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  1. Default Re: KMS 1.2.191 - Unnamed Balancing I


    I haven't done any major testing, but so far, stolen Combo Attack lasted 300 seconds (I don't have any buff duration effects), the entire normal duration, and I seem to have done about 90% of a stolen attack's damage (after factoring in Monster DEF). Someone else should test more thoroughly, though.

  2. Flatpanel TV
    IGN: HarbingerLey
    Server: Mardia
    Level: 203
    Job: Demon Slayer
    Guild: [L]ittleBusters
    Farm: Dominion
    usa

    Default Re: KMS 1.2.191 - Unnamed Balancing I


    god the ocotpus' face seeing slayer cook takoyaki harhar.

  3. Default Re: KMS 1.2.191 - Unnamed Balancing I


    Girl on Tatamo's beard, what do?
    Obligatory, stocking.

  4. Mercury Straight Male
    IGN: StacknStick
    Server: Windia
    Level: 200
    Job: Phantom
    Guild: Exist
    Alliance: DreamHome
    Farm: ButcherDen
    russia

    Default Re: KMS 1.2.191 - Unnamed Balancing I


    But the cooldown is still there?

  5. Polar Bear Gay Male
    IGN: danielcatu
    Server: yellonde
    Level: 121
    Job: Wind Archer
    Guild: Vendetta
    Farm: 765pro
    chile

    Default Re: KMS 1.2.191 - Unnamed Balancing I



    I want more cross-over content even if I never played dungeon fighter or other games... maybe some pop tag clothes or puzzle zoo zoo pets

  6. Default Re: KMS 1.2.191 - Unnamed Balancing I


    I assumed it would be, so I didn't check, and I skimmed the readout for Loadout and it said something about 30 seconds, so I'm sure it is.

  7. Mercury Straight Male
    IGN: StacknStick
    Server: Windia
    Level: 200
    Job: Phantom
    Guild: Exist
    Alliance: DreamHome
    Farm: ButcherDen
    russia

    Default Re: KMS 1.2.191 - Unnamed Balancing I


    Darn, thanks for checking

  8. AFK at Ch 18 Leafre Straight Male
    Nion's Avatar [Jr. Event Coordinator]

    IGN: GreenTeaSip
    Server: Scania
    Job: Hero
    Guild: Symbolism
    Alliance: Lore
    Farm: Symbolism
    California

    Default Re: KMS 1.2.191 - Unnamed Balancing I


    Crossover content would be awesome! However, if it was gMS, NavyField 2 with the other games... I wonder how that would work.

  9. Water Female
    IGN: PlsBuffBT
    Server: Reboot
    Level: 22x
    Job: Beast Tamer
    Guild: Path
    Alliance: Meme
    Farm: Yeiionde
    england

    Default Re: KMS 1.2.191 - Unnamed Balancing I



    로나모자
    Cap - All
    Cash item

    Oh hey, it's Lorna and Pan.



    Didn't expect that. Shame it doesn't seem like they have any sort of effect like Nao does.

  10. Default Re: KMS 1.2.191 - Unnamed Balancing I


    This is probably my favorite of the known upcoming updates, and definitely moreso than any new jobs or job overhauls (Kinda feeling a "new job/revamp burnout" by this point). The new resolution makes everything 100% better, yet at the same time.... it really feels like its going to take some adjusting to.

  11. Default Re: KMS 1.2.191 - Unnamed Balancing I


    I too am excited to be able to see my laz0rz as they reach past the original screen width.

  12. Default Re: KMS 1.2.191 - Unnamed Balancing I


    Perhaps we'll see some laz0r buffs in the upcoming job revamps that make them even longer.

  13. Deluxe Refrigerator Straight Male
    IGN: Blackraven16
    Server: Khaini
    Level: 176
    Job: Fire/Posion
    Guild: Osomga
    usa

    Default Re: KMS 1.2.191 - Unnamed Balancing I


    Just what maple needs m0ar laz0rz.

  14. Default Re: KMS 1.2.191 - Unnamed Balancing I


    http://www.southperry.net/maplerange...by=0&size=1366
    The original laser still doesn't fit if you're centered.

  15. Lead Ball Straight Male
    IGN: Arrg
    Server: Culverin
    Level: 192
    Job: Viper
    Guild: Century (leader)
    Alliance: Foreigner
    Texas

    Default Re: KMS 1.2.191 - Unnamed Balancing I


    It's simultaneously awesome and really really weird.

  16. Default Re: KMS 1.2.191 - Unnamed Balancing I


    You know, I keep going in and out of this thread, changing my lines of thought and forgetting just what did I want to add to this thread that I didn't already say in the KMST thread.

    Then I saw the thread at Basilmarket about the new login screen showing Phantom using HS and I came back here at 5 am just to say CURSE YOU NEXON I WAS DONE WITH THAT DAMNED SKILL.

    That is what I wanted to say. /ambles out

  17. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: KMS 1.2.191 - Unnamed Balancing I


    Isn't the cap in EMS 250?

  18. Default Re: KMS 1.2.191 - Unnamed Balancing I


    How do Phantoms stand in terms of power now?

  19. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default KMS 1.2.191 - Unnamed Balancing I


    It also makes a certain impossible boss, as well as many other fights, slightly easier. The long hotkey bar is certainly the best part though.

  20. Default Re: KMS 1.2.191 - Unnamed Balancing I


    It's 220.

    I don't think they made a much significant nudge on the list.

  21.  

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