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  1. Can of Soup Straight Male
    IGN: chicoran
    Server: Bera
    Level: 200
    Job: Aran IV
    Guild: Risk
    Alliance: Bastion
    venezuela

    Default Re: GMS v132 - Hyper Evolution


    Is there a list of the cores that we can get?. Becuase I'd like to know the best ones for training.

  2. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: GMS v132 - Hyper Evolution


    EURGHH. Just as it becomes easy to get the Loveless and Necro fans too D:
    DAMN YOU NEXON.


    Also, anyone else afraid because they've added the badges from KMS' lame version of Red Leaf High?

  3. Default Re: GMS v132 - Hyper Evolution


    It's 10 times a day in KMS, but it doesn't show an option for "Times remaining today" if I remember correctly.

  4. Default Re: GMS v132 - Hyper Evolution


    I would just like to point out that Xenon and Demon Avenger data are there, and I saw this coming also.

    so called it like 3 months ago lol.

  5. Default Re: GMS v132 - Hyper Evolution


    Everything has been posted after a couple of hiccups with BB Code parsing.

    Apologies for the long time it took.

  6. Neutron Straight Male
    IGN: godrocker
    Server: Khaini
    Level: 181
    Job: Where's My Ship
    Guild: Osmoga
    Alliance: Fjords
    Farm: Elosia

    Default Re: GMS v132 - Hyper Evolution


    http://orangemushroom.wordpress.com/...lls/#more-4307 Voila.

  7. Can of Soup Straight Male
    IGN: chicoran
    Server: Bera
    Level: 200
    Job: Aran IV
    Guild: Risk
    Alliance: Bastion
    venezuela

    Default Re: GMS v132 - Hyper Evolution


    I'm talking about all specific cores, with their respective values, not their names or abilities.

  8. Default Re: GMS v132 - Hyper Evolution


    I spy a ton of Bigwig boxes. Hoping we get more awesome stuff.

  9. Default Re: GMS v132 - Hyper Evolution


    I wish they at least buffed Trinity, Celestial Roar, and Soul Resonance up to what KMS currently has.

  10. Default Re: GMS v132 - Hyper Evolution


    Core List

    Core NameDescription
    Monster Level Core +3Changes Evolution System's Monster Level. Note: A monster's level cannot be raised past 160.
    Monster Level Core +4Changes Evolution System's Monster Level. Note: A monster's level cannot be raised past 160.
    Monster Level Core +5Changes Evolution System's Monster Level. Note: A monster's level cannot be raised past 160.
    Monster Level Core +7Changes Evolution System's Monster Level. Note: A monster's level cannot be raised past 160.
    Monster Level Core +9Changes Evolution System's Monster Level. Note: A monster's level cannot be raised past 160.
    Monster Level Core +10Changes Evolution System's Monster Level. Note: A monster's level cannot be raised past 160.
    Monster HP X1.2Increases Evolution System Monster's HP.
    Monster HP X1.5Increases Evolution System Monster's HP.
    Monster HP X5Increases Evolution System Monster's HP.
    Monster HP X10Increases Evolution System Monster's HP.
    Monster HP X20Increases Evolution System Monster's HP.
    Monster Population +20%Increases the number of Monsters that show up in the Evolution System.
    Monster Population 30%Increases the number of Monsters that show up in the Evolution System.
    Monster Population 70%Increases the number of Monsters that show up in the Evolution System.
    Monster Population 100%Increases the number of Monsters that show up in the Evolution System.
    (Unique Core) Monster Population +50%Increases the number of Monsters that show up in the Evolution System.
    Monster Skin - ClassicChanges all Monster Skins to classic mode.
    Monster Skin - FairyChanges all Monster Skins to Fairy mode.
    Monster Skin - GhostChanges all Monster Skins to Ghost mode.
    Monster Skin - AnimalChanges all Monster Skins to Animal mode.
    Monster Skin - PlantChanges all Monster Skins to Plant mode.
    Monster Skin - ThiefChanges all Monster Skins to Thief mode.
    Monster Skin - GigantoChanges all Monster Skins to Giganto mode.
    BGM - DarknessChanges the Evolution System's music to Darkness.
    BGM - Snow DropChanges the Evolution System's music to Snow Drop.
    BGM - Dancing with the MoonChanges the Evolution System's music to Dancing with the Moon.
    BGM - Wind and FlowerChanges the Evolution System's music to Wind and Flower.
    BGM - DreamChanges the Evolution System's music to Dream.
    BGM - CygnusChanges the Evolution System's music to Cygnus Garden.
    BGM - Rising StarChanges the Evolution System's music to Rising Star.
    BGM - OpeningChanges the Evolution System's music to Fresh Start.
    Map Skin - Empress RoadChanges the Evolution System's background.
    Map Skin - Tranquil MoonlightChanges the Evolution System's background.
    Map Skin - Elven ForestChanges the Evolution System's background.
    Map Skin - Desolate MoorChanges the Evolution System's background.
    Map Skin - Forbidden TimeChanges the Evolution System's background.
    Map Skin - Outer SpaceChanges the Evolution System's background.
    Map Skin - Omega SectorChanges the Evolution System's background.
    Map Skin - Neo CityChanges the Evolution System's background.
    Party EXP +5%Grants extra EXP for Party Hunting.
    Party EXP 10%Grants extra EXP for Party Hunting.
    Party EXP 15%Grants extra EXP for Party Hunting.
    (Unique Core) Party EXP +5%Grants extra EXP for Party Hunting.
    Threat Fabrication - Manon"Adds a Fabricated Manon to Link 4, along with the corresponding rewards."
    Threat Fabrication - Pianus"Adds a Fabricated Pianus to Link 4, along with the corresponding rewards."
    Threat Fabrication - Griffey"Adds a Fabricated Griffey to Link 4, along with the corresponding rewards."
    Threat Fabrication - Broken Auto Security"Adds an enemy to one of the Links, along with the corresponding rewards."
    Threat Fabrication - Mihile"Adds a Fabricated Mihile to Link 9, along with the corresponding rewards.\r\n#cOnly available with Link 9 unlocked#"
    Threat Fabrication - Oz"Adds a Fabricated Oz to Link 9, along with the corresponding rewards.\r\n#cOnly available with Link 9 unlocked#"
    Threat Fabrication - Irena"Adds a Fabricated Irena to Link 9, along with the corresponding rewards.\r\n#cOnly available with Link 9 unlocked#"
    Threat Fabrication - Eckhart"Adds a Fabricated Eckhart to Link 9, along with the corresponding rewards.\r\n#cOnly available with Link 9 unlocked#"
    Threat Fabrication - Hawkeye"Adds a Fabricated Hawkeye to Link 9, along with the corresponding rewards.\r\n#cOnly available with Link 9 unlocked#"
    Drop Rate +5%Increases item drop rate.
    Drop Rate 10%Increases item drop rate.
    Drop Rate 15%Increases item drop rate.
    Drop Rate 20%Increases item drop rate.
    Drop Rate 25%Increases item drop rate.
    Drop Rate 30%Increases item drop rate.
    (Unique Core) Drop Rate +20%Increases item drop rate.
    Herb Drop Rate +10%Increases the drop rate of Herb crafting items.
    Herb Drop Rate +20%Increases the drop rate of Herb crafting items.
    Herb Drop Rate 30%Increases the drop rate of Herb crafting items.
    Herb Drop Rate 40%Increases the drop rate of Herb crafting items.
    Herb Drop Rate 50%Increases the drop rate of Herb crafting items.
    Herb Drop Rate 100%Increases the drop rate of Herb crafting items.
    Mineral Drop Rate +10%Increases the drop rate of Mineral crafting items.
    Mineral Drop Rate 20%Increases the drop rate of Mineral crafting items.
    Mineral Drop Rate 30%Increases the drop rate of Mineral crafting items.
    Mineral Drop Rate 40%Increases the drop rate of Mineral crafting items.
    Mineral Drop Rate 50%Increases the drop rate of Mineral crafting items.
    Mineral Drop Rate 100%Increases the drop rate of Mineral crafting items.
    Rare Equipment DropMakes monsters drop equipment of Rare rank or higher.
    Herb Drop - MarjoramAdds random instances of Marjoram Seeds and Flowers.
    Herb Drop - LavenderAdds random instances of Lavender Seeds and Flowers.
    Herb Drop - RosemaryAdds random instances of Rosemary Seeds and Flowers.
    Herb Drop - MandarinAdds random instances of Mandarin Seeds and Flowers.
    Herb Drop - Lemon BalmAdds random instances of Lemon Balm Seeds and Flowers.
    Herb Drop - PeppermintAdds random instances of Peppermint Flowers.
    Herb Drop - JasmineAdds random instances of Jasmine Seeds and Flowers.
    Herb Drop - Tea TreeAdds random instances of Tea Tree Seeds and Flowers.
    Herb Drop - ChamomileAdds random instances of Chamomile Seeds and Flowers.
    Herb Drop - PatchouliAdds random instances of Patchouli Seeds and Flowers.
    Herb Drop - Juniper BerryAdds random instances of Juniper Berry Seeds and Flowers.
    Herb Drop - HyssopAdds random instances of Hyssop Flowers.
    Mineral Drop - Bronze OreAdds random instances of Bronze Ore.
    Mineral Drop - Steel OreAdds random instances of Steel Ore.
    Mineral Drop - Mithril OreAdds random instances of Mithril Ore.
    Mineral Drop - Adamantium OreAdds random instances of Adamantium Ore.
    Mineral Drop - Silver OreAdds random instances of Silver Ore.
    Mineral Drop - Orihalcon OreAdds random instances of Orihalcon Ore.
    Mineral Drop - Gold OreAdds random instances of Gold Ore.
    Mineral Drop - Lidium OreAdds random instances of Lidium Ore.
    Mineral Drop - Garnet OreAdds random instances of Garnet Ore.
    Mineral Drop - Amethyst OreAdds random instances of Amethyst Ore.
    Mineral Drop - AquaMarine OreAdds random instances of AquaMarine Ore.
    Mineral Drop - Emerald OreAdds random instances of Emerald Ore.
    Mineral Drop - Opal OreAdds random instances of Opal Ore.
    Mineral Drop - Sapphire OreAdds random instances of Sapphire Ore.
    Mineral Drop - Topaz OreAdds random instances of Topaz Ore.
    Mineral Drop - Diamond OreAdds random instances of Diamond Ore.
    Mineral Drop - Black Crystal OreAdds random instances of Black Crystal Ore.
    Armor Drop - Lv. 100 WarriorAdds random instances of Lv. 100 Warrior Armor.
    Armor Drop - Lv. 110 WarriorAdds random instances of Lv. 110 Warrior Armor.
    Armor Drop - Lv. 100 MagicianAdds random instances of Lv. 100 Magician Armor.
    Armor Drop - Lv. 110 MagicianAdds random instances of Lv. 110 Magician Armor.
    Armor Drop - Lv. 100 BowmanAdds random instances of Lv. 100 Bowman Armor.
    Armor Drop - Lv. 110 BowmanAdds random instances of Lv. 110 Bowman Armor.
    Armor Drop - Lv. 100 ThiefAdds random instances of Lv. 100 Thief Armor.
    Armor Drop - Lv. 110 ThiefAdds random instances of Lv. 110 Thief Armor.
    Armor Drop - Lv. 100 PirateAdds random instances of Lv. 100 Pirate Armor.
    Armor Drop - Lv. 110 PirateAdds random instances of Lv. 110 Pirate Armor.
    Weapon Drop - Lv. 100 WeaponAdds random instances of Lv. 100 Weapons.
    Weapon Drop - Lv. 105 WeaponAdds random instances of Lv. 105 Weapons.
    Weapon Drop - Lv. 110 WeaponAdds random instances of Lv. 110 Weapons.
    Weapon Drop - Lv. 120 Necromancer WeaponAdds random instances of Necromancer Weapons.
    Mission Added - Evolution SystemEvolution System added. Evolution System Core slot increases when cleared.
    Mission Added - AcceleratorAccelerator mission added. Increases Unique Core slot when cleared. \r\n#cAvailable for use only when regular Evil Core Slots have been maximized.#
    Mission Added - Link 6 Access ErrorLink 6 Access Error mission added. Clear to access Link 6.
    Mission Added - Link 7 Access ErrorLink 7 Access Error mission added. Clear to access Link 7.
    Mission Added - Link 8 Access ErrorLink 8 Access Error mission added. Clear to access Link 8.
    Mission Added - Link 9 Access ErrorLink 9 Access Error mission added. Clear to access Link 9.
    Mission Added - Difficult ChallengeNew mission added. Complete the mission to earn Evolving Coins.
    Mission Added - Weak SpotNew mission added. Complete the mission to earn Evolving Coins.
    Mission Added - Energy DistributionNew mission added to Link 7. Clear to obtain an Evolving Coin.\r\n#cOnly available with Link 7 unlocked#
    Mission Added - Monster EnhancementNew mission added to Link 8. Clear to obtain an Evolving Coin.\r\n#cOnly available with Link 8 unlocked#
    Mission - Shadow MonsterSummons a fabricated Cygnus Shadow. Defeat it to obtain a special item.\r\n#cOnly available with Link 9 unlocked#

    It's based on strings, so I can't say it's very accurate, but they should do what they claim to.

  11. Default Re: GMS v132 - Hyper Evolution


    Shads give Luminous a good run for their money with meso explosion.

  12. Default Re: GMS v132 - Hyper Evolution




    Vellum's Summon Creature Test
    Level: 188
    HP: 600,000
    EXP: 3,500,000
    Physical Attack: 180
    Magical Attack: 88
    Knockback: 1,000,000,000
    PDRate: 50
    MDRate: 50
    Avoid: 225
    Accuracy: 700
    Elements: Lightning weak
    Auto-Aggro
    Boss

    How threatening. :o
    Last edited by aslemn; 2013-04-03 at 11:00 PM.

  13. Default Re: GMS v132 - Hyper Evolution


    Well, it was nice knowing it.

  14. Default Re: GMS v132 - Hyper Evolution


    Did anyone else's icon for Root Abyss disappear?

  15. Default Re: GMS v132 - Hyper Evolution


    Yes. You can still get there by walking through Sleepywood though.

  16. Default Re: GMS v132 - Hyper Evolution


    The exp in dimensional world is crazy, and the mobs don't even count as bosses so you can use ND-snipe on the bloodfangs.... Too bad you crash the moment you get to giant Blackheart though.

  17. Default Re: GMS v132 - Hyper Evolution


    I'm enjoying the new status resist AB now has. Before it was only 10%, now we finally have 40%. That plus the trinity buffs make this nerf not so bad after all.. killing things slower than before but the passive boost and such at least makes up for it in other areas like mobbing.

  18. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: GMS v132 - Hyper Evolution



    Flying sharks are attacking the city! Defend!

    This is entertaining.

  19. Default Re: GMS v132 - Hyper Evolution


    Aughhhhhh. Used a 100% monster spawn core and DC'd 3minutes in :(
    No idea how rare those are but omg that spawn @__________@

  20. Default Re: GMS v132 - Hyper Evolution


    Unfortunately it is pretty uncommon... I usually get something like 20% monster population core.

    edit: uh... @Locked; this doesn't look right... amongst others.

    Hadriel

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