/* If you're patient and careful enough, you can just sneak by all of the areas that have Boys of Silence in them, except for, of course, the scripted one that pops up right behind you to make you pomegranate your pants.
Also, I sadly missed 3 of the 60 total in the game, so maybe one of those that I missed talked about them in detail, but from what I can gather: Boys of Silence are people about the ages of 14-18 who are locked inside that giant metal head after being brainwashed by the crazy religious zealot version of Elizabeth, forced to always watch and listen for any human disobeying her laws, or even showing the slightest bit of emotion/freewill/thought. */
/* I was so awful at sneaking past them though T_T Can't sneak when panicking. I also hated that I couldn't fully explore any room that contained a Boy of Silence. I remember one was in a room with a tear, and I couldn't go near the tear to listen to the delicious plot tidbits because I was running the hell out of there.
Later curiosity got the better of me so I went back in to investigate the tear without triggering the alarm. But for the other rooms without tears, didn't bother. Oh man oh man, will forever remember that level for the Boys of Silence and Elizabeth's screams in the background.
*/
I like how the concept of this story/timelines/universes/whatever it's called can be used to created A LOT of games with different stories, all related to what we saw at the ending of the game.
I think this will be the last Bioshock game though. Anything else will be disappointing in terms of story. The game literally is Bioshock Infinite; it explains every potential Bioshock game. It will always be a man, a city, and a lighthouse. Nothing more, nothing less.
I think this will be the last Bioshock game though. Anything else will be disappointing in terms of story. The game literally is Bioshock Infinite; it explains every potential Bioshock game. It will always be a man, a city, and a lighthouse. Nothing more, nothing less.
That doesn't mean they can't make any more. if anything it gives them more possibilities to make more.
Even though Bioshock and Bioshock Infinite are 2 of the possible worlds, they aren't all that similar in story are they?
With different stories, different characters, different settings, different enemies.. each game would be different. Even in the context of the infinite worlds detailed in Infinite, the story of the original Bioshock is still great. If they created another game with the same immersion as Bioshock, WE would know how it fits in the greater scheme of things, but the game itself would be independent.
I think this will be the last Bioshock game though. Anything else will be disappointing in terms of story. The game literally is Bioshock Infinite; it explains every potential Bioshock game. It will always be a man, a city, and a lighthouse. Nothing more, nothing less.
Well i consider the First to be about Science, the Second about Psychology and the Third about Religion :D
To be noticed people, there was going to be major moral choices, fights and hiding from songbird, Elizabeth getting hurt from tearing too many times, and she'd have bigger boobs and there would be many more racist themes in the game. It was going to be more adventure and more bioshocky like Bioshock 1, but they had to stop due to a Feminist group iirc?
To be noticed people, there was going to be major moral choices, fights and hiding from songbird, Elizabeth getting hurt from tearing too many times, and she'd have bigger boobs and there would be many more racist themes in the game. It was going to be more adventure and more bioshocky like Bioshock 1, but they had to stop due to a Feminist group iirc?
IF so, thats retarded. I was honestly expecting that there where going to be more chases of songbird and maybe even battle chances with it, but i ended up disappointed with that. The game is good, but it could have been even better :/
I finally finished the game, and... holy pomegranate.
Songs
Originally Posted by Razmos
Booker picks up a guitar and Elizabeth starts to sing as she gives some food to a scared homeless child. it was really beautiful, and it's surprising how out of the way it was and how easy to miss.
And then I dropped my controller and fired an RPG, aggravating everyone in The Graveyard Shift. True story.
If you guys haven't listened or don't have the soundtrack, give the full version of Will the Circle Be Unbroken a shot.
I'm looking back at my mad screenshot extravaganza during the ending sequence. My laptop can't handle great quality, but man this shot in particular is giving me goosebumps, even mere minutes after I finished the game.
anyone have the DLC for this game? I'm probably going to buy it tomorrow if I read some good things about it.
I had no idea that there was DLC out for the game already. o_o Unless you're just talking about the "Early Bird Special" bonus you get for buying the season pass, which isn't really DLC, technically.
Burial At Sea looks amazing. a pre-fall Rapture? awesome. I wonder if Booker is using Plasmids or Vigors there? it says "Vigors" but that doesn't make sense unless it is an alternate world to the rapture from Bioshock.
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