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Thread: [JMS] JMS 3.10 Root Abyss

  1. Default JMS 3.10 Root Abyss


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    Map

    Item

  2. Default Re: JMS 3.10 Root Abyss


    Character

    Mob

  3. Default Re: JMS 3.10 Root Abyss


    NPC

  4. Default Re: JMS 3.10 Root Abyss


    I REALLY appreciate how they have the 5 Heroes together like that on the log on screen.

  5. Default Re: JMS 3.10 Root Abyss


    And random Kaiser.

    What the hell is the DFO Slayer doing in Maple...?

  6. Default Re: JMS 3.10 Root Abyss


    the pets are SO cute
    why can't we have nice things nexon?

    why?
    also hey i'm on a server select screen. MAKE THE TAKOYAKI FASTER OR I SUMMON THE MINI BEANS

  7. Default Re: JMS 3.10 Root Abyss


    jMS got the stronger Chaos Root Abyss bosses from kMS. I guess they might as well, with the cap raise, but still...


  8. Default Re: JMS 3.10 Root Abyss


    And once again, they make Mercedes hold a crossbow!

  9. Venus Fly Gay Male
    IGN: CalmSonata
    Server: YMardiaCK
    Level: 200
    Job: Phantom
    Guild: Kinetic/Ceremonials
    Alliance: Southperu
    Farm: GagaVille
    California

    Default Re: JMS 3.10 Root Abyss


    And they made everyone's hands look dumb, minus Evan's.

  10. Default Re: JMS 3.10 Root Abyss


    In JMS, we are confused about no Hyper Skills and too earlier coming of Lv cap and max damage raising o_O

    We could get these pets from event quests :defeat concerned bosses 20 times(normal mode)

  11. Default Re: JMS 3.10 Root Abyss


    I actually like the fact that the level cap has been raised early. It gives me a chance to level up my Hayato freely without worry of hitting the level cap and having nothing to aim for. lol


    As for Hyper Skills... I couldn't really care less about most of them. I'm only curious as to what Nexon will do with Hayato and Kanna Hyper Skills, if anything at all. I basically already knew we wouldn't get any more Hyper Skills beyond the Legend classes and the Nova classes any time soon, due to the nature of KMS' GMS' release schedules for them. Most of them aren't even very impressive, either.


    I just hope, with the new level cap raise, damage raise, and HP/MP limit raise, this doesn't mean the "new potential" system is coming soon. I really do not want to get new gear for my Hayato. I look badass as-is. :(

  12. Default Re: JMS 3.10 Root Abyss


    Is that a vellum mount I see? -do want in gms-

  13. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: JMS 3.10 Root Abyss


    luminous looks like his staff was being dropped and him trying to catch it.

  14. Default Re: JMS 3.10 Root Abyss


    LF>Vellum pet. I'll take that over the clown bunny... And does the queen pet poop vines lol?

  15. Default Re: JMS 3.10 Root Abyss


    Oh, yeah. If anyone is wondering, the Root Abyss pets all come with auto-buff and meso/item loot skills. A damn good steal, if you can defeat the three 21 times.

  16. Default Re: JMS 3.10 Root Abyss


    just curious do they bring the w att buffs that demon brothers/koalas/squirrels/etcetc bring?

  17. Neutron Straight Male
    IGN: godrocker
    Server: Khaini
    Level: 181
    Job: Where's My Ship
    Guild: Osmoga
    Alliance: Fjords
    Farm: Elosia

    Default Re: JMS 3.10 Root Abyss


    Holy crap, JMS gets all the nice things. Those pets are so gewd.

  18. Default Re: JMS 3.10 Root Abyss


    It doesn't seem like it. The only listed set ability is the Bellum mount.


  19. Helium Atom Straight Male
    IGN: Combobro
    Server: Kradia
    Level: 212
    Job: Aran
    Guild: SolarWinds
    Alliance: Dominion
    Arizona

    Default Re: JMS 3.10 Root Abyss


    Nao and slayer in my maplestory? What is going on here.

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