I'm not just talking about the voice acting when I question whether or not they tested it. I'm including the dodge rates missing and other bugs.
Ah, then yeah, I'd agree with you. Skill readouts are incorrect, they didn't fix bugs that still exist in JMS... but at least he seems a lot more stable than kanna. Kanna's just a big mess.
Some guy posted it on Basil:
Eurgh. I didn't realize it was pottable too. I want this so bad.
It looks like Ice Knight and Blizzard Set Effect jammed into one. And is it really potentiable, I've not seen a screenshot of that and I thought that there were rings that have slots that aren't potentiable.
Items that can't have potential usually have a tag saying so, like the Silent Crusade rings and shoulder. it says "This item has no potential" in orange letters at the top.
I hope someone confirms soon whether they can be potted or not, because if so I am ashamed to admit that I am going to be charging NX in hopes of getting one.
After I buy a box or two of the pokemon shiny collection of course.
It looks like the visual effect from the Dark Angelic Blessing Ring has been removed. Was that in this patch or did I miss the patch that changed it? o.o
regardless, it's a very welcome change.
(Visual effect meaning the swirling sparklyness on your character, not the angels)
I think the buff itself has changed. When you died with it active previously it said "Archangel has expired" or something along those lines, now Archangel is replaced by "(null)"
I hope they don't fix it though. I like the archangel animation, but the glowing around your character got quite annoying because you could hardly see yourself.
WuuutDragonic Lapis Renewal
Katana - Warrior
Critical Bonus
Probability - +5%
Job - Demon Slayer (IV)
Damage - +20%
I seem to observe that Warrior's Heart activates irregardless of whether it is a critical or not. 3 possibilities:crits that roll into a miss also provide healing[just tested on mobs below my level, and it seems to be that case], or that it is another of those (observed number != actual number) issues again... or that it really procs irregardless of crits.
Can't upload a photo now... will do that later.
edit: got it now.
Spoiler
Hadriel
Last edited by hadriel; 2013-03-20 at 06:00 AM.
Could just be a visual issue, I know damage numbers used(?) to be super bugged and show you doing damage below your range.
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