Originally Posted by
Stereo
Oh yeah, compared the wrong two results. Maybe they run a straight percent damage increase?
80 matk fan: 17% increase in range. (works with both 95 and 26 matk fans on Kanna) * 80*.23 = 18.4
95 matk fan: 20% increase in range. * 95*.23 = 21.85
55 matk fan: 11.5% increase in range. * 55*.23 = 12.65
23% = 1.4, 1.85, and 1.15 points higher than observed results.
I should mention that Elemental Blessing's +13 matk bonus is very close to my total HP (requires 9100; I have 9099 without the fans) and some of the fans add +hp (specifically the 80 matk one is +35 and 55 matk one is +20) so I'm not 100% sure that it was always 13. I did try to check on it.
If it's stacked additively with Elementalism, they work out to 128.5%, 132.0%, and 122.67%, which does mesh more closely with the 23% of matk results.
Anyone else want to test that hypothesis?
matk*skill% = damage% (additive to Elementalism)
So for example, a 100 m.atk Fan on Haku with maxed Haku's Blessing would be a 50% bonus (but since it's additive to Elementalism, it would show up as 45.45% higher range).
This would explain why sometimes Haku's fan is better for high matk. There is a point where they break even.
If you have 200 base matk, and 100 + 150 matk fans, the options are
kanna holds 150 matk fan: 350*1.5 = 525
haku holds 150 matk fan: 300*1.75 = 525
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