, Damage: 154%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 44%, Stun Duration: 2 sec, Additional Critical Rate: 14% 8 MP Cost: 28, Damage: 156%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 46%, Stun Duration: 2 sec, Additional Critical Rate: 14% 9 MP Cost: 30, Damage: 158%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 48%, Stun Duration: 2 sec, Additional Critical Rate: 15% 10 MP Cost: 30, Damage: 160%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 50%, Stun Duration: 2 sec, Additional Critical Rate: 15% 11 MP Cost: 30, Damage: 162%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 52%, Stun Duration: 3 sec, Additional Critical Rate: 16% 12 MP Cost: 32, Damage: 164%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 54%, Stun Duration: 3 sec, Additional Critical Rate: 16% 13 MP Cost: 32, Damage: 166%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 56%, Stun Duration: 3 sec, Additional Critical Rate: 17% 14 MP Cost: 32, Damage: 168%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 58%, Stun Duration: 3 sec, Additional Critical Rate: 17% 15 MP Cost: 34, Damage: 170%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 60%, Stun Duration: 3 sec, Additional Critical Rate: 18% 16 MP Cost: 34, Damage: 172%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 62%, Stun Duration: 3 sec, Additional Critical Rate: 18% 17 MP Cost: 34, Damage: 174%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 64%, Stun Duration: 3 sec, Additional Critical Rate: 19% 18 MP Cost: 36, Damage: 176%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 66%, Stun Duration: 3 sec, Additional Critical Rate: 19% 19 MP Cost: 36, Damage: 178%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 68%, Stun Duration: 3 sec, Additional Critical Rate: 20% 20 MP Cost: 36, Damage: 180%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 70%, Stun Duration: 3 sec, Additional Critical Rate: 20% 21 MP Cost: 38, Damage: 182%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 72%, Stun Duration: 4 sec, Additional Critical Rate: 21% 22 MP Cost: 38, Damage: 184%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 74%, Stun Duration: 4 sec, Additional Critical Rate: 21% 23 MP Cost: 38, Damage: 186%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 76%, Stun Duration: 4 sec, Additional Critical Rate: 22% 24 MP Cost: 40, Damage: 188%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 78%, Stun Duration: 4 sec, Additional Critical Rate: 22% 25 MP Cost: 40, Damage: 190%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 80%, Stun Duration: 4 sec, Additional Critical Rate: 23% 26 MP Cost: 40, Damage: 192%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 82%, Stun Duration: 4 sec, Additional Critical Rate: 23% 27 MP Cost: 42, Damage: 194%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 84%, Stun Duration: 4 sec, Additional Critical Rate: 24% 28 MP Cost: 42, Damage: 196%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 86%, Stun Duration: 4 sec, Additional Critical Rate: 24% 29 MP Cost: 42, Damage: 198%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 88%, Stun Duration: 4 sec, Additional Critical Rate: 25% 30 MP Cost: 44, Damage: 200%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 90%, Stun Duration: 4 sec, Additional Critical Rate: 25% 31 MP Cost: 44, Damage: 202%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 92%, Stun Duration: 5 sec, Additional Critical Rate: 26% 32 MP Cost: 44, Damage: 204%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 94%, Stun Duration: 5 sec, Additional Critical Rate: 26% 33 MP Cost: 46, Damage: 206%, Number of Attacks: 6, Max Monsters Hit: 5, Stun Chance: 96%, Stun Duration: 5 sec, Additional Critical Rate: 27%
Blizzard
Description: Summons spears of ice from the sky, showering multiple enemies with a nasty blizzard. Enemies will continue to take damage over time.
Info: type = 1, magicDamage = 1, areaAttack = 1, dot = 1, mes = freeze, dotType = frostbite
Delays: blizzard - 3480 ms
Range: 400%
Element: Ice
Animations: effect, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8
Maximum Level: 30
1 MP Cost: 380, Damage: 560%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 89% damage every 1 sec for 5 sec, Cooldown: 40 sec 2 MP Cost: 380, Damage: 570%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 93% damage every 1 sec for 5 sec, Cooldown: 40 sec 3 MP Cost: 380, Damage: 580%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 97% damage every 1 sec for 5 sec, Cooldown: 38 sec 4 MP Cost: 380, Damage: 590%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 101% damage every 1 sec for 5 sec, Cooldown: 38 sec 5 MP Cost: 380, Damage: 600%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 105% damage every 1 sec for 5 sec, Cooldown: 38 sec 6 MP Cost: 380, Damage: 610%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 109% damage every 1 sec for 6 sec, Cooldown: 36 sec 7 MP Cost: 380, Damage: 620%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 113% damage every 1 sec for 6 sec, Cooldown: 36 sec 8 MP Cost: 380, Damage: 630%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 117% damage every 1 sec for 6 sec, Cooldown: 36 sec 9 MP Cost: 380, Damage: 640%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 121% damage every 1 sec for 6 sec, Cooldown: 34 sec 10 MP Cost: 380, Damage: 650%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 125% damage every 1 sec for 6 sec, Cooldown: 34 sec 11 MP Cost: 380, Damage: 660%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 129% damage every 1 sec for 6 sec, Cooldown: 34 sec 12 MP Cost: 380, Damage: 670%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 133% damage every 1 sec for 7 sec, Cooldown: 32 sec 13 MP Cost: 380, Damage: 680%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 137% damage every 1 sec for 7 sec, Cooldown: 32 sec 14 MP Cost: 380, Damage: 690%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 141% damage every 1 sec for 7 sec, Cooldown: 32 sec 15 MP Cost: 380, Damage: 700%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 145% damage every 1 sec for 7 sec, Cooldown: 30 sec 16 MP Cost: 380, Damage: 710%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 149% damage every 1 sec for 7 sec, Cooldown: 30 sec 17 MP Cost: 380, Damage: 720%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 153% damage every 1 sec for 7 sec, Cooldown: 30 sec 18 MP Cost: 380, Damage: 730%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 157% damage every 1 sec for 8 sec, Cooldown: 28 sec 19 MP Cost: 380, Damage: 740%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 161% damage every 1 sec for 8 sec, Cooldown: 28 sec 20 MP Cost: 380, Damage: 750%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 165% damage every 1 sec for 8 sec, Cooldown: 28 sec 21 MP Cost: 380, Damage: 760%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 169% damage every 1 sec for 8 sec, Cooldown: 26 sec 22 MP Cost: 380, Damage: 770%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 173% damage every 1 sec for 8 sec, Cooldown: 26 sec 23 MP Cost: 380, Damage: 780%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 177% damage every 1 sec for 8 sec, Cooldown: 26 sec 24 MP Cost: 380, Damage: 790%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 181% damage every 1 sec for 9 sec, Cooldown: 24 sec 25 MP Cost: 380, Damage: 800%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 185% damage every 1 sec for 9 sec, Cooldown: 24 sec 26 MP Cost: 380, Damage: 810%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 189% damage every 1 sec for 9 sec, Cooldown: 24 sec 27 MP Cost: 380, Damage: 820%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 193% damage every 1 sec for 9 sec, Cooldown: 22 sec 28 MP Cost: 380, Damage: 830%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 197% damage every 1 sec for 9 sec, Cooldown: 22 sec 29 MP Cost: 380, Damage: 840%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 201% damage every 1 sec for 9 sec, Cooldown: 22 sec 30 MP Cost: 380, Damage: 850%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 205% damage every 1 sec for 10 sec, Cooldown: 20 sec 31 MP Cost: 380, Damage: 860%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 209% damage every 1 sec for 10 sec, Cooldown: 20 sec 32 MP Cost: 380, Damage: 870%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 213% damage every 1 sec for 10 sec, Cooldown: 20 sec 33 MP Cost: 380, Damage: 880%, Max Enemies Hit: 15 enemies, Number of Attacks: 2, Damage Over Time: 217% damage every 1 sec for 10 sec, Cooldown: 18 sec
Infinity
Description: Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]
Info: type = 10
Delays: alert2 - 600 ms
Animations: effect, effect0, special
Maximum Level: 30
1 MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec 2 MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec 3 MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec 4 MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec 5 MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec 6 MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec 7 MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec 8 MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec 9 MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec 10 MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec 11 MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec 12 MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec 13 MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec 14 MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec 15 MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec 16 MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec 17 MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec 18 MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec 19 MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec 20 MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec 21 MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec 22 MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec 23 MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec 24 MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec 25 MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec 26 MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec 27 MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec 28 MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec 29 MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec 30 MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec 31 MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec 32 MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec 33 MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 43 sec
Elquines
Description: Summons Elquines for a set amount of time. Elquines can attack multiple enemies at once and upon learning the Elquines skill, all of your elemental resistances will permanently increase. \nRequired skill: #cIce Demon Lv. 5#
Info: type = 33, minionAttack = freeze, magicDamage = 1, showFromTheOrigin = 1
Delays: alert2 - 600 ms
Element: Ice
Pre-requisite: Level 5 Ice Demon
Summon Range: attack1 = 300%
Summon Mob Count: attack1 = 3
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 30
1 MP Cost: 60, Duration: 15 sec, Damage: 206% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +11% 2 MP Cost: 64, Duration: 20 sec, Damage: 212% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +12% 3 MP Cost: 64, Duration: 25 sec, Damage: 218% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +13% 4 MP Cost: 68, Duration: 30 sec, Damage: 224% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +14% 5 MP Cost: 68, Duration: 35 sec, Damage: 230% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +15% 6 MP Cost: 72, Duration: 40 sec, Damage: 236% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +16% 7 MP Cost: 72, Duration: 45 sec, Damage: 242% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +17% 8 MP Cost: 76, Duration: 50 sec, Damage: 248% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +18% 9 MP Cost: 76, Duration: 55 sec, Damage: 254% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +19% 10 MP Cost: 80, Duration: 60 sec, Damage: 260% to up to 3 enemies, Freeze Duration: 1 sec\nPermanent Elemental Resistance: +20% 11 MP Cost: 80, Duration: 65 sec, Damage: 266% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +21% 12 MP Cost: 84, Duration: 70 sec, Damage: 272% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +22% 13 MP Cost: 84, Duration: 75 sec, Damage: 278% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +23% 14 MP Cost: 88, Duration: 80 sec, Damage: 284% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +24% 15 MP Cost: 88, Duration: 85 sec, Damage: 290% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +25% 16 MP Cost: 92, Duration: 90 sec, Damage: 296% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +26% 17 MP Cost: 92, Duration: 95 sec, Damage: 302% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +27% 18 MP Cost: 96, Duration: 100 sec, Damage: 308% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +28% 19 MP Cost: 96, Duration: 105 sec, Damage: 314% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +29% 20 MP Cost: 100, Duration: 110 sec, Damage: 320% to up to 3 enemies, Freeze Duration: 2 sec\nPermanent Elemental Resistance: +30% 21 MP Cost: 100, Duration: 115 sec, Damage: 326% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +31% 22 MP Cost: 104, Duration: 120 sec, Damage: 332% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +32% 23 MP Cost: 104, Duration: 125 sec, Damage: 338% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +33% 24 MP Cost: 108, Duration: 130 sec, Damage: 344% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +34% 25 MP Cost: 108, Duration: 135 sec, Damage: 350% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +35% 26 MP Cost: 112, Duration: 140 sec, Damage: 356% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +36% 27 MP Cost: 112, Duration: 145 sec, Damage: 362% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +37% 28 MP Cost: 116, Duration: 150 sec, Damage: 368% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +38% 29 MP Cost: 116, Duration: 155 sec, Damage: 374% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +39% 30 MP Cost: 120, Duration: 160 sec, Damage: 380% to up to 3 enemies, Freeze Duration: 3 sec\nPermanent Elemental Resistance: +40% 31 MP Cost: 120, Duration: 165 sec, Damage: 386% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +41% 32 MP Cost: 124, Duration: 170 sec, Damage: 392% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +42% 33 MP Cost: 124, Duration: 175 sec, Damage: 398% to up to 3 enemies, Freeze Duration: 4 sec\nPermanent Elemental Resistance: +43%
Glacier Chain
Description: Shoots a frigid chain forward, pulling enemies to front of you and inflicting fatal damage. Glacial Chain ignores some of the monster's DEF, freezes target, and applies damage over time.
Info: type = 1, magicDamage = 1, areaAttack = 1, pullTarget = 1, mes = freeze, dot = 1, dotType = frostbite
Delays: glacialChain - 1050 ms
Range: 495%
Element: Ice
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 45, Damage: 224%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 77% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 11%\nCooldown: 5 sec 2 MP Cost: 45, Damage: 228%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 79% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 12%\nCooldown: 5 sec 3 MP Cost: 45, Damage: 232%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 81% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 13%\nCooldown: 5 sec 4 MP Cost: 45, Damage: 236%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 83% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 14%\nCooldown: 5 sec 5 MP Cost: 50, Damage: 240%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 85% damage every 1 sec for 10 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 15%\nCooldown: 5 sec 6 MP Cost: 50, Damage: 244%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 87% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 16%\nCooldown: 5 sec 7 MP Cost: 50, Damage: 248%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 89% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 17%\nCooldown: 5 sec 8 MP Cost: 50, Damage: 252%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 91% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 18%\nCooldown: 5 sec 9 MP Cost: 55, Damage: 256%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 93% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 19%\nCooldown: 5 sec 10 MP Cost: 55, Damage: 260%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 95% damage every 1 sec for 11 sec, Freeze Duration: 3 sec, Enemy DEF ignored: 20%\nCooldown: 5 sec 11 MP Cost: 55, Damage: 264%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 97% damage every 1 sec for 11 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 21%\nCooldown: 5 sec 12 MP Cost: 55, Damage: 268%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 99% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 22%\nCooldown: 5 sec 13 MP Cost: 60, Damage: 272%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 101% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 23%\nCooldown: 5 sec 14 MP Cost: 60, Damage: 276%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 103% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 24%\nCooldown: 5 sec 15 MP Cost: 60, Damage: 280%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 105% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 25%\nCooldown: 5 sec 16 MP Cost: 60, Damage: 284%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 107% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 26%\nCooldown: 5 sec 17 MP Cost: 65, Damage: 288%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 109% damage every 1 sec for 12 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 27%\nCooldown: 5 sec 18 MP Cost: 65, Damage: 292%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 111% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 28%\nCooldown: 5 sec 19 MP Cost: 65, Damage: 296%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 113% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 29%\nCooldown: 5 sec 20 MP Cost: 65, Damage: 300%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 115% damage every 1 sec for 13 sec, Freeze Duration: 4 sec, Enemy DEF ignored: 30%\nCooldown: 5 sec 21 MP Cost: 70, Damage: 304%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 117% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 31%\nCooldown: 5 sec 22 MP Cost: 70, Damage: 308%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 119% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 32%\nCooldown: 5 sec 23 MP Cost: 70, Damage: 312%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 121% damage every 1 sec for 13 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 33%\nCooldown: 5 sec 24 MP Cost: 70, Damage: 316%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 123% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 34%\nCooldown: 5 sec 25 MP Cost: 75, Damage: 320%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 125% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 35%\nCooldown: 5 sec 26 MP Cost: 75, Damage: 324%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 127% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 36%\nCooldown: 5 sec 27 MP Cost: 75, Damage: 328%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 129% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 37%\nCooldown: 5 sec 28 MP Cost: 75, Damage: 332%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 131% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 38%\nCooldown: 5 sec 29 MP Cost: 80, Damage: 336%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 133% damage every 1 sec for 14 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 39%\nCooldown: 5 sec 30 MP Cost: 80, Damage: 340%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 135% damage every 1 sec for 15 sec, Freeze Duration: 5 sec, Enemy DEF ignored: 40%\nCooldown: 5 sec 31 MP Cost: 80, Damage: 344%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 137% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 41%\nCooldown: 5 sec 32 MP Cost: 80, Damage: 348%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 139% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 42%\nCooldown: 5 sec 33 MP Cost: 85, Damage: 352%, Max Enemies Hit: 12, Number of Attacks: 6, Damage Over Time: 141% damage every 1 sec for 15 sec, Freeze Duration: 6 sec, Enemy DEF ignored: 43%\nCooldown: 5 sec
Maple Warrior
Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, All Stats: +1%, Duration: 30 sec 2 MP Cost: 10, All Stats: +1%, Duration: 60 sec 3 MP Cost: 10, All Stats: +2%, Duration: 90 sec 4 MP Cost: 10, All Stats: +2%, Duration: 120 sec 5 MP Cost: 20, All Stats: +3%, Duration: 150 sec 6 MP Cost: 20, All Stats: +3%, Duration: 180 sec 7 MP Cost: 20, All Stats: +4%, Duration: 210 sec 8 MP Cost: 20, All Stats: +4%, Duration: 240 sec 9 MP Cost: 20, All Stats: +5%, Duration: 270 sec 10 MP Cost: 30, All Stats: +5%, Duration: 300 sec 11 MP Cost: 30, All Stats: +6%, Duration: 330 sec 12 MP Cost: 30, All Stats: +6%, Duration: 360 sec 13 MP Cost: 30, All Stats: +7%, Duration: 390 sec 14 MP Cost: 30, All Stats: +7%, Duration: 420 sec 15 MP Cost: 40, All Stats: +8%, Duration: 450 sec 16 MP Cost: 40, All Stats: +8%, Duration: 480 sec 17 MP Cost: 40, All Stats: +9%, Duration: 510 sec 18 MP Cost: 40, All Stats: +9%, Duration: 540 sec 19 MP Cost: 40, All Stats: +10%, Duration: 570 sec 20 MP Cost: 50, All Stats: +10%, Duration: 600 sec 21 MP Cost: 50, All Stats: +11%, Duration: 630 sec 22 MP Cost: 50, All Stats: +11%, Duration: 660 sec 23 MP Cost: 50, All Stats: +12%, Duration: 690 sec 24 MP Cost: 50, All Stats: +12%, Duration: 720 sec 25 MP Cost: 60, All Stats: +13%, Duration: 750 sec 26 MP Cost: 60, All Stats: +13%, Duration: 780 sec 27 MP Cost: 60, All Stats: +14%, Duration: 810 sec 28 MP Cost: 60, All Stats: +14%, Duration: 840 sec 29 MP Cost: 60, All Stats: +15%, Duration: 870 sec 30 MP Cost: 70, All Stats: +15%, Duration: 900 sec 31 MP Cost: 70, All Stats: +16%, Duration: 930 sec 32 MP Cost: 70, All Stats: +16%, Duration: 960 sec 33 MP Cost: 70, All Stats: +17%, Duration: 990 sec
Big Bang
Description: Gathers power to form an energy vortex, culminating in a powerful #cIce# explosion that freeze the target.
Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1, mes = freeze
Range: 200%
Element: Ice
Animations: keydown, effect, special.0, special.1, special.2
Maximum Level: 30
1 MP Cost: 25, Damage: 243%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 3%, Freeze Duration: 3 sec 2 MP Cost: 25, Damage: 246%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 6%, Freeze Duration: 3 sec 3 MP Cost: 25, Damage: 249%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 9%, Freeze Duration: 3 sec 4 MP Cost: 25, Damage: 252%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 12%, Freeze Duration: 3 sec 5 MP Cost: 25, Damage: 255%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 15%, Freeze Duration: 3 sec 6 MP Cost: 30, Damage: 258%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 18%, Freeze Duration: 3 sec 7 MP Cost: 30, Damage: 261%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 21%, Freeze Duration: 3 sec 8 MP Cost: 30, Damage: 264%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 24%, Freeze Duration: 3 sec 9 MP Cost: 30, Damage: 267%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 27%, Freeze Duration: 3 sec 10 MP Cost: 30, Damage: 270%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 30%, Freeze Duration: 3 sec 11 MP Cost: 30, Damage: 273%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 33%, Freeze Duration: 4 sec 12 MP Cost: 35, Damage: 276%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 36%, Freeze Duration: 4 sec 13 MP Cost: 35, Damage: 279%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 39%, Freeze Duration: 4 sec 14 MP Cost: 35, Damage: 282%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 42%, Freeze Duration: 4 sec 15 MP Cost: 35, Damage: 285%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 45%, Freeze Duration: 4 sec 16 MP Cost: 35, Damage: 288%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 48%, Freeze Duration: 4 sec 17 MP Cost: 35, Damage: 291%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 51%, Freeze Duration: 4 sec 18 MP Cost: 40, Damage: 294%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 54%, Freeze Duration: 4 sec 19 MP Cost: 40, Damage: 297%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 57%, Freeze Duration: 4 sec 20 MP Cost: 40, Damage: 300%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 60%, Freeze Duration: 4 sec 21 MP Cost: 40, Damage: 303%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 63%, Freeze Duration: 5 sec 22 MP Cost: 40, Damage: 306%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 66%, Freeze Duration: 5 sec 23 MP Cost: 40, Damage: 309%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 69%, Freeze Duration: 5 sec 24 MP Cost: 45, Damage: 312%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 72%, Freeze Duration: 5 sec 25 MP Cost: 45, Damage: 315%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 75%, Freeze Duration: 5 sec 26 MP Cost: 45, Damage: 318%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 78%, Freeze Duration: 5 sec 27 MP Cost: 45, Damage: 321%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 81%, Freeze Duration: 5 sec 28 MP Cost: 45, Damage: 324%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 84%, Freeze Duration: 5 sec 29 MP Cost: 45, Damage: 327%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 87%, Freeze Duration: 5 sec 30 MP Cost: 50, Damage: 330%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 90%, Freeze Duration: 5 sec 31 MP Cost: 50, Damage: 333%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 93%, Freeze Duration: 6 sec 32 MP Cost: 50, Damage: 336%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 96%, Freeze Duration: 6 sec 33 MP Cost: 50, Damage: 339%, Number of Attacks: 5, Max Enemies Hit: 10, Stun Chance: 99%, Freeze Duration: 6 sec
Arcane Aim
Description: Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.
Info: type = 50, pvp = 0
Maximum Level: 30
1 Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times. 2 Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times. 3 Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times. 4 Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times. 5 Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times. 6 Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times. 7 Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times. 8 Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times. 9 Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times. 10 Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times. 11 Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times. 12 Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times. 13 Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times. 14 Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times. 15 Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times. 16 Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times. 17 Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times. 18 Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times. 19 Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times. 20 Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times. 21 Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times. 22 Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times. 23 Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times. 24 Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times. 25 Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times. 26 Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times. 27 Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times. 28 Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times. 29 Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times. 30 Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times. 31 Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times. 32 Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times. 33 Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.
Hyper
Glacier Chain - Spread
Description: Increases the number of monsters hit by Glacier Chain.
Info: type = 50
Maximum Level: 1
Required Level: 195
Monsters Hit +2
Chain Lightning - Extra Strike
Description: Increases Chain Lightning's number of attacks.
Info: type = 50
Maximum Level: 1
Required Level: 149
1 Number of Attacks: +1
Teleport Mastery - Range
Description: Increases Teleport Mastery range bonus.
Info: type = 50
Maximum Level: 1
Required Level: 143
100 bonus distance
Teleport Mastery - Spread
Description: Increases the number of enemies Teleport Mastery hits.
Info: type = 50
Maximum Level: 1
Required Level: 162
Monsters Hit +2
Chain Lightning - Spread
Description: Increases the number of monsters hit by Chain Lightning.
Info: type = 50
Maximum Level: 1
Required Level: 189
Monsters Hit +2
Chain Lightning - Reinforce
Description: Increases Chain Lightning damage.
Info: type = 50
Maximum Level: 1
Required Level: 168
Damage: +20%
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
Movement Speed +10
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magic DEF +500
Teleport Mastery - Reinforce
Description: Increases Teleport Mastery damage.
Info: type = 50
Maximum Level: 1
Required Level: 183
Damage: +20%
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump +10
Absolute Zero Aura
Description: Surrounds allies with unbreakable coldness.
Info: type = 15, massSpell = 1
Delays: HY222iceAura - 1260 ms
Range: 350%
Animations: effect, repeat
Maximum Level: 1
Required Level: 150
MP Cost: 100, Power Stance Chance for Nearby Allies: 20%, Damage Absorbed: 20%, Additional Status Ailment and Elemental Resistance: 20%
Epic Adventure
Description: Call upon the bravery deep within to increase damage output and max damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party
Lightning Orb
Description: Creates a large, unstable sphere of electricity to continuously zap enemies.
Info: type = 1, areaAttack = 1
Delays: HY222lightningSphere - 960 ms
Range: 450%
Animations: prepare, keydown, keydownend, hit.0, special
Maximum Level: 1
Required Level: 170
Key-down skill. MP Cost: 30, Enemies Hit: 15, Damage per Hit: 700%, Max Duration: 8 sec, Final Damage based on Duration: 1000%.\nCooldown: 90 sec
Glacier Chain - Extra Strike
Description: Increases Glacier Chain's number of attacks.
Info: type = 50
Maximum Level: 1
Required Level: 177
Number of Attacks: +1
Glacier Chain - Cooldown Cutter
Description: Reduces Glacier Chain cooldown.
Info: type = 50
Maximum Level: 1
Required Level: 155
Cooldown: -100%
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
Max DF +50
Hyper Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
Weapon DEF +500
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Rate: +10%
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy +20%
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
Max HP: +15%
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
Max MP +15%
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
STR +50
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
DEX +50
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
INT +50
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
LUK +50Cleric
MP Eater
Description: Absorbs the enemy MP when attacking with Magic skills until the enemy's MP reaches 0.\nRequired Skill: #cSpell Mastery Lv. 5#
Info: type = 51, mpSteal = 1, condition = attack
Pre-requisite: Level 5 Spell Mastery
Animations: effect
Maximum Level: 20
1 MP Absorb Chance: 1%, Amount Absorbed: 1% of the enemy's Max MP 2 MP Absorb Chance: 2%, Amount Absorbed: 1% of the enemy's Max MP 3 MP Absorb Chance: 3%, Amount Absorbed: 2% of the enemy's Max MP 4 MP Absorb Chance: 4%, Amount Absorbed: 2% of the enemy's Max MP 5 MP Absorb Chance: 5%, Amount Absorbed: 3% of the enemy's Max MP 6 MP Absorb Chance: 6%, Amount Absorbed: 3% of the enemy's Max MP 7 MP Absorb Chance: 7%, Amount Absorbed: 4% of the enemy's Max MP 8 MP Absorb Chance: 8%, Amount Absorbed: 4% of the enemy's Max MP 9 MP Absorb Chance: 9%, Amount Absorbed: 5% of the enemy's Max MP 10 MP Absorb Chance: 10%, Amount Absorbed: 5% of the enemy's Max MP 11 MP Absorb Chance: 11%, Amount Absorbed: 6% of the enemy's Max MP 12 MP Absorb Chance: 12%, Amount Absorbed: 6% of the enemy's Max MP 13 MP Absorb Chance: 13%, Amount Absorbed: 7% of the enemy's Max MP 14 MP Absorb Chance: 14%, Amount Absorbed: 7% of the enemy's Max MP 15 MP Absorb Chance: 15%, Amount Absorbed: 8% of the enemy's Max MP 16 MP Absorb Chance: 16%, Amount Absorbed: 8% of the enemy's Max MP 17 MP Absorb Chance: 17%, Amount Absorbed: 9% of the enemy's Max MP 18 MP Absorb Chance: 18%, Amount Absorbed: 9% of the enemy's Max MP 19 MP Absorb Chance: 19%, Amount Absorbed: 10% of the enemy's Max MP 20 MP Absorb Chance: 20%, Amount Absorbed: 10% of the enemy's Max MP
Spell Mastery
Description: Increases Magic Mastery and Magic Attack.
Info: type = 50
Maximum Level: 10
1 Magic Mastery: 14%, Magic ATT: +1 2 Magic Mastery: 18%, Magic ATT: +2 3 Magic Mastery: 22%, Magic ATT: +3 4 Magic Mastery: 26%, Magic ATT: +4 5 Magic Mastery: 30%, Magic ATT: +5 6 Magic Mastery: 34%, Magic ATT: +6 7 Magic Mastery: 38%, Magic ATT: +7 8 Magic Mastery: 42%, Magic ATT: +8 9 Magic Mastery: 46%, Magic ATT: +9 10 Magic Mastery: 50%, Magic ATT: +10
High Wisdom
Description: Permanently increase INT through mental discipline.
Info: type = 50
Maximum Level: 5
1 Permanently increase INT by 8 2 Permanently increase INT by 16 3 Permanently increase INT by 24 4 Permanently increase INT by 32 5 Permanently increase INT by 40
Invincible
Description: Temporarily decreases all damage received. \nRequired Skill: #cHeal Lv. 5#
Info: type = 10, magicSteal = 1
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Heal
Animations: effect
Maximum Level: 15
1 MP Cost: 15, Damage decreased by 11% for 20 sec 2 MP Cost: 15, Damage decreased by 12% for 40 sec 3 MP Cost: 18, Damage decreased by 13% for 60 sec 4 MP Cost: 18, Damage decreased by 14% for 80 sec 5 MP Cost: 18, Damage decreased by 15% for 100 sec 6 MP Cost: 21, Damage decreased by 16% for 120 sec 7 MP Cost: 21, Damage decreased by 17% for 140 sec 8 MP Cost: 21, Damage decreased by 18% for 160 sec 9 MP Cost: 24, Damage decreased by 19% for 180 sec 10 MP Cost: 24, Damage decreased by 20% for 200 sec 11 MP Cost: 24, Damage decreased by 21% for 220 sec 12 MP Cost: 27, Damage decreased by 22% for 240 sec 13 MP Cost: 27, Damage decreased by 23% for 260 sec 14 MP Cost: 27, Damage decreased by 24% for 280 sec 15 MP Cost: 30, Damage decreased by 25% for 300 sec
Heal
Description: Restores the HP of all nearby party members. Undead monsters in the area take damage from this skill.
Info: type = 31, massSpell = 1, magicDamage = 1, damagetoUndead = 1
Delays: alert2 - 600 ms
Range: 300%
Element: Holy
Animations: effect, affected, specialAffected, hit.0
Maximum Level: 20
1 MP Cost: 18, HP Restored: 15%, Deals 258% damage on up to 5 undead monsters 2 MP Cost: 18, HP Restored: 30%, Deals 266% damage on up to 5 undead monsters 3 MP Cost: 18, HP Restored: 45%, Deals 274% damage on up to 5 undead monsters 4 MP Cost: 18, HP Restored: 60%, Deals 282% damage on up to 5 undead monsters 5 MP Cost: 18, HP Restored: 75%, Deals 290% damage on up to 5 undead monsters 6 MP Cost: 18, HP Restored: 90%, Deals 298% damage on up to 5 undead monsters 7 MP Cost: 18, HP Restored: 105%, Deals 306% damage on up to 5 undead monsters 8 MP Cost: 18, HP Restored: 120%, Deals 314% damage on up to 5 undead monsters 9 MP Cost: 18, HP Restored: 135%, Deals 322% damage on up to 5 undead monsters 10 MP Cost: 18, HP Restored: 150%, Deals 330% damage on up to 5 undead monsters 11 MP Cost: 24, HP Restored: 165%, Deals 338% damage on up to 5 undead monsters 12 MP Cost: 24, HP Restored: 180%, Deals 346% damage on up to 5 undead monsters 13 MP Cost: 24, HP Restored: 195%, Deals 354% damage on up to 5 undead monsters 14 MP Cost: 24, HP Restored: 210%, Deals 362% damage on up to 5 undead monsters 15 MP Cost: 24, HP Restored: 225%, Deals 370% damage on up to 5 undead monsters 16 MP Cost: 24, HP Restored: 240%, Deals 378% damage on up to 5 undead monsters 17 MP Cost: 24, HP Restored: 255%, Deals 386% damage on up to 5 undead monsters 18 MP Cost: 24, HP Restored: 270%, Deals 394% damage on up to 5 undead monsters 19 MP Cost: 24, HP Restored: 285%, Deals 402% damage on up to 5 undead monsters 20 MP Cost: 24, HP Restored: 300%, Deals 410% damage on up to 5 undead monsters
Teleport
Description: Allows you to teleport a set distance to other locations on the same map using the arrow keys.
Info: type = 41, casterMove = 1
Maximum Level: 5
1 MP Cost: 44, Range: 134 2 MP Cost: 36, Range: 138 3 MP Cost: 28, Range: 142 4 MP Cost: 20, Range: 146 5 MP Cost: 12, Range: 150
Holy Arrow
Description: Attacks multiple monsters by firing Holy Arrows. Very effective against the Undead and Devil monsters.
Info: type = 2, magicDamage = 1, multiTargeting = 1, rectBasedOnTarget = 1
Delays: shoot1 - 800 ms
Range: 120%
Element: Holy
Animations: effect, ball, hit.0
Maximum Level: 20
1 MP Cost: 12, Damage: 298%, Max Enemies Hit: 4 2 MP Cost: 12, Damage: 306%, Max Enemies Hit: 4 3 MP Cost: 12, Damage: 314%, Max Enemies Hit: 4 4 MP Cost: 12, Damage: 322%, Max Enemies Hit: 4 5 MP Cost: 12, Damage: 330%, Max Enemies Hit: 4 6 MP Cost: 12, Damage: 338%, Max Enemies Hit: 4 7 MP Cost: 12, Damage: 346%, Max Enemies Hit: 4 8 MP Cost: 12, Damage: 354%, Max Enemies Hit: 4 9 MP Cost: 24, Damage: 362%, Max Enemies Hit: 4 10 MP Cost: 24, Damage: 370%, Max Enemies Hit: 4 11 MP Cost: 24, Damage: 378%, Max Enemies Hit: 4 12 MP Cost: 24, Damage: 386%, Max Enemies Hit: 4 13 MP Cost: 24, Damage: 394%, Max Enemies Hit: 4 14 MP Cost: 24, Damage: 402%, Max Enemies Hit: 4 15 MP Cost: 24, Damage: 410%, Max Enemies Hit: 4 16 MP Cost: 24, Damage: 418%, Max Enemies Hit: 4 17 MP Cost: 36, Damage: 426%, Max Enemies Hit: 4 18 MP Cost: 36, Damage: 434%, Max Enemies Hit: 4 19 MP Cost: 36, Damage: 442%, Max Enemies Hit: 4 20 MP Cost: 36, Damage: 450%, Max Enemies Hit: 4
Bless
Description: Increases Weapon ATT, Magic ATT, DEF, Accuracy, and Avoidability of all nearby team members for a set amount of time. Can be stacked with other buff skills.\nRequired Skill: #cInvincible Lv. 5#
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert2 - 600 ms
Range: 300%
Pre-requisite: Level 5 Invincible
Animations: effect, affected
Maximum Level: 15
1 MP Cost: 15, Weapon ATT: +1, Magic ATT: +1, Weapon DEF: +20, Magic DEF: +20, Accuracy: +12, Avoidability +12, Duration: 72 sec 2 MP Cost: 15, Weapon ATT: +2, Magic ATT: +2, Weapon DEF: +40, Magic DEF: +40, Accuracy: +24, Avoidability +24, Duration: 84 sec 3 MP Cost: 15, Weapon ATT: +3, Magic ATT: +3, Weapon DEF: +60, Magic DEF: +60, Accuracy: +36, Avoidability +36, Duration: 96 sec 4 MP Cost: 15, Weapon ATT: +4, Magic ATT: +4, Weapon DEF: +80, Magic DEF: +80, Accuracy: +48, Avoidability +48, Duration: 108 sec 5 MP Cost: 15, Weapon ATT: +5, Magic ATT: +5, Weapon DEF: +100, Magic DEF: +100, Accuracy: +60, Avoidability +60, Duration: 120 sec 6 MP Cost: 20, Weapon ATT: +6, Magic ATT: +6, Weapon DEF: +120, Magic DEF: +120, Accuracy: +72, Avoidability +72, Duration: 132 sec 7 MP Cost: 20, Weapon ATT: +7, Magic ATT: +7, Weapon DEF: +140, Magic DEF: +140, Accuracy: +84, Avoidability +84, Duration: 144 sec 8 MP Cost: 20, Weapon ATT: +8, Magic ATT: +8, Weapon DEF: +160, Magic DEF: +160, Accuracy: +96, Avoidability +96, Duration: 156 sec 9 MP Cost: 20, Weapon ATT: +9, Magic ATT: +9, Weapon DEF: +180, Magic DEF: +180, Accuracy: +108, Avoidability +108, Duration: 168 sec 10 MP Cost: 20, Weapon ATT: +10, Magic ATT: +10, Weapon DEF: +200, Magic DEF: +200, Accuracy: +120, Avoidability +120, Duration: 180 sec 11 MP Cost: 25, Weapon ATT: +11, Magic ATT: +11, Weapon DEF: +220, Magic DEF: +220, Accuracy: +132, Avoidability +132, Duration: 192 sec 12 MP Cost: 25, Weapon ATT: +12, Magic ATT: +12, Weapon DEF: +240, Magic DEF: +240, Accuracy: +144, Avoidability +144, Duration: 204 sec 13 MP Cost: 25, Weapon ATT: +13, Magic ATT: +13, Weapon DEF: +260, Magic DEF: +260, Accuracy: +156, Avoidability +156, Duration: 216 sec 14 MP Cost: 25, Weapon ATT: +14, Magic ATT: +14, Weapon DEF: +280, Magic DEF: +280, Accuracy: +168, Avoidability +168, Duration: 228 sec 15 MP Cost: 25, Weapon ATT: +15, Magic ATT: +15, Weapon DEF: +300, Magic DEF: +300, Accuracy: +180, Avoidability +180, Duration: 240 sec Priest
Arcane Overdrive
Description: Permanently increases Critical Rate and Minimum Critical Damage.
Info: type = 50
Maximum Level: 10
1 Critical Rate: +12%, Minimum Critical Damage: +7% 2 Critical Rate: +14%, Minimum Critical Damage: +9% 3 Critical Rate: +16%, Minimum Critical Damage: +11% 4 Critical Rate: +18%, Minimum Critical Damage: +13% 5 Critical Rate: +20%, Minimum Critical Damage: +15% 6 Critical Rate: +22%, Minimum Critical Damage: +17% 7 Critical Rate: +24%, Minimum Critical Damage: +19% 8 Critical Rate: +26%, Minimum Critical Damage: +21% 9 Critical Rate: +28%, Minimum Critical Damage: +23% 10 Critical Rate: +30%, Minimum Critical Damage: +25%
Holy Focus
Description: Permanently increases all magic attacks, Heal magic Critical Rates, Accuracy, and Magic Mastery.\nRequired Skill: #cSpell Mastery Lv. 10#
Info: type = 50
Pre-requisite: Level 10 Spell Mastery
Maximum Level: 10
1 For all attacks and the Heal skill, Critical Rate: +4%, Accuracy: +6%, Magic Mastery: +58% 2 For all attacks and the Heal skill, Critical Rate: +8%, Accuracy: +7%, Magic Mastery: +58% 3 For all attacks and the Heal skill, Critical Rate: +12%, Accuracy: +8%, Magic Mastery: +61% 4 For all attacks and the Heal skill, Critical Rate: +16%, Accuracy: +9%, Magic Mastery: +61% 5 For all attacks and the Heal skill, Critical Rate: +20%, Accuracy: +10%, Magic Mastery: +64% 6 For all attacks and the Heal skill, Critical Rate: +24%, Accuracy: +11%, Magic Mastery: +64% 7 For all attacks and the Heal skill, Critical Rate: +28%, Accuracy: +12%, Magic Mastery: +67% 8 For all attacks and the Heal skill, Critical Rate: +32%, Accuracy: +13%, Magic Mastery: +67% 9 For all attacks and the Heal skill, Critical Rate: +36%, Accuracy: +14%, Magic Mastery: +70% 10 For all attacks and the Heal skill, Critical Rate: +40%, Accuracy: +15%, Magic Mastery: +70%
Holy Magic Shell
Description: Upon using skill, ally's HP is restored by 100% or base health, and for a duration the holy shield will absorb all damage multiple times depending on skill level. The shield can be maintained up to 20 seconds, and when it's activated once, it will not be reactivated for a set duration even when a different character uses Holy Magic Shell.\n[Cooldown: 90 sec]
Info: type = 10, massSpell = 1, magicSteal = 1, blessingArmor = 1
Delays: holyshield - 1140 ms
Range: 400%
Animations: effect, affected, repeat
Maximum Level: 20
1 MP Cost: 50, HP Recovery: 100%, Duration: 10 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 90 sec 2 MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec 3 MP Cost: 50, HP Recovery: 100%, Duration: 11 sec, Max Number of Attacks Absorbed: 5, Time to Next Shield Available: 84 sec 4 MP Cost: 50, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec 5 MP Cost: 55, HP Recovery: 100%, Duration: 12 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 78 sec 6 MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec 7 MP Cost: 55, HP Recovery: 100%, Duration: 13 sec, Max Number of Attacks Absorbed: 6, Time to Next Shield Available: 72 sec 8 MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec 9 MP Cost: 55, HP Recovery: 100%, Duration: 14 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 66 sec 10 MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec 11 MP Cost: 60, HP Recovery: 100%, Duration: 15 sec, Max Number of Attacks Absorbed: 7, Time to Next Shield Available: 60 sec 12 MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec 13 MP Cost: 60, HP Recovery: 100%, Duration: 16 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 54 sec 14 MP Cost: 60, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec 15 MP Cost: 65, HP Recovery: 100%, Duration: 17 sec, Max Number of Attacks Absorbed: 8, Time to Next Shield Available: 48 sec 16 MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec 17 MP Cost: 65, HP Recovery: 100%, Duration: 18 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 42 sec 18 MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec 19 MP Cost: 65, HP Recovery: 100%, Duration: 19 sec, Max Number of Attacks Absorbed: 9, Time to Next Shield Available: 36 sec 20 MP Cost: 70, HP Recovery: 100%, Duration: 20 sec, Max Number of Attacks Absorbed: 10, Time to Next Shield Available: 30 sec
Magic Booster
Description: Consumes MP to increase Magic Attack Speed by two steps for set duration.
Info: type = 10
Delays: alert - 1500 ms
Animations: effect
Maximum Level: 10
1 MP Cost: 56, Duration: 20 sec 2 MP Cost: 52, Duration: 40 sec 3 MP Cost: 48, Duration: 60 sec 4 MP Cost: 44, Duration: 80 sec 5 MP Cost: 40, Duration: 100 sec 6 MP Cost: 36, Duration: 120 sec 7 MP Cost: 32, Duration: 140 sec 8 MP Cost: 28, Duration: 160 sec 9 MP Cost: 24, Duration: 180 sec 10 MP Cost: 20, Duration: 200 sec
Teleport Mastery
Description: When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 5#
Info: type = 16, affectedSkill = 2301001, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1
Delays: alert2 - 600 ms
Range: 120%
Pre-requisite: Level 5 Teleport
Animations: effect, hit.0, mob
Maximum Level: 10
1 MP Cost: 2, Damage: 250%, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 2 sec, Teleport Distance: +2 2 MP Cost: 4, Damage: 260%, Max Monsters Hit: 6, Stun Chance: 40%, Stun Duration: 2 sec, Teleport Distance: +4 3 MP Cost: 6, Damage: 270%, Max Monsters Hit: 6, Stun Chance: 45%, Stun Duration: 2 sec, Teleport Distance: +6 4 MP Cost: 8, Damage: 280%, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 2 sec, Teleport Distance: +8 5 MP Cost: 10, Damage: 290%, Max Monsters Hit: 6, Stun Chance: 55%, Stun Duration: 3 sec, Teleport Distance: +10 6 MP Cost: 12, Damage: 300%, Max Monsters Hit: 6, Stun Chance: 60%, Stun Duration: 3 sec, Teleport Distance: +12 7 MP Cost: 14, Damage: 310%, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 3 sec, Teleport Distance: +14 8 MP Cost: 16, Damage: 320%, Max Monsters Hit: 6, Stun Chance: 70%, Stun Duration: 3 sec, Teleport Distance: +16 9 MP Cost: 18, Damage: 330%, Max Monsters Hit: 6, Stun Chance: 75%, Stun Duration: 3 sec, Teleport Distance: +18 10 MP Cost: 20, Damage: 340%, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 4 sec, Teleport Distance: +20
Shining Ray
Description: Attacks multiple enemies at once with a ray of holy light. Deals massive damage to the Undead and Devil-type monsters.
Info: type = 1, magicDamage = 1, areaAttack = 1, mes = stun
Delays: alert5 - 900 ms
Range: 210%
Element: Holy
Animations: effect, hit.0, mob
Maximum Level: 20
1 MP Cost: 29, Damage: 183%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 23%, Stun Duration: 3 sec 2 MP Cost: 29, Damage: 186%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 26%, Stun Duration: 3 sec 3 MP Cost: 33, Damage: 189%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 29%, Stun Duration: 3 sec 4 MP Cost: 33, Damage: 192%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 32%, Stun Duration: 3 sec 5 MP Cost: 33, Damage: 195%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 35%, Stun Duration: 3 sec 6 MP Cost: 37, Damage: 198%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 38%, Stun Duration: 3 sec 7 MP Cost: 37, Damage: 201%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 41%, Stun Duration: 4 sec 8 MP Cost: 37, Damage: 204%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 44%, Stun Duration: 4 sec 9 MP Cost: 41, Damage: 207%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 47%, Stun Duration: 4 sec 10 MP Cost: 41, Damage: 210%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 50%, Stun Duration: 4 sec 11 MP Cost: 45, Damage: 213%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 53%, Stun Duration: 4 sec 12 MP Cost: 45, Damage: 216%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 56%, Stun Duration: 4 sec 13 MP Cost: 45, Damage: 219%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 59%, Stun Duration: 4 sec 14 MP Cost: 49, Damage: 222%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 62%, Stun Duration: 5 sec 15 MP Cost: 49, Damage: 225%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 65%, Stun Duration: 5 sec 16 MP Cost: 49, Damage: 228%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 68%, Stun Duration: 5 sec 17 MP Cost: 53, Damage: 231%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 71%, Stun Duration: 5 sec 18 MP Cost: 53, Damage: 234%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 74%, Stun Duration: 5 sec 19 MP Cost: 57, Damage: 237%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 77%, Stun Duration: 5 sec 20 MP Cost: 57, Damage: 240%, Number of Attacks: 3, Max Monsters Hit: 6, Stun Chance: 80%, Stun Duration: 5 sec
Doom
Description: Turns multiple enemies into snails. Changes the look, attack capacity, and movement speed of those enemies. Cannot be used against boss monsters.
Info: type = 32, areaAttack = 1, mes = polymorph
Delays: alert3 - 1500 ms
Range: 250%
Animations: effect, mob, mob0
Maximum Level: 10
1 MP Cost: 125, Duration: 6, Transform Chance: 18%\nCooldown: 46 sec 2 MP Cost: 115, Duration: 7, Transform Chance: 26%\nCooldown: 42 sec 3 MP Cost: 105, Duration: 8, Transform Chance: 34%\nCooldown: 38 sec 4 MP Cost: 95, Duration: 9, Transform Chance: 42%\nCooldown: 34 sec 5 MP Cost: 85, Duration: 10, Transform Chance: 50%\nCooldown: 30 sec 6 MP Cost: 75, Duration: 11, Transform Chance: 58%\nCooldown: 26 sec 7 MP Cost: 65, Duration: 12, Transform Chance: 66%\nCooldown: 22 sec 8 MP Cost: 55, Duration: 13, Transform Chance: 74%\nCooldown: 18 sec 9 MP Cost: 45, Duration: 14, Transform Chance: 82%\nCooldown: 14 sec 10 MP Cost: 35, Duration: 15, Transform Chance: 90%\nCooldown: 10 sec
Mystic Door
Description: Creates a portal that leads to the nearest town. All members of the party can use it multiple times until the portal disappears. #cPress Up arrow key# to move.\nRequired Skill: #cDispell Lv. 3#
Info: type = 99, pvp = 0
Delays: alert2 - 600 ms
Pre-requisite: Level 3 Dispel
Animations: effect, cDoor, mDoor, Frame
Maximum Level: 10
1 MP Cost: 240, Use 1 Magic Rock, Portal Duration: 20 sec 2 MP Cost: 220, Use 1 Magic Rock, Portal Duration: 40 sec 3 MP Cost: 200, Use 1 Magic Rock, Portal Duration: 60 sec 4 MP Cost: 180, Use 1 Magic Rock, Portal Duration: 80 sec 5 MP Cost: 160, Use 1 Magic Rock, Portal Duration: 100 sec 6 MP Cost: 140, Use 1 Magic Rock, Portal Duration: 120 sec 7 MP Cost: 120, Use 1 Magic Rock, Portal Duration: 140 sec 8 MP Cost: 100, Use 1 Magic Rock, Portal Duration: 160 sec 9 MP Cost: 80, Use 1 Magic Rock, Portal Duration: 180 sec 10 MP Cost: 60, Use 1 Magic Rock, Portal Duration: 200 sec
Holy Symbol
Description: Temporarily allows all nearby party members to gain additional EXP while hunting. \nRequired Skill: #cDispel Lv. 3#
Info: type = 10, pvp = 0
Delays: alert - 1500 ms
Range: 350%
Pre-requisite: Level 3 Dispel
Animations: effect, affected
Maximum Level: 20
1 MP Cost: 129, Duration: 66 sec, EXP obtained increases with Skill Level. 2 MP Cost: 138, Duration: 72 sec, EXP obtained increases with Skill Level. 3 MP Cost: 147, Duration: 78 sec, EXP obtained increases with Skill Level. 4 MP Cost: 156, Duration: 84 sec, EXP obtained increases with Skill Level. 5 MP Cost: 165, Duration: 90 sec, EXP obtained increases with Skill Level. 6 MP Cost: 174, Duration: 96 sec, EXP obtained increases with Skill Level. 7 MP Cost: 183, Duration: 102 sec, EXP obtained increases with Skill Level. 8 MP Cost: 192, Duration: 108 sec, EXP obtained increases with Skill Level. 9 MP Cost: 201, Duration: 114 sec, EXP obtained increases with Skill Level. 10 MP Cost: 210, Duration: 120 sec, EXP obtained increases with Skill Level. 11 MP Cost: 219, Duration: 126 sec, EXP obtained increases with Skill Level. 12 MP Cost: 228, Duration: 132 sec, EXP obtained increases with Skill Level. 13 MP Cost: 237, Duration: 138 sec, EXP obtained increases with Skill Level. 14 MP Cost: 246, Duration: 144 sec, EXP obtained increases with Skill Level. 15 MP Cost: 255, Duration: 150 sec, EXP obtained increases with Skill Level. 16 MP Cost: 264, Duration: 156 sec, EXP obtained increases with Skill Level. 17 MP Cost: 273, Duration: 162 sec, EXP obtained increases with Skill Level. 18 MP Cost: 282, Duration: 168 sec, EXP obtained increases with Skill Level. 19 MP Cost: 291, Duration: 174 sec, EXP obtained increases with Skill Level. 20 MP Cost: 300, Duration: 180 sec, EXP obtained increases with Skill Level.
Dispel
Description: Nullifies all enemy magic effects within the targeted area while removing all abnormal conditions suffered by nearby party members.
Info: type = 34, massSpell = 1, debuff = 1, dispel = 1
Delays: alert4 - 900 ms
Range: 300%
Animations: effect, mob, affected
Maximum Level: 10
1 MP Cost: 100, Chance to Nullify Enemy Magic Effects: 10% 2 MP Cost: 90, Chance to Nullify Enemy Magic Effects: 20% 3 MP Cost: 80, Chance to Nullify Enemy Magic Effects: 30% 4 MP Cost: 70, Chance to Nullify Enemy Magic Effects: 40% 5 MP Cost: 60, Chance to Nullify Enemy Magic Effects: 50% 6 MP Cost: 50, Chance to Nullify Enemy Magic Effects: 60% 7 MP Cost: 40, Chance to Nullify Enemy Magic Effects: 70% 8 MP Cost: 30, Chance to Nullify Enemy Magic Effects: 80% 9 MP Cost: 20, Chance to Nullify Enemy Magic Effects: 90% 10 MP Cost: 10, Chance to Nullify Enemy Magic Effects: 100% Bishop
Buff Mastery
Description: Permanently increases Magic ATT. Duration of all the buffs applicable to self will increase upon using skill.\nAn #cOn/Off skill# that is activated when the skill is used and deactivated when the skill is used again.
Info: type = 16
Maximum Level: 10
1 Permanently increases magic ATT by 3. Buff duration increased by 5% upon using skill. 2 Permanently increases magic ATT by 6. Buff duration increased by 10% upon using skill. 3 Permanently increases magic ATT by 9. Buff duration increased by 15% upon using skill. 4 Permanently increases magic ATT by 12. Buff duration increased by 20% upon using skill. 5 Permanently increases magic ATT by 15. Buff duration increased by 25% upon using skill. 6 Permanently increases magic ATT by 18. Buff duration increased by 30% upon using skill. 7 Permanently increases magic ATT by 21. Buff duration increased by 35% upon using skill. 8 Permanently increases magic ATT by 24. Buff duration increased by 40% upon using skill. 9 Permanently increases magic ATT by 27. Buff duration increased by 45% upon using skill. 10 Permanently increases magic ATT by 30. Buff duration increased by 50% upon using skill. 11 Permanently increases magic ATT by 33. Buff duration increased by 55% upon using skill. 12 Permanently increases magic ATT by 36. Buff duration increased by 60% upon using skill. 13 Permanently increases magic ATT by 39. Buff duration increased by 65% upon using skill.
Arcane Aim
Description: Ignores a portion of enemy Defense when attacking. Damage dealt increases with consecutive attacks. Stacks up to 5 times.
Info: type = 50, pvp = 0
Maximum Level: 30
1 Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 21% probability. Damage increase effect will accumulate up to 5 times. 2 Ignores 6% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 22% probability. Damage increase effect will accumulate up to 5 times. 3 Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 23% probability. Damage increase effect will accumulate up to 5 times. 4 Ignores 7% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 2% with 24% probability. Damage increase effect will accumulate up to 5 times. 5 Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 25% probability. Damage increase effect will accumulate up to 5 times. 6 Ignores 8% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 26% probability. Damage increase effect will accumulate up to 5 times. 7 Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 27% probability. Damage increase effect will accumulate up to 5 times. 8 Ignores 9% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 28% probability. Damage increase effect will accumulate up to 5 times. 9 Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 3% with 29% probability. Damage increase effect will accumulate up to 5 times. 10 Ignores 10% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 30% probability. Damage increase effect will accumulate up to 5 times. 11 Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 31% probability. Damage increase effect will accumulate up to 5 times. 12 Ignores 11% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 32% probability. Damage increase effect will accumulate up to 5 times. 13 Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 33% probability. Damage increase effect will accumulate up to 5 times. 14 Ignores 12% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 4% with 34% probability. Damage increase effect will accumulate up to 5 times. 15 Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 35% probability. Damage increase effect will accumulate up to 5 times. 16 Ignores 13% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 36% probability. Damage increase effect will accumulate up to 5 times. 17 Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 37% probability. Damage increase effect will accumulate up to 5 times. 18 Ignores 14% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 38% probability. Damage increase effect will accumulate up to 5 times. 19 Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 5% with 39% probability. Damage increase effect will accumulate up to 5 times. 20 Ignores 15% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 40% probability. Damage increase effect will accumulate up to 5 times. 21 Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 41% probability. Damage increase effect will accumulate up to 5 times. 22 Ignores 16% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 42% probability. Damage increase effect will accumulate up to 5 times. 23 Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 43% probability. Damage increase effect will accumulate up to 5 times. 24 Ignores 17% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 6% with 44% probability. Damage increase effect will accumulate up to 5 times. 25 Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 45% probability. Damage increase effect will accumulate up to 5 times. 26 Ignores 18% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 46% probability. Damage increase effect will accumulate up to 5 times. 27 Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 47% probability. Damage increase effect will accumulate up to 5 times. 28 Ignores 19% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 48% probability. Damage increase effect will accumulate up to 5 times. 29 Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 7% with 49% probability. Damage increase effect will accumulate up to 5 times. 30 Ignores 20% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 50% probability. Damage increase effect will accumulate up to 5 times. 31 Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 51% probability. Damage increase effect will accumulate up to 5 times. 32 Ignores 21% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 52% probability. Damage increase effect will accumulate up to 5 times. 33 Ignores 22% of enemy DEF. When attacking enemy 3 or more times, damage will increase by 8% with 53% probability. Damage increase effect will accumulate up to 5 times.
Advanced Blessing
Description: Greatly increases nearby party member ATT, Magic ATT, DEF, Accuracy, Avoidability, Max HP, and Max MP. Upon using skill, MP consumption will be reduced. Can be stacked with other buff skills, excluding Bless.\nRequired Skill: #cBless Lv. 15#
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert2 - 600 ms
Range: 300%
Pre-requisite: Level 5 Bless
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +355, Magic DEF: +355, Accuracy: +204, Avoidability +204, Max HP: +265, Max MP: +265, MP Consumption: -5%, Duration: 240 sec 2 MP Cost: 43, Weapon ATT: +16, Magic ATT: +16, Weapon DEF: +360, Magic DEF: +360, Accuracy: +208, Avoidability +208, Max HP: +280, Max MP: +280, MP Consumption: -6%, Duration: 240 sec 3 MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +365, Magic DEF: +365, Accuracy: +212, Avoidability +212, Max HP: +295, Max MP: +295, MP Consumption: -6%, Duration: 240 sec 4 MP Cost: 43, Weapon ATT: +17, Magic ATT: +17, Weapon DEF: +370, Magic DEF: +370, Accuracy: +216, Avoidability +216, Max HP: +310, Max MP: +310, MP Consumption: -7%, Duration: 240 sec 5 MP Cost: 43, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +375, Magic DEF: +375, Accuracy: +220, Avoidability +220, Max HP: +325, Max MP: +325, MP Consumption: -7%, Duration: 240 sec 6 MP Cost: 46, Weapon ATT: +18, Magic ATT: +18, Weapon DEF: +380, Magic DEF: +380, Accuracy: +224, Avoidability +224, Max HP: +340, Max MP: +340, MP Consumption: -8%, Duration: 240 sec 7 MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +385, Magic DEF: +385, Accuracy: +228, Avoidability +228, Max HP: +355, Max MP: +355, MP Consumption: -8%, Duration: 240 sec 8 MP Cost: 46, Weapon ATT: +19, Magic ATT: +19, Weapon DEF: +390, Magic DEF: +390, Accuracy: +232, Avoidability +232, Max HP: +370, Max MP: +370, MP Consumption: -9%, Duration: 240 sec 9 MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +395, Magic DEF: +395, Accuracy: +236, Avoidability +236, Max HP: +385, Max MP: +385, MP Consumption: -9%, Duration: 240 sec 10 MP Cost: 46, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +400, Magic DEF: +400, Accuracy: +240, Avoidability +240, Max HP: +400, Max MP: +400, MP Consumption: -10%, Duration: 240 sec 11 MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +405, Magic DEF: +405, Accuracy: +244, Avoidability +244, Max HP: +415, Max MP: +415, MP Consumption: -10%, Duration: 240 sec 12 MP Cost: 49, Weapon ATT: +21, Magic ATT: +21, Weapon DEF: +410, Magic DEF: +410, Accuracy: +248, Avoidability +248, Max HP: +430, Max MP: +430, MP Consumption: -11%, Duration: 240 sec 13 MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +415, Magic DEF: +415, Accuracy: +252, Avoidability +252, Max HP: +445, Max MP: +445, MP Consumption: -11%, Duration: 240 sec 14 MP Cost: 49, Weapon ATT: +22, Magic ATT: +22, Weapon DEF: +420, Magic DEF: +420, Accuracy: +256, Avoidability +256, Max HP: +460, Max MP: +460, MP Consumption: -12%, Duration: 240 sec 15 MP Cost: 49, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +425, Magic DEF: +425, Accuracy: +260, Avoidability +260, Max HP: +475, Max MP: +475, MP Consumption: -12%, Duration: 240 sec 16 MP Cost: 52, Weapon ATT: +23, Magic ATT: +23, Weapon DEF: +430, Magic DEF: +430, Accuracy: +264, Avoidability +264, Max HP: +490, Max MP: +490, MP Consumption: -13%, Duration: 240 sec 17 MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +435, Magic DEF: +435, Accuracy: +268, Avoidability +268, Max HP: +505, Max MP: +505, MP Consumption: -13%, Duration: 240 sec 18 MP Cost: 52, Weapon ATT: +24, Magic ATT: +24, Weapon DEF: +440, Magic DEF: +440, Accuracy: +272, Avoidability +272, Max HP: +520, Max MP: +520, MP Consumption: -14%, Duration: 240 sec 19 MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +445, Magic DEF: +445, Accuracy: +276, Avoidability +276, Max HP: +535, Max MP: +535, MP Consumption: -14%, Duration: 240 sec 20 MP Cost: 52, Weapon ATT: +25, Magic ATT: +25, Weapon DEF: +450, Magic DEF: +450, Accuracy: +280, Avoidability +280, Max HP: +550, Max MP: +550, MP Consumption: -15%, Duration: 240 sec 21 MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +455, Magic DEF: +455, Accuracy: +284, Avoidability +284, Max HP: +565, Max MP: +565, MP Consumption: -15%, Duration: 240 sec 22 MP Cost: 55, Weapon ATT: +26, Magic ATT: +26, Weapon DEF: +460, Magic DEF: +460, Accuracy: +288, Avoidability +288, Max HP: +580, Max MP: +580, MP Consumption: -16%, Duration: 240 sec 23 MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +465, Magic DEF: +465, Accuracy: +292, Avoidability +292, Max HP: +595, Max MP: +595, MP Consumption: -16%, Duration: 240 sec 24 MP Cost: 55, Weapon ATT: +27, Magic ATT: +27, Weapon DEF: +470, Magic DEF: +470, Accuracy: +296, Avoidability +296, Max HP: +610, Max MP: +610, MP Consumption: -17%, Duration: 240 sec 25 MP Cost: 55, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +475, Magic DEF: +475, Accuracy: +300, Avoidability +300, Max HP: +625, Max MP: +625, MP Consumption: -17%, Duration: 240 sec 26 MP Cost: 58, Weapon ATT: +28, Magic ATT: +28, Weapon DEF: +480, Magic DEF: +480, Accuracy: +304, Avoidability +304, Max HP: +640, Max MP: +640, MP Consumption: -18%, Duration: 240 sec 27 MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +485, Magic DEF: +485, Accuracy: +308, Avoidability +308, Max HP: +655, Max MP: +655, MP Consumption: -18%, Duration: 240 sec 28 MP Cost: 58, Weapon ATT: +29, Magic ATT: +29, Weapon DEF: +490, Magic DEF: +490, Accuracy: +312, Avoidability +312, Max HP: +670, Max MP: +670, MP Consumption: -19%, Duration: 240 sec 29 MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +495, Magic DEF: +495, Accuracy: +316, Avoidability +316, Max HP: +685, Max MP: +685, MP Consumption: -19%, Duration: 240 sec 30 MP Cost: 58, Weapon ATT: +30, Magic ATT: +30, Weapon DEF: +500, Magic DEF: +500, Accuracy: +320, Avoidability +320, Max HP: +700, Max MP: +700, MP Consumption: -20%, Duration: 240 sec 31 MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +505, Magic DEF: +505, Accuracy: +324, Avoidability +324, Max HP: +715, Max MP: +715, MP Consumption: -20%, Duration: 240 sec 32 MP Cost: 61, Weapon ATT: +31, Magic ATT: +31, Weapon DEF: +510, Magic DEF: +510, Accuracy: +328, Avoidability +328, Max HP: +730, Max MP: +730, MP Consumption: -21%, Duration: 240 sec 33 MP Cost: 61, Weapon ATT: +32, Magic ATT: +32, Weapon DEF: +515, Magic DEF: +515, Accuracy: +332, Avoidability +332, Max HP: +745, Max MP: +745, MP Consumption: -21%, Duration: 240 sec
Infinity
Description: Lets you use skills without spending MP and has a chance to trigger Power Stance on hit. Continually recovers HP and MP, and increases the damage of all attack magic. Enemy attacks will not remove this effect. [Cooldown: 3 min]
Info: type = 10
Delays: alert2 - 600 ms
Animations: effect, effect0, special
Maximum Level: 30
1 MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 21%, Duration: 11 sec 2 MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 22%, Duration: 12 sec 3 MP Cost: 45, Recovers HP and MP by 1% every 4 secs, Increases damage by Magic ATT by 1% every 4 sec, Chance of Activation Power Stance Effect: 23%, Duration: 13 sec 4 MP Cost: 45, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 24%, Duration: 14 sec 5 MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 25%, Duration: 15 sec 6 MP Cost: 50, Recovers HP and MP by 2% every 4 secs, Increases damage by Magic ATT by 2% every 4 sec, Chance of Activation Power Stance Effect: 26%, Duration: 16 sec 7 MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 27%, Duration: 17 sec 8 MP Cost: 50, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 28%, Duration: 18 sec 9 MP Cost: 55, Recovers HP and MP by 3% every 4 secs, Increases damage by Magic ATT by 3% every 4 sec, Chance of Activation Power Stance Effect: 29%, Duration: 19 sec 10 MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 30%, Duration: 20 sec 11 MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 31%, Duration: 21 sec 12 MP Cost: 55, Recovers HP and MP by 4% every 4 secs, Increases damage by Magic ATT by 4% every 4 sec, Chance of Activation Power Stance Effect: 32%, Duration: 22 sec 13 MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 33%, Duration: 23 sec 14 MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 34%, Duration: 24 sec 15 MP Cost: 60, Recovers HP and MP by 5% every 4 secs, Increases damage by Magic ATT by 5% every 4 sec, Chance of Activation Power Stance Effect: 35%, Duration: 25 sec 16 MP Cost: 60, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 36%, Duration: 26 sec 17 MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 37%, Duration: 27 sec 18 MP Cost: 65, Recovers HP and MP by 6% every 4 secs, Increases damage by Magic ATT by 6% every 4 sec, Chance of Activation Power Stance Effect: 38%, Duration: 28 sec 19 MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 39%, Duration: 29 sec 20 MP Cost: 65, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 40%, Duration: 30 sec 21 MP Cost: 70, Recovers HP and MP by 7% every 4 secs, Increases damage by Magic ATT by 7% every 4 sec, Chance of Activation Power Stance Effect: 41%, Duration: 31 sec 22 MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 42%, Duration: 32 sec 23 MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 43%, Duration: 33 sec 24 MP Cost: 70, Recovers HP and MP by 8% every 4 secs, Increases damage by Magic ATT by 8% every 4 sec, Chance of Activation Power Stance Effect: 44%, Duration: 34 sec 25 MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 45%, Duration: 35 sec 26 MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 46%, Duration: 36 sec 27 MP Cost: 75, Recovers HP and MP by 9% every 4 secs, Increases damage by Magic ATT by 9% every 4 sec, Chance of Activation Power Stance Effect: 47%, Duration: 37 sec 28 MP Cost: 75, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 48%, Duration: 38 sec 29 MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 49%, Duration: 39 sec 30 MP Cost: 80, Recovers HP and MP by 10% every 4 secs, Increases damage by Magic ATT by 10% every 4 sec, Chance of Activation Power Stance Effect: 50%, Duration: 40 sec 31 MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 51%, Duration: 41 sec 32 MP Cost: 80, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 52%, Duration: 42 sec 33 MP Cost: 85, Recovers HP and MP by 11% every 4 secs, Increases damage by Magic ATT by 11% every 4 sec, Chance of Activation Power Stance Effect: 53%, Duration: 43 sec
Angel Ray
Description: Attacks with a holy arrow, dealing tremendous holy damage. Very effective against Undead or Devil type monsters.
Info: type = 2, magicDamage = 1, piercing = 1
Delays: shoot1 - 800 ms
Element: Holy
Animations: effect, ball, hit.0
Maximum Level: 30
1 MP Cost: 26, Damage: 230%, Number of Attacks: 4, Max Enemies Hit: 6 2 MP Cost: 28, Damage: 235%, Number of Attacks: 4, Max Enemies Hit: 6 3 MP Cost: 28, Damage: 240%, Number of Attacks: 4, Max Enemies Hit: 6 4 MP Cost: 30, Damage: 245%, Number of Attacks: 4, Max Enemies Hit: 6 5 MP Cost: 30, Damage: 250%, Number of Attacks: 4, Max Enemies Hit: 6 6 MP Cost: 32, Damage: 255%, Number of Attacks: 4, Max Enemies Hit: 6 7 MP Cost: 32, Damage: 260%, Number of Attacks: 4, Max Enemies Hit: 6 8 MP Cost: 34, Damage: 265%, Number of Attacks: 4, Max Enemies Hit: 6 9 MP Cost: 34, Damage: 270%, Number of Attacks: 4, Max Enemies Hit: 6 10 MP Cost: 36, Damage: 275%, Number of Attacks: 4, Max Enemies Hit: 6 11 MP Cost: 36, Damage: 280%, Number of Attacks: 4, Max Enemies Hit: 6 12 MP Cost: 38, Damage: 285%, Number of Attacks: 4, Max Enemies Hit: 6 13 MP Cost: 38, Damage: 290%, Number of Attacks: 4, Max Enemies Hit: 6 14 MP Cost: 40, Damage: 295%, Number of Attacks: 4, Max Enemies Hit: 6 15 MP Cost: 40, Damage: 300%, Number of Attacks: 4, Max Enemies Hit: 6 16 MP Cost: 42, Damage: 305%, Number of Attacks: 4, Max Enemies Hit: 6 17 MP Cost: 42, Damage: 310%, Number of Attacks: 4, Max Enemies Hit: 6 18 MP Cost: 44, Damage: 315%, Number of Attacks: 4, Max Enemies Hit: 6 19 MP Cost: 44, Damage: 320%, Number of Attacks: 4, Max Enemies Hit: 6 20 MP Cost: 46, Damage: 325%, Number of Attacks: 4, Max Enemies Hit: 6 21 MP Cost: 46, Damage: 330%, Number of Attacks: 4, Max Enemies Hit: 6 22 MP Cost: 48, Damage: 335%, Number of Attacks: 4, Max Enemies Hit: 6 23 MP Cost: 48, Damage: 340%, Number of Attacks: 4, Max Enemies Hit: 6 24 MP Cost: 50, Damage: 345%, Number of Attacks: 4, Max Enemies Hit: 6 25 MP Cost: 50, Damage: 350%, Number of Attacks: 4, Max Enemies Hit: 6 26 MP Cost: 52, Damage: 355%, Number of Attacks: 4, Max Enemies Hit: 6 27 MP Cost: 52, Damage: 360%, Number of Attacks: 4, Max Enemies Hit: 6 28 MP Cost: 54, Damage: 365%, Number of Attacks: 4, Max Enemies Hit: 6 29 MP Cost: 54, Damage: 370%, Number of Attacks: 4, Max Enemies Hit: 6 30 MP Cost: 56, Damage: 375%, Number of Attacks: 4, Max Enemies Hit: 6 31 MP Cost: 56, Damage: 380%, Number of Attacks: 4, Max Enemies Hit: 6 32 MP Cost: 58, Damage: 385%, Number of Attacks: 4, Max Enemies Hit: 6 33 MP Cost: 58, Damage: 390%, Number of Attacks: 4, Max Enemies Hit: 6
Resurrection
Description: Resurrects a party member using a ray of holy light.
Info: type = 38, pvp = 0
Delays: resurrection - 2520 ms
Range: 400%
Animations: effect, affected
Maximum Level: 5
1 MP Cost: 270, Cooldown: 18 min 2 MP Cost: 240, Cooldown: 16 min 3 MP Cost: 210, Cooldown: 14 min 4 MP Cost: 180, Cooldown: 12 min 5 MP Cost: 150, Cooldown: 10 min 6 MP Cost: 120, Cooldown: 8 min 7 MP Cost: 90, Cooldown: 6 min 8 MP Cost: 60, Cooldown: 4 min
Big Bang
Description: Gathers power to form an energy vortex, culminating in a powerful #cHoly# explosion that damages multiple enemies at once. Bonus critical rate can be applied.
Info: type = 1, magicDamage = 1, chargingSkill = 1, areaAttack = 1
Range: 200%
Element: Holy
Animations: keydown, effect, special.0, special.1, special.2
Maximum Level: 30
1 MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 243%, Critical Hit Rate: +1% 2 MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 246%, Critical Hit Rate: +1% 3 MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 249%, Critical Hit Rate: +2% 4 MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 252%, Critical Hit Rate: +2% 5 MP Cost: 25, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 255%, Critical Hit Rate: +3% 6 MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 258%, Critical Hit Rate: +3% 7 MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 261%, Critical Hit Rate: +4% 8 MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 264%, Critical Hit Rate: +4% 9 MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 267%, Critical Hit Rate: +5% 10 MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 270%, Critical Hit Rate: +5% 11 MP Cost: 30, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 273%, Critical Hit Rate: +6% 12 MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 276%, Critical Hit Rate: +6% 13 MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 279%, Critical Hit Rate: +7% 14 MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 282%, Critical Hit Rate: +7% 15 MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 285%, Critical Hit Rate: +8% 16 MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 288%, Critical Hit Rate: +8% 17 MP Cost: 35, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 291%, Critical Hit Rate: +9% 18 MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 294%, Critical Hit Rate: +9% 19 MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 297%, Critical Hit Rate: +10% 20 MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 300%, Critical Hit Rate: +10% 21 MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 303%, Critical Hit Rate: +11% 22 MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 306%, Critical Hit Rate: +11% 23 MP Cost: 40, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 309%, Critical Hit Rate: +12% 24 MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 312%, Critical Hit Rate: +12% 25 MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 315%, Critical Hit Rate: +13% 26 MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 318%, Critical Hit Rate: +13% 27 MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 321%, Critical Hit Rate: +14% 28 MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 324%, Critical Hit Rate: +14% 29 MP Cost: 45, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 327%, Critical Hit Rate: +15% 30 MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 330%, Critical Hit Rate: +15% 31 MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 333%, Critical Hit Rate: +16% 32 MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 336%, Critical Hit Rate: +16% 33 MP Cost: 50, Max Monsters Hit: 10, Number of Attacks: 5, Damage: 339%, Critical Hit Rate: +17%
Maple Warrior
Description: Increases the stats of all party members. Mastery Book is required to master the skill to level 30.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: affected, effect
Maximum Level: 30
1 MP Cost: 10, All Stats: +1%, Duration: 30 sec 2 MP Cost: 10, All Stats: +1%, Duration: 60 sec 3 MP Cost: 10, All Stats: +2%, Duration: 90 sec 4 MP Cost: 10, All Stats: +2%, Duration: 120 sec 5 MP Cost: 20, All Stats: +3%, Duration: 150 sec 6 MP Cost: 20, All Stats: +3%, Duration: 180 sec 7 MP Cost: 20, All Stats: +4%, Duration: 210 sec 8 MP Cost: 20, All Stats: +4%, Duration: 240 sec 9 MP Cost: 20, All Stats: +5%, Duration: 270 sec 10 MP Cost: 30, All Stats: +5%, Duration: 300 sec 11 MP Cost: 30, All Stats: +6%, Duration: 330 sec 12 MP Cost: 30, All Stats: +6%, Duration: 360 sec 13 MP Cost: 30, All Stats: +7%, Duration: 390 sec 14 MP Cost: 30, All Stats: +7%, Duration: 420 sec 15 MP Cost: 40, All Stats: +8%, Duration: 450 sec 16 MP Cost: 40, All Stats: +8%, Duration: 480 sec 17 MP Cost: 40, All Stats: +9%, Duration: 510 sec 18 MP Cost: 40, All Stats: +9%, Duration: 540 sec 19 MP Cost: 40, All Stats: +10%, Duration: 570 sec 20 MP Cost: 50, All Stats: +10%, Duration: 600 sec 21 MP Cost: 50, All Stats: +11%, Duration: 630 sec 22 MP Cost: 50, All Stats: +11%, Duration: 660 sec 23 MP Cost: 50, All Stats: +12%, Duration: 690 sec 24 MP Cost: 50, All Stats: +12%, Duration: 720 sec 25 MP Cost: 60, All Stats: +13%, Duration: 750 sec 26 MP Cost: 60, All Stats: +13%, Duration: 780 sec 27 MP Cost: 60, All Stats: +14%, Duration: 810 sec 28 MP Cost: 60, All Stats: +14%, Duration: 840 sec 29 MP Cost: 60, All Stats: +15%, Duration: 870 sec 30 MP Cost: 70, All Stats: +15%, Duration: 900 sec 31 MP Cost: 70, All Stats: +16%, Duration: 930 sec 32 MP Cost: 70, All Stats: +16%, Duration: 960 sec 33 MP Cost: 70, All Stats: +17%, Duration: 990 sec
Bahamut
Description: Summons Bahamut for a set duration. The Bahumut can attack mulitple monsters at once and upon learning the Bahamut skill, your resistance to all abnormal states will permanently increase.
Info: type = 33, minionAttack = normal, magicDamage = 1
Delays: alert2 - 600 ms
Element: Holy
Summon Range: attack1 = 300%
Summon Mob Count: attack1 = 3
Animations: summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, hit.0
Maximum Level: 30
1 MP Cost: 60, Duration: 28 sec, Damage: 476%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +11% 2 MP Cost: 64, Duration: 36 sec, Damage: 482%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +12% 3 MP Cost: 64, Duration: 44 sec, Damage: 488%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +13% 4 MP Cost: 68, Duration: 52 sec, Damage: 494%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +14% 5 MP Cost: 68, Duration: 60 sec, Damage: 500%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +15% 6 MP Cost: 72, Duration: 68 sec, Damage: 506%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +16% 7 MP Cost: 72, Duration: 76 sec, Damage: 512%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +17% 8 MP Cost: 76, Duration: 84 sec, Damage: 518%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +18% 9 MP Cost: 76, Duration: 92 sec, Damage: 524%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +19% 10 MP Cost: 80, Duration: 100 sec, Damage: 530%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +20% 11 MP Cost: 80, Duration: 108 sec, Damage: 536%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +21% 12 MP Cost: 84, Duration: 116 sec, Damage: 542%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +22% 13 MP Cost: 84, Duration: 124 sec, Damage: 548%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +23% 14 MP Cost: 88, Duration: 132 sec, Damage: 554%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +24% 15 MP Cost: 88, Duration: 140 sec, Damage: 560%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +25% 16 MP Cost: 92, Duration: 148 sec, Damage: 566%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +26% 17 MP Cost: 92, Duration: 156 sec, Damage: 572%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +27% 18 MP Cost: 96, Duration: 164 sec, Damage: 578%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +28% 19 MP Cost: 96, Duration: 172 sec, Damage: 584%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +29% 20 MP Cost: 100, Duration: 180 sec, Damage: 590%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +30% 21 MP Cost: 100, Duration: 188 sec, Damage: 596%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +31% 22 MP Cost: 104, Duration: 196 sec, Damage: 602%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +32% 23 MP Cost: 104, Duration: 204 sec, Damage: 608%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +33% 24 MP Cost: 108, Duration: 212 sec, Damage: 614%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +34% 25 MP Cost: 108, Duration: 220 sec, Damage: 620%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +35% 26 MP Cost: 112, Duration: 228 sec, Damage: 626%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +36% 27 MP Cost: 112, Duration: 236 sec, Damage: 632%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +37% 28 MP Cost: 116, Duration: 244 sec, Damage: 638%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +38% 29 MP Cost: 116, Duration: 252 sec, Damage: 644%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +39% 30 MP Cost: 120, Duration: 260 sec, Damage: 650%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +40% 31 MP Cost: 120, Duration: 268 sec, Damage: 656%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +41% 32 MP Cost: 124, Duration: 276 sec, Damage: 662%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +42% 33 MP Cost: 124, Duration: 284 sec, Damage: 668%, Max Monsters Hit: 3.\nPermanent Abnormal State Resistance: +43%
Hero's Will
Description: By focusing your mind, you can ignore some abnormal status effects. However, this will not work on all abnormal status effects.
Info: type = 35
Animations: effect
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec 6 MP Cost: 30, Cooldown: 300 sec 7 MP Cost: 30, Cooldown: 240 sec 8 MP Cost: 30, Cooldown: 180 sec
Genesis
Description: A holy ray of light shines down from the sky, burning multiple monsters at one time. Deals tremendous holy damage to all targets. This skill has increased crit chance.
Info: type = 1, magicDamage = 1, areaAttack = 1
Delays: genesis - 2700 ms
Range: 400%
Element: Holy
Animations: effect, effect0, hit.0, tile.0, tile.1, tile.2, tile.3, tile.4, tile.5, tile.6, tile.7, tile.8
Maximum Level: 30
1 MP Cost: 600, Damage: 710%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +5%, Cooldown: 40 sec 2 MP Cost: 600, Damage: 720%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 40 sec 3 MP Cost: 600, Damage: 730%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +6%, Cooldown: 38 sec 4 MP Cost: 600, Damage: 740%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec 5 MP Cost: 600, Damage: 750%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +7%, Cooldown: 38 sec 6 MP Cost: 600, Damage: 760%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec 7 MP Cost: 600, Damage: 770%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +8%, Cooldown: 36 sec 8 MP Cost: 600, Damage: 780%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 36 sec 9 MP Cost: 600, Damage: 790%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +9%, Cooldown: 34 sec 10 MP Cost: 600, Damage: 800%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec 11 MP Cost: 600, Damage: 810%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +10%, Cooldown: 34 sec 12 MP Cost: 600, Damage: 820%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec 13 MP Cost: 600, Damage: 830%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +11%, Cooldown: 32 sec 14 MP Cost: 600, Damage: 840%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 32 sec 15 MP Cost: 600, Damage: 850%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +12%, Cooldown: 30 sec 16 MP Cost: 600, Damage: 860%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec 17 MP Cost: 600, Damage: 870%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +13%, Cooldown: 30 sec 18 MP Cost: 600, Damage: 880%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec 19 MP Cost: 600, Damage: 890%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +14%, Cooldown: 28 sec 20 MP Cost: 600, Damage: 900%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 28 sec 21 MP Cost: 600, Damage: 910%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +15%, Cooldown: 26 sec 22 MP Cost: 600, Damage: 920%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec 23 MP Cost: 600, Damage: 930%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +16%, Cooldown: 26 sec 24 MP Cost: 600, Damage: 940%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec 25 MP Cost: 600, Damage: 950%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +17%, Cooldown: 24 sec 26 MP Cost: 600, Damage: 960%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 24 sec 27 MP Cost: 600, Damage: 970%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +18%, Cooldown: 22 sec 28 MP Cost: 600, Damage: 980%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec 29 MP Cost: 600, Damage: 990%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +19%, Cooldown: 22 sec 30 MP Cost: 600, Damage: 1000%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec 31 MP Cost: 600, Damage: 1010%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +20%, Cooldown: 20 sec 32 MP Cost: 600, Damage: 1020%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 20 sec 33 MP Cost: 600, Damage: 1030%, Max Enemies Hit: 15, Number of Attacks: 2, Crit Rate: +21%, Cooldown: 18 sec
Hyper
Holy Symbol - Experience
Description: Increases your EXP earned when using Holy Symbol.
Info: type = 50
Maximum Level: 1
Required Level: 168
20% additional EXP for only self
Holy Symbol - Preparation
Description: Increases resistance to status ailments and all elements from using Holy Symbol.
Info: type = 50
Maximum Level: 1
Required Level: 189
Additional 10% resistance to status ailments and all elements
Holy Magic Shell - Persist
Description: Increases the duration of Holy Magic Shell.
Info: type = 50
Maximum Level: 1
Required Level: 162
Duration: +5 sec
Holy Magic Shell - Cooldown Cutter
Description: Reduces Holy Magic Shell cooldown.
Info: type = 50
Maximum Level: 1
Required Level: 143
Cooldown: -50%
Hyper Jump
Description: Permanently increases Jump.
Info: type = 50
Maximum Level: 1
Required Level: 146
Jump +10
Holy Magic Shell - Extra Guard
Description: Increases Holy Magic Shell's guard count.
Info: type = 50
Maximum Level: 1
Required Level: 183
2 additional # guards
Hyper Magic Defense
Description: Permanently increases Magic DEF.
Info: type = 50
Maximum Level: 1
Required Level: 174
Magic DEF +500
Hyper Speed
Description: Permanently increases Movement Speed.
Info: type = 50
Maximum Level: 1
Required Level: 152
Movement Speed +10
Holy Symbol - Item Drop
Description: Increases your drop rate when using Holy Symbol.
Info: type = 50
Maximum Level: 1
Required Level: 149
30% additional drop rate
Advanced Blessing - Ferocity
Description: Increases the effectiveness of Advanced Blessing’s Weapon Attack and Magic Attack boost.
Info: type = 50
Maximum Level: 1
Required Level: 195
Additional 20 Weapon and Magic ATT
Avenging Angel
Description: Fuels your body with the fury of an avenging angel.
Info: type = 50
Delays: HY232vengenceOfAngel - 1080 ms
Animations: effect, repeat
Maximum Level: 1
Required Level: 150
MP Cost: 100, Magic ATT: 50, Monster DEF Ignored: 20%, Damage: 20%, Number of Attacks: 1, Max Damage: +5,000,000, attack speed increased by 1. \n#cOnly works with Teleport and Angel Ray.
Heaven's Door
Description: Knocks on the door to the heavens to punish enemies and bless your allies at the same time.
Info: type = 1, areaAttack = 1
Delays: HY232heavensDoor - 1800 ms
Range: 550%
Animations: effect, effect0, affected, hit.0
Maximum Level: 1
Required Level: 170
MP Cost: 500, Enemies Hit: 15, Damage: 1000%, Number of Attacks: 8, Protects allies from one KO.\nCooldown: 180 sec
Epic Adventure
Description: Call upon the bravery deep within to increase damage output and max damage.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
Required Level: 200
MP Cost: 100, Duration: 60 sec, Damage: +10%, Max Damage: +5,000,000\nCooldown: 120 sec. Applies to any Explorer class within the party
Hyper Luck
Description: Permanently increases LUK.
Info: type = 50
Maximum Level: 1
Required Level: 140
LUK +50
Hyper Intelligence
Description: Permanently increases INT.
Info: type = 50
Maximum Level: 1
Required Level: 140
INT +50
Hyper Dexterity
Description: Permanently increases DEX.
Info: type = 50
Maximum Level: 1
Required Level: 140
DEX +50
Hyper Strength
Description: Permanently increases STR.
Info: type = 50
Maximum Level: 1
Required Level: 140
STR +50
Hyper Mana
Description: Permanently increases Max MP.
Info: type = 50
Maximum Level: 1
Required Level: 186
Max MP +15%
Hyper Health
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 1
Required Level: 192
Max HP: +15%
Hyper Accuracy
Description: Permanently increases Accuracy.
Info: type = 50
Maximum Level: 1
Required Level: 158
Accuracy +20%
Hyper Critical
Description: Permanently increases Critical Rate.
Info: type = 50
Maximum Level: 1
Required Level: 198
Critical Rate: +10%
Hyper Defense
Description: Permanently increases Weapon DEF.
Info: type = 50
Maximum Level: 1
Required Level: 165
Weapon DEF +500
Hyper Fury
Description: Permanently increases Max DF.
Info: type = 50
Maximum Level: 1
Required Level: 180
Max DF +50
Advanced Blessing - Extra Point
Description: Increases the effectiveness of Advanced Blessing’s Max HP and the Max MP boost.
Info: type = 50
Maximum Level: 1
Required Level: 155
1000 additional Max HP & MP
Advanced Blessing - Enhance
Description: Increases the effectiveness of Advanced Blessing’s Weapon Defense, Magic Defense, Accuracy, and Avoidability boost.
Info: type = 50
Maximum Level: 1
Required Level: 177
Bonus 200 Weapon and Magic DEF, Bonus 180 Accuracy and Avoidability
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