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  1. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: v.132 - Hyper Evolution Update Notes


    I am curious what they mean by this. Does it just come with hidden potential or some special potential? O.o

  2. Default Re: v.132 - Hyper Evolution Update Notes


    Meh, I have a potted wedding ring it's still better than an evo ring or DAB/WAB, so for some these rings could be worthwhile. Not too many Arkarium rings around now anyway.

  3. Default Re: v.132 - Hyper Evolution Update Notes


    Now if only one of those new medals was a perm badge.

  4. Helium Atom
    IGN: MadHog (banned~ sponsored by nexon's glitches)
    Server: Khaini
    Level: 200
    Job: Shadower
    poland

    Default Re: v.132 - Hyper Evolution Update Notes


    Wasn't terms and conditions 90% after nerf?
    and lol @ Afffinity IV "damage reduction" ;)

    In general there are some tweaks but how does they affect AB damage ? (back to ms after 2 years so not really updated on situation :p)

  5. Default Re: v.132 - Hyper Evolution Update Notes


    Mega nerf.

  6. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: v.132 - Hyper Evolution Update Notes


    it's better than my time traveler medal ._.

  7. Default Re: v.132 - Hyper Evolution Update Notes


    Most likely just hidden potential if Neville's items don't have any. It could be fixed for this event though.

  8. Default Re: v.132 - Hyper Evolution Update Notes


    Inb4 exploit.

  9. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default v.132 - Hyper Evolution Update Notes


    Arkarium rings are only worth investing in because their effect hasn't been out dated. "Worth" existing doesn't make it viable, and without the ability to last, nor the price of cubing being lower than a third tier ring, these rings aren't viable investments.

  10. Neutron Male
    IGN: Irorika
    Server: Scania
    Level: 205
    Job: Paladin
    Guild: ZeitVier
    Alliance: Beater
    Farm: Anzu
    thailand

    Default Re: v.132 - Hyper Evolution Update Notes


    Requirement: Mihile, Explorer Warrior, Explorer Magician, Explorer Bowman, Explorer Thief, Explorer Pirate (regular), Dual Blade, Resistance, Cannoneer, Demon Slayer created during this event.

    Anyone who know that mean can be "New Ultimate Explorer" ?

  11. Default Re: v.132 - Hyper Evolution Update Notes


    But.. but..

    Soul Seeker (3rd job): At Master Level: Damage increased from 200% to 320%

    D:

    edit:
    DO WANT

  12. Default Re: v.132 - Hyper Evolution Update Notes


    AB's link skill eventually received a second level at the same time they nerfed it, so the first level was 60% (30% linked) and level 2 was 90% (45% linked). Sad to see that we get the nerf without the second level of the skill. :(

  13. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: v.132 - Hyper Evolution Update Notes


    probably that explorer you make with a level 120 cygnus

  14. Default Re: v.132 - Hyper Evolution Update Notes


    I'm going to assume you're asking if new Ultimate Explorers can go for this. Given they have an event of their own it should be so.

  15. Default Re: v.132 - Hyper Evolution Update Notes


    Ultimate Explorers count.

    EDIT: Ninja'd twice. Man, I'm a slow typer.

  16. Default Re: v.132 - Hyper Evolution Update Notes


    Well thanks Nexon, we never had it in the first place but w/e.

  17. Default Re: v.132 - Hyper Evolution Update Notes


    It's 300% now, you get +20% damage, and in return, it hits twice instead of four times. Mega Nerf.

    Also, very nice mount.

  18. Default Re: v.132 - Hyper Evolution Update Notes


    I'm overwhelmed by the sheer amount of events and rewards. Dang.

    I hope I got time to make an ultimate adventurer or something. :c Otherwise, I'm gonna have lots and lots of fun with my Bishop's hyper skills and the evo system.

  19. Default Re: v.132 - Hyper Evolution Update Notes


    Yeah I noticed they haven't mentioned hit counts yet, especially with u.inferno's buffing.

    That mount apparently flash jumps too.

  20. Default Re: v.132 - Hyper Evolution Update Notes


    I can get a raven persona now at least, since i wasnt around when phantom hot time was done

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