im from msea . so i need to know the dmg cap still at 999,999 ?
# not hyper skill
pls help
im from msea . so i need to know the dmg cap still at 999,999 ?
# not hyper skill
pls help
Hyper skills will only allow you to break that cap with a tiny amount. The real change will not come til after Xenon is released.
oo
i wan to ask..
shadower hyper skill
Flip the coin : when critical : dmg +7% , critical +5% Maximum dmg cap raise 10k
30sec , can stack up 20 times
this mean when stack up 20 time
become Dmg + 140% , Critical +100% , maximum damage cap raise 200k for 30sec << ? am i rite
so when the coin stack till 80++% critical , that also count " when critical hit , dmg +7% , critical +5% .. blablabla .. o.o ?
mean unlimited flip the coin*
lol my english is so zzzz
oo
hmm
for ur guys . shadower and phantom , which used less fund and can gain more ?
shadower with meso boom ,
phantom with UD ,
i donno how to count , my math nearly fail =x
Status Range * Skill Dmg = the screan dmg ?
but i saw other ppl like have count att or what =x
There is no need to do such complicated calculations when you look at the %s of a Shadower's skills versus that of Phantoms. To put it simply you would be better off funding a Shadower if you're only aiming for good damage, Hypers make them complete beasts.
hmm may i ask 5 koc got link skill ? [yesterday donno see which forum like have saw it ]
Flip the Coin got changed in the official patch. It's a buff that lasts 120s and every time you get a crit it adds 1 stack. Each stack gives +5% damage and 10% crit (plus like 200k[??] damage cap bypass per stack; 1m after unlimited), and it can only stack up to 5 times. TMK though, it retains the stacks for the full (120s) duration. (not like it matters because you're going to crit on every attack anyway)
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