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  1. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Evo world party mechanics


    Two things:

    1) Say i have a party and i'm the leader. Do the cores i use need to be owned by the other members of my party? Ex. For an empress duo, do we both need to have emp cores?
    2) Can you leave and re-enter link 9 as much as you want? Say i brought a buff mule to stand outside the door, would that work?

  2. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: Evo world party mechanics


    1) No. I've taken my hsmule into Link 6 with me when it didn't have the core.
    2) I can't verify for link 9 specifically yet, but it works this way for other areas. I'll probably test this today.

  3. Default Re: Evo world party mechanics


    My friend unlocked lvl 9 and bought the Hawkeye core.
    At that time I had no Links unlocked but I was able to go to Link 9 and every other Link.
    I didn't left Link 9 until the boss was death but I think you can re-enter as many times you want. (There's actually training mobs inside, Mushmom mobs.)

  4. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Evo world party mechanics


    I haven't been inside link 9 yet but can i get a SS of it or a video? Is it mostly flat or is it set up so the monsters aren't really annoying?

  5. Default Re: Evo world party mechanics


    Are those cores with Hawkeye, Manon etc perma? or only one-time?

  6. Helium Atom Straight Male
    IGN: iDkStuf
    Server: Bellocan
    Level: 19x
    Job: Wind Archer
    Guild: N/A
    Farm: NyQuil
    philippines

    Default Re: Evo world party mechanics


    From what I understand all cores can only be used once.

  7. Default Re: Evo world party mechanics


    as for the link 9 map. it's long, and goes downhill. I don't know how to explain it, but it goes "down 2 levels"..

  8. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Evo world party mechanics


    Wow evo world is the best thing ever. Thanks guys.

  9. Default Re: Evo world party mechanics


    I don't have a SS, but it's kinda like the last map of Ellin Forest in Monster Park. Very long with some steps down, but theres only like...7-10 mobs in total, not really sure. They do have a lot more HP though.

  10. Default Re: Evo world party mechanics


    ___[Evo World NPC]____
    .......................................|__[Pig]____[Pig]_____[Pig]_[Pig]__
    .................................................. ..............................................|[Pig]__[Pig]___[Pig__[Pig]__.

    Okay, the placement, and quantity, of the monsters isn't accurate, but that's pretty much it. The pigs stun, though, which is pretty annoying.


  11. Default Re: Evo world party mechanics


    HP required to survive link 9 evo world???

  12. Default Re: Evo world party mechanics


    The level 160 pigs have an attack that hits 6 times for 1500~ (on one attack) so it's around 9k hp at least.

  13. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: Evo world party mechanics


    The pheonix fire ground dot does 10k flat so it isn't that low. 1500 is with a lot of defense, also.

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